/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #define EGL_EGLEXT_PROTOTYPES 1 #define GL_GLEXT_PROTOTYPES 1 #include #include #include #include #include #include "wayland-util.h" #include "wayland-client.h" #include "wayland-glib.h" #include "../cairo-util.h" #include "window.h" struct display { struct wl_display *display; struct wl_compositor *compositor; struct wl_output *output; struct wl_input_device *input_device; struct rectangle screen_allocation; EGLDisplay dpy; EGLContext ctx; cairo_device_t *device; int fd; GMainLoop *loop; GSource *source; struct wl_list window_list; char *device_name; }; struct window { struct display *display; struct wl_surface *surface; const char *title; struct rectangle allocation, saved_allocation; int minimum_width, minimum_height; int margin; int drag_x, drag_y; int state; int fullscreen; int decoration; struct wl_input_device *grab_device; struct wl_input_device *keyboard_device; uint32_t name; uint32_t modifiers; EGLImageKHR *image; cairo_surface_t *cairo_surface, *pending_surface; int new_surface; window_resize_handler_t resize_handler; window_key_handler_t key_handler; window_keyboard_focus_handler_t keyboard_focus_handler; window_acknowledge_handler_t acknowledge_handler; window_frame_handler_t frame_handler; void *user_data; struct wl_list link; }; static void rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius) { cairo_move_to(cr, x0, y0 + radius); cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2); cairo_line_to(cr, x1 - radius, y0); cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI); cairo_line_to(cr, x1, y1 - radius); cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2); cairo_line_to(cr, x0 + radius, y1); cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI); cairo_close_path(cr); } static const cairo_user_data_key_t surface_data_key; struct surface_data { EGLImageKHR image; GLuint texture; EGLDisplay dpy; }; static void surface_data_destroy(void *p) { struct surface_data *data = p; glDeleteTextures(1, &data->texture); eglDestroyImageKHR(data->dpy, data->image); } cairo_surface_t * window_create_surface(struct window *window, struct rectangle *rectangle) { struct surface_data *data; EGLDisplay dpy = window->display->dpy; cairo_surface_t *surface; EGLint image_attribs[] = { EGL_WIDTH, 0, EGL_HEIGHT, 0, EGL_IMAGE_FORMAT_MESA, EGL_IMAGE_FORMAT_ARGB8888_MESA, EGL_IMAGE_USE_MESA, EGL_IMAGE_USE_SCANOUT_MESA, EGL_NONE }; data = malloc(sizeof *data); image_attribs[1] = rectangle->width; image_attribs[3] = rectangle->height; data->image = eglCreateDRMImageMESA(dpy, image_attribs); glGenTextures(1, &data->texture); data->dpy = dpy; glBindTexture(GL_TEXTURE_2D, data->texture); glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, data->image); surface = cairo_gl_surface_create_for_texture(window->display->device, CAIRO_CONTENT_COLOR_ALPHA, data->texture, rectangle->width, rectangle->height); cairo_surface_set_user_data (surface, &surface_data_key, data, surface_data_destroy); return surface; } static void window_attach_surface(struct window *window) { struct wl_visual *visual; struct surface_data *data; EGLint name, stride; if (window->pending_surface != NULL) return; window->pending_surface = cairo_surface_reference(window->cairo_surface); data = cairo_surface_get_user_data (window->cairo_surface, &surface_data_key); eglExportDRMImageMESA(window->display->dpy, data->image, &name, NULL, &stride); visual = wl_display_get_premultiplied_argb_visual(window->display->display); wl_surface_attach(window->surface, name, window->allocation.width, window->allocation.height, stride, visual); wl_surface_map(window->surface, window->allocation.x - window->margin, window->allocation.y - window->margin, window->allocation.width, window->allocation.height); } void window_commit(struct window *window, uint32_t key) { if (window->new_surface) { window_attach_surface(window); window->new_surface = 0; } wl_compositor_commit(window->display->compositor, key); } static void window_draw_decorations(struct window *window) { cairo_t *cr; int border = 2, radius = 5; cairo_text_extents_t extents; cairo_pattern_t *gradient, *outline, *bright, *dim; int width, height; int shadow_dx = 4, shadow_dy = 4; window->cairo_surface = window_create_surface(window, &window->allocation); outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1); bright = cairo_pattern_create_rgb(0.8, 0.8, 0.8); dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4); cr = cairo_create(window->cairo_surface); width = window->allocation.width - window->margin * 2; height = window->allocation.height - window->margin * 2; cairo_translate(cr, window->margin + shadow_dx, window->margin + shadow_dy); cairo_set_line_width (cr, border); cairo_set_source_rgba(cr, 0, 0, 0, 0.7); rounded_rect(cr, -1, -1, width + 1, height + 1, radius); cairo_fill(cr); #define SLOW_BUT_PWETTY_not_right_now #ifdef SLOW_BUT_PWETTY /* FIXME: Aw, pretty drop shadows now have to fallback to sw. * Ideally we should have convolution filters in cairo, but we * can also fallback to compositing the shadow image a bunch * of times according to the blur kernel. */ { cairo_surface_t *map; map = cairo_drm_surface_map(window->cairo_surface); blur_surface(map, 32); cairo_drm_surface_unmap(window->cairo_surface, map); } #endif cairo_translate(cr, -shadow_dx, -shadow_dy); if (window->keyboard_device) { rounded_rect(cr, 0, 0, width, height, radius); gradient = cairo_pattern_create_linear (0, 0, 0, 100); cairo_pattern_add_color_stop_rgb(gradient, 0, 0.6, 0.6, 0.6); cairo_pattern_add_color_stop_rgb(gradient, 1, 0.8, 0.8, 0.8); cairo_set_source(cr, gradient); cairo_fill(cr); cairo_pattern_destroy(gradient); } else { rounded_rect(cr, 0, 0, width, height, radius); cairo_set_source_rgba(cr, 0.6, 0.6, 0.6, 1); cairo_fill(cr); } cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE); cairo_move_to(cr, 10, 50); cairo_line_to(cr, width - 10, 50); cairo_line_to(cr, width - 10, height - 10); cairo_line_to(cr, 10, height - 10); cairo_close_path(cr); cairo_set_source(cr, dim); cairo_stroke(cr); cairo_move_to(cr, 11, 51); cairo_line_to(cr, width - 10, 51); cairo_line_to(cr, width - 10, height - 10); cairo_line_to(cr, 11, height - 10); cairo_close_path(cr); cairo_set_source(cr, bright); cairo_stroke(cr); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_set_font_size(cr, 14); cairo_text_extents(cr, window->title, &extents); cairo_move_to(cr, (width - extents.width) / 2, 10 - extents.y_bearing); cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND); cairo_set_line_width (cr, 4); cairo_text_path(cr, window->title); if (window->keyboard_device) { cairo_set_source_rgb(cr, 0.56, 0.56, 0.56); cairo_stroke_preserve(cr); cairo_set_source_rgb(cr, 1, 1, 1); cairo_fill(cr); } else { cairo_set_source_rgb(cr, 0.8, 0.8, 0.8); cairo_fill(cr); } cairo_destroy(cr); } static void window_draw_fullscreen(struct window *window) { window->cairo_surface = window_create_surface(window, &window->allocation); } void window_draw(struct window *window) { if (window->cairo_surface != NULL) cairo_surface_destroy(window->cairo_surface); if (window->fullscreen || !window->decoration) window_draw_fullscreen(window); else window_draw_decorations(window); window->new_surface = 1; } cairo_surface_t * window_get_surface(struct window *window) { return window->cairo_surface; } enum window_state { WINDOW_STABLE, WINDOW_MOVING, WINDOW_RESIZING_UPPER_LEFT, WINDOW_RESIZING_UPPER_RIGHT, WINDOW_RESIZING_LOWER_LEFT, WINDOW_RESIZING_LOWER_RIGHT }; enum location { LOCATION_INTERIOR, LOCATION_UPPER_LEFT, LOCATION_UPPER_RIGHT, LOCATION_LOWER_LEFT, LOCATION_LOWER_RIGHT, LOCATION_OUTSIDE }; static void window_handle_motion(void *data, struct wl_input_device *input_device, int32_t x, int32_t y, int32_t sx, int32_t sy) { struct window *window = data; switch (window->state) { case WINDOW_MOVING: if (window->fullscreen) break; if (window->grab_device != input_device) break; window->allocation.x = window->drag_x + x; window->allocation.y = window->drag_y + y; wl_surface_map(window->surface, window->allocation.x - window->margin, window->allocation.y - window->margin, window->allocation.width, window->allocation.height); wl_compositor_commit(window->display->compositor, 1); break; case WINDOW_RESIZING_LOWER_RIGHT: if (window->fullscreen) break; if (window->grab_device != input_device) break; window->allocation.width = window->drag_x + x; window->allocation.height = window->drag_y + y; if (window->resize_handler) (*window->resize_handler)(window, window->user_data); break; } } static void window_handle_button(void *data, struct wl_input_device *input_device, uint32_t button, uint32_t state, int32_t x, int32_t y, int32_t sx, int32_t sy) { struct window *window = data; int32_t left = window->allocation.x; int32_t right = window->allocation.x + window->allocation.width - window->margin * 2; int32_t top = window->allocation.y; int32_t bottom = window->allocation.y + window->allocation.height - window->margin * 2; int grip_size = 16, location; if (right - grip_size <= x && x < right && bottom - grip_size <= y && y < bottom) { location = LOCATION_LOWER_RIGHT; } else if (left <= x && x < right && top <= y && y < bottom) { location = LOCATION_INTERIOR; } else { location = LOCATION_OUTSIDE; } if (button == BTN_LEFT && state == 1) { switch (location) { case LOCATION_INTERIOR: window->drag_x = window->allocation.x - x; window->drag_y = window->allocation.y - y; window->state = WINDOW_MOVING; window->grab_device = input_device; break; case LOCATION_LOWER_RIGHT: window->drag_x = window->allocation.width - x; window->drag_y = window->allocation.height - y; window->state = WINDOW_RESIZING_LOWER_RIGHT; window->grab_device = input_device; break; default: window->state = WINDOW_STABLE; break; } } else if (button == BTN_LEFT && state == 0 && window->grab_device == input_device) { window->state = WINDOW_STABLE; } } struct key { uint32_t code[4]; } evdev_keymap[] = { { { 0, 0 } }, /* 0 */ { { 0x1b, 0x1b } }, { { '1', '!' } }, { { '2', '@' } }, { { '3', '#' } }, { { '4', '$' } }, { { '5', '%' } }, { { '6', '^' } }, { { '7', '&' } }, { { '8', '*' } }, { { '9', '(' } }, { { '0', ')' } }, { { '-', '_' } }, { { '=', '+' } }, { { '\b', '\b' } }, { { '\t', '\t' } }, { { 'q', 'Q', 0x11 } }, /* 16 */ { { 'w', 'W', 0x17 } }, { { 'e', 'E', 0x05 } }, { { 'r', 'R', 0x12 } }, { { 't', 'T', 0x14 } }, { { 'y', 'Y', 0x19 } }, { { 'u', 'U', 0x15 } }, { { 'i', 'I', 0x09 } }, { { 'o', 'O', 0x0f } }, { { 'p', 'P', 0x10 } }, { { '[', '{', 0x1b } }, { { ']', '}', 0x1d } }, { { '\n', '\n' } }, { { 0, 0 } }, { { 'a', 'A', 0x01} }, { { 's', 'S', 0x13 } }, { { 'd', 'D', 0x04 } }, /* 32 */ { { 'f', 'F', 0x06 } }, { { 'g', 'G', 0x07 } }, { { 'h', 'H', 0x08 } }, { { 'j', 'J', 0x0a } }, { { 'k', 'K', 0x0b } }, { { 'l', 'L', 0x0c } }, { { ';', ':' } }, { { '\'', '"' } }, { { '`', '~' } }, { { 