/* * Copyright © 2008-2011 Kristian Høgsberg * Copyright © 2012 Collabora, Ltd. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_ #define _WAYLAND_SYSTEM_COMPOSITOR_H_ #ifdef __cplusplus extern "C" { #endif #include #include #include #include "version.h" #include "matrix.h" #include "config-parser.h" #define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0]) #define container_of(ptr, type, member) ({ \ const __typeof__( ((type *)0)->member ) *__mptr = (ptr); \ (type *)( (char *)__mptr - offsetof(type,member) );}) struct weston_transform { struct weston_matrix matrix; struct wl_list link; }; struct weston_surface; struct shell_surface; struct weston_seat; struct weston_output; struct input_method; enum weston_keyboard_modifier { MODIFIER_CTRL = (1 << 0), MODIFIER_ALT = (1 << 1), MODIFIER_SUPER = (1 << 2), MODIFIER_SHIFT = (1 << 3), }; enum weston_led { LED_NUM_LOCK = (1 << 0), LED_CAPS_LOCK = (1 << 1), LED_SCROLL_LOCK = (1 << 2), }; struct weston_mode { uint32_t flags; int32_t width, height; uint32_t refresh; struct wl_list link; }; struct weston_shell_client { void (*send_configure)(struct weston_surface *surface, uint32_t edges, int32_t width, int32_t height); }; struct weston_shell_interface { void *shell; /* either desktop or tablet */ struct shell_surface *(*create_shell_surface)(void *shell, struct weston_surface *surface, const struct weston_shell_client *client); void (*set_toplevel)(struct shell_surface *shsurf); void (*set_transient)(struct shell_surface *shsurf, struct weston_surface *parent, int x, int y, uint32_t flags); void (*set_fullscreen)(struct shell_surface *shsurf, uint32_t method, uint32_t framerate, struct weston_output *output); int (*move)(struct shell_surface *shsurf, struct weston_seat *ws); int (*resize)(struct shell_surface *shsurf, struct weston_seat *ws, uint32_t edges); }; struct weston_border { int32_t left, right, top, bottom; }; struct weston_animation { void (*frame)(struct weston_animation *animation, struct weston_output *output, uint32_t msecs); int frame_counter; struct wl_list link; }; struct weston_spring { double k; double friction; double current; double target; double previous; uint32_t timestamp; }; enum { ZOOM_FOCUS_POINTER, ZOOM_FOCUS_TEXT }; struct weston_fixed_point { wl_fixed_t x, y; }; struct weston_output_zoom { int active; uint32_t type; float increment; float level; float max_level; float trans_x, trans_y; struct weston_animation animation_z; struct weston_spring spring_z; struct weston_animation animation_xy; struct weston_spring spring_xy; struct weston_fixed_point from; struct weston_fixed_point to; struct weston_fixed_point current; struct weston_fixed_point text_cursor; }; /* bit compatible with drm definitions. */ enum dpms_enum { WESTON_DPMS_ON, WESTON_DPMS_STANDBY, WESTON_DPMS_SUSPEND, WESTON_DPMS_OFF }; struct weston_output { uint32_t id; char *name; void *renderer_state; struct wl_list link; struct wl_list resource_list; struct wl_global *global; struct weston_compositor *compositor; struct weston_matrix matrix; struct wl_list animation_list; int32_t x, y, width, height; int32_t mm_width, mm_height; struct weston_border border; pixman_region32_t region; pixman_region32_t previous_damage; int repaint_needed; int repaint_scheduled; struct weston_output_zoom zoom; int dirty; struct wl_signal frame_signal; struct wl_signal destroy_signal; uint32_t frame_time; int disable_planes; char *make, *model, *serial_number; uint32_t subpixel; uint32_t transform; struct weston_mode *current; struct weston_mode *origin; struct wl_list mode_list; void (*start_repaint_loop)(struct weston_output *output); void (*repaint)(struct weston_output *output, pixman_region32_t *damage); void (*destroy)(struct weston_output *output); void (*assign_planes)(struct weston_output *output); int (*switch_mode)(struct weston_output *output, struct weston_mode *mode); /* backlight values are on 0-255 range, where higher is brighter */ uint32_t backlight_current; void (*set_backlight)(struct weston_output *output, uint32_t value); void (*set_dpms)(struct weston_output *output, enum dpms_enum level); uint16_t gamma_size; void (*set_gamma)(struct