/* * Copyright © 2012 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include struct display { struct wl_display *display; struct wl_compositor *compositor; struct input *input; struct output *output; }; struct input { struct wl_input_device *input_device; int32_t x, y; uint32_t button_mask; struct surface *pointer_focus; struct surface *keyboard_focus; }; struct output { struct wl_output *output; int x, y; int width, height; }; struct surface { struct wl_surface *surface; struct output *output; }; static void input_handle_motion(void *data, struct wl_input_device *input_device, uint32_t time, int32_t x, int32_t y) { struct input *input = data; input->x = x; input->y = y; } static void input_handle_button(void *data, struct wl_input_device *input_device, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { struct input *input = data; uint32_t bit; bit = 1 << (button - 272); if (state) input->button_mask |= bit; else input->button_mask &= ~bit; } static void input_handle_axis(void *data, struct wl_input_device *input_device, uint32_t time, uint32_t axis, int32_t value) { } static void input_handle_key(void *data, struct wl_input_device *input_device, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { } static void input_handle_pointer_enter(void *data, struct wl_input_device *input_device, uint32_t serial, struct wl_surface *surface, int32_t x, int32_t y) { struct input *input = data; input->pointer_focus = wl_surface_get_user_data(surface); input->x = x; input->y = y; } static void input_handle_pointer_leave(void *data, struct wl_input_device *input_device, uint32_t serial, struct wl_surface *surface) { struct input *input = data; input->pointer_focus = NULL; } static void input_handle_keyboard_enter(void *data, struct wl_input_device *input_device, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { struct input *input = data; input->keyboard_focus = wl_surface_get_user_data(surface); } static void input_handle_keyboard_leave(void *data, struct wl_input_device *input_device, uint32_t serial, struct wl_surface *surface) { struct input *input = data; input->keyboard_focus = NULL; } static void input_handle_touch_down(void *data, struct wl_input_device *wl_input_device, uint32_t serial, uint32_t time, struct wl_surface *surface, int32_t id, int32_t x, int32_t y) { } static void input_handle_touch_up(void *data, struct wl_input_device *wl_input_device, uint32_t serial, uint32_t time, int32_t id) { } static void input_handle_touch_motion(void *data, struct wl_input_device *wl_input_device, uint32_t time, int32_t id, int32_t x, int32_t y) { } static void input_handle_touch_frame(void *data, struct wl_input_device *wl_input_device) { } static void input_handle_touch_cancel(void *data, struct wl_input_device *wl_input_device) { } static const struct wl_input_device_listener input_device_listener = { input_handle_motion, input_handle_button, input_handle_axis, input_handle_key, input_handle_pointer_enter, input_handle_pointer_leave, input_handle_keyboard_enter, input_handle_keyboard_leave, input_handle_touch_down, input_handle_touch_up, input_handle_touch_motion, input_handle_touch_frame, input_handle_touch_cancel, }; static void output_handle_geometry(void *data, struct wl_output *wl_output, int x, int y, int physical_width, int physical_height, int subpixel, const char *make, const char *model) { struct output *output = data; output->x = x; output->y = y; } static void output_handle_mode(void *data, struct wl_output *wl_output, uint32_t flags, int width, int height, int refresh) { struct output *output = data; if (flags & WL_OUTPUT_MODE_CURRENT) { output->width = width; output->height = height; } } static const struct wl_output_listener output_listener = { output_handle_geometry, output_handle_mode }; static void handle_global(struct wl_display *_display, uint32_t id, const char *interface, uint32_t version, void *data) { struct display *display = data; struct input *input; struct output *output; if (strcmp(interface, "wl_compositor") == 0) { display->compositor = wl_display_bind(display->display, id, &wl_compositor_interface); } else if (strcmp(interface, "wl_input_device") == 0) { input = malloc(sizeof *input); input->input_device = wl_display_bind(display->display, id, &wl_input_device_interface); input->pointer_focus = NULL; input->keyboard_focus = NULL; wl_input_device_add_listener(input->input_device, &input_device_listener, input); display->input = input; } else if (strcmp(interface, "wl_output") == 0) { output = malloc(sizeof *output); output->output = wl_display_bind(display->display, id, &wl_output_interface); wl_output_add_listener(output->output, &output_listener, output); display->output = output; fprintf(stderr, "created output global %p\n", display->output); } } static void surface_enter(void *data, struct wl_surface *wl_surface, struct wl_output *output) { struct surface *surface = data; surface->output = wl_output_get_user_data(output); fprintf(stderr, "got surface enter, output %p\n", surface->output); } static void surface_leave(void *data, struct wl_surface *wl_surface, struct wl_output *output) { struct surface *surface = data; surface->output = NULL; } static const struct wl_surface_listener surface_listener = { surface_enter, surface_leave }; static void create_surface(int fd, struct display *display) { struct surface *surface; char buf[64]; int len; surface = malloc(sizeof *surface); assert(surface); surface->surface = wl_compositor_create_surface(display->compositor); wl_surface_add_listener(surface->surface, &surface_listener, surface); wl_display_flush(display->display); len = snprintf(buf, sizeof buf, "surface %d\n", wl_proxy_get_id((struct wl_proxy *) surface->surface)); assert(write(fd, buf, len) == len); poll(NULL, 0, 100); /* Wait for next frame where we'll get events. */ wl_display_roundtrip(display->display); assert(surface->output == display->output); assert(display->input->pointer_focus == surface); assert(display->input->x == 50); assert(display->input->y == 50); } int main(int argc, char *argv[]) { struct display *display; char buf[256], *p; int ret, fd; display = malloc(sizeof *display); assert(display); display->display = wl_display_connect(NULL); assert(display->display); wl_display_add_global_listener(display->display, handle_global, display); wl_display_iterate(display->display, WL_DISPLAY_READABLE); wl_display_roundtrip(display->display); fd = 0; p = getenv("TEST_SOCKET"); if (p) fd = strtol(p, NULL, 0); while (1) { ret = read(fd, buf, sizeof buf); if (ret == -1) { fprintf(stderr, "read error: fd %d, %m\n", fd); return -1; } fprintf(stderr, "test-client: got %.*s\n", ret - 1, buf); if (strncmp(buf, "bye\n", ret) == 0) { return 0; } else if (strncmp(buf, "create-surface\n", ret) == 0) { create_surface(fd, display); } else { fprintf(stderr, "unknown command %.*s\n", ret, buf); return -1; } } assert(0); }