/* * Copyright © 2011-2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include #include #include "compositor.h" #include "shared/helpers.h" struct weston_binding { uint32_t key; uint32_t button; uint32_t axis; uint32_t modifier; void *handler; void *data; struct wl_list link; }; static struct weston_binding * weston_compositor_add_binding(struct weston_compositor *compositor, uint32_t key, uint32_t button, uint32_t axis, uint32_t modifier, void *handler, void *data) { struct weston_binding *binding; binding = malloc(sizeof *binding); if (binding == NULL) return NULL; binding->key = key; binding->button = button; binding->axis = axis; binding->modifier = modifier; binding->handler = handler; binding->data = data; return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_key_binding(struct weston_compositor *compositor, uint32_t key, uint32_t modifier, weston_key_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, key, 0, 0, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->key_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_modifier_binding(struct weston_compositor *compositor, uint32_t modifier, weston_modifier_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, 0, 0, 0, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->modifier_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_button_binding(struct weston_compositor *compositor, uint32_t button, uint32_t modifier, weston_button_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, 0, button, 0, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->button_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_touch_binding(struct weston_compositor *compositor, uint32_t modifier, weston_touch_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, 0, 0, 0, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->touch_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_axis_binding(struct weston_compositor *compositor, uint32_t axis, uint32_t modifier, weston_axis_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, 0, 0, axis, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->axis_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_debug_binding(struct weston_compositor *compositor, uint32_t key, weston_key_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, key, 0, 0, 0, handler, data); wl_list_insert(compositor->debug_binding_list.prev, &binding->link); return binding; } WL_EXPORT void weston_binding_destroy(struct weston_binding *binding) { wl_list_remove(&binding->link); free(binding); } void weston_binding_list_destroy_all(struct wl_list *list) { struct weston_binding *binding, *tmp; wl_list_for_each_safe(binding, tmp, list, link) weston_binding_destroy(binding); } struct binding_keyboard_grab { uint32_t key; struct weston_keyboard_grab grab; }; static void binding_key(struct weston_keyboard_grab *grab, uint32_t time, uint32_t key, uint32_t state_w) { struct binding_keyboard_grab *b = container_of(grab, struct binding_keyboard_grab, grab); struct wl_resource *resource; enum wl_keyboard_key_state state = state_w; uint32_t serial; struct weston_keyboard *keyboard = grab->keyboard; struct wl_display *display = keyboard->seat->compositor->wl_display; if (key == b->key) { if (state == WL_KEYBOARD_KEY_STATE_RELEASED) { weston_keyboard_end_grab(grab->keyboard); if (keyboard->input_method_resource) keyboard->grab = &keyboard->input_method_grab; free(b); } else { /* Don't send the key press event for the binding key */ return; } } if (!wl_list_empty(&keyboard->focus_resource_list)) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, &keyboard->focus_resource_list) { wl_keyboard_send_key(resource, serial, time, key, state); } } } static void binding_modifiers(struct weston_keyboard_grab *grab, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct wl_resource *resource; wl_resource_for_each(resource, &grab->keyboard->focus_resource_list) { wl_keyboard_send_modifiers(resource, serial, mods_depressed, mods_latched, mods_locked, group); } } static void binding_cancel(struct weston_keyboard_grab *grab) { struct binding_keyboard_grab *binding_grab = container_of(grab, struct binding_keyboard_grab, grab); weston_keyboard_end_grab(grab->keyboard); free(binding_grab); } static