weston_output *output, uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b); }; struct weston_pointer_grab; struct weston_pointer_grab_interface { void (*focus)(struct weston_pointer_grab *grab, struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y); void (*motion)(struct weston_pointer_grab *grab, uint32_t time, wl_fixed_t x, wl_fixed_t y); void (*button)(struct weston_pointer_grab *grab, uint32_t time, uint32_t button, uint32_t state); }; struct weston_pointer_grab { const struct weston_pointer_grab_interface *interface; struct weston_pointer *pointer; struct wl_surface *focus; wl_fixed_t x, y; }; struct weston_keyboard_grab; struct weston_keyboard_grab_interface { void (*key)(struct weston_keyboard_grab *grab, uint32_t time, uint32_t key, uint32_t state); void (*modifiers)(struct weston_keyboard_grab *grab, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group); }; struct weston_keyboard_grab { const struct weston_keyboard_grab_interface *interface; struct weston_keyboard *keyboard; struct wl_surface *focus; uint32_t key; }; struct weston_touch_grab; struct weston_touch_grab_interface { void (*down)(struct weston_touch_grab *grab, uint32_t time, int touch_id, wl_fixed_t sx, wl_fixed_t sy); void (*up)(struct weston_touch_grab *grab, uint32_t time, int touch_id); void (*motion)(struct weston_touch_grab *grab, uint32_t time, int touch_id, wl_fixed_t sx, wl_fixed_t sy); }; struct weston_touch_grab { const struct weston_touch_grab_interface *interface; struct weston_touch *touch; struct wl_surface *focus; }; struct wl_data_offer { struct wl_resource resource; struct wl_data_source *source; struct wl_listener source_destroy_listener; }; struct wl_data_source { struct wl_resource resource; struct wl_array mime_types; void (*accept)(struct wl_data_source *source, uint32_t serial, const char *mime_type); void (*send)(struct wl_data_source *source, const char *mime_type, int32_t fd); void (*cancel)(struct wl_data_source *source); }; struct weston_pointer { struct weston_seat *seat; struct wl_list resource_list; struct wl_surface *focus; struct wl_resource *focus_resource; struct wl_listener focus_listener; uint32_t focus_serial; struct wl_signal focus_signal; struct weston_pointer_grab *grab; struct weston_pointer_grab default_grab; wl_fixed_t grab_x, grab_y; uint32_t grab_button; uint32_t grab_serial; uint32_t grab_time; wl_fixed_t x, y; struct wl_surface *current; struct wl_listener current_listener; wl_fixed_t current_x, current_y; uint32_t button_count; }; struct weston_touch { struct weston_seat *seat; struct wl_list resource_list; struct wl_surface *focus; struct wl_resource *focus_resource; struct wl_listener focus_listener; uint32_t focus_serial; struct wl_signal focus_signal; struct weston_touch_grab *grab; struct weston_touch_grab default_grab; wl_fixed_t grab_x, grab_y; uint32_t grab_serial; uint32_t grab_time; }; void weston_seat_set_pointer(struct weston_seat *seat, struct weston_pointer *pointer); void weston_seat_set_keyboard(struct weston_seat *seat, struct weston_keyboard *keyboard); void weston_seat_set_touch(struct weston_seat *seat, struct weston_touch *touch); void weston_pointer_init(struct weston_pointer *pointer); void weston_pointer_release(struct weston_pointer *pointer); void weston_pointer_set_focus(struct weston_pointer *pointer, struct wl_surface *surface, wl_fixed_t sx, wl_fixed_t sy); void weston_pointer_start_grab(struct weston_pointer *pointer, struct weston_pointer_grab *grab); void weston_pointer_end_grab(struct weston_pointer *pointer); void weston_pointer_set_current(struct weston_pointer *pointer, struct wl_surface *surface); void weston_keyboard_init(struct weston_keyboard *keyboard); void weston_keyboard_release(struct weston_keyboard *keyboard); void weston_keyboard_set_focus(struct weston_keyboard *keyboard, struct wl_surface *surface); void weston_keyboard_start_grab(struct weston_keyboard *device, struct weston_keyboard_grab *grab); void weston_keyboard_end_grab(struct weston_keyboard *keyboard); void weston_touch_init(struct weston_touch *touch); void weston_touch_release(struct weston_touch *touch); void