/* * Copyright © 2010-2011 Benjamin Franzke * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_CONFIG_H #include #endif #include #define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #include "compositor.h" struct wayland_compositor { struct weston_compositor base; struct wl_egl_pixmap *dummy_pixmap; EGLSurface dummy_egl_surface;; struct { struct wl_display *display; struct wl_compositor *compositor; struct wl_shell *shell; struct wl_output *output; struct { int32_t x, y, width, height; } screen_allocation; struct wl_event_source *wl_source; uint32_t event_mask; } parent; struct { int32_t top, bottom, left, right; GLuint texture; int32_t width, height; } border; struct wl_list input_list; }; struct wayland_output { struct weston_output base; struct { struct wl_surface *surface; struct wl_shell_surface *shell_surface; struct wl_egl_window *egl_window; } parent; EGLSurface egl_surface; struct weston_mode mode; }; struct wayland_input { struct wayland_compositor *compositor; struct wl_input_device *input_device; struct wl_list link; }; static int texture_border(struct wayland_output *output) { struct wayland_compositor *c = (struct wayland_compositor *) output->base.compositor; GLfloat *d; unsigned int *p; int i, j, k, n; GLfloat x[4], y[4], u[4], v[4]; x[0] = -c->border.left; x[1] = 0; x[2] = output->base.current->width; x[3] = output->base.current->width + c->border.right; y[0] = -c->border.top; y[1] = 0; y[2] = output->base.current->height; y[3] = output->base.current->height + c->border.bottom; u[0] = 0.0; u[1] = (GLfloat) c->border.left / c->border.width; u[2] = (GLfloat) (c->border.width - c->border.right) / c->border.width; u[3] = 1.0; v[0] = 0.0; v[1] = (GLfloat) c->border.top / c->border.height; v[2] = (GLfloat) (c->border.height - c->border.bottom) / c->border.height; v[3] = 1.0; n = 8; d = wl_array_add(&c->base.vertices, n * 16 * sizeof *d); p = wl_array_add(&c->base.indices, n * 6 * sizeof *p); k = 0; for (i = 0; i < 3; i++) for (j = 0; j < 3; j++) { if (i == 1 && j == 1) continue; d[ 0] = x[i]; d[ 1] = y[j]; d[ 2] = u[i]; d[ 3] = v[j]; d[ 4] = x[i]; d[ 5] = y[j + 1]; d[ 6] = u[i]; d[ 7] = v[j + 1]; d[ 8] = x[i + 1]; d[ 9] = y[j]; d[10] = u[i + 1]; d[11] = v[j]; d[12] = x[i + 1]; d[13] = y[j + 1]; d[14] = u[i + 1]; d[15] = v[j + 1]; p[0] = k + 0; p[1] = k + 1; p[2] = k + 2; p[3] = k + 2; p[4] = k + 1; p[5] = k + 3; d += 16; p += 6; k += 4; } return k / 4; } static void draw_border(struct wayland_output *output) { struct wayland_compositor *c = (struct wayland_compositor *) output->base.compositor; struct weston_shader *shader = &c->base.texture_shader; GLfloat *v; int n; glDisable(GL_BLEND); glUseProgram(shader->program); c->base.current_shader = shader; glUniformMatrix4fv(shader->proj_uniform, 1, GL_FALSE, output->base.matrix.d); glUniform1i(shader->tex_uniform, 0); glUniform1f(shader->alpha_uniform, 1); glUniform1f(shader->texwidth_uniform, 1); n = texture_border(output); glBindTexture(GL_TEXTURE_2D, c->border.texture); v = c->base.vertices.data; glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, c->base.indices.data); glDisableVertexAttribArray(1); glDisableVertexAttribArray(0); c->base.vertices.size = 0; c->base.indices.size = 0; } static void create_border(struct wayland_compositor *c) { pixman_image_t *image; image = load_image(DATADIR "/weston/border.png"); if (!image) { fprintf(stderr, "could'nt load border image\n"); return; } c->border.width = pixman_image_get_width(image); c->border.height = pixman_image_get_height(image); glGenTextures(1, &c->border.texture); glBindTexture(GL_TEXTURE_2D, c->border.texture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, c->border.width, c->border.height, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixman_image_get_data(image)); c->border.top = 25; c->border.bottom = 50; c->border.left = 25; c->border.right = 25; pixman_image_unref(image); } static int wayland_input_create(struct wayland_compositor *c) { struct weston_input_device *input; input = malloc(sizeof *input); if (input == NULL) return -1; memset(input, 0, sizeof *input); weston_input_device_init(input, &c->base); c->base.input_device = &input->input_device; return 0; } static int wayland_compositor_init_egl(struct wayland_compositor *c) { EGLint major, minor; EGLint