const struct weston_keyboard_grab_interface binding_grab = { binding_key, binding_modifiers, binding_cancel, }; static void install_binding_grab(struct weston_keyboard *keyboard, uint32_t time, uint32_t key, struct weston_surface *focus) { struct binding_keyboard_grab *grab; grab = malloc(sizeof *grab); grab->key = key; grab->grab.interface = &binding_grab; weston_keyboard_start_grab(keyboard, &grab->grab); /* Notify the surface which had the focus before this binding * triggered that we stole a keypress from under it, by forcing * a wl_keyboard leave/enter pair. The enter event will contain * the pressed key in the keys array, so the client will know * the exact state of the keyboard. * If the old focus surface is different than the new one it * means it was changed in the binding handler, so it received * the enter event already. */ if (focus && keyboard->focus == focus) { weston_keyboard_set_focus(keyboard, NULL); weston_keyboard_set_focus(keyboard, focus); } } void weston_compositor_run_key_binding(struct weston_compositor *compositor, struct weston_keyboard *keyboard, uint32_t time, uint32_t key, enum wl_keyboard_key_state state) { struct weston_binding *b, *tmp; struct weston_surface *focus; struct weston_seat *seat = keyboard->seat; if (state == WL_KEYBOARD_KEY_STATE_RELEASED) return; /* Invalidate all active modifier bindings. */ wl_list_for_each(b, &compositor->modifier_binding_list, link) b->key = key; wl_list_for_each_safe(b, tmp, &compositor->key_binding_list, link) { if (b->key == key && b->modifier == seat->modifier_state) { weston_key_binding_handler_t handler = b->handler; focus = keyboard->focus; handler(keyboard, time, key, b->data); /* If this was a key binding and it didn't * install a keyboard grab, install one now to * swallow the key press. */ if (keyboard->grab == &keyboard->default_grab) install_binding_grab(keyboard, time, key, focus); } } } void weston_compositor_run_modifier_binding(struct weston_compositor *compositor, struct weston_keyboard *keyboard, enum weston_keyboard_modifier modifier, enum wl_keyboard_key_state state) { struct weston_binding *b, *tmp; if (keyboard->grab != &keyboard->default_grab) return; wl_list_for_each_safe(b, tmp, &compositor->modifier_binding_list, link) { weston_modifier_binding_handler_t handler = b->handler; if (b->modifier != modifier) continue; /* Prime the modifier binding. */ if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { b->key = 0; continue; } /* Ignore the binding if a key was pressed in between. */ else if (b->key != 0) { return; } handler(keyboard, modifier, b->data); } } void weston_compositor_run_button_binding(struct weston_compositor *compositor, struct weston_pointer *pointer, uint32_t time, uint32_t button, enum wl_pointer_button_state state) { struct weston_binding *b, *tmp; if (state == WL_POINTER_BUTTON_STATE_RELEASED) return; /* Invalidate all active modifier bindings. */ wl_list_for_each(b, &compositor->modifier_binding_list, link) b->key = button; wl_list_for_each_safe(b, tmp, &compositor->button_binding_list, link) { if (b->button == button && b->modifier == pointer->seat->modifier_state) { weston_button_binding_handler_t handler = b->handler; handler(pointer, time, button, b->data); } } } void weston_compositor_run_touch_binding(struct weston_compositor *compositor, struct weston_touch *touch, uint32_t time, int touch_type) { struct weston_binding *b, *tmp; if (touch->num_tp != 1 || touch_type != WL_TOUCH_DOWN) return; wl_list_for_each_safe(b, tmp, &compositor->touch_binding_list, link) { if (b->modifier == touch->seat->modifier_state) { weston_touch_binding_handler_t handler = b->handler; handler(touch, time, b->data); } } } int weston_compositor_run_axis_binding(struct weston_compositor *compositor, struct weston_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { struct weston_binding *b, *tmp; /* Invalidate all active modifier bindings. */ wl_list_for_each(b, &compositor->modifier_binding_list, link) b->key = axis; wl_list_for_each_safe(b, tmp, &compositor->axis_binding_list, link) { if (b->axis == axis && b->modifier == pointer->seat->modifier_state) { weston_axis_binding_handler_t handler = b->handler; handler(pointer, time, axis, value, b->data); return 1; } } return 0; } int weston_compositor_run_debug_binding(struct weston_compositor *compositor, struct weston_keyboard *keyboard, uint32_t time, uint32_t key, enum wl_keyboard_key_state state) { weston_key_binding_handler_t handler; struct weston_binding *binding, *tmp; int count = 0; wl_list_for_each_safe(binding, tmp, &compositor->debug_binding_list, link) { if (key != binding->key) continue; count++; handler = binding->handler; handler(keyboard, time, key, binding->data); } return count; } struct debug_binding_grab { struct weston_keyboard_grab grab; struct weston_seat *seat; uint32_t key[2]; int key_released[2]; }; static void debug_binding_key(struct weston_keyboard_grab *grab, uint32_t time, uint32_t key, uint32_t state) { struct debug_binding_grab *db = (struct debug_binding_grab *) grab; struct weston_compositor *ec = db->seat->compositor; struct wl_display *display = ec->wl_display; struct wl_resource *resource; uint32_t serial; int send = 0, terminate = 0; int check_binding = 1; int i; struct wl_list *resource_list; if (state == WL_KEYBOARD_KEY_STATE_RELEASED) { /* Do not run bindings on key releases */ check_binding = 0; for (i = 0; i < 2; i++) if (key == db->key[i]) db->key_released[i] = 1; if (db->key_released[0] && db->key_released[1]) { /* All key releases been swalled so end the grab */ terminate = 1; } else if (key != db->key[0] && key != db->key[1]) { /* Should not swallow release of other keys */ send = 1; } } else if (key == db->key[0] && !db->key_released[0]) { /* Do not check bindings for the first press of the binding * key. This allows it to be used as a debug shortcut. * We still need to swallow this event. */ check_binding = 0; } else if (db->key[1]) { /* If we already ran a binding don't process another one since * we can't keep track of all the binding keys that were * pressed in order to swallow the release events. */ send = 1; check_binding = 0; } if (check_binding) { if (weston_compositor_run_debug_binding(ec, grab->keyboard, time, key, state)) { /* We ran a binding so swallow the press and keep the * grab to swallow the released too. */ send = 0; terminate = 0; db->key[1] = key; } else { /* Terminate the grab since the key pressed is not a * debug binding key. */ send = 1; terminate = 1; } } if (send) { serial = wl_display_next_serial(display); resource_list = &grab->keyboard->focus_resource_list; wl_resource_for_each(resource, resource_list) { wl_keyboard_send_key(resource, serial, time, key, state); } } if (terminate) { weston_keyboard_end_grab(grab->keyboard); if (grab->keyboard->input_method_resource) grab->keyboard->grab = &grab->keyboard->input_method_grab; free(db); } } static void debug_binding_modifiers(struct weston_keyboard_grab *grab, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct wl_resource *resource; struct wl_list *resource_list; resource_list = &grab->keyboard->focus_resource_list; wl_resource_for_each(resource, resource_list) { wl_keyboard_send_modifiers(resource, serial, mods_depressed, mods_latched, mods_locked, group); } } static void debug_binding_cancel(struct weston_keyboard_grab *grab) { struct debug_binding_grab *db = (struct debug_binding_grab *) grab; weston_keyboard_end_grab(grab->keyboard); free(db); } struct weston_keyboard_grab_interface debug_binding_keyboard_grab = { debug_binding_key, debug_binding_modifiers, debug_binding_cancel, }; static void debug_binding(struct weston_keyboard *keyboard, uint32_t time, uint32_t key, void *data) { struct debug_binding_grab *grab; grab = calloc(1, sizeof *grab); if (!grab) return; grab->seat = keyboard->seat; grab->key[0] = key; grab->grab.interface = &debug_binding_keyboard_grab; weston_keyboard_start_grab(keyboard, &grab->grab); } /** Install the trigger binding for debug bindings. * * \param compositor The compositor. * \param mod The modifier. * * This will add a key binding for modifier+SHIFT+SPACE that will trigger * debug key bindings. */ WL_EXPORT void weston_install_debug_key_binding(struct weston_compositor *compositor, uint32_t mod) { weston_compositor_add_key_binding(compositor, KEY_SPACE, mod | MODIFIER_SHIFT, debug_binding, NULL); }