weston_touch_start_grab(struct weston_touch *device, struct weston_touch_grab *grab); void weston_touch_end_grab(struct weston_touch *touch); void wl_data_device_set_keyboard_focus(struct weston_seat *seat); int wl_data_device_manager_init(struct wl_display *display); void weston_seat_set_selection(struct weston_seat *seat, struct wl_data_source *source, uint32_t serial); struct weston_xkb_info { struct xkb_keymap *keymap; int keymap_fd; size_t keymap_size; char *keymap_area; xkb_mod_index_t shift_mod; xkb_mod_index_t caps_mod; xkb_mod_index_t ctrl_mod; xkb_mod_index_t alt_mod; xkb_mod_index_t mod2_mod; xkb_mod_index_t mod3_mod; xkb_mod_index_t super_mod; xkb_mod_index_t mod5_mod; xkb_led_index_t num_led; xkb_led_index_t caps_led; xkb_led_index_t scroll_led; }; struct weston_keyboard { struct weston_seat *seat; struct wl_list resource_list; struct wl_surface *focus; struct wl_resource *focus_resource; struct wl_listener focus_listener; uint32_t focus_serial; struct wl_signal focus_signal; struct weston_keyboard_grab *grab; struct weston_keyboard_grab default_grab; uint32_t grab_key; uint32_t grab_serial; uint32_t grab_time; struct wl_array keys; struct { uint32_t mods_depressed; uint32_t mods_latched; uint32_t mods_locked; uint32_t group; } modifiers; struct weston_keyboard_grab input_method_grab; struct wl_resource *input_method_resource; }; struct weston_seat { struct wl_list base_resource_list; struct weston_pointer *pointer; struct weston_keyboard *keyboard; struct weston_touch *touch; struct weston_pointer pointer_instance; int has_pointer; struct weston_keyboard keyboard_instance; int has_keyboard; struct weston_touch touch_instance; int has_touch; struct wl_signal destroy_signal; struct weston_compositor *compositor; struct weston_surface *sprite; struct wl_listener sprite_destroy_listener; int32_t hotspot_x, hotspot_y; struct wl_list link; enum weston_keyboard_modifier modifier_state; struct wl_surface *saved_kbd_focus; struct wl_listener saved_kbd_focus_listener; uint32_t selection_serial; struct wl_data_source *selection_data_source; struct wl_listener selection_data_source_listener; struct wl_signal selection_signal; struct wl_list drag_resource_list; struct wl_client *drag_client; struct wl_data_source *drag_data_source; struct wl_listener drag_data_source_listener; struct wl_surface *drag_focus; struct wl_resource *drag_focus_resource; struct wl_listener drag_focus_listener; struct weston_pointer_grab drag_grab; struct wl_surface *next_drag_surface; struct weston_surface *drag_surface; struct wl_listener drag_surface_destroy_listener; struct wl_listener drag_icon_listener; struct wl_signal drag_icon_signal; uint32_t num_tp; struct wl_listener new_drag_icon_listener; void (*led_update)(struct weston_seat *ws, enum weston_led leds); struct weston_xkb_info xkb_info; struct { struct xkb_state *state; enum weston_led leds; } xkb_state; struct input_method *input_method; }; enum { WESTON_COMPOSITOR_ACTIVE, WESTON_COMPOSITOR_IDLE, /* shell->unlock called on activity */ WESTON_COMPOSITOR_OFFSCREEN, /* no rendering, no frame events */ WESTON_COMPOSITOR_SLEEPING /* same as offscreen, but also set dmps * to off */ }; struct weston_layer { struct wl_list surface_list; struct wl_list link; }; struct weston_plane { pixman_region32_t damage; pixman_region32_t clip; int32_t x, y; struct wl_list link; }; struct weston_renderer { int (*read_pixels)(struct weston_output *output, pixman_format_code_t format, void *pixels, uint32_t x, uint32_t y, uint32_t width, uint32_t height); void (*repaint_output)(struct weston_output *output, pixman_region32_t *output_damage); void (*flush_damage)(struct weston_surface *surface); void (*attach)(struct weston_surface *es, struct wl_buffer *buffer); int (*create_surface)(struct weston_surface *surface); void (*surface_set_color)(struct weston_surface *surface, float red, float green, float blue, float alpha); void (*destroy_surface)(struct weston_surface *surface); void (*destroy)(struct weston_compositor *ec); }; struct weston_compositor { struct wl_signal destroy_signal; struct wl_display *wl_display; struct weston_shell_interface shell_interface; struct