/* * Copyright © 2013 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "config.h" #include #include #include #include #include #include #include #include "../shared/os-compatibility.h" #include "compositor.h" static void empty_region(pixman_region32_t *region) { pixman_region32_fini(region); pixman_region32_init(region); } static void unbind_resource(struct wl_resource *resource) { wl_list_remove(wl_resource_get_link(resource)); } void weston_seat_repick(struct weston_seat *seat) { const struct weston_pointer *pointer = seat->pointer; if (pointer == NULL) return; pointer->grab->interface->focus(seat->pointer->grab); } static void weston_compositor_idle_inhibit(struct weston_compositor *compositor) { weston_compositor_wake(compositor); compositor->idle_inhibit++; } static void weston_compositor_idle_release(struct weston_compositor *compositor) { compositor->idle_inhibit--; weston_compositor_wake(compositor); } static void move_resources(struct wl_list *destination, struct wl_list *source) { wl_list_insert_list(destination, source); wl_list_init(source); } static void move_resources_for_client(struct wl_list *destination, struct wl_list *source, struct wl_client *client) { struct wl_resource *resource, *tmp; wl_resource_for_each_safe(resource, tmp, source) { if (wl_resource_get_client(resource) == client) { wl_list_remove(wl_resource_get_link(resource)); wl_list_insert(destination, wl_resource_get_link(resource)); } } } static void default_grab_focus(struct weston_pointer_grab *grab) { struct weston_pointer *pointer = grab->pointer; struct weston_surface *surface; wl_fixed_t sx, sy; if (pointer->button_count > 0) return; surface = weston_compositor_pick_surface(pointer->seat->compositor, pointer->x, pointer->y, &sx, &sy); if (pointer->focus != surface) weston_pointer_set_focus(pointer, surface, sx, sy); } static void default_grab_motion(struct weston_pointer_grab *grab, uint32_t time) { struct weston_pointer *pointer = grab->pointer; wl_fixed_t sx, sy; struct wl_list *resource_list; struct wl_resource *resource; resource_list = &pointer->focus_resource_list; wl_resource_for_each(resource, resource_list) { weston_surface_from_global_fixed(pointer->focus, pointer->x, pointer->y, &sx, &sy); wl_pointer_send_motion(resource, time, sx, sy); } } static void default_grab_button(struct weston_pointer_grab *grab, uint32_t time, uint32_t button, uint32_t state_w) { struct weston_pointer *pointer = grab->pointer; struct weston_compositor *compositor = pointer->seat->compositor; struct weston_surface *surface; struct wl_resource *resource; uint32_t serial; enum wl_pointer_button_state state = state_w; struct wl_display *display = compositor->wl_display; wl_fixed_t sx, sy; struct wl_list *resource_list; resource_list = &pointer->focus_resource_list; if (!wl_list_empty(resource_list)) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, resource_list) wl_pointer_send_button(resource, serial, time, button, state_w); } if (pointer->button_count == 0 && state == WL_POINTER_BUTTON_STATE_RELEASED) { surface = weston_compositor_pick_surface(compositor, pointer->x, pointer->y, &sx, &sy); weston_pointer_set_focus(pointer, surface, sx, sy); } } static const struct weston_pointer_grab_interface default_pointer_grab_interface = { default_grab_focus, default_grab_motion, default_grab_button }; static void default_grab_touch_down(struct weston_touch_grab *grab, uint32_t time, int touch_id, wl_fixed_t sx, wl_fixed_t sy) { struct weston_touch *touch = grab->touch; struct wl_display *display = touch->seat->compositor->wl_display; uint32_t serial; struct wl_resource *resource; struct wl_list *resource_list; resource_list = &touch->focus_resource_list; if (!wl_list_empty(resource_list) && touch->focus) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, resource_list) wl_touch_send_down(resource, serial, time, touch->focus->resource, touch_id, sx, sy); } } static void default_grab_touch_up(struct weston_touch_grab *grab, uint32_t time, int touch_id) { struct weston_touch *touch = grab->touch; struct wl_display *display = touch->seat->compositor->wl_display; uint32_t serial; struct wl_resource *resource; struct wl_list *resource_list; resource_list = &touch->focus_resource_list; if (!wl_list_empty(resource_list)) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, resource_list) wl_touch_send_up(resource, serial, time, touch_id); } } static void default_grab_touch_motion(struct weston_touch_grab *grab, uint32_t time, int touch_id, wl_fixed_t sx, wl_fixed_t sy) { struct weston_touch *touch = grab->touch; struct wl_resource *resource; struct wl_list *resource_list; resource_list = &touch->focus_resource_list; wl_resource_for_each(resource, resource_list) { wl_touch_send_motion(resource, time, touch_id, sx, sy); } } static const struct weston_touch_grab_interface default_touch_grab_interface = { default_grab_touch_down, default_grab_touch_up, default_grab_touch_motion }; static void default_grab_key(struct weston_keyboard_grab *grab, uint32_t time, uint32_t key, uint32_t state) { struct weston_keyboard *keyboard = grab->keyboard; struct wl_resource *resource; struct wl_display *display = keyboard->seat->compositor->wl_display; uint32_t serial; struct wl_list *resource_list; resource_list = &keyboard->focus_resource_list; if (!wl_list_empty(resource_list)) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, resource_list) wl_keyboard_send_key(resource, serial, time, key, state); } } static void send_modifiers_to_resource(struct weston_keyboard *keyboard, struct wl_resource *resource, uint32_t serial) { wl_keyboard_send_modifiers(resource, serial, keyboard->modifiers.mods_depressed, keyboard->modifiers.mods_latched, keyboard->modifiers.mods_locked, keyboard->modifiers.group); } static void send_modifiers_to_client_in_list(struct wl_client *client, struct wl_list *list, uint32_t serial, struct weston_keyboard *keyboard) { struct wl_resource *resource; wl_resource_for_each(resource, list) { if (wl_resource_get_client(resource) == client) send_modifiers_to_resource(keyboard, resource, serial); } } static struct wl_resource * find_resource_for_surface(struct wl_list *list, struct weston_surface *surface) { if (!surface) return NULL; if (!surface->resource) return NULL; return wl_resource_find_for_client(list, wl_resource_get_client(surface->resource)); } static void default_grab_modifiers(struct weston_keyboard_grab *grab, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct weston_keyboard *keyboard = grab->keyboard; struct weston_pointer *pointer = grab->keyboard->seat->pointer; struct wl_resource *resource; struct wl_list *resource_list; resource_list = &keyboard->focus_resource_list; wl_resource_for_each(resource, resource_list) { wl_keyboard_send_modifiers(resource, serial, mods_depressed, mods_latched, mods_locked, group); } if (pointer && pointer->focus && pointer->focus != keyboard->focus) { struct wl_client *pointer_client = wl_resource_get_client(pointer->focus->resource); send_modifiers_to_client_in_list(pointer_client, &keyboard->resource_list, serial, keyboard); } } static const struct weston_keyboard_grab_interface default_keyboard_grab_interface = { default_grab_key, default_grab_modifiers, }; static void pointer_unmap_sprite(struct weston_pointer *pointer) { if (weston_surface_is_mapped(pointer->sprite)) weston_surface_unmap(pointer->sprite); wl_list_remove(&pointer->sprite_destroy_listener.link); pointer->sprite->configure = NULL; pointer->sprite->configure_private = NULL; pointer->sprite = NULL; } static void pointer_handle_sprite_destroy(struct wl_listener *listener, void *data) { struct weston_pointer *pointer = container_of(listener, struct weston_pointer, sprite_destroy_listener); pointer->sprite = NULL; } WL_EXPORT struct weston_pointer * weston_pointer_create(void) { struct weston_pointer *pointer; pointer = zalloc(sizeof *pointer); if (pointer == NULL) return NULL; wl_list_init(&pointer->resource_list); wl_list_init(&pointer->focus_resource_list); pointer->default_grab.interface = &default_pointer_grab_interface; pointer->default_grab.pointer = pointer; pointer->grab = &pointer->default_grab; wl_signal_init(&pointer->focus_signal); pointer->sprite_destroy_listener.notify = pointer_handle_sprite_destroy; /* FIXME: Pick better co-ords. */ pointer->x = wl_fixed_from_int(100); pointer->y = wl_fixed_from_int(100); return pointer; } WL_EXPORT void weston_pointer_destroy(struct weston_pointer *pointer) { if (pointer->sprite) pointer_unmap_sprite(pointer); /* XXX: What about pointer->resource_list? */ free(pointer); } WL_EXPORT struct weston_keyboard * weston_keyboard_create(void) { struct weston_keyboard *keyboard; keyboard = zalloc(sizeof *keyboard); if (keyboard == NULL) return NULL; wl_list_init(&keyboard->resource_list); wl_list_init(&keyboard->focus_resource_list); wl_array_init(&keyboard->keys); keyboard->default_grab.interface = &default_keyboard_grab_interface; keyboard->default_grab.keyboard = keyboard; keyboard->grab = &keyboard->default_grab; wl_signal_init(&keyboard->focus_signal); return keyboard; } WL_EXPORT void weston_keyboard_destroy(struct weston_keyboard *keyboard) { /* XXX: What about keyboard->resource_list? */ wl_array_release(&keyboard->keys); free(keyboard); } WL_EXPORT struct weston_touch * weston_touch_create(void) { struct weston_touch *touch; touch = zalloc(sizeof *touch); if (touch == NULL) return NULL; wl_list_init(&touch->resource_list); wl_list_init(&touch->focus_resource_list); touch->default_grab.interface = &default_touch_grab_interface; touch->default_grab.touch = touch; touch->grab = &touch->default_grab; wl_signal_init(&touch->focus_signal); return touch; } WL_EXPORT void weston_touch_destroy(struct weston_touch *touch) { /* XXX: What about touch->resource_list? */ free(touch); } static void seat_send_updated_caps(struct weston_seat *seat) { enum wl_seat_capability caps = 0; struct wl_resource *resource; if (seat->pointer) caps |= WL_SEAT_CAPABILITY_POINTER; if (seat->keyboard) caps |= WL_SEAT_CAPABILITY_KEYBOARD; if (seat->touch) caps |= WL_SEAT_CAPABILITY_TOUCH; wl_resource_for_each(resource, &seat->base_resource_list) { wl_seat_send_capabilities(resource, caps); } } WL_EXPORT void weston_pointer_set_focus(struct weston_pointer *pointer, struct weston_surface *surface, wl_fixed_t sx, wl_fixed_t sy) { struct weston_keyboard *kbd = pointer->seat->keyboard; struct wl_resource *resource; struct wl_display *display = pointer->seat->compositor->wl_display; uint32_t serial; struct wl_list *focus_resource_list; focus_resource_list = &pointer->focus_resource_list; if (!wl_list_empty(focus_resource_list) && pointer->focus != surface) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, focus_resource_list) { wl_pointer_send_leave(resource, serial, pointer->focus->resource); } move_resources(&pointer->resource_list, focus_resource_list); } if (find_resource_for_surface(&pointer->resource_list, surface) && pointer->focus != surface) { struct wl_client *surface_client = wl_resource_get_client(surface->resource); serial = wl_display_next_serial(display); move_resources_for_client(focus_resource_list, &pointer->resource_list, surface_client); wl_resource_for_each(resource, focus_resource_list) { wl_pointer_send_enter(resource, serial, surface->resource, sx, sy); } pointer->focus_serial = serial; } if (kbd && surface && surface->resource && kbd->focus != pointer->focus) { struct wl_client *surface_client = wl_resource_get_client(surface->resource); send_modifiers_to_client_in_list(surface_client, &kbd->resource_list, serial, kbd); } pointer->focus = surface; wl_signal_emit(&pointer->focus_signal, pointer); } static void send_enter_to_resource_list(struct wl_list *list, struct weston_keyboard *keyboard, struct weston_surface *surface, uint32_t serial) { struct wl_resource *resource; wl_resource_for_each(resource, list) { send_modifiers_to_resource(keyboard, resource, serial); wl_keyboard_send_enter(resource, serial, surface->resource, &keyboard->keys); } } WL_EXPORT void weston_keyboard_set_focus(struct weston_keyboard *keyboard, struct weston_surface *surface) { struct wl_resource *resource; struct wl_display *display = keyboard->seat->compositor->wl_display; uint32_t serial; struct wl_list *focus_resource_list; focus_resource_list = &keyboard->focus_resource_list; if (!wl_list_empty(focus_resource_list) && keyboard->focus != surface) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, focus_resource_list) { wl_keyboard_send_leave(resource, serial, keyboard->focus->resource); } move_resources(&keyboard->resource_list, focus_resource_list); } if (find_resource_for_surface(&keyboard->resource_list, surface) && keyboard->focus != surface) { struct wl_client *surface_client = wl_resource_get_client(surface->resource); serial = wl_display_next_serial(display); move_resources_for_client(focus_resource_list, &keyboard->resource_list, surface_client); send_enter_to_resource_list(focus_resource_list, keyboard, surface, serial); keyboard->focus_serial = serial; } keyboard->focus = surface; wl_signal_emit(&keyboard->focus_signal, keyboard); } WL_EXPORT void weston_keyboard_start_grab(struct weston_keyboard *keyboard, struct weston_keyboard_grab *grab) { keyboard->grab = grab; grab->keyboard = keyboard; /* XXX focus? */ } WL_EXPORT void weston_keyboard_end_grab(struct weston_keyboard *keyboard) { keyboard->grab = &keyboard->default_grab; } WL_EXPORT void weston_pointer_start_grab(struct weston_pointer *pointer, struct weston_pointer_grab *grab) { pointer->grab = grab; grab->pointer = pointer; pointer->grab->interface->focus(pointer->grab); } WL_EXPORT void weston_pointer_end_grab(struct weston_pointer *pointer) { pointer->grab = &pointer->default_grab; pointer->grab->interface->focus(pointer->grab); } WL_EXPORT void weston_touch_start_grab(struct weston_touch *touch, struct weston_touch_grab *grab) { touch->grab = grab; grab->touch = touch; } WL_EXPORT void weston_touch_end_grab(struct weston_touch *touch) { touch->grab = &touch->default_grab; } WL_EXPORT void weston_pointer_clamp(struct weston_pointer *pointer, wl_fixed_t *fx, wl_fixed_t *fy) { struct weston_compositor *ec = pointer->seat->compositor; struct weston_output *output, *prev = NULL; int x, y, old_x, old_y, valid = 0; x = wl_fixed_to_int(*fx); y = wl_fixed_to_int(*fy); old_x = wl_fixed_to_int(pointer->x); old_y = wl_fixed_to_int(pointer->y); wl_list_for_each(output, &ec->output_list, link) { if (pointer->seat->output && pointer->seat->output != output) continue; if (pixman_region32_contains_point(&output->region, x, y, NULL)) valid = 1; if (pixman_region32_contains_point(&output->region, old_x, old_y, NULL)) prev = output; } if (!prev) prev = pointer->seat->output; if (prev && !valid) { if (x < prev->x) *fx = wl_fixed_from_int(prev->x); else if (x >= prev->x + prev->width) *fx = wl_fixed_from_int(prev->x + prev->width - 1); if (y < prev->y) *fy = wl_fixed_from_int(prev->y); else if (y >= prev->y + prev->height) *fy = wl_fixed_from_int(prev->y + prev->height - 1); } } /* Takes absolute values */ static void move_pointer(struct weston_seat *seat, wl_fixed_t x, wl_fixed_t y) { struct weston_compositor *ec = seat->compositor; struct weston_pointer *pointer = seat->pointer; struct weston_output *output; int32_t ix, iy; weston_pointer_clamp (pointer, &x, &y); pointer->x = x; pointer->y = y; ix = wl_fixed_to_int(x); iy = wl_fixed_to_int(y); wl_list_for_each(output, &ec->output_list, link) if (output->zoom.active && pixman_region32_contains_point(&output->region, ix, iy, NULL)) weston_output_update_zoom(output, ZOOM_FOCUS_POINTER); if (pointer->sprite) { weston_surface_set_position(pointer->sprite, ix - pointer->hotspot_x, iy - pointer->hotspot_y); weston_surface_schedule_repaint(pointer->sprite); } } WL_EXPORT void notify_motion(struct weston_seat *seat, uint32_t time, wl_fixed_t dx, wl_fixed_t dy) { struct weston_compositor *ec = seat->compositor; struct