/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include "wayland-client.h" #include "wayland-glib.h" /* The screenshooter is a good example of a custom object exposed by * the compositor and serves as a test bed for implementing client * side marshalling outside libwayland.so */ static const char socket_name[] = "\0wayland"; #define SCREENSHOOTER_SHOOT 0 struct screenshooter; static const struct wl_message screenshooter_requests[] = { { "shoot", "" }, }; static const struct wl_interface screenshooter_interface = { "screenshooter", 1, ARRAY_LENGTH(screenshooter_requests), screenshooter_requests, 0, NULL }; static inline void screenshooter_shoot(struct screenshooter *shooter) { wl_proxy_marshal((struct wl_proxy *) shooter, SCREENSHOOTER_SHOOT); } static void handle_global(struct wl_display *display, uint32_t id, const char *interface, uint32_t version, void *data) { struct screenshooter **screenshooter = data; if (strcmp(interface, "screenshooter") == 0) *screenshooter = (struct screenshooter *) wl_proxy_create_for_id(display, &screenshooter_interface, id); } int main(int argc, char *argv[]) { struct wl_display *display; GMainLoop *loop; GSource *source; struct screenshooter *screenshooter; display = wl_display_create(socket_name, sizeof socket_name); if (display == NULL) { fprintf(stderr, "failed to create display: %m\n"); return -1; } screenshooter = NULL; wl_display_add_global_listener(display, handle_global, &screenshooter); wl_display_iterate(display, WL_DISPLAY_READABLE); if (screenshooter == NULL) { fprintf(stderr, "display doesn't support screenshooter\n"); return -1; } loop = g_main_loop_new(NULL, FALSE); source = wl_glib_source_new(display); g_source_attach(source, NULL); screenshooter_shoot(screenshooter); g_idle_add((GSourceFunc) g_main_loop_quit, loop); g_main_loop_run(loop); return 0; }