wl_signal activate_signal; struct wl_signal kill_signal; struct wl_signal idle_signal; struct wl_signal wake_signal; struct wl_signal show_input_panel_signal; struct wl_signal hide_input_panel_signal; struct wl_signal update_input_panel_signal; struct wl_signal seat_created_signal; struct wl_signal output_created_signal; struct wl_event_loop *input_loop; struct wl_event_source *input_loop_source; struct weston_layer fade_layer; struct weston_layer cursor_layer; struct wl_list output_list; struct wl_list seat_list; struct wl_list layer_list; struct wl_list surface_list; struct wl_list plane_list; struct wl_list key_binding_list; struct wl_list button_binding_list; struct wl_list axis_binding_list; struct wl_list debug_binding_list; uint32_t state; struct wl_event_source *idle_source; uint32_t idle_inhibit; int idle_time; /* timeout, s */ /* Repaint state. */ struct wl_array vertices; struct wl_array indices; /* only used in compositor-wayland */ struct wl_array vtxcnt; struct weston_plane primary_plane; uint32_t focus; struct weston_renderer *renderer; pixman_format_code_t read_format; void (*destroy)(struct weston_compositor *ec); void (*restore)(struct weston_compositor *ec); int (*authenticate)(struct weston_compositor *c, uint32_t id); void (*ping_handler)(struct weston_surface *surface, uint32_t serial); int launcher_sock; uint32_t output_id_pool; struct xkb_rule_names xkb_names; struct xkb_context *xkb_context; struct weston_xkb_info xkb_info; }; struct weston_buffer_reference { struct wl_buffer *buffer; struct wl_listener destroy_listener; }; struct weston_region { struct wl_resource resource; pixman_region32_t region; }; /* Using weston_surface transformations * * To add a transformation to a surface, create a struct weston_transform, and * add it to the list surface->geometry.transformation_list. Whenever you * change the list, anything under surface->geometry, or anything in the * weston_transforms linked into the list, you must call * weston_surface_geometry_dirty(). * * The order in the list defines the order of transformations. Let the list * contain the transformation matrices M1, ..., Mn as head to tail. The * transformation is applied to surface-local coordinate vector p as * P = Mn * ... * M2 * M1 * p * to produce the global coordinate vector P. The total transform * Mn * ... * M2 * M1 * is cached in surface->transform.matrix, and the inverse of it in * surface->transform.inverse. * * The list always contains surface->transform.position transformation, which * is the translation by surface->geometry.x and y. * * If you want to apply a transformation in local coordinates, add your * weston_transform to the head of the list. If you want to apply a * transformation in global coordinates, add it to the tail of the list. * * If surface->geometry.parent is set, the total transformation of this * surface will be the parent's total transformation and this transformation * combined: * Mparent * Mn * ... * M2 * M1 */ struct weston_surface { struct wl_surface surface; struct weston_compositor *compositor; pixman_region32_t clip; pixman_region32_t damage; pixman_region32_t opaque; /* part of geometry, see below */ pixman_region32_t input; struct wl_list link; struct wl_list layer_link; float alpha; /* part of geometry, see below */ struct weston_plane *plane; void *renderer_state; /* Surface geometry state, mutable. * If you change anything, call weston_surface_geometry_dirty(). * That includes the transformations referenced from the list. */ struct { float x, y; /* surface translation on display */ int32_t width, height; /* struct weston_transform */ struct wl_list transformation_list; /* managed by weston_surface_set_transform_parent() */ struct weston_surface *parent; struct wl_listener parent_destroy_listener; struct wl_list child_list; /* geometry.parent_link */ struct wl_list parent_link; } geometry; /* State derived from geometry state, read-only. * This is updated by weston_surface_update_transform(). */ struct { int dirty; pixman_region32_t boundingbox; pixman_region32_t opaque; /* matrix and inverse are used only if enabled = 1. * If enabled = 0, use