0, 0 } }, { { '\\', '|', 0x1c } }, { { 'z', 'Z', 0x1a } }, { { 'x', 'X', 0x18 } }, { { 'c', 'C', 0x03 } }, { { 'v', 'V', 0x16 } }, { { 'b', 'B', 0x02 } }, /* 48 */ { { 'n', 'N', 0x0e } }, { { 'm', 'M', 0x0d } }, { { ',', '<' } }, { { '.', '>' } }, { { '/', '?' } }, { { 0, 0 } }, { { '*', '*' } }, { { 0, 0 } }, { { ' ', ' ' } }, { { 0, 0 } } /* 59 */ }; #define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0]) static void window_update_modifiers(struct window *window, uint32_t key, uint32_t state) { uint32_t mod = 0; switch (key) { case KEY_LEFTSHIFT: case KEY_RIGHTSHIFT: mod = WINDOW_MODIFIER_SHIFT; break; case KEY_LEFTCTRL: case KEY_RIGHTCTRL: mod = WINDOW_MODIFIER_CONTROL; break; case KEY_LEFTALT: case KEY_RIGHTALT: mod = WINDOW_MODIFIER_ALT; break; } if (state) window->modifiers |= mod; else window->modifiers &= ~mod; } static void window_handle_key(void *data, struct wl_input_device *input_device, uint32_t key, uint32_t state) { struct window *window = data; uint32_t unicode = 0; if (window->keyboard_device != input_device) return; window_update_modifiers(window, key, state); if (key < ARRAY_LENGTH(evdev_keymap)) { if (window->modifiers & WINDOW_MODIFIER_CONTROL) unicode = evdev_keymap[key].code[2]; else if (window->modifiers & WINDOW_MODIFIER_SHIFT) unicode = evdev_keymap[key].code[1]; else unicode = evdev_keymap[key].code[0]; } if (window->key_handler) (*window->key_handler)(window, key, unicode, state, window->modifiers, window->user_data); } static void window_handle_pointer_focus(void *data, struct wl_input_device *input_device, struct wl_surface *surface) { } static void window_handle_keyboard_focus(void *data, struct wl_input_device *input_device, struct wl_surface *surface, struct wl_array *keys) { struct window *window = data; uint32_t *k, *end; if (window->keyboard_device == input_device && surface != window->surface) window->keyboard_device = NULL; else if (window->keyboard_device == NULL && surface == window->surface) window->keyboard_device = input_device; else return; if (window->keyboard_device) { end = keys->data + keys->size; for (k = keys->data; k < end; k++) window_update_modifiers(window, *k, 1); } else { window->modifiers = 0; } if (window->keyboard_focus_handler) (*window->keyboard_focus_handler)(window, window->keyboard_device, window->user_data); } static const struct wl_input_device_listener input_device_listener = { window_handle_motion, window_handle_button, window_handle_key, window_handle_pointer_focus, window_handle_keyboard_focus, }; void window_get_child_rectangle(struct window *window, struct rectangle *rectangle) { if (window->fullscreen && !window->decoration) { *rectangle = window->allocation; } else { rectangle->x = window->margin + 10; rectangle->y = window->margin + 50; rectangle->width = window->allocation.width - 20 - window->margin * 2; rectangle->height = window->allocation.height - 60 - window->margin * 2; } } void window_set_child_size(struct window *window, struct rectangle *rectangle) { if (!window->fullscreen) { window->allocation.width = rectangle->width + 20 + window->margin * 2; window->allocation.height = rectangle->height + 60 + window->margin * 2; } } void window_copy_image(struct window *window, struct rectangle *rectangle, EGLImageKHR image) { /* set image as read buffer, copy pixels or something... */ } void window_copy_surface(struct window *window, struct rectangle *rectangle, cairo_surface_t *surface) { cairo_t *cr; cr = cairo_create (window->cairo_surface); cairo_set_source_surface (cr, surface, rectangle->x, rectangle->y); cairo_paint (cr); cairo_destroy (cr); } void