Copyright © 2012 Intel Corporation
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A model for text input. Adds support for text input and input methods to
applications. A text_model object is created from a text_model_factory and
corresponds typically to a text entry in an application. Requests are used
to activate/deactivate the model and set information like surrounding and
selected text or the content type. The information about entered text is
sent to the model via the pre-edit and commit events. Using this interface
removes the need for applications to directly process hardware key events
and compose text out of them.
Sets the plain surrounding text around the input position. Cursor is the
byte index within the surrounding text. Anchor is the byte index of the
selection anchor within the surrounding text. If there is no selected
text anchor is the same as cursor.
Requests the model to be activated (typically when the text entry gets
focus). The seat argument is a wl_seat which maintains the focus for
this activation. The surface argument is a wl_surface assigned to the
model and tracked for focus lost. The activated event is emitted on
successful activation.
Requests the model to be deactivated (typically when the text entry
lost focus). The seat argument is a wl_seat which was used for
activation.
Should be called by an editor widget when the input state should
be reseted, for example after the text was changed outside of the
normal input method flow.
Content hint is a bitmask to allow to modify the behavior of the text input
The content purpose allows to specify the primary purpose of a text input.
This allows an input method to show special purpose input panels with extra
characters or to disallow some characters.
Sets the content purpose and content hint. While the purpose is the
basic purpose of an input field, the hint flags allow to modify some
of the behavior.
When no content type is explicitly set, a normal content purpose with
default hints (auto completion, auto correction, auto capitalization)
should be assumed.
Requests input panels (virtual keyboard) to show.
Requests input panels (virtual keyboard) to hide.
Notify when text should be inserted into the editor widget. The text
to commit could be either just a single character after a key press
or the result of some composing (pre-edit). It also sets the new
cursor position (as byte index) relative to the inserted text.
Any previously set composing text should be removed.
Notify when a new composing text (pre-edit) should be set around the
current cursor position. Any previously set composing text should
be removed.
The commit text can be used to replace the preedit text on reset
(for example on unfocus).
Notify when the text around the current cursor position should be
deleted. Index is relative to the current cursor (as byte index).
Length is the length of deleted text (as bytes).
Sets styling information on composing text. The style is applied for
length (in bytes) characters from index relative to the beginning of
the composing text (as byte index). Multiple styles can be applied
to a composing text.
This event should be handled as part of a following preedit_string
event.
Sets the cursor position inside the composing text (as byte index)
relative to the start of the composing text.
This event should be handled as part of a following preedit_string
event.
Transfer an array of 0-terminated modifiers names. The position in
the array is the index of the modifier as used in the modifiers
bitmask in the keysym event.
Notify when a key event was sent. Key events should not be used
for normal text input operations, which should be done with
commit_string, delete_surrounfing_text, etc. The key event follows
the wl_keyboard key event convention. State is a XKB keysym, state a
wl_keyboard key_state. Modifiers are a mask for effective modifiers
(where the modfier indices are set by the modifiers_map event)
Notify the model when it is activated. Typically in response to an
activate request.
Notify the model when it is deactivated. Either in response to a
deactivate request or when the assigned surface lost focus or was
destroyed.
Notify when the visibility state of the input panel changed.
A factory for text models. This object is a singleton global.
Creates a new text model object.