x, y, width, height directly. */ int enabled; struct weston_matrix matrix; struct weston_matrix inverse; struct weston_transform position; /* matrix from x, y */ } transform; /* * Which output to vsync this surface to. * Used to determine, whether to send or queue frame events. * Must be NULL, if 'link' is not in weston_compositor::surface_list. */ struct weston_output *output; /* * A more complete representation of all outputs this surface is * displayed on. */ uint32_t output_mask; struct wl_list frame_callback_list; struct weston_buffer_reference buffer_ref; uint32_t buffer_transform; int keep_buffer; /* bool for backends to prevent early release */ /* All the pending state, that wl_surface.commit will apply. */ struct { /* wl_surface.attach */ int newly_attached; struct wl_buffer *buffer; struct wl_listener buffer_destroy_listener; int32_t sx; int32_t sy; /* wl_surface.damage */ pixman_region32_t damage; /* wl_surface.set_opaque_region */ pixman_region32_t opaque; /* wl_surface.set_input_region */ pixman_region32_t input; /* wl_surface.frame */ struct wl_list frame_callback_list; /* wl_surface.set_buffer_transform */ uint32_t buffer_transform; } pending; /* * If non-NULL, this function will be called on surface::attach after * a new buffer has been set up for this surface. The integer params * are the sx and sy paramerters supplied to surface::attach . */ void (*configure)(struct weston_surface *es, int32_t sx, int32_t sy, int32_t width, int32_t height); void *configure_private; }; enum weston_key_state_update { STATE_UPDATE_AUTOMATIC, STATE_UPDATE_NONE, }; void weston_version(int *major, int *minor, int *micro); void weston_surface_update_transform(struct weston_surface *surface); void weston_surface_geometry_dirty(struct weston_surface *surface); void weston_surface_to_global_fixed(struct weston_surface *surface, wl_fixed_t sx, wl_fixed_t sy, wl_fixed_t *x, wl_fixed_t *y); void weston_surface_to_global_float(struct weston_surface *surface, float sx, float sy, float *x, float *y); void weston_surface_from_global_float(struct weston_surface *surface, float x, float y, float *sx, float *sy); void weston_surface_from_global(struct weston_surface *surface, int32_t x, int32_t y, int32_t *sx, int32_t *sy); void weston_surface_from_global_fixed(struct weston_surface *surface, wl_fixed_t x, wl_fixed_t y, wl_fixed_t *sx, wl_fixed_t *sy); int32_t weston_surface_buffer_width(struct weston_surface *surface); int32_t weston_surface_buffer_height(struct weston_surface *surface); WL_EXPORT void weston_surface_to_buffer_float(struct weston_surface *surface, float x, float y, float *bx, float *by); pixman_box32_t weston_surface_to_buffer_rect(struct weston_surface *surface, pixman_box32_t rect); void weston_spring_init(struct weston_spring *spring, double k, double current, double target); void weston_spring_update(struct weston_spring *spring, uint32_t msec); int weston_spring_done(struct weston_spring *spring); void weston_surface_activate(struct weston_surface *surface, struct weston_seat *seat); void notify_motion(struct weston_seat *seat, uint32_t time, wl_fixed_t dx, wl_fixed_t dy); void notify_motion_absolute(struct weston_seat *seat, uint32_t time, wl_fixed_t x, wl_fixed_t y); void notify_button(struct weston_seat *seat, uint32_t time, int32_t button, enum wl_pointer_button_state state); void notify_axis(struct weston_seat *seat, uint32_t time, uint32_t axis, wl_fixed_t value); void notify_key(struct weston_seat *seat, uint32_t time, uint32_t key, enum wl_keyboard_key_state state, enum weston_key_state_update update_state); void notify_modifiers(struct weston_seat *seat, uint32_t serial); void notify_pointer_focus(struct weston_seat *seat, struct weston_output *output, wl_fixed_t x, wl_fixed_t y); void notify_keyboard_focus_in(struct weston_seat *seat, struct wl_array *keys, enum weston_key_state_update update_state); void notify_keyboard_focus_out(struct weston_seat *seat); void notify_touch(struct weston_seat *seat, uint32_t time, int touch_id, wl_fixed_t x, wl_fixed_t y, int touch_type); void weston_layer_init(struct weston_layer *layer, struct wl_list *below); void