weston_pointer *pointer = seat->pointer; weston_compositor_wake(ec); move_pointer(seat, pointer->x + dx, pointer->y + dy); pointer->grab->interface->focus(pointer->grab); pointer->grab->interface->motion(pointer->grab, time); } WL_EXPORT void notify_motion_absolute(struct weston_seat *seat, uint32_t time, wl_fixed_t x, wl_fixed_t y) { struct weston_compositor *ec = seat->compositor; struct weston_pointer *pointer = seat->pointer; weston_compositor_wake(ec); move_pointer(seat, x, y); pointer->grab->interface->focus(pointer->grab); pointer->grab->interface->motion(pointer->grab, time); } WL_EXPORT void weston_surface_activate(struct weston_surface *surface, struct weston_seat *seat) { struct weston_compositor *compositor = seat->compositor; if (seat->keyboard) { weston_keyboard_set_focus(seat->keyboard, surface); wl_data_device_set_keyboard_focus(seat); } wl_signal_emit(&compositor->activate_signal, surface); } WL_EXPORT void notify_button(struct weston_seat *seat, uint32_t time, int32_t button, enum wl_pointer_button_state state) { struct weston_compositor *compositor = seat->compositor; struct weston_pointer *pointer = seat->pointer; struct weston_surface *focus = (struct weston_surface *) pointer->focus; uint32_t serial = wl_display_next_serial(compositor->wl_display); if (state == WL_POINTER_BUTTON_STATE_PRESSED) { if (compositor->ping_handler && focus) compositor->ping_handler(focus, serial); weston_compositor_idle_inhibit(compositor); if (pointer->button_count == 0) { pointer->grab_button = button; pointer->grab_time = time; pointer->grab_x = pointer->x; pointer->grab_y = pointer->y; } pointer->button_count++; } else { weston_compositor_idle_release(compositor); pointer->button_count--; } weston_compositor_run_button_binding(compositor, seat, time, button, state); pointer->grab->interface->button(pointer->grab, time, button, state); if (pointer->button_count == 1) pointer->grab_serial = wl_display_get_serial(compositor->wl_display); } WL_EXPORT void notify_axis(struct weston_seat *seat, uint32_t time, uint32_t axis, wl_fixed_t value) { struct weston_compositor *compositor = seat->compositor; struct weston_pointer *pointer = seat->pointer; struct weston_surface *focus = (struct weston_surface *) pointer->focus; uint32_t serial = wl_display_next_serial(compositor->wl_display); struct wl_resource *resource; struct wl_list *resource_list; if (compositor->ping_handler && focus) compositor->ping_handler(focus, serial); weston_compositor_wake(compositor); if (!value) return; if (weston_compositor_run_axis_binding(compositor, seat, time, axis, value)) return; resource_list = &pointer->focus_resource_list; wl_resource_for_each(resource, resource_list) wl_pointer_send_axis(resource, time, axis, value); } #ifdef ENABLE_XKBCOMMON WL_EXPORT void notify_modifiers(struct weston_seat *seat, uint32_t serial) { struct weston_keyboard *keyboard = seat->keyboard; struct weston_keyboard_grab *grab = keyboard->grab; uint32_t mods_depressed, mods_latched, mods_locked, group; uint32_t mods_lookup; enum weston_led leds = 0; int changed = 0; /* Serialize and update our internal state, checking to see if it's * different to the previous state. */ mods_depressed = xkb_state_serialize_mods(seat->xkb_state.state, XKB_STATE_DEPRESSED); mods_latched = xkb_state_serialize_mods(seat->xkb_state.state, XKB_STATE_LATCHED); mods_locked = xkb_state_serialize_mods(seat->xkb_state.state, XKB_STATE_LOCKED); group = xkb_state_serialize_group(seat->xkb_state.state, XKB_STATE_EFFECTIVE); if (mods_depressed != seat->keyboard->modifiers.mods_depressed || mods_latched != seat->keyboard->modifiers.mods_latched || mods_locked != seat->keyboard->modifiers.mods_locked || group != seat->keyboard->modifiers.group) changed = 1; seat->keyboard->modifiers.mods_depressed = mods_depressed; seat->keyboard->modifiers.mods_latched = mods_latched; seat->keyboard->modifiers.mods_locked = mods_locked; seat->keyboard->modifiers.group = group; /* And update the modifier_state for bindings. */ mods_lookup = mods_depressed | mods_latched; seat->modifier_state = 0; if (mods_lookup & (1 << seat->xkb_info->ctrl_mod)) seat->modifier_state |= MODIFIER_CTRL; if (mods_lookup & (1 << seat->xkb_info->alt_mod)) seat->modifier_state |= MODIFIER_ALT; if (mods_lookup & (1 << seat->xkb_info->super_mod)) seat->modifier_state |= MODIFIER_SUPER; if (mods_lookup & (1 << seat->xkb_info->shift_mod)) seat->modifier_state |= MODIFIER_SHIFT; /* Finally, notify the compositor that LEDs have changed. */ if (xkb_state_led_index_is_active(seat->xkb_state.state, seat->xkb_info->num_led)) leds |= LED_NUM_LOCK; if (xkb_state_led_index_is_active(seat->xkb_state.state, seat->xkb_info->caps_led)) leds |= LED_CAPS_LOCK; if (xkb_state_led_index_is_active(seat->xkb_state.state, seat->xkb_info->scroll_led)) leds |= LED_SCROLL_LOCK; if (leds != seat->xkb_state.leds && seat->led_update) seat->led_update(seat, leds); seat->xkb_state.leds = leds; if (changed) { grab->interface->modifiers(grab, serial, keyboard->modifiers.mods_depressed, keyboard->modifiers.mods_latched, keyboard->modifiers.mods_locked, keyboard->modifiers.group); } } static void update_modifier_state(struct weston_seat *seat, uint32_t serial, uint32_t key, enum wl_keyboard_key_state state) { enum xkb_key_direction direction; /* Keyboard