/* * Copyright © 2010 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include "wayland-client.h" #include "wayland-glib.h" #include "window.h" struct smoke { struct display *display; struct window *window; cairo_surface_t *surface; int x, y, width, height; int offset, current; struct { float *d, *u, *v; } b[2]; }; static void diffuse(struct smoke *smoke, uint32_t time, float *source, float *dest) { float *s, *d; int x, y, k, stride; float t, a = 0.0002; stride = smoke->width; for (k = 0; k < 5; k++) { for (y = 1; y < smoke->height - 1; y++) { s = source + y * stride; d = dest + y * stride; for (x = 1; x < smoke->width - 1; x++) { t = d[x - 1] + d[x + 1] + d[x - stride] + d[x + stride]; d[x] = (s[x] + a * t) / (1 + 4 * a) * 0.995; } } } } static void advect(struct smoke *smoke, uint32_t time, float *uu, float *vv, float *source, float *dest) { float *s, *d; float *u, *v; int x, y, stride; int i, j; float px, py, fx, fy; stride = smoke->width; for (y = 1; y < smoke->height - 1; y++) { d = dest + y * stride; u = uu + y * stride; v = vv + y * stride; for (x = 1; x < smoke->width - 1; x++) { px = x - u[x]; py = y - v[x]; if (px < 0.5) px = 0.5; if (py < 0.5) py = 0.5; if (px > smoke->width - 0.5) px = smoke->width - 0.5; if (py > smoke->height - 0.5) py = smoke->height - 0.5; i = (int) px; j = (int) py; fx = px - i; fy = py - j; s = source + j * stride + i; d[x] = (s[0] * (1 - fx) + s[1] * fx) * (1 - fy) + (s[stride] * (1 - fx) + s[stride + 1] * fx) * fy; } } } static void project(struct smoke *smoke, uint32_t time, float *u, float *v, float *p, float *div) { int x, y, k, l, s; float h; h = 1.0 / smoke->width; s = smoke->width; memset(p, 0, smoke->height * smoke->width); for (y = 1; y < smoke->height - 1; y++) { l = y * s; for (x = 1; x < smoke->width - 1; x++) { div[l + x] = -0.5 * h * (u[l + x + 1] - u[l + x - 1] + v[l + x + s] - v[l + x - s]); p[l + x] = 0; } } for (k = 0; k < 5; k++) { for (y = 1; y < smoke->height - 1; y++) { l = y * s; for (x = 1; x < smoke->width - 1; x++) { p[l + x] = (div[l + x] + p[l + x - 1] + p[l + x + 1] + p[l + x - s] + p[l + x + s]) / 4; } } } for (y = 1; y < smoke->height - 1; y++) { l = y * s; for (x = 1; x < smoke->width - 1; x++) { u[l + x] -= 0.5 * (p[l + x + 1] - p[l + x - 1]) / h; v[l + x] -= 0.5 * (p[l + x + s] - p[l + x - s]) / h; } } } static void render(struct smoke *smoke) { unsigned char *dest; int x, y, width, height, stride; float *s; uint32_t *d, c, a; dest = cairo_image_surface_get_data (smoke->surface); width = cairo_image_surface_get_width (smoke->surface); height = cairo_image_surface_get_height (smoke->surface); stride = cairo_image_surface_get_stride (smoke->surface); for (y = 1; y < height - 1; y++) { s = smoke->b[smoke->current].d + y * smoke->height; d = (uint32_t *) (dest + y * stride); for (x = 1; x < width - 1; x++) { c = (int) (s[x] * 800); if (c > 255) c = 255; a = c; if (a < 0x33) a = 0x33; d[x] = (a << 24) | (c << 16) | (c << 8) | c; } } } static void frame_callback(void *data, uint32_t time) { struct smoke *smoke = data; diffuse(smoke, time / 30, smoke->b[0].u, smoke->b[1].u); diffuse(smoke, time / 30, smoke->b[0].v, smoke->b[1].v); project(smoke, time / 30, smoke->b[1].u, smoke->b[1].v, smoke->b[0].u, smoke->b[0].v); advect(smoke, time / 30, smoke->b[1].u, smoke->b[1].v, smoke->b[1].u, smoke->b[0].u); advect(smoke, time / 30, smoke->b[1].u, smoke->b[1].v, smoke->b[1].v, smoke->b[0].v); project(smoke, time / 30, smoke->b[0].u, smoke->b[0].v, smoke->b[1].u, smoke->b[1].v); diffuse(smoke, time / 30, smoke->b[0].d, smoke->b[1].d); advect(smoke, time / 30, smoke->b[0].u, smoke->b[0].v, smoke->b[1].d, smoke->b[0].d); render(smoke); window_damage(smoke->window, 0, 0, smoke->width, smoke->height); wl_display_frame_callback(display_get_display(smoke->display), frame_callback, smoke); } static int smoke_motion_handler(struct window *window, struct input *input, uint32_t time, int32_t x, int32_t y, int32_t surface_x, int32_t surface_y, void *data) { struct smoke *smoke = data; int i, i0, i1, j, j0, j1, k, d = 5; if (surface_x - d < 1) i0 = 1; else i0 = surface_x - d; if (i0 + 2 * d > smoke->width - 1) i1 = smoke->width - 1; else i1 = i0 + 2 * d; if (surface_y - d < 1) j0 = 1; else j0 = surface_y - d; if (j0 + 2 * d > smoke->height - 1) j1 = smoke->height - 1; else j1 = j0 + 2 * d; for (i = i0; i < i1; i++) for (j = j0; j < j1; j++) { k = j * smoke->width + i; smoke->b[0].u[k] += 256 - (random() & 512); smoke->b[0].v[k] += 256 - (random() & 512); smoke->b[0].d[k] += 1; } return POINTER_HAND1; } int main(int argc, char *argv[]) { struct timespec ts; struct smoke smoke; struct display *d; int size; d = display_create(&argc, &argv, NULL, NULL); if (d == NULL) { fprintf(stderr, "failed to create display: %m\n"); return -1; } smoke.x = 200; smoke.y = 200; smoke.width = 200; smoke.height = 200; smoke.display = d; smoke.window = window_create(d, smoke.width, smoke.height); window_set_title(smoke.window, "smoke"); window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM); clock_gettime(CLOCK_MONOTONIC, &ts); srandom(ts.tv_nsec); smoke.offset = random(); smoke.current = 0; size = smoke.height * smoke.width; smoke.b[0].d = calloc(size, sizeof(float)); smoke.b[0].u = calloc(size, sizeof(float)); smoke.b[0].v = calloc(size, sizeof(float)); smoke.b[1].d = calloc(size, sizeof(float)); smoke.b[1].u = calloc(size, sizeof(float)); smoke.b[1].v = calloc(size, sizeof(float)); window_set_decoration(smoke.window, 0); window_create_surface(smoke.window); smoke.surface = window_get_surface(smoke.window); window_flush(smoke.window); window_set_motion_handler(smoke.window, smoke_motion_handler); window_set_user_data(smoke.window, &smoke); wl_display_frame_callback(display_get_display(d), frame_callback, &smoke); display_run(d); return 0; }