/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #define EGL_EGLEXT_PROTOTYPES 1 #define GL_GLEXT_PROTOTYPES 1 #include #include #include #include #include #include #include "wayland-util.h" #include "wayland-client.h" #include "wayland-glib.h" #include "../cairo-util.h" #include "window.h" struct display { struct wl_display *display; struct wl_compositor *compositor; struct wl_output *output; struct rectangle screen_allocation; EGLDisplay dpy; EGLContext ctx; cairo_device_t *device; int fd; GMainLoop *loop; GSource *source; struct wl_list window_list; struct wl_list input_list; char *device_name; cairo_surface_t *active_frame, *inactive_frame, *shadow; struct xkb_desc *xkb; }; struct window { struct display *display; struct wl_surface *surface; const char *title; struct rectangle allocation, saved_allocation, surface_allocation; int redraw_scheduled; int minimum_width, minimum_height; int margin; int drag_x, drag_y; int state; int fullscreen; int decoration; struct input *grab_device; struct input *keyboard_device; uint32_t name; EGLImageKHR *image; cairo_surface_t *cairo_surface, *pending_surface; window_resize_handler_t resize_handler; window_redraw_handler_t redraw_handler; window_key_handler_t key_handler; window_keyboard_focus_handler_t keyboard_focus_handler; window_acknowledge_handler_t acknowledge_handler; window_frame_handler_t frame_handler; void *user_data; struct wl_list link; }; struct input { struct display *display; struct wl_input_device *input_device; struct window *pointer_focus; struct window *keyboard_focus; uint32_t modifiers; int32_t x, y, sx, sy; struct wl_list link; }; static void rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius) { cairo_move_to(cr, x0, y0 + radius); cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2); cairo_line_to(cr, x1 - radius, y0); cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI); cairo_line_to(cr, x1, y1 - radius); cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2); cairo_line_to(cr, x0 + radius, y1); cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI); cairo_close_path(cr); } static const cairo_user_data_key_t surface_data_key; struct surface_data { EGLImageKHR image; GLuint texture; EGLDisplay dpy; }; static void surface_data_destroy(void *p) { struct surface_data *data = p; glDeleteTextures(1, &data->texture); eglDestroyImageKHR(data->dpy, data->image); } cairo_surface_t * display_create_surface(struct display *display, struct rectangle *rectangle) { struct surface_data *data; EGLDisplay dpy = display->dpy; cairo_surface_t *surface; EGLint image_attribs[] = { EGL_WIDTH, 0, EGL_HEIGHT, 0, EGL_IMAGE_FORMAT_MESA, EGL_IMAGE_FORMAT_ARGB8888_MESA, EGL_IMAGE_USE_MESA, EGL_IMAGE_USE_SCANOUT_MESA, EGL_NONE }; data = malloc(sizeof *data); image_attribs[1] = rectangle->width; image_attribs[3] = rectangle->height; data->image = eglCreateDRMImageMESA(dpy, image_attribs); glGenTextures(1, &data->texture); data->dpy = dpy; glBindTexture(GL_TEXTURE_2D, data->texture); glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, data->image); surface = cairo_gl_surface_create_for_texture(display->device, CAIRO_CONTENT_COLOR_ALPHA, data->texture, rectangle->width, rectangle->height); cairo_surface_set_user_data (surface, &surface_data_key, data, surface_data_destroy); return surface; } static void window_attach_surface(struct window *window) { struct wl_visual *visual; struct surface_data *data; EGLint name, stride; if (window->pending_surface != NULL) return; window->pending_surface = window->cairo_surface; window->cairo_surface = NULL; data = cairo_surface_get_user_data (window->pending_surface, &surface_data_key); eglExportDRMImageMESA(window->display->dpy, data->image, &name, NULL, &stride); visual = wl_display_get_premultiplied_argb_visual(window->display->display); wl_surface_attach(window->surface, name, window->surface_allocation.width, window->surface_allocation.height, stride, visual); wl_surface_map(window->surface, window->surface_allocation.x - window->margin, window->surface_allocation.y - window->margin, window->surface_allocation.width, window->surface_allocation.height); wl_compositor_commit(window->display->compositor, 0); } void window_commit(struct window *window, uint32_t key) { if (window->cairo_surface) { window_attach_surface(window); } else { wl_compositor_commit(window->display->compositor, key); } } static void window_draw_decorations(struct window *window) { cairo_t *cr; cairo_text_extents_t