modifiers don't exist in raw keyboard mode */ if (!seat->compositor->use_xkbcommon) return; if (state == WL_KEYBOARD_KEY_STATE_PRESSED) direction = XKB_KEY_DOWN; else direction = XKB_KEY_UP; /* Offset the keycode by 8, as the evdev XKB rules reflect X's * broken keycode system, which starts at 8. */ xkb_state_update_key(seat->xkb_state.state, key + 8, direction); notify_modifiers(seat, serial); } #else WL_EXPORT void notify_modifiers(struct weston_seat *seat, uint32_t serial) { } static void update_modifier_state(struct weston_seat *seat, uint32_t serial, uint32_t key, enum wl_keyboard_key_state state) { } #endif WL_EXPORT void notify_key(struct weston_seat *seat, uint32_t time, uint32_t key, enum wl_keyboard_key_state state, enum weston_key_state_update update_state) { struct weston_compositor *compositor = seat->compositor; struct weston_keyboard *keyboard = seat->keyboard; struct weston_surface *focus = (struct weston_surface *) keyboard->focus; struct weston_keyboard_grab *grab = keyboard->grab; uint32_t serial = wl_display_next_serial(compositor->wl_display); uint32_t *k, *end; if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { if (compositor->ping_handler && focus) compositor->ping_handler(focus, serial); weston_compositor_idle_inhibit(compositor); keyboard->grab_key = key; keyboard->grab_time = time; } else { weston_compositor_idle_release(compositor); } end = keyboard->keys.data + keyboard->keys.size; for (k = keyboard->keys.data; k < end; k++) { if (*k == key) { /* Ignore server-generated repeats. */ if (state == WL_KEYBOARD_KEY_STATE_PRESSED) return; *k = *--end; } } keyboard->keys.size = (void *) end - keyboard->keys.data; if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { k = wl_array_add(&keyboard->keys, sizeof *k); *k = key; } if (grab == &keyboard->default_grab || grab == &keyboard->input_method_grab) { weston_compositor_run_key_binding(compositor, seat, time, key, state); grab = keyboard->grab; } grab->interface->key(grab, time, key, state); if (update_state == STATE_UPDATE_AUTOMATIC) { update_modifier_state(seat, wl_display_get_serial(compositor->wl_display), key, state); } } WL_EXPORT void notify_pointer_focus(struct weston_seat *seat, struct weston_output *output, wl_fixed_t x, wl_fixed_t y) { struct weston_compositor *compositor = seat->compositor; if (output) { move_pointer(seat, x, y); compositor->focus = 1; } else { compositor->focus = 0; /* FIXME: We should call weston_pointer_set_focus(seat, * NULL) here, but somehow that breaks re-entry... */ } } static void destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data) { struct weston_seat *ws; ws = container_of(listener, struct weston_seat, saved_kbd_focus_listener); ws->saved_kbd_focus = NULL; } WL_EXPORT void notify_keyboard_focus_in(struct weston_seat *seat, struct wl_array *keys, enum weston_key_state_update update_state) { struct weston_compositor *compositor = seat->compositor; struct weston_keyboard *keyboard = seat->keyboard; struct weston_surface *surface; uint32_t *k, serial; serial = wl_display_next_serial(compositor->wl_display); wl_array_copy(&keyboard->keys, keys); wl_array_for_each(k, &keyboard->keys) { weston_compositor_idle_inhibit(compositor); if (update_state == STATE_UPDATE_AUTOMATIC) update_modifier_state(seat, serial, *k, WL_KEYBOARD_KEY_STATE_PRESSED); } /* Run key bindings after we've updated the state. */ wl_array_for_each(k, &keyboard->keys) { weston_compositor_run_key_binding(compositor, seat, 0, *k, WL_KEYBOARD_KEY_STATE_PRESSED); } surface = seat->saved_kbd_focus; if (surface) { wl_list_remove(&seat->saved_kbd_focus_listener.link); weston_keyboard_set_focus(keyboard, surface); seat->saved_kbd_focus = NULL; } } WL_EXPORT void notify_keyboard_focus_out(struct weston_seat *seat) { struct weston_compositor *compositor = seat->compositor; struct weston_keyboard *keyboard = seat->keyboard; uint32_t *k, serial; serial = wl_display_next_serial(compositor->wl_display); wl_array_for_each(k, &keyboard->keys) { weston_compositor_idle_release(compositor); update_modifier_state(seat, serial, *k, WL_KEYBOARD_KEY_STATE_RELEASED); } seat->modifier_state = 0; if (keyboard->focus) { seat->saved_kbd_focus = keyboard->focus; seat->saved_kbd_focus_listener.notify = destroy_device_saved_kbd_focus; wl_signal_add(&keyboard->focus->destroy_signal, &seat->saved_kbd_focus_listener); } weston_keyboard_set_focus(keyboard, NULL); /* FIXME: We really need keyboard grab cancel here to * let the grab shut down properly. As it is we leak * the grab data. */ weston_keyboard_end_grab(keyboard); } WL_EXPORT void weston_touch_set_focus(struct weston_seat *seat, struct weston_surface *surface) { struct wl_list *focus_resource_list; focus_resource_list = &seat->touch->focus_resource_list; if (seat->touch->focus == surface) return; if (!wl_list_empty(focus_resource_list)) { move_resources(&seat->touch->resource_list, focus_resource_list); } if (surface) { struct wl_client *surface_client = wl_resource_get_client(surface->resource); move_resources_for_client(focus_resource_list, &seat->touch->resource_list, surface_client); } seat->touch->focus = surface; } /** * notify_touch - emulates button touches and notifies surfaces accordingly. * * It assumes always the correct cycle sequence until it gets here: touch_down * → touch_update → ... → touch_update → touch_end. The driver is responsible * for sending along such order. * */ WL_EXPORT void notify_touch(struct weston_seat *seat, uint32_t time, int touch_id, wl_fixed_t x, wl_fixed_t y, int touch_type) { struct weston_compositor *ec = seat->compositor; struct weston_touch *touch = seat->touch; struct weston_touch_grab *grab = touch->grab; struct weston_surface *es; wl_fixed_t sx, sy; /* Update grab's global coordinates. */ touch->grab_x = x; touch->grab_y = y; switch (touch_type) { case WL_TOUCH_DOWN: weston_compositor_idle_inhibit(ec); seat->num_tp++; /* the first finger down picks the surface, and all further go * to that surface for the remainder of the touch session i.e. * until all touch points are up again. */ if (seat->num_tp == 1) { es = weston_compositor_pick_surface(ec, x, y, &sx, &sy); weston_touch_set_focus(seat, es); } else if (touch->focus) { es = (struct weston_surface *) touch->focus; weston_surface_from_global_fixed(es, x, y, &sx, &sy); } else { /* Unexpected condition: We have non-initial touch but * there is no focused surface. */ weston_log("touch event received with %d points down" "but no surface focused\n", seat->num_tp); return; } grab->interface->down(grab, time, touch_id, sx, sy); if (seat->num_tp == 1) { touch->grab_serial = wl_display_get_serial(ec->wl_display); touch->grab_time = time; touch->grab_x = x; touch->grab_y = y; } break; case WL_TOUCH_MOTION: es = (struct weston_surface *) touch->focus; if (!es) break; weston_surface_from_global_fixed(es, x, y, &sx, &sy); grab->interface->motion(grab, time, touch_id, sx, sy); break; case WL_TOUCH_UP: weston_compositor_idle_release(ec); seat->num_tp--; grab->interface->up(grab, time, touch_id); if (seat->num_tp == 0) weston_touch_set_focus(seat, NULL); break; } } static void pointer_cursor_surface_configure(struct weston_surface *es, int32_t dx, int32_t dy, int32_t width, int32_t height) { struct weston_pointer *pointer = es->configure_private; int x, y; if (width == 0) return; assert(es == pointer->sprite); pointer->hotspot_x -= dx; pointer->hotspot_y -= dy; x = wl_fixed_to_int(pointer->x) - pointer->hotspot_x; y = wl_fixed_to_int(pointer->y) - pointer->hotspot_y; weston_surface_configure(pointer->sprite, x, y, width, height); empty_region(&es->pending.input); if (!weston_surface_is_mapped(es)) { wl_list_insert(&es->compositor->cursor_layer.surface_list, &es->layer_link); weston_surface_update_transform(es); } } static void pointer_set_cursor(struct wl_client *client, struct wl_resource *resource, uint32_t serial, struct wl_resource *surface_resource, int32_t x, int32_t y) { struct weston_pointer *pointer = wl_resource_get_user_data(resource); struct weston_surface *surface = NULL; if (surface_resource) surface = wl_resource_get_user_data(surface_resource); if (pointer->focus == NULL) return; /* pointer->focus->resource can be NULL. Surfaces like the black_surface used in shell.c for fullscreen don't have a resource, but can still have focus */ if (pointer->focus->resource == NULL) return; if (wl_resource_get_client(pointer->focus->resource) != client) return; if (pointer->focus_serial - serial > UINT32_MAX / 2) return; if (surface && surface != pointer->sprite) { if (surface->configure) { wl_resource_post_error(surface->resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "surface->configure already " "set"); return; } } if (pointer->sprite) pointer_unmap_sprite(pointer); if (!surface) return; wl_signal_add(&surface->destroy_signal, &pointer->sprite_destroy_listener); surface->configure = pointer_cursor_surface_configure; surface->configure_private = pointer; pointer->sprite = surface; pointer->hotspot_x = x; pointer->hotspot_y = y; if (surface->buffer_ref.buffer) pointer_cursor_surface_configure(surface, 0, 0, weston_surface_buffer_width(surface), weston_surface_buffer_height(surface)); } static void pointer_release(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static const struct wl_pointer_interface pointer_interface = { pointer_set_cursor, pointer_release }; static void seat_get_pointer(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct weston_seat *seat = wl_resource_get_user_data(resource); struct wl_resource *cr; if (!seat->pointer) return; cr = wl_resource_create(client, &wl_pointer_interface, wl_resource_get_version(resource), id); if (cr == NULL) { wl_client_post_no_memory(client); return; } /* May be moved to focused list later by either * weston_pointer_set_focus or directly if this client is already * focused */ wl_list_insert(&seat->pointer->resource_list, wl_resource_get_link(cr)); wl_resource_set_implementation(cr, &pointer_interface, seat->pointer, unbind_resource); if (seat->pointer->focus && seat->pointer->focus->resource && wl_resource_get_client(seat->pointer->focus->resource) == client) { struct weston_surface *surface; wl_fixed_t sx, sy; surface = (struct weston_surface *) seat->pointer->focus; weston_surface_from_global_fixed(surface, seat->pointer->x, seat->pointer->y, &sx, &sy); wl_list_remove(wl_resource_get_link(cr)); wl_list_insert(&seat->pointer->focus_resource_list, wl_resource_get_link(cr)); wl_pointer_send_enter(cr, seat->pointer->focus_serial, surface->resource, sx, sy); } } static void keyboard_release(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static const