/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include "wayland-client.h" #include "wayland-glib.h" #include "cairo-util.h" #include "window.h" struct window { struct wl_display *display; struct wl_compositor *compositor; struct wl_surface *surface; const char *title; struct rectangle allocation, saved_allocation; int minimum_width, minimum_height; int margin; int drag_x, drag_y; int state; int fullscreen; uint32_t grab_device; uint32_t name; int fd; struct buffer *buffer; window_resize_handler_t resize_handler; window_frame_handler_t frame_handler; window_acknowledge_handler_t acknowledge_handler; window_key_handler_t key_handler; void *user_data; }; static void rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius) { cairo_move_to(cr, x0, y0 + radius); cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2); cairo_line_to(cr, x1 - radius, y0); cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI); cairo_line_to(cr, x1, y1 - radius); cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2); cairo_line_to(cr, x0 + radius, y1); cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI); cairo_close_path(cr); } static void window_draw_decorations(struct window *window) { cairo_surface_t *surface; cairo_t *cr; int border = 2, radius = 5; cairo_text_extents_t extents; cairo_pattern_t *gradient, *outline, *bright, *dim; struct wl_visual *visual; int width, height; surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24, window->allocation.width, window->allocation.height); outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1); bright = cairo_pattern_create_rgb(0.8, 0.8, 0.8); dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4); cr = cairo_create(surface); width = window->allocation.width - window->margin * 2; height = window->allocation.height - window->margin * 2; cairo_translate(cr, window->margin + 7, window->margin + 5); cairo_set_line_width (cr, border); cairo_set_source_rgba(cr, 0, 0, 0, 0.7); rounded_rect(cr, 0, 0, width, height, radius); cairo_fill(cr); blur_surface(surface, 24 + radius); cairo_translate(cr, -7, -5); cairo_set_line_width (cr, border); rounded_rect(cr, 1, 1, width - 1, height - 1, radius); cairo_set_source(cr, outline); cairo_stroke(cr); rounded_rect(cr, 2, 2, width - 2, height - 2, radius - 1); cairo_set_source(cr, bright); cairo_stroke(cr); rounded_rect(cr, 3, 3, width - 2, height - 2, radius - 1); cairo_set_source(cr, dim); cairo_stroke(cr); rounded_rect(cr, 2, 2, width - 2, height - 2, radius - 1); gradient = cairo_pattern_create_linear (0, 0, 0, 100); cairo_pattern_add_color_stop_rgb(gradient, 0, 0.6, 0.6, 0.4); cairo_pattern_add_color_stop_rgb(gradient, 1, 0.8, 0.8, 0.7); cairo_set_source(cr, gradient); cairo_fill(cr); cairo_pattern_destroy(gradient); cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE); cairo_move_to(cr, 10, 50); cairo_line_to(cr, width - 10, 50); cairo_line_to(cr, width - 10, height - 10); cairo_line_to(cr, 10, height - 10); cairo_close_path(cr); cairo_set_source(cr, dim); cairo_stroke(cr); cairo_move_to(cr, 11, 51); cairo_line_to(cr, width - 10, 51); cairo_line_to(cr, width - 10, height - 10); cairo_line_to(cr, 11, height - 10); cairo_close_path(cr); cairo_set_source(cr, bright); cairo_stroke(cr); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_set_font_size(cr, 14); cairo_text_extents(cr, window->title, &extents); cairo_move_to(cr, (width - extents.width) / 2, 10 - extents.y_bearing); cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND); cairo_set_line_width (cr, 4); cairo_text_path(cr, window->title); cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); cairo_stroke_preserve(cr); cairo_set_source_rgb(cr, 1, 1, 1); cairo_fill(cr); cairo_destroy(cr); window->buffer = buffer_create_from_cairo_surface(window->fd, surface); cairo_surface_destroy(surface); visual = wl_display_get_premultiplied_argb_visual(window->display); wl_surface_attach(window->surface, window->buffer->name, window->buffer->width, window->buffer->height, window->buffer->stride, visual); wl_surface_map(window->surface, window->allocation.x - window->margin, window->allocation.y - window->margin, window->allocation.width, window->allocation.height); } static void window_draw_fullscreen(struct window *window) { struct wl_visual *visual; int stride = window->allocation.width * 4; window->buffer = buffer_create(window->fd, window->allocation.width, window->allocation.height, stride); visual = wl_display_get_premultiplied_argb_visual(window->display); wl_surface_attach(window->surface, window->buffer->name, window->buffer->width, window->buffer->height, window->buffer->stride, visual); wl_surface_map(window->surface, window->allocation.x, window->allocation.y, window->allocation.width, window->allocation.height); } void window_draw(struct window *window) { if (window->fullscreen) window_draw_fullscreen(window); else window_draw_decorations(window); } enum window_state { WINDOW_STABLE, WINDOW_MOVING, WINDOW_RESIZING_UPPER_LEFT, WINDOW_RESIZING_UPPER_RIGHT, WINDOW_RESIZING_LOWER_LEFT, WINDOW_RESIZING_LOWER_RIGHT }; enum location { LOCATION_INTERIOR, LOCATION_UPPER_LEFT, LOCATION_UPPER_RIGHT, LOCATION_LOWER_LEFT, LOCATION_LOWER_RIGHT, LOCATION_OUTSIDE }; static void event_handler(struct wl_display *display, uint32_t object, uint32_t opcode, uint32_t size, uint32_t *p, void *data) { struct window *window = data; int location; int grip_size = 16; /* FIXME: Object ID 2 is the compositor, for anything else we * assume it's an input device. */ if (object == 2 && opcode == 0) { uint32_t key = p[0]; /* Ignore acknowledge events for window