n; EGLint config_attribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_ALPHA_SIZE, 1, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; static const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; c->base.display = eglGetDisplay(c->parent.display); if (c->base.display == NULL) { fprintf(stderr, "failed to create display\n"); return -1; } if (!eglInitialize(c->base.display, &major, &minor)) { fprintf(stderr, "failed to initialize display\n"); return -1; } if (!eglBindAPI(EGL_OPENGL_ES_API)) { fprintf(stderr, "failed to bind EGL_OPENGL_ES_API\n"); return -1; } if (!eglChooseConfig(c->base.display, config_attribs, &c->base.config, 1, &n) || n == 0) { fprintf(stderr, "failed to choose config: %d\n", n); return -1; } c->base.context = eglCreateContext(c->base.display, c->base.config, EGL_NO_CONTEXT, context_attribs); if (c->base.context == NULL) { fprintf(stderr, "failed to create context\n"); return -1; } c->dummy_pixmap = wl_egl_pixmap_create(10, 10, 0); if (!c->dummy_pixmap) { fprintf(stderr, "failure to create dummy_pixmap\n"); return -1; } c->dummy_egl_surface = eglCreatePixmapSurface(c->base.display, c->base.config, c->dummy_pixmap, NULL); if (!eglMakeCurrent(c->base.display, c->dummy_egl_surface, c->dummy_egl_surface, c->base.context)) { fprintf(stderr, "failed to make context current\n"); return -1; } return 0; } static void frame_done(void *data, struct wl_callback *callback, uint32_t time) { struct weston_output *output = data; wl_callback_destroy(callback); weston_output_finish_frame(output, time); } static const struct wl_callback_listener frame_listener = { frame_done }; static void wayland_output_repaint(struct weston_output *output_base, pixman_region32_t *damage) { struct wayland_output *output = (struct wayland_output *) output_base; struct wayland_compositor *compositor = (struct wayland_compositor *) output->base.compositor; struct wl_callback *callback; struct weston_surface *surface; if (!eglMakeCurrent(compositor->base.display, output->egl_surface, output->egl_surface, compositor->base.context)) { fprintf(stderr, "failed to make current\n"); return; } wl_list_for_each_reverse(surface, &compositor->base.surface_list, link) weston_surface_draw(surface, &output->base, damage); draw_border(output); eglSwapBuffers(compositor->base.display, output->egl_surface); callback = wl_surface_frame(output->parent.surface); wl_callback_add_listener(callback, &frame_listener, output); return; } static void wayland_output_destroy(struct weston_output *output_base) { struct wayland_output *output = (struct wayland_output *) output_base; struct weston_compositor *ec = output->base.compositor; eglDestroySurface(ec->display, output->egl_surface); wl_egl_window_destroy(output->parent.egl_window); free(output); return; } static void wayland_output_read_pixels(struct weston_output *output_base, void *data) { struct wayland_output *output = (struct wayland_output *) output_base; struct wayland_compositor *compositor = (struct wayland_compositor *) output->base.compositor; eglMakeCurrent(compositor->base.display, output->egl_surface, output->egl_surface, compositor->base.context); glReadPixels(0, 0, output_base->current->width, output_base->current->height, compositor->base.read_format, GL_UNSIGNED_BYTE, data); } static int wayland_compositor_create_output(struct wayland_compositor *c, int width, int height) { struct wayland_output *output; output = malloc(sizeof *output); if (output == NULL) return -1; memset(output, 0, sizeof *output); output->mode.flags = WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED; output->mode.width = width; output->mode.height = height; output->mode.refresh = 60; wl_list_init(&output->base.mode_list); wl_list_insert(&output->base.mode_list, &output->mode.link); output->base.current = &output->mode; weston_output_init(&output->base, &c->base, 0, 0, width, height, WL_OUTPUT_FLIPPED); output->base.border.top = c->border.top; output->base.border.bottom = c->border.bottom; output->base.border.left = c->border.left; output->base.border.right = c->border.right; weston_output_move(&output->base, 0, 0); output->parent.surface = wl_compositor_create_surface(c->parent.compositor); wl_surface_set_user_data(output->parent.surface, output); output->parent.egl_window = wl_egl_window_create(output->parent.surface, width + c->border.left + c->border.right, height + c->border.top + c->border.bottom); if (!output->parent.egl_window) { fprintf(stderr, "failure to create wl_egl_window\n"); goto cleanup_output; } output->egl_surface = eglCreateWindowSurface(c->base.display, c->base.config, output->parent.egl_window, NULL); if (!output->egl_surface) { fprintf(stderr, "failed to create window surface\n"); goto cleanup_window; } if (!eglMakeCurrent(c->base.display, output->egl_surface, output->egl_surface, c->base.context)) { fprintf(stderr, "failed to make surface current\n"); goto cleanup_surface; return -1; } output->parent.shell_surface = wl_shell_get_shell_surface(c->parent.shell, output->parent.surface); /* FIXME: add shell_surface listener for resizing */ wl_shell_surface_set_toplevel(output->parent.shell_surface); output->base.origin = output->base.current; output->base.repaint = wayland_output_repaint; output->base.destroy = wayland_output_destroy; output->base.assign_planes = NULL; output->base.read_pixels = wayland_output_read_pixels; output->base.set_backlight = NULL; output->base.set_dpms = NULL; output->base.switch_mode = NULL; wl_list_insert(c->base.output_list.prev, &output->base.link); return 0; cleanup_surface: eglDestroySurface(c->base.display, output->egl_surface); cleanup_window: wl_egl_window_destroy(output->parent.egl_window); cleanup_output: /* FIXME: cleanup weston_output */ free(output); return -1; } /* Events received from the wayland-server this compositor is client of: */ /* parent output interface */ static void display_handle_geometry(void *data, struct wl_output *wl_output, int x, int y, int physical_width, int physical_height, int subpixel, const char *make, const char *model) { struct wayland_compositor *c = data; c->parent.screen_allocation.x = x; c->parent.screen_allocation.y = y; } static void display_handle_mode(void *data, struct wl_output *wl_output, uint32_t flags, int width, int height, int refresh) { struct wayland_compositor *c = data; c->parent.screen_allocation.width = width; c->parent.screen_allocation.height = height; } static const struct wl_output_listener output_listener = { display_handle_geometry, display_handle_mode }; /* parent input interface */ static void input_handle_motion(void *data, struct wl_input_device *input_device, uint32_t time, int32_t sx, int32_t sy) { struct wayland_input *input = data; struct wayland_compositor *c = input->compositor; notify_motion(c->base.input_device, time, sx - c->border.left, sy - c->border.top); } static void input_handle_button(void *data, struct wl_input_device *input_device, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { struct wayland_input *input = data; struct wayland_compositor *c = input->compositor; notify_button(c->base.input_device, time, button, state); } static void input_handle_axis(void *data, struct wl_input_device *input_device, uint32_t time, uint32_t axis, int32_t value) { struct wayland_input *input = data; struct wayland_compositor *c = input->compositor; notify_axis(c->base.input_device, time, axis, value); } static void input_handle_key(void *data, struct wl_input_device *input_device, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { struct wayland_input *input = data; struct wayland_compositor *c = input->compositor; notify_key(c->base.input_device, time, key, state); } static void input_handle_pointer_enter(void *data, struct wl_input_device *input_device, uint32_t time, struct wl_surface *surface, int32_t sx, int32_t sy) { struct wayland_input *input = data; struct wayland_output *output; struct wayland_compositor *c = input->compositor; output = wl_surface_get_user_data(surface); notify_pointer_focus(c->base.input_device, &output->base, sx, sy); wl_input_device_attach(input->input_device, time, NULL, 0, 0); } static void input_handle_pointer_leave(void *data, struct wl_input_device *input_device, uint32_t time, struct wl_surface *surface) { struct wayland_input *input = data; struct wayland_compositor *c = input->compositor; notify_pointer_focus(c->base.input_device, NULL, 0, 0); } static void input_handle_keyboard_enter(void *data, struct wl_input_device *input_device, uint32_t time, struct wl_surface *surface, struct wl_array *keys) { struct