struct wl_keyboard_interface keyboard_interface = { keyboard_release }; static int should_send_modifiers_to_client(struct weston_seat *seat, struct wl_client *client) { if (seat->keyboard && seat->keyboard->focus && wl_resource_get_client(seat->keyboard->focus->resource) == client) return 1; if (seat->pointer && seat->pointer->focus && wl_resource_get_client(seat->pointer->focus->resource) == client) return 1; return 0; } static void seat_get_keyboard(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct weston_seat *seat = wl_resource_get_user_data(resource); struct wl_resource *cr; if (!seat->keyboard) return; cr = wl_resource_create(client, &wl_keyboard_interface, wl_resource_get_version(resource), id); if (cr == NULL) { wl_client_post_no_memory(client); return; } /* May be moved to focused list later by either * weston_keyboard_set_focus or directly if this client is already * focused */ wl_list_insert(&seat->keyboard->resource_list, wl_resource_get_link(cr)); wl_resource_set_implementation(cr, &keyboard_interface, seat, unbind_resource); if (seat->compositor->use_xkbcommon) { wl_keyboard_send_keymap(cr, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, seat->xkb_info->keymap_fd, seat->xkb_info->keymap_size); } else { int null_fd = open("/dev/null", O_RDONLY); wl_keyboard_send_keymap(cr, WL_KEYBOARD_KEYMAP_FORMAT_NO_KEYMAP, null_fd, 0); close(null_fd); } if (should_send_modifiers_to_client(seat, client)) { send_modifiers_to_resource(seat->keyboard, cr, seat->keyboard->focus_serial); } if (seat->keyboard->focus && wl_resource_get_client(seat->keyboard->focus->resource) == client) { struct weston_surface *surface = (struct weston_surface *) seat->keyboard->focus; wl_list_remove(wl_resource_get_link(cr)); wl_list_insert(&seat->keyboard->focus_resource_list, wl_resource_get_link(cr)); wl_keyboard_send_enter(cr, seat->keyboard->focus_serial, surface->resource, &seat->keyboard->keys); /* If this is the first keyboard resource for this * client... */ if (seat->keyboard->focus_resource_list.prev == wl_resource_get_link(cr)) wl_data_device_set_keyboard_focus(seat); } } static void touch_release(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static const struct wl_touch_interface touch_interface = { touch_release }; static void seat_get_touch(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct weston_seat *seat = wl_resource_get_user_data(resource); struct wl_resource *cr; if (!seat->touch) return; cr = wl_resource_create(client, &wl_touch_interface, wl_resource_get_version(resource), id); if (cr == NULL) { wl_client_post_no_memory(client); return; } if (seat->touch->focus && wl_resource_get_client(seat->touch->focus->resource) == client) { wl_list_insert(&seat->touch->resource_list, wl_resource_get_link(cr)); } else { wl_list_insert(&seat->touch->focus_resource_list, wl_resource_get_link(cr)); } wl_resource_set_implementation(cr, &touch_interface, seat, unbind_resource); } static const struct wl_seat_interface seat_interface = { seat_get_pointer, seat_get_keyboard, seat_get_touch, }; static void bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id) { struct weston_seat *seat = data; struct wl_resource *resource; enum wl_seat_capability caps = 0; resource = wl_resource_create(client, &wl_seat_interface, MIN(version, 3), id); wl_list_insert(&seat->base_resource_list, wl_resource_get_link(resource)); wl_resource_set_implementation(resource, &seat_interface, data, unbind_resource); if (seat->pointer) caps |= WL_SEAT_CAPABILITY_POINTER; if (seat->keyboard) caps |= WL_SEAT_CAPABILITY_KEYBOARD; if (seat->touch) caps |= WL_SEAT_CAPABILITY_TOUCH; wl_seat_send_capabilities(resource, caps); if (version >= 2) wl_seat_send_name(resource, seat->seat_name); } #ifdef ENABLE_XKBCOMMON int weston_compositor_xkb_init(struct weston_compositor *ec, struct xkb_rule_names *names) { ec->use_xkbcommon = 1; if (ec->xkb_context == NULL) { ec->xkb_context = xkb_context_new(0); if (ec->xkb_context == NULL) { weston_log("failed to create XKB context\n"); return -1; } } if (names) ec->xkb_names = *names; if (!ec->xkb_names.rules) ec->xkb_names.rules = strdup("evdev"); if (!ec->xkb_names.model) ec->xkb_names.model = strdup("pc105"); if (!ec->xkb_names.layout) ec->xkb_names.layout = strdup("us"); return 0; } static void weston_xkb_info_destroy(struct weston_xkb_info *xkb_info) { if (--xkb_info->ref_count > 0) return; if (xkb_info->keymap) xkb_map_unref(xkb_info->keymap); if (xkb_info->keymap_area) munmap(xkb_info->keymap_area, xkb_info->keymap_size); if (xkb_info->keymap_fd >= 0) close(xkb_info->keymap_fd); free(xkb_info); } void weston_compositor_xkb_destroy(struct weston_compositor *ec) { /* * If we're operating in raw keyboard mode, we never initialized * libxkbcommon so there's no cleanup to do either. */ if (!ec->use_xkbcommon) return; free((char *) ec->xkb_names.rules); free((char *) ec->xkb_names.model); free((char *) ec->xkb_names.layout); free((char *) ec->xkb_names.variant); free((char *) ec->xkb_names.options); if (ec->xkb_info) weston_xkb_info_destroy(ec->xkb_info); xkb_context_unref(ec->xkb_context); } static struct weston_xkb_info * weston_xkb_info_create(struct xkb_keymap *keymap) { struct weston_xkb_info *xkb_info = zalloc(sizeof *xkb_info); if (xkb_info == NULL) return NULL; xkb_info->keymap = xkb_map_ref(keymap); xkb_info->ref_count = 1; char *keymap_str; xkb_info->shift_mod = xkb_map_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_SHIFT); xkb_info->caps_mod = xkb_map_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_CAPS); xkb_info->ctrl_mod = xkb_map_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_CTRL); xkb_info->alt_mod = xkb_map_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_ALT); xkb_info->mod2_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod2"); xkb_info->mod3_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod3"); xkb_info->super_mod = xkb_map_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_LOGO); xkb_info->mod5_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod5"); xkb_info->num_led = xkb_map_led_get_index(xkb_info->keymap, XKB_LED_NAME_NUM); xkb_info->caps_led = xkb_map_led_get_index(xkb_info->keymap, XKB_LED_NAME_CAPS); xkb_info->scroll_led = xkb_map_led_get_index(xkb_info->keymap, XKB_LED_NAME_SCROLL); keymap_str = xkb_map_get_as_string(xkb_info->keymap); if (keymap_str == NULL) { weston_log("failed to get string version of keymap\n"); goto err_keymap; } xkb_info->keymap_size = strlen(keymap_str) + 1; xkb_info->keymap_fd = os_create_anonymous_file(xkb_info->keymap_size); if (xkb_info->keymap_fd < 0) { weston_log("creating a keymap file for %lu bytes failed: %m\n", (unsigned long) xkb_info->keymap_size); goto err_keymap_str; } xkb_info->keymap_area = mmap(NULL, xkb_info->keymap_size, PROT_READ | PROT_WRITE, MAP_SHARED, xkb_info->keymap_fd, 0); if (xkb_info->keymap_area == MAP_FAILED) { weston_log("failed to mmap() %lu bytes\n", (unsigned long) xkb_info->keymap_size); goto err_dev_zero; } strcpy(xkb_info->keymap_area, keymap_str); free(keymap_str); return xkb_info; err_dev_zero: close(xkb_info->keymap_fd); err_keymap_str: free(keymap_str); err_keymap: xkb_map_unref(xkb_info->keymap); free(xkb_info); return NULL; } static int weston_compositor_build_global_keymap(struct weston_compositor *ec) { struct xkb_keymap *keymap; if (ec->xkb_info != NULL) return 0; keymap = xkb_map_new_from_names(ec->xkb_context, &ec->xkb_names, 0); if (keymap == NULL) { weston_log("failed to compile global XKB keymap\n"); weston_log(" tried rules %s, model %s, layout %s, variant %s, " "options %s\n", ec->xkb_names.rules, ec->xkb_names.model, ec->xkb_names.layout, ec->xkb_names.variant, ec->xkb_names.options); return -1; } ec->xkb_info = weston_xkb_info_create(keymap); if (ec->xkb_info == NULL) return -1; return 0; } #else int weston_compositor_xkb_init(struct weston_compositor *ec, struct xkb_rule_names *names) { return 0; } void weston_compositor_xkb_destroy(struct weston_compositor *ec) { } #endif WL_EXPORT int weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap) { struct weston_keyboard *keyboard; if (seat->keyboard) return 0; #ifdef ENABLE_XKBCOMMON if (seat->compositor->use_xkbcommon) { if (keymap != NULL) { seat->xkb_info = weston_xkb_info_create(keymap); if (seat->xkb_info == NULL) return -1; } else { if (weston_compositor_build_global_keymap(seat->compositor) < 0) return -1; seat->xkb_info = seat->compositor->xkb_info; seat->xkb_info->ref_count++; } seat->xkb_state.state = xkb_state_new(seat->xkb_info->keymap); if (seat->xkb_state.state == NULL) { weston_log("failed to initialise XKB state\n"); return -1; } seat->xkb_state.leds = 0; } #endif keyboard = weston_keyboard_create(); if (keyboard == NULL) { weston_log("failed to allocate weston keyboard struct\n"); return -1; } seat->keyboard = keyboard; keyboard->seat = seat; seat_send_updated_caps(seat); return 0; } WL_EXPORT void weston_seat_init_pointer(struct weston_seat *seat) { struct weston_pointer *pointer; if (seat->pointer) return; pointer = weston_pointer_create(); if (pointer == NULL) return; seat->pointer = pointer; pointer->seat = seat; seat_send_updated_caps(seat); } WL_EXPORT void weston_seat_init_touch(struct weston_seat *seat) { struct weston_touch *touch; if (seat->touch) return; touch = weston_touch_create(); if (touch == NULL) return; seat->touch = touch; touch->seat = seat; seat_send_updated_caps(seat); } WL_EXPORT void weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec, const char *seat_name) { memset(seat, 0, sizeof *seat); seat->selection_data_source = NULL; wl_list_init(&seat->base_resource_list); wl_signal_init(&seat->selection_signal); wl_list_init(&seat->drag_resource_list); wl_signal_init(&seat->destroy_signal); seat->global = wl_global_create(ec->wl_display, &wl_seat_interface, 3, seat, bind_seat); seat->compositor = ec; seat->modifier_state = 0; seat->num_tp = 0; seat->seat_name = strdup(seat_name); wl_list_insert(ec->seat_list.prev, &seat->link); clipboard_create(seat); wl_signal_emit(&ec->seat_created_signal, seat); } WL_EXPORT void weston_seat_release(struct weston_seat *seat) { wl_list_remove(&seat->link); #ifdef ENABLE_XKBCOMMON if (seat->compositor->use_xkbcommon) { if (seat->xkb_state.state != NULL) xkb_state_unref(seat->xkb_state.state); if (seat->xkb_info) weston_xkb_info_destroy(seat->xkb_info); } #endif if (seat->pointer) weston_pointer_destroy(seat->pointer); if (seat->keyboard) weston_keyboard_destroy(seat->keyboard); if (seat->touch) weston_touch_destroy(seat->touch); free (seat->seat_name); wl_global_destroy(seat->global); wl_signal_emit(&seat->destroy_signal, seat); }