weston_plane_init(struct weston_plane *plane, int32_t x, int32_t y); void weston_plane_release(struct weston_plane *plane); void weston_compositor_stack_plane(struct weston_compositor *ec, struct weston_plane *plane, struct weston_plane *above); void weston_output_finish_frame(struct weston_output *output, uint32_t msecs); void weston_output_schedule_repaint(struct weston_output *output); void weston_output_damage(struct weston_output *output); void weston_compositor_schedule_repaint(struct weston_compositor *compositor); void weston_compositor_fade(struct weston_compositor *compositor, float tint); void weston_compositor_damage_all(struct weston_compositor *compositor); void weston_compositor_unlock(struct weston_compositor *compositor); void weston_compositor_wake(struct weston_compositor *compositor); void weston_compositor_offscreen(struct weston_compositor *compositor); void weston_compositor_sleep(struct weston_compositor *compositor); void weston_compositor_update_drag_surfaces(struct weston_compositor *compositor); struct weston_surface * weston_compositor_pick_surface(struct weston_compositor *compositor, wl_fixed_t x, wl_fixed_t y, wl_fixed_t *sx, wl_fixed_t *sy); struct weston_binding; typedef void (*weston_key_binding_handler_t)(struct weston_seat *seat, uint32_t time, uint32_t key, void *data); struct weston_binding * weston_compositor_add_key_binding(struct weston_compositor *compositor, uint32_t key, enum weston_keyboard_modifier modifier, weston_key_binding_handler_t binding, void *data); typedef void (*weston_button_binding_handler_t)(struct weston_seat *seat, uint32_t time, uint32_t button, void *data); struct weston_binding * weston_compositor_add_button_binding(struct weston_compositor *compositor, uint32_t button, enum weston_keyboard_modifier modifier, weston_button_binding_handler_t binding, void *data); typedef void (*weston_axis_binding_handler_t)(struct weston_seat *seat, uint32_t time, uint32_t axis, wl_fixed_t value, void *data); struct weston_binding * weston_compositor_add_axis_binding(struct weston_compositor *compositor, uint32_t axis, enum weston_keyboard_modifier modifier, weston_axis_binding_handler_t binding, void *data); struct weston_binding * weston_compositor_add_debug_binding(struct weston_compositor *compositor, uint32_t key, weston_key_binding_handler_t binding, void *data); void weston_binding_destroy(struct weston_binding *binding); void weston_binding_list_destroy_all(struct wl_list *list); void weston_compositor_run_key_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, uint32_t key, enum wl_keyboard_key_state state); void weston_compositor_run_button_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, uint32_t button, enum wl_pointer_button_state value); int weston_compositor_run_axis_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, uint32_t axis, int32_t value); int weston_compositor_run_debug_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, uint32_t key, enum wl_keyboard_key_state state); int weston_environment_get_fd(const char *env); struct wl_list * weston_compositor_top(struct weston_compositor *compositor); struct weston_surface * weston_surface_create(struct weston_compositor *compositor); void weston_surface_configure(struct weston_surface *surface, float x, float y, int width, int height); void weston_surface_restack(struct weston_surface *surface, struct wl_list *below); void weston_surface_set_position(struct weston_surface *surface, float x, float y); void weston_surface_set_transform_parent(struct weston_surface *surface, struct weston_surface *parent); int weston_surface_is_mapped(struct weston_surface *surface); void weston_surface_schedule_repaint(struct weston_surface *surface); void weston_surface_damage(struct weston_surface *surface); void weston_surface_damage_below(struct weston_surface *surface); void weston_surface_move_to_plane(struct weston_surface *surface, struct weston_plane *plane); void weston_surface_unmap(struct weston_surface *surface); void weston_buffer_reference(struct weston_buffer_reference *ref, struct wl_buffer *buffer); uint32_t weston_compositor_get_time(void); int