/* * Copyright © 2011 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef WSCREENSAVER_H #define WSCREENSAVER_H #include "config.h" #define MESA_EGL_NO_X11_HEADERS #include extern const char *progname; struct wscreensaver; struct ModeInfo { struct wscreensaver *priv; EGLContext eglctx; int swap_buffers; struct window *window; struct widget *widget; int instance_number; int width; int height; unsigned long polygon_count; int fps_p; }; struct wscreensaver_plugin { const char *name; void (*init)(struct ModeInfo *mi); void (*draw)(struct ModeInfo *mi); void (*reshape)(struct ModeInfo *mi, int w, int h); /* void (*refresh)(struct ModeInfo *mi); void (*finish)(struct ModeInfo *mi);*/ }; EGLContext * init_GL(struct ModeInfo *mi); #endif /* WSCREENSAVER_H */