window_set_fullscreen(struct window *window, int fullscreen) { window->fullscreen = fullscreen; if (window->fullscreen) { window->saved_allocation = window->allocation; window->allocation = window->display->screen_allocation; } else { window->allocation = window->saved_allocation; } } void window_set_decoration(struct window *window, int decoration) { window->decoration = decoration; } void window_set_resize_handler(struct window *window, window_resize_handler_t handler, void *data) { window->resize_handler = handler; window->user_data = data; } void window_set_key_handler(struct window *window, window_key_handler_t handler, void *data) { window->key_handler = handler; window->user_data = data; } void window_set_acknowledge_handler(struct window *window, window_acknowledge_handler_t handler, void *data) { window->acknowledge_handler = handler; window->user_data = data; } void window_set_frame_handler(struct window *window, window_frame_handler_t handler, void *data) { window->frame_handler = handler; window->user_data = data; } void window_set_keyboard_focus_handler(struct window *window, window_keyboard_focus_handler_t handler, void *data) { window->keyboard_focus_handler = handler; window->user_data = data; } void window_move(struct window *window, int32_t x, int32_t y) { window->allocation.x = x; window->allocation.y = y; wl_surface_map(window->surface, window->allocation.x - window->margin, window->allocation.y - window->margin, window->allocation.width, window->allocation.height); } struct window * window_create(struct display *display, const char *title, int32_t x, int32_t y, int32_t width, int32_t height) { struct window *window; window = malloc(sizeof *window); if (window == NULL) return NULL; memset(window, 0, sizeof *window); window->display = display; window->title = strdup(title); window->surface = wl_compositor_create_surface(display->compositor); window->allocation.x = x; window->allocation.y = y; window->allocation.width = width; window->allocation.height = height; window->saved_allocation = window->allocation; window->margin = 16; window->state = WINDOW_STABLE; window->decoration = 1; wl_list_insert(display->window_list.prev, &window->link); wl_input_device_add_listener(display->input_device, &input_device_listener, window); return window; } static void display_handle_device(void *data, struct wl_compositor *compositor, const char *device) { struct display *d = data; d->device_name = strdup(device); } static void display_handle_acknowledge(void *data, struct wl_compositor *compositor, uint32_t key, uint32_t frame) { struct display *d = data; struct window *window; cairo_surface_t *pending; /* The acknowledge event means that the server processed our * last commit request and we can now safely free the old * window buffer if we resized and render the next frame into * our back buffer.. */ wl_list_for_each(window, &d->window_list, link) { pending = window->pending_surface; window->pending_surface = NULL; if (pending != window->cairo_surface) window_attach_surface(window); cairo_surface_destroy(pending); if (window->acknowledge_handler) (*window->acknowledge_handler)(window, key, frame, window->user_data); } } static void display_handle_frame(void *data, struct wl_compositor *compositor, uint32_t frame, uint32_t timestamp) { struct display *d = data; struct window *window; wl_list_for_each(window, &d->window_list, link) { if (window->frame_handler) (*window->frame_handler)(window, frame, timestamp, window->user_data); } } static const struct wl_compositor_listener compositor_listener = { display_handle_device, display_handle_acknowledge, display_handle_frame, }; static