/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifndef WAYLAND_H #define WAYLAND_H #ifdef __cplusplus extern "C" { #endif #include #include "wayland-util.h" #include "wayland-server-protocol.h" enum { WL_EVENT_READABLE = 0x01, WL_EVENT_WRITEABLE = 0x02 }; struct wl_event_loop; struct wl_event_source; typedef void (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data); typedef void (*wl_event_loop_timer_func_t)(void *data); typedef void (*wl_event_loop_signal_func_t)(int signal_number, void *data); typedef void (*wl_event_loop_idle_func_t)(void *data); struct wl_event_loop *wl_event_loop_create(void); void wl_event_loop_destroy(struct wl_event_loop *loop); struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop, int fd, uint32_t mask, wl_event_loop_fd_func_t func, void *data); int wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask); struct wl_event_source *wl_event_loop_add_timer(struct wl_event_loop *loop, wl_event_loop_timer_func_t func, void *data); struct wl_event_source * wl_event_loop_add_signal(struct wl_event_loop *loop, int signal_number, wl_event_loop_signal_func_t func, void *data); int wl_event_source_timer_update(struct wl_event_source *source, int ms_delay); int wl_event_source_remove(struct wl_event_source *source); int wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout); struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop, wl_event_loop_idle_func_t func, void *data); int wl_event_loop_get_fd(struct wl_event_loop *loop); struct wl_client; struct wl_display; struct wl_input_device; struct wl_display *wl_display_create(void); void wl_display_destroy(struct wl_display *display); struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display); int wl_display_add_socket(struct wl_display *display, const char *name); void wl_display_terminate(struct wl_display *display); void wl_display_run(struct wl_display *display); void wl_display_add_object(struct wl_display *display, struct wl_object *object); typedef void (*wl_client_connect_func_t)(struct wl_client *client, struct wl_object *global); int wl_display_add_global(struct wl_display *display, struct wl_object *object, wl_client_connect_func_t func); void wl_client_destroy(struct wl_client *client); void wl_client_post_no_memory(struct wl_client *client); void wl_client_post_global(struct wl_client *client, struct wl_object *object); struct wl_visual { struct wl_object object; }; struct wl_compositor { struct wl_object object; struct wl_visual argb_visual; struct wl_visual premultiplied_argb_visual; struct wl_visual rgb_visual; }; struct wl_resource { struct wl_object object; void (*destroy)(struct wl_resource *resource, struct wl_client *client); struct wl_list link; }; struct wl_buffer { struct wl_resource resource; struct wl_compositor *compositor; struct wl_visual *visual; int32_t width, height; void (*attach)(struct wl_buffer *buffer, struct wl_surface *surface); void (*damage)(struct wl_buffer *buffer, struct wl_surface *surface, int32_t x, int32_t y, int32_t width, int32_t height); }; struct wl_listener { struct wl_list link; void (*func)(struct wl_listener *listener, struct wl_surface *surface, uint32_t time); }; struct wl_surface { struct wl_resource resource; struct wl_client *client; struct wl_list destroy_listener_list; }; struct wl_shell { struct wl_object object; }; struct wl_grab; struct wl_grab_interface { void (*motion)(struct wl_grab *grab, uint32_t time, int32_t x, int32_t y); void (*button)(struct wl_grab *grab, uint32_t time, int32_t button, int32_t state); void (*end)(struct wl_grab *grab, uint32_t time); }; struct wl_grab { const struct wl_grab_interface *interface; struct wl_input_device *input_device; }; struct wl_input_device { struct wl_object object; struct wl_compositor *compositor; struct wl_surface *pointer_focus; struct wl_surface *keyboard_focus; struct wl_array keys; uint32_t pointer_focus_time; uint32_t keyboard_focus_time; struct wl_listener pointer_focus_listener; struct wl_listener keyboard_focus_listener; int32_t x, y; struct wl_grab *grab; struct wl_grab motion_grab; uint32_t grab_time; int32_t grab_x, grab_y; uint32_t grab_button; struct wl_listener grab_listener; }; struct wl_drag_offer { struct wl_object object; }; struct wl_drag { struct wl_resource resource; struct wl_grab grab; struct wl_drag_offer drag_offer; struct wl_surface *source; struct wl_surface *drag_focus; struct wl_client *target; int32_t x, y, sx, sy; struct wl_array types; const char *type; uint32_t pointer_focus_time; struct wl_listener drag_focus_listener; }; void wl_client_post_event(struct wl_client *client, struct wl_object *sender, uint32_t event, ...); int wl_display_set_compositor(struct wl_display *display, struct wl_compositor *compositor, const struct wl_compositor_interface *implementation); void wl_display_post_frame(struct wl_display *display, uint32_t msecs); void wl_client_add_resource(struct wl_client *client, struct wl_resource *resource); struct wl_display * wl_client_get_display(struct wl_client *client); void wl_resource_destroy(struct wl_resource *resource, struct wl_client *client); void wl_input_device_init(struct wl_input_device *device, struct wl_compositor *compositor); void wl_input_device_set_pointer_focus(struct wl_input_device *device, struct wl_surface *surface, uint32_t time, int32_t x, int32_t y, int32_t sx, int32_t sy); void wl_input_device_set_keyboard_focus(struct wl_input_device *device, struct wl_surface *surface, uint32_t time); void wl_input_device_end_grab(struct wl_input_device *device, uint32_t time); void wl_input_device_start_grab(struct wl_input_device *device, struct wl_grab *grab, uint32_t button, uint32_t time); int wl_input_device_update_grab(struct wl_input_device *device, struct wl_grab *grab, struct wl_surface *surface, uint32_t time); int wl_compositor_init(struct wl_compositor *compositor, const struct wl_compositor_interface *interface, struct wl_display *display); #ifdef __cplusplus } #endif #endif