weston_compositor_init(struct weston_compositor *ec, struct wl_display *display, int *argc, char *argv[], const char *config_file); void weston_compositor_shutdown(struct weston_compositor *ec); void weston_text_cursor_position_notify(struct weston_surface *surface, wl_fixed_t x, wl_fixed_t y); void weston_output_init_zoom(struct weston_output *output); void weston_output_update_zoom(struct weston_output *output, uint32_t type); void weston_output_update_matrix(struct weston_output *output); void weston_output_move(struct weston_output *output, int x, int y); void weston_output_init(struct weston_output *output, struct weston_compositor *c, int x, int y, int width, int height, uint32_t transform); void weston_output_destroy(struct weston_output *output); void weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec); void weston_seat_init_pointer(struct weston_seat *seat); int weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap); void weston_seat_init_touch(struct weston_seat *seat); void weston_seat_repick(struct weston_seat *seat); void weston_seat_release(struct weston_seat *seat); int weston_compositor_xkb_init(struct weston_compositor *ec, struct xkb_rule_names *names); void weston_compositor_xkb_destroy(struct weston_compositor *ec); /* String literal of spaces, the same width as the timestamp. */ #define STAMP_SPACE " " void weston_log_file_open(const char *filename); void weston_log_file_close(void); int weston_log(const char *fmt, ...) __attribute__ ((format (printf, 1, 2))); int weston_log_continue(const char *fmt, ...) __attribute__ ((format (printf, 1, 2))); enum { TTY_ENTER_VT, TTY_LEAVE_VT }; typedef void (*tty_vt_func_t)(struct weston_compositor *compositor, int event); struct tty * tty_create(struct weston_compositor *compositor, tty_vt_func_t vt_func, int tty_nr); void tty_destroy(struct tty *tty); void tty_reset(struct tty *tty); int tty_activate_vt(struct tty *tty, int vt); void screenshooter_create(struct weston_compositor *ec); struct clipboard * clipboard_create(struct weston_seat *seat); void text_cursor_position_notifier_create(struct weston_compositor *ec); int text_backend_init(struct weston_compositor *ec); struct weston_process; typedef void (*weston_process_cleanup_func_t)(struct weston_process *process, int status); struct weston_process { pid_t pid; weston_process_cleanup_func_t cleanup; struct wl_list link; }; struct wl_client * weston_client_launch(struct weston_compositor *compositor, struct weston_process *proc, const char *path, weston_process_cleanup_func_t cleanup); void weston_watch_process(struct weston_process *process); struct weston_surface_animation; typedef void (*weston_surface_animation_done_func_t)(struct weston_surface_animation *animation, void *data); struct weston_surface_animation * weston_zoom_run(struct weston_surface *surface, float start, float stop, weston_surface_animation_done_func_t done, void *data); struct weston_surface_animation * weston_fade_run(struct weston_surface *surface, float start, float end, float k, weston_surface_animation_done_func_t done, void *data); void weston_fade_update(struct weston_surface_animation *fade, float start, float end, float k); struct weston_surface_animation * weston_slide_run(struct weston_surface *surface, float start, float stop, weston_surface_animation_done_func_t done, void *data); void weston_surface_set_color(struct weston_surface *surface, float red, float green, float blue, float alpha); void weston_surface_destroy(struct weston_surface *surface); int weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode); int noop_renderer_init(struct weston_compositor *ec); struct weston_compositor * backend_init(struct wl_display *display, int *argc, char *argv[], const char *config_file); int module_init(struct weston_compositor *compositor, int *argc, char *argv[], const char *config_file); void weston_transformed_coord(int width, int height, enum wl_output_transform transform, float sx, float sy, float *bx, float *by); pixman_box32_t weston_transformed_rect(int width, int height, enum wl_output_transform transform, pixman_box32_t rect); #ifdef __cplusplus } #endif #endif