extents; cairo_pattern_t *outline, *bright, *dim; int width, height; window->cairo_surface = display_create_surface(window->display, &window->allocation); window->surface_allocation = window->allocation; width = window->allocation.width; height = window->allocation.height; outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1); bright = cairo_pattern_create_rgb(0.8, 0.8, 0.8); dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4); cr = cairo_create(window->cairo_surface); cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE); cairo_set_source_rgba(cr, 0, 0, 0, 0); cairo_paint(cr); cairo_set_source_rgba(cr, 0, 0, 0, 0.6); tile_mask(cr, window->display->shadow, 3, 3, width, height, 32); if (window->keyboard_device) tile_source(cr, window->display->active_frame, 0, 0, width, height, 96); else tile_source(cr, window->display->inactive_frame, 0, 0, width, height, 96); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_set_font_size(cr, 14); cairo_text_extents(cr, window->title, &extents); cairo_move_to(cr, (width - extents.width) / 2, 32 - extents.y_bearing); cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND); cairo_set_line_width (cr, 4); if (window->keyboard_device) cairo_set_source_rgb(cr, 0, 0, 0); else cairo_set_source_rgb(cr, 0.8, 0.8, 0.8); cairo_show_text(cr, window->title); cairo_destroy(cr); } static void window_draw_fullscreen(struct window *window) { window->cairo_surface = display_create_surface(window->display, &window->allocation); window->surface_allocation = window->allocation; } void window_draw(struct window *window) { if (window->cairo_surface != NULL) cairo_surface_destroy(window->cairo_surface); if (window->fullscreen || !window->decoration) window_draw_fullscreen(window); else window_draw_decorations(window); } cairo_surface_t * window_get_surface(struct window *window) { return window->cairo_surface; } enum window_state { WINDOW_MOVING = 0, WINDOW_RESIZING_TOP = 1, WINDOW_RESIZING_BOTTOM = 2, WINDOW_RESIZING_LEFT = 4, WINDOW_RESIZING_TOP_LEFT = 5, WINDOW_RESIZING_BOTTOM_LEFT = 6, WINDOW_RESIZING_RIGHT = 8, WINDOW_RESIZING_TOP_RIGHT = 9, WINDOW_RESIZING_BOTTOM_RIGHT = 10, WINDOW_RESIZING_MASK = 15, WINDOW_STABLE = 16, }; static void window_handle_motion(void *data, struct wl_input_device *input_device, uint32_t time, int32_t x, int32_t y, int32_t sx, int32_t sy) { struct input *input = data; struct window *window = input->pointer_focus; input->x = x; input->y = y; input->sx = sx; input->sy = sy; switch (window->state) { case WINDOW_MOVING: if (window->fullscreen) break; if (window->grab_device != input) break; window->allocation.x = window->drag_x + x; window->allocation.y = window->drag_y + y; wl_surface_map(window->surface, window->allocation.x - window->margin, window->allocation.y - window->margin, window->allocation.width, window->allocation.height); wl_compositor_commit(window->display->compositor, 1); break; case WINDOW_RESIZING_TOP: case WINDOW_RESIZING_BOTTOM: case WINDOW_RESIZING_LEFT: case WINDOW_RESIZING_RIGHT: case WINDOW_RESIZING_TOP_LEFT: case WINDOW_RESIZING_TOP_RIGHT: case WINDOW_RESIZING_BOTTOM_LEFT: case WINDOW_RESIZING_BOTTOM_RIGHT: if (window->fullscreen) break; if (window->grab_device != input) break; if (window->state & WINDOW_RESIZING_LEFT) { window->allocation.x = x - window->drag_x + window->saved_allocation.x; window->allocation.width = window->drag_x - x + window->saved_allocation.width; } if (window->state & WINDOW_RESIZING_RIGHT) window->allocation.width = x - window->drag_x + window->saved_allocation.width; if (window->state & WINDOW_RESIZING_TOP) { window->allocation.y = y - window->drag_y + window->saved_allocation.y; window->allocation.height = window->drag_y - y + window->saved_allocation.height; } if (window->state & WINDOW_RESIZING_BOTTOM) window->allocation.height = y - window->drag_y + window->saved_allocation.height; if (window->resize_handler) (*window->resize_handler)(window, window->user_data); else if (window->redraw_handler) window_schedule_redraw(window); break; } } static void window_handle_button(void *data, struct wl_input_device *input_device, uint32_t time, uint32_t button, uint32_t state) { struct input *input = data; struct window *window = input->pointer_focus; int grip_size = 8, vlocation, hlocation; if (window->margin <= input->sx && input->sx < window->margin + grip_size) hlocation = WINDOW_RESIZING_LEFT; else if (input->sx < window->allocation.width - window->margin - grip_size) hlocation = WINDOW_MOVING; else if (input->sx < window->allocation.width - window->margin) hlocation = WINDOW_RESIZING_RIGHT; else hlocation = WINDOW_STABLE; if (window->margin <= input->sy && input->sy < window->margin + grip_size) vlocation = WINDOW_RESIZING_TOP; else if (input->sy < window->allocation.height - window->margin - grip_size) vlocation = WINDOW_MOVING; else if (input->sy < window->allocation.height - window->margin) vlocation = WINDOW_RESIZING_BOTTOM; else vlocation = WINDOW_STABLE; if (button == BTN_LEFT && state == 1) { switch (hlocation | vlocation) { case WINDOW_MOVING: window->drag_x = window->allocation.x - input->x; window->drag_y = window->allocation.y - input->y; window->state = WINDOW_MOVING; window->grab_device = input; break; case WINDOW_RESIZING_TOP: case WINDOW_RESIZING_BOTTOM: case WINDOW_RESIZING_LEFT: case WINDOW_RESIZING_RIGHT: case WINDOW_RESIZING_TOP_LEFT: case WINDOW_RESIZING_TOP_RIGHT: case WINDOW_RESIZING_BOTTOM_LEFT: case WINDOW_RESIZING_BOTTOM_RIGHT: window->drag_x = input->x; window->drag_y = input->y; window->saved_allocation = window->allocation; window->state = hlocation | vlocation; window->grab_device = input; break; default: window->state = WINDOW_STABLE; break; } } else if (button == BTN_LEFT && state == 0 && window->grab_device == input) { window->state = WINDOW_STABLE; } } static void window_handle_key(void *data, struct wl_input_device *input_device, uint32_t time, uint32_t key, uint32_t state) { struct input *input = data; struct window *window = input->keyboard_focus; struct display *d = window->display; uint32_t code, sym, level; code = key + d->xkb->min_key_code; if (window->keyboard_device != input) return; level = 0; if (input->modifiers & WINDOW_MODIFIER_SHIFT && XkbKeyGroupWidth(d->xkb, code, 0) > 1) level = 1; sym = XkbKeySymEntry(d->xkb, code, level, 0); if (state) input->modifiers |= d->xkb->map->modmap[code]; else input->modifiers &= ~d->xkb->map->modmap[code]; if (window->key_handler) (*window->key_handler)(window, key, sym, state, input->modifiers, window->user_data); } static void window_handle_pointer_focus(void *data, struct wl_input_device *input_device, uint32_t time, struct wl_surface *surface) { struct input *input = data; if (surface) input->pointer_focus = wl_surface_get_user_data(surface); else input->pointer_focus = NULL; } static void window_handle_keyboard_focus(void *data, struct wl_input_device *input_device, uint32_t time, struct wl_surface *surface, struct wl_array *keys) { struct input *input = data; struct window *window = input->keyboard_focus; struct display *d = input->display; uint32_t *k, *end; window = input->keyboard_focus; if (window) { window->keyboard_device = NULL; if (window->keyboard_focus_handler) (*window->keyboard_focus_handler)(window, NULL, window->user_data); } if (surface) input->keyboard_focus = wl_surface_get_user_data(surface); else input->keyboard_focus = NULL; end = keys->data + keys->size; for (k = keys->data; k < end; k++) input->modifiers |= d->xkb->map->modmap[*k]; window = input->keyboard_focus; if (window) { window->keyboard_device = input; if (window->keyboard_focus_handler) (*window->keyboard_focus_handler)(window, window->keyboard_device, window->user_data); } } static const struct wl_input_device_listener input_device_listener = { window_handle_motion, window_handle_button, window_handle_key, window_handle_pointer_focus, window_handle_keyboard_focus, }; void window_get_child_rectangle(struct window *window, struct rectangle *rectangle) { if (window->fullscreen && !window->decoration) { *rectangle = window->allocation; } else { rectangle->x = window->margin + 10; rectangle->y = window->margin + 50; rectangle->width = window->allocation.width - 20 - window->margin * 2; rectangle->height = window->allocation.height - 60 - window->margin * 2; } } void window_set_child_size(struct window *window, struct rectangle *rectangle) { int32_t width, height; if (!window->fullscreen) { width = rectangle->width + 20 + window->margin * 2; height = rectangle->height + 60 + window->margin * 2; if (window->state & WINDOW_RESIZING_LEFT) window->allocation.x -= width - window->allocation.width; if (window->state & WINDOW_RESIZING_TOP) window->allocation.y -= height - window->allocation.height; window->allocation.width = width; window->allocation.height = height; } } void window_copy_image(struct window *window, struct rectangle *rectangle, EGLImageKHR image) { /* set image as read buffer, copy pixels or something... */ } void window_copy_surface(struct window *window, struct rectangle *rectangle, cairo_surface_t *surface) { cairo_t *cr; cr = cairo_create (window->cairo_surface); cairo_set_source_surface (cr, surface, rectangle->x, rectangle->y); cairo_paint (cr); cairo_destroy (cr); } static gboolean idle_redraw(void *data) { struct window *window = data; window->redraw_handler(window, window->user_data); window->redraw_scheduled = 0; return FALSE; } void window_schedule_redraw(struct window *window) { if (!window->redraw_scheduled) { g_idle_add(idle_redraw, window); window->redraw_scheduled = 1; } } void window_set_fullscreen(struct window *window, int fullscreen) { window->fullscreen = fullscreen; if (window->fullscreen) { window->saved_allocation = window->allocation; window->allocation = window->display->screen_allocation; } else { window->allocation = window->saved_allocation; } } void window_set_decoration(struct window *window, int decoration) { window->decoration = decoration; } void window_set_user_data(struct window *window, void *data) { window->user_data = data; } void window_set_resize_handler(struct window *window, window_resize_handler_t handler) { window->resize_handler = handler; } void window_set_redraw_handler(struct window *window, window_redraw_handler_t handler) { window->redraw_handler = handler; } void window_set_key_handler(struct window *window, window_key_handler_t handler) { window->key_handler = handler; } void window_set_acknowledge_handler(struct window *window, window_acknowledge_handler_t handler) { window->acknowledge_handler = handler; } void window_set_frame_handler(struct window *window, window_frame_handler_t handler) { window->frame_handler = handler; } void window_set_keyboard_focus_handler(struct window *window, window_keyboard_focus_handler_t handler) { window->keyboard_focus_handler = handler; } void window_move(struct window *window, int32_t x, int32_t y) { window->allocation.x = x; window->allocation.y = y; wl_surface_map(window->surface, window->allocation.x - window->margin, window->allocation.y - window->margin, window->allocation.width, window->allocation.height); } struct window * window_create(struct display *display, const char *title, int32_t x, int32_t y, int32_t width, int32_t height) { struct window *window; window = malloc(sizeof *window); if (window == NULL) return NULL; memset(window, 0, sizeof *window); window->display = display; window->title = strdup(title); window->surface = wl_compositor_create_surface(display->compositor); window->allocation.x = x; window->allocation.y = y; window->allocation.width = width; window->allocation.height = height; window->saved_allocation = window->allocation; window->margin = 16; window->state = WINDOW_STABLE; window->decoration = 1; wl_surface_set_user_data(window->surface, window); wl_list_insert(display->window_list.prev, &window->link); return window; } static void display_handle_device(void *data, struct wl_compositor *compositor, const char *device) { struct display *d = data; d->device_name = strdup(device); } static void display_handle_acknowledge(void *data, struct wl_compositor *compositor, uint32_t key, uint32_t frame) { struct display *d = data; struct window *window; /* The acknowledge event means that the server processed our * last commit request and we can now safely free the old * window buffer if we resized and render the next frame into * our back buffer.. */ wl_list_for_each(window, &d->window_list, link) { cairo_surface_destroy(window->pending_surface); window->pending_surface = NULL; if (window->cairo_surface) window_attach_surface(window); if (window->acknowledge_handler) (*window->acknowledge_handler)(window, key, frame, window->user_data); } } static void display_handle_frame(void *data, struct wl_compositor *compositor, uint32_t frame, uint32_t timestamp) { struct display *d = data; struct window *window; wl_list_for_each(window, &d->window_list, link) { if (window->frame_handler) (*window->frame_handler)(window, frame, timestamp, window->user_data); } } static const struct wl_compositor_listener compositor_listener = { display_handle_device, display_handle_acknowledge, display_handle_frame, }; static void display_handle_geometry(void *data, struct wl_output *output, int32_t width, int32_t height) { struct display *display = data; display->screen_allocation.x = 0; display->screen_allocation.y = 0; display->screen_allocation.width = width; display->screen_allocation.height = height; } static const struct wl_output_listener output_listener = { display_handle_geometry, }; static void display_add_input(struct display *d, struct wl_object *object) { struct input *input; input = malloc(sizeof *input); if (input == NULL) return; memset(input, 0, sizeof *input); input->display = d; input->input_device = (struct wl_input_device *) object; input->pointer_focus = NULL; input->keyboard_focus = NULL; wl_list_insert(d->input_list.prev, &input->link); wl_input_device_add_listener(input->input_device, &input_device_listener, input); } static void display_handle_global(struct wl_display *display, struct wl_object *object, void *data) { struct display *d = data; if (wl_object_implements(object, "compositor", 1)) { d->compositor = (struct wl_compositor *) object; wl_compositor_add_listener(d->compositor, &compositor_listener, d); } else if (wl_object_implements(object, "output", 1)) { d->output = (struct wl_output *) object; wl_output_add_listener(d->output, &output_listener, d); } else if (wl_object_implements(object, "input_device", 1)) { display_add_input(d, object); } } static const char socket_name[] = "\0wayland"; static void display_render_frame(struct display *d) { int radius = 8; cairo_t *cr; d->shadow = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, 128, 128); cr = cairo_create(d->shadow); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_set_source_rgba(cr, 0, 0, 0, 1); rounded_rect(cr, 16, 16, 112, 112, radius); cairo_fill(cr); cairo_destroy(cr); blur_surface(d->shadow, 64); d->active_frame = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, 128, 128); cr = cairo_create(d->active_frame); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_set_source_rgba(cr, 0.8, 0.8, 0.4, 1); rounded_rect(cr, 16, 16, 112, 112, radius); cairo_fill(cr); cairo_destroy(cr); d->inactive_frame = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, 128, 128); cr = cairo_create(d->inactive_frame); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_set_source_rgba(cr, 0.6, 0.6, 0.6, 1); rounded_rect(cr, 16, 16, 112, 112, radius); cairo_fill(cr); cairo_destroy(cr); } static void init_xkb(struct display *d) { struct xkb_rule_names names; names.rules = "evdev"; names.model = "pc105"; names.layout = "us"; names.variant = ""; names.options = ""; d->xkb = xkb_compile_keymap_from_rules(&names); if (!d->xkb) { fprintf(stderr, "Failed to compile keymap\n"); exit(1); } } struct display * display_create(int *argc, char **argv[], const GOptionEntry *option_entries) { struct display *d; EGLint major, minor; int fd; GOptionContext *context; GError *error; g_type_init(); context = g_option_context_new(NULL); if (option_entries) { g_option_context_add_main_entries(context, option_entries, "Wayland View"); if (!g_option_context_parse(context, argc, argv, &error)) { fprintf(stderr, "option parsing failed: %s\n", error->message); exit(EXIT_FAILURE); } } d = malloc(sizeof *d); if (d == NULL) return NULL; d->display = wl_display_create(socket_name, sizeof socket_name); if (d->display == NULL) { fprintf(stderr, "failed to create display: %m\n"); return NULL; } wl_list_init(&d->input_list); /* Set up listener so we'll catch all events. */ wl_display_add_global_listener(d->display, display_handle_global, d); /* Process connection events. */ wl_display_iterate(d->display, WL_DISPLAY_READABLE); fd = open(d->device_name, O_RDWR); if (fd < 0) { fprintf(stderr, "drm open failed: %m\n"); return NULL; } d->dpy = eglGetDRMDisplayMESA(fd); if (!eglInitialize(d->dpy, &major, &minor)) { fprintf(stderr, "failed to initialize display\n"); return NULL; } eglBindAPI(EGL_OPENGL_API); d->ctx = eglCreateContext(d->dpy, NULL, EGL_NO_CONTEXT, NULL); if (d->ctx == NULL) { fprintf(stderr, "failed to create context\n"); return NULL; } if (!eglMakeCurrent(d->dpy, NULL, NULL, d->ctx)) { fprintf(stderr, "faile to make context current\n"); return NULL; } d->device = cairo_egl_device_create(d->dpy, d->ctx); if (d->device == NULL) { fprintf(stderr, "failed to get cairo drm device\n"); return NULL; } display_render_frame(d); d->loop = g_main_loop_new(NULL, FALSE); d->source = wl_glib_source_new(d->display); g_source_attach(d->source, NULL); wl_list_init(&d->window_list); init_xkb(d); return d; } struct wl_compositor * display_get_compositor(struct display *display) { return display->compositor; } EGLDisplay display_get_egl_display(struct display *d) { return d->dpy; } void display_run(struct display *d) { g_main_loop_run(d->loop); }