move requests. */ if (key != 0) return; /* The acknowledge event means that the server * processed our last commit request and we can now * safely free the old window buffer if we resized and * render the next frame into our back buffer.. */ if (window->buffer != NULL) { buffer_destroy(window->buffer, window->fd); window->buffer = NULL; } if (window->acknowledge_handler) (*window->acknowledge_handler)(window, key, window->user_data); } else if (object == 2 && opcode == 1) { /* The frame event means that the previous frame was * composited, and we can now send the request to copy * the frame we've rendered in the mean time into the * servers surface buffer. */ if (window->frame_handler) (*window->frame_handler)(window, p[0], p[1], window->user_data); } else if (object == 1) { fprintf(stderr, "unexpected event from display: %d\n", opcode); exit(-1); } else if (opcode == 0) { int x = p[0], y = p[1]; switch (window->state) { case WINDOW_MOVING: if (window->fullscreen) break; if (window->grab_device != object) break; window->allocation.x = window->drag_x + x; window->allocation.y = window->drag_y + y; wl_surface_map(window->surface, window->allocation.x - window->margin, window->allocation.y - window->margin, window->allocation.width, window->allocation.height); wl_compositor_commit(window->compositor, 1); break; case WINDOW_RESIZING_LOWER_RIGHT: if (window->fullscreen) break; if (window->grab_device != object) break; window->allocation.width = window->drag_x + x; window->allocation.height = window->drag_y + y; if (window->resize_handler) (*window->resize_handler)(window, window->user_data); break; } } else if (opcode == 1) { int button = p[0], state = p[1]; int32_t x = p[2], y = p[3]; int32_t left = window->allocation.x; int32_t right = window->allocation.x + window->allocation.width - window->margin * 2; int32_t top = window->allocation.y; int32_t bottom = window->allocation.y + window->allocation.height - window->margin * 2; if (right - grip_size <= x && x < right && bottom - grip_size <= y && y < bottom) { location = LOCATION_LOWER_RIGHT; } else if (left <= x && x < right && top <= y && y < bottom) { location = LOCATION_INTERIOR; } else { location = LOCATION_OUTSIDE; } if (button == BTN_LEFT && state == 1) { switch (location) { case LOCATION_INTERIOR: window->drag_x = window->allocation.x - x; window->drag_y = window->allocation.y - y; window->state = WINDOW_MOVING; window->grab_device = object; break; case LOCATION_LOWER_RIGHT: window->drag_x = window->allocation.width - x; window->drag_y = window->allocation.height - y; window->state = WINDOW_RESIZING_LOWER_RIGHT; window->grab_device = object; break; default: window->state = WINDOW_STABLE; break; } } else if (button == BTN_LEFT && state == 0 && object == window->grab_device) { window->state = WINDOW_STABLE; } } else if (opcode == 2) { if (window->key_handler) (*window->key_handler)(window, p[0], p[1], window->user_data); } } void window_get_child_rectangle(struct window *window, struct rectangle *rectangle) { if (window->fullscreen) { *rectangle = window->allocation; } else { rectangle->x = window->margin + 10; rectangle->y = window->margin + 50; rectangle->width = window->allocation.width - 20 - window->margin * 2; rectangle->height = window->allocation.height - 60 - window->margin * 2; } } void window_set_child_size(struct window *window, struct rectangle *rectangle) { if (!window->fullscreen) { window->allocation.width = rectangle->width + 20 + window->margin * 2; window->allocation.height = rectangle->height + 60 + window->margin * 2; } } void window_copy(struct window *window, struct rectangle *rectangle, uint32_t name, uint32_t stride) { wl_surface_copy(window->surface, rectangle->x, rectangle->y, name, stride, 0, 0, rectangle->width, rectangle->height); } void window_set_fullscreen(struct window *window, int fullscreen) { window->fullscreen = fullscreen; if (window->fullscreen) { window->saved_allocation = window->allocation; window->allocation.x = 0; window->allocation.y = 0; wl_display_get_geometry(window->display, &window->allocation.width, &window->allocation.height); } else { window->allocation = window->saved_allocation; } } void window_set_resize_handler(struct window *window, window_resize_handler_t handler, void *data) { window->resize_handler = handler; window->user_data = data; } void window_set_frame_handler(struct window *window, window_frame_handler_t handler, void *data) { window->frame_handler = handler; window->user_data = data; } void window_set_acknowledge_handler(struct window *window, window_acknowledge_handler_t handler, void *data) { window->acknowledge_handler = handler; window->user_data = data; } void window_set_key_handler(struct window *window, window_key_handler_t handler, void *data) { window->key_handler = handler; window->user_data = data; } struct window * window_create(struct wl_display *display, int fd, const char *title, int32_t x, int32_t y, int32_t width, int32_t height) { struct window *window; window = malloc(sizeof *window); if (window == NULL) return NULL; memset(window, 0, sizeof *window); window->display = display; window->title = strdup(title); window->compositor = wl_display_get_compositor(display); window->surface = wl_compositor_create_surface(window->compositor); window->allocation.x = x; window->allocation.y = y; window->allocation.width = width; window->allocation.height = height; window->saved_allocation = window->allocation; window->margin = 16; window->state = WINDOW_STABLE; window->fd = fd; wl_display_set_event_handler(display, event_handler, window); return window; }