wayland_input *input = data; struct wayland_compositor *c = input->compositor; notify_keyboard_focus(c->base.input_device, keys); } static void input_handle_keyboard_leave(void *data, struct wl_input_device *input_device, uint32_t time, struct wl_surface *surface) { struct wayland_input *input = data; struct wayland_compositor *c = input->compositor; notify_keyboard_focus(c->base.input_device, NULL); } static const struct wl_input_device_listener input_device_listener = { input_handle_motion, input_handle_button, input_handle_axis, input_handle_key, input_handle_pointer_enter, input_handle_pointer_leave, input_handle_keyboard_enter, input_handle_keyboard_leave, }; static void display_add_input(struct wayland_compositor *c, uint32_t id) { struct wayland_input *input; input = malloc(sizeof *input); if (input == NULL) return; memset(input, 0, sizeof *input); input->compositor = c; input->input_device = wl_display_bind(c->parent.display, id, &wl_input_device_interface); wl_list_insert(c->input_list.prev, &input->link); wl_input_device_add_listener(input->input_device, &input_device_listener, input); wl_input_device_set_user_data(input->input_device, input); } static void display_handle_global(struct wl_display *display, uint32_t id, const char *interface, uint32_t version, void *data) { struct wayland_compositor *c = data; if (strcmp(interface, "wl_compositor") == 0) { c->parent.compositor = wl_display_bind(display, id, &wl_compositor_interface); } else if (strcmp(interface, "wl_output") == 0) { c->parent.output = wl_display_bind(display, id, &wl_output_interface); wl_output_add_listener(c->parent.output, &output_listener, c); } else if (strcmp(interface, "wl_input_device") == 0) { display_add_input(c, id); } else if (strcmp(interface, "wl_shell") == 0) { c->parent.shell = wl_display_bind(display, id, &wl_shell_interface); } } static int update_event_mask(uint32_t mask, void *data) { struct wayland_compositor *c = data; c->parent.event_mask = mask; if (c->parent.wl_source) wl_event_source_fd_update(c->parent.wl_source, mask); return 0; } static int wayland_compositor_handle_event(int fd, uint32_t mask, void *data) { struct wayland_compositor *c = data; if (mask & WL_EVENT_READABLE) wl_display_iterate(c->parent.display, WL_DISPLAY_READABLE); if (mask & WL_EVENT_WRITABLE) wl_display_iterate(c->parent.display, WL_DISPLAY_WRITABLE); return 1; } static void wayland_destroy(struct weston_compositor *ec) { weston_compositor_shutdown(ec); free(ec); } static struct weston_compositor * wayland_compositor_create(struct wl_display *display, int width, int height, const char *display_name) { struct wayland_compositor *c; struct wl_event_loop *loop; int fd; c = malloc(sizeof *c); if (c == NULL) return NULL; memset(c, 0, sizeof *c); c->parent.display = wl_display_connect(display_name); if (c->parent.display == NULL) { fprintf(stderr, "failed to create display: %m\n"); return NULL; } wl_list_init(&c->input_list); wl_display_add_global_listener(c->parent.display, display_handle_global, c); wl_display_iterate(c->parent.display, WL_DISPLAY_READABLE); c->base.wl_display = display; if (wayland_compositor_init_egl(c) < 0) return NULL; c->base.destroy = wayland_destroy; /* Can't init base class until we have a current egl context */ if (weston_compositor_init(&c->base, display) < 0) return NULL; create_border(c); if (wayland_compositor_create_output(c, width, height) < 0) return NULL; if (wayland_input_create(c) < 0) return NULL; loop = wl_display_get_event_loop(c->base.wl_display); fd = wl_display_get_fd(c->parent.display, update_event_mask, c); c->parent.wl_source = wl_event_loop_add_fd(loop, fd, c->parent.event_mask, wayland_compositor_handle_event, c); if (c->parent.wl_source == NULL) return NULL; return &c->base; } WL_EXPORT struct weston_compositor * backend_init(struct wl_display *display, int argc, char *argv[]) { int width = 1024, height = 640; char *display_name = NULL; const struct weston_option wayland_options[] = { { WESTON_OPTION_INTEGER, "width", 0, &width }, { WESTON_OPTION_INTEGER, "height", 0, &height }, { WESTON_OPTION_STRING, "display", 0, &display_name }, }; parse_options(wayland_options, ARRAY_LENGTH(wayland_options), argc, argv); return wayland_compositor_create(display, width, height, display_name); }