/* * Copyright 2020 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include #include #include #include "weston-test-client-helper.h" #include "weston-test-fixture-compositor.h" struct setup_args { struct fixture_metadata meta; enum renderer_type renderer; }; static const int ALPHA_STEPS = 256; static const int BLOCK_WIDTH = 3; static const struct setup_args my_setup_args[] = { { .renderer = RENDERER_PIXMAN, .meta.name = "pixman" }, { .renderer = RENDERER_GL, .meta.name = "GL" }, }; static enum test_result_code fixture_setup(struct weston_test_harness *harness, const struct setup_args *arg) { struct compositor_setup setup; compositor_setup_defaults(&setup); setup.renderer = arg->renderer; setup.width = BLOCK_WIDTH * ALPHA_STEPS; setup.height = 16; setup.shell = SHELL_TEST_DESKTOP; return weston_test_harness_execute_as_client(harness, &setup); } DECLARE_FIXTURE_SETUP_WITH_ARG(fixture_setup, my_setup_args, meta); static void set_opaque_rect(struct client *client, struct surface *surface, const struct rectangle *rect) { struct wl_region *region; region = wl_compositor_create_region(client->wl_compositor); wl_region_add(region, rect->x, rect->y, rect->width, rect->height); wl_surface_set_opaque_region(surface->wl_surface, region); wl_region_destroy(region); } static uint32_t premult_color(uint32_t a, uint32_t r, uint32_t g, uint32_t b) { uint32_t c = 0; c |= a << 24; c |= (a * r / 255) << 16; c |= (a * g / 255) << 8; c |= a * b / 255; return c; } static void fill_alpha_pattern(struct buffer *buf) { void *pixels; int stride_bytes; int w, h; int y; assert(pixman_image_get_format(buf->image) == PIXMAN_a8r8g8b8); pixels = pixman_image_get_data(buf->image); stride_bytes = pixman_image_get_stride(buf->image); w = pixman_image_get_width(buf->image); h = pixman_image_get_height(buf->image); assert(w == BLOCK_WIDTH * ALPHA_STEPS); for (y = 0; y < h; y++) { uint32_t *row = pixels + y * stride_bytes; uint32_t step; for (step = 0; step < (uint32_t)ALPHA_STEPS; step++) { uint32_t alpha = step * 255 / (ALPHA_STEPS - 1); uint32_t color; int i; color = premult_color(alpha, 0, 255 - alpha, 255); for (i = 0; i < BLOCK_WIDTH; i++) *row++ = color; } } } static uint8_t red(uint32_t v) { return (v >> 16) & 0xff; } static uint8_t blue(uint32_t v) { return v & 0xff; } static bool pixels_monotonic(const uint32_t *row, int x) { bool ret = true; if (red(row[x + 1]) > red(row[x])) { testlog("pixel %d -> next: red value increases\n", x); ret = false; } if (blue(row[x + 1]) < blue(row[x])) { testlog("pixel %d -> next: blue value decreases\n", x); ret = false; } return ret; } static bool check_blend_pattern(struct buffer *shot) { bool ret = true; const int y = (BLOCK_WIDTH - 1) / 2; /* middle row */ int x; void *pixels; int stride_bytes; uint32_t *row; assert(pixman_image_get_width(shot->image) >= BLOCK_WIDTH * ALPHA_STEPS); assert(pixman_image_get_height(shot->image) >= BLOCK_WIDTH); pixels = pixman_image_get_data(shot->image); stride_bytes = pixman_image_get_stride(shot->image); row = pixels + y * stride_bytes; for (x = 0; x < BLOCK_WIDTH * ALPHA_STEPS - 1; x++) if (!pixels_monotonic(row, x)) ret = false; return ret; } /* * Test that alpha blending is roughly correct, and that an alpha ramp * results in a stricly monotonic color ramp. This should ensure that any * animation that varies alpha never goes "backwards" as that is easily * noticeable. * * The background is a constant color. On top of that, there is an * alpha-blended gradient with ramps in both alpha and color. Sub-surface * ensures the correct positioning and stacking. * * The gradient consists of ALPHA_STEPS number of blocks. Block size is * BLOCK_WIDTH x BLOCK_WIDTH and a block has a uniform color. * * In the blending result over x axis: * - red goes from 1.0 to 0.0, monotonic * - green is not monotonic * - blue goes from 0.0 to 1.0, monotonic */ TEST(alpha_blend_monotonic) { const int width = BLOCK_WIDTH * ALPHA_STEPS; const int height = BLOCK_WIDTH; const pixman_color_t background_color = { .red = 0xffff, .green = 0x8080, .blue = 0x0000, .alpha = 0xffff }; struct client *client; struct buffer *buf; struct wl_subcompositor *subco; struct wl_surface *surf; struct wl_subsurface *sub; struct buffer *shot; bool match; client = create_client(); subco = bind_to_singleton_global(client, &wl_subcompositor_interface, 1); /* background window content */ buf = create_shm_buffer_a8r8g8b8(client, width, height); fill_image_with_color(buf->image, &background_color); /* background window, main surface */ client->surface = create_test_surface(client); client->surface->width = width; client->surface->height = height; client->surface->buffer = buf; /* pass ownership */ set_opaque_rect(client, client->surface, &(struct rectangle){ 0, 0, width, height }); /* foreground blended content */ buf = create_shm_buffer_a8r8g8b8(client, width, height); fill_alpha_pattern(buf); /* foreground window, sub-surface */ surf = wl_compositor_create_surface(client->wl_compositor); sub = wl_subcompositor_get_subsurface(subco, surf, client->surface->wl_surface); /* sub-surface defaults to position 0, 0, top-most, synchronized */ wl_surface_attach(surf, buf->proxy, 0, 0); wl_surface_damage(surf, 0, 0, width, height); wl_surface_commit(surf); /* attach, damage, commit background window */ move_client(client, 0, 0); shot = capture_screenshot_of_output(client); assert(shot); match = verify_image(shot, "alpha_blend_monotonic", 0, NULL, 0); assert(match); assert(check_blend_pattern(shot)); buffer_destroy(shot); wl_subsurface_destroy(sub); wl_surface_destroy(surf); buffer_destroy(buf); client_destroy(client); }