void display_handle_geometry(void *data, struct wl_output *output, int32_t width, int32_t height) { struct display *display = data; display->screen_allocation.x = 0; display->screen_allocation.y = 0; display->screen_allocation.width = width; display->screen_allocation.height = height; } static const struct wl_output_listener output_listener = { display_handle_geometry, }; static void display_handle_global(struct wl_display *display, struct wl_object *object, void *data) { struct display *d = data; if (wl_object_implements(object, "compositor", 1)) { d->compositor = (struct wl_compositor *) object; wl_compositor_add_listener(d->compositor, &compositor_listener, d); } else if (wl_object_implements(object, "output", 1)) { d->output = (struct wl_output *) object; wl_output_add_listener(d->output, &output_listener, d); } else if (wl_object_implements(object, "input_device", 1)) { d->input_device =(struct wl_input_device *) object; } } static const char socket_name[] = "\0wayland"; struct display * display_create(int *argc, char **argv[], const GOptionEntry *option_entries) { PFNEGLGETTYPEDDISPLAYMESA get_typed_display_mesa; struct display *d; EGLint major, minor, count; EGLConfig config; int fd; GOptionContext *context; GError *error; static const EGLint config_attribs[] = { EGL_SURFACE_TYPE, 0, EGL_NO_SURFACE_CAPABLE_MESA, EGL_OPENGL_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; g_type_init(); context = g_option_context_new(NULL); if (option_entries) { g_option_context_add_main_entries(context, option_entries, "Wayland View"); if (!g_option_context_parse(context, argc, argv, &error)) { fprintf(stderr, "option parsing failed: %s\n", error->message); exit(EXIT_FAILURE); } } d = malloc(sizeof *d); if (d == NULL) return NULL; d->display = wl_display_create(socket_name, sizeof socket_name); if (d->display == NULL) { fprintf(stderr, "failed to create display: %m\n"); return NULL; } /* Set up listener so we'll catch all events. */ wl_display_add_global_listener(d->display, display_handle_global, d); /* Process connection events. */ wl_display_iterate(d->display, WL_DISPLAY_READABLE); fd = open(d->device_name, O_RDWR); if (fd < 0) { fprintf(stderr, "drm open failed: %m\n"); return NULL; } get_typed_display_mesa = (PFNEGLGETTYPEDDISPLAYMESA) eglGetProcAddress("eglGetTypedDisplayMESA"); if (get_typed_display_mesa == NULL) { fprintf(stderr, "eglGetDisplayMESA() not found\n"); return NULL; } d->dpy = get_typed_display_mesa(EGL_DRM_DISPLAY_TYPE_MESA, (void *) fd); if (!eglInitialize(d->dpy, &major, &minor)) { fprintf(stderr, "failed to initialize display\n"); return NULL; } if (!eglChooseConfig(d->dpy, config_attribs, &config, 1, &count) || count == 0) { fprintf(stderr, "eglChooseConfig() failed\n"); return NULL; } eglBindAPI(EGL_OPENGL_API); d->ctx = eglCreateContext(d->dpy, config, EGL_NO_CONTEXT, NULL); if (d->ctx == NULL) { fprintf(stderr, "failed to create context\n"); return NULL; } if (!eglMakeCurrent(d->dpy, NULL, NULL, d->ctx)) { fprintf(stderr, "faile to make context current\n"); return NULL; } d->device = cairo_egl_device_create(d->dpy, d->ctx); if (d->device == NULL) { fprintf(stderr, "failed to get cairo drm device\n"); return NULL; } d->loop = g_main_loop_new(NULL, FALSE); d->source = wl_glib_source_new(d->display); g_source_attach(d->source, NULL); wl_list_init(&d->window_list); return d; } struct wl_compositor * display_get_compositor(struct display *display) { return display->compositor; } EGLDisplay display_get_egl_display(struct display *d) { return d->dpy; } void display_run(struct display *d) { g_main_loop_run(d->loop); }