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weston/libweston/libweston-internal.h

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/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2017, 2018 General Electric Company
* Copyright © 2012, 2017-2019 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef LIBWESTON_INTERNAL_H
#define LIBWESTON_INTERNAL_H
/*
* This is the internal (private) part of libweston. All symbols found here
* are, and should be only (with a few exceptions) used within the internal
* parts of libweston. Notable exception(s) include a few files in tests/ that
* need access to these functions, screen-share file from compositor/ and those
* remoting/. Those will require some further fixing as to avoid including this
* private header.
*
* Eventually, these symbols should reside naturally into their own scope. New
* features should either provide their own (internal) header or use this one.
*/
/* weston_buffer */
void
weston_buffer_send_server_error(struct weston_buffer *buffer,
const char *msg);
void
weston_buffer_reference(struct weston_buffer_reference *ref,
struct weston_buffer *buffer);
void
weston_buffer_release_move(struct weston_buffer_release_reference *dest,
struct weston_buffer_release_reference *src);
void
weston_buffer_release_reference(struct weston_buffer_release_reference *ref,
struct weston_buffer_release *buf_release);
/* weston_bindings */
void
weston_binding_destroy(struct weston_binding *binding);
void
weston_binding_list_destroy_all(struct wl_list *list);
/* weston_compositor */
void
touch_calibrator_mode_changed(struct weston_compositor *compositor);
int
noop_renderer_init(struct weston_compositor *ec);
void
weston_compositor_add_head(struct weston_compositor *compositor,
struct weston_head *head);
void
weston_compositor_add_pending_output(struct weston_output *output,
struct weston_compositor *compositor);
struct weston_binding *
weston_compositor_add_debug_binding(struct weston_compositor *compositor,
uint32_t key,
weston_key_binding_handler_t binding,
void *data);
bool
weston_compositor_import_dmabuf(struct weston_compositor *compositor,
struct linux_dmabuf_buffer *buffer);
void
weston_compositor_offscreen(struct weston_compositor *compositor);
char *
weston_compositor_print_scene_graph(struct weston_compositor *ec);
void
weston_compositor_read_presentation_clock(
const struct weston_compositor *compositor,
struct timespec *ts);
int
weston_compositor_run_axis_binding(struct weston_compositor *compositor,
struct weston_pointer *pointer,
const struct timespec *time,
struct weston_pointer_axis_event *event);
void
weston_compositor_run_button_binding(struct weston_compositor *compositor,
struct weston_pointer *pointer,
const struct timespec *time,
uint32_t button,
enum wl_pointer_button_state value);
int
weston_compositor_run_debug_binding(struct weston_compositor *compositor,
struct weston_keyboard *keyboard,
const struct timespec *time,
uint32_t key,
enum wl_keyboard_key_state state);
void
weston_compositor_run_key_binding(struct weston_compositor *compositor,
struct weston_keyboard *keyboard,
const struct timespec *time,
uint32_t key,
enum wl_keyboard_key_state state);
void
weston_compositor_run_modifier_binding(struct weston_compositor *compositor,
struct weston_keyboard *keyboard,
enum weston_keyboard_modifier modifier,
enum wl_keyboard_key_state state);
void
weston_compositor_run_touch_binding(struct weston_compositor *compositor,
struct weston_touch *touch,
const struct timespec *time,
int touch_type);
void
weston_compositor_stack_plane(struct weston_compositor *ec,
struct weston_plane *plane,
struct weston_plane *above);
void
weston_compositor_set_touch_mode_normal(struct weston_compositor *compositor);
void
weston_compositor_set_touch_mode_calib(struct weston_compositor *compositor);
int
weston_compositor_set_presentation_clock(struct weston_compositor *compositor,
clockid_t clk_id);
int
weston_compositor_set_presentation_clock_software(
struct weston_compositor *compositor);
void
weston_compositor_shutdown(struct weston_compositor *ec);
void
weston_compositor_xkb_destroy(struct weston_compositor *ec);
int
weston_input_init(struct weston_compositor *compositor);
/* weston_plane */
void
weston_plane_init(struct weston_plane *plane,
struct weston_compositor *ec,
int32_t x, int32_t y);
void
weston_plane_release(struct weston_plane *plane);
/* weston_seat */
struct clipboard *
clipboard_create(struct weston_seat *seat);
void
weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec,
const char *seat_name);
void
weston_seat_repick(struct weston_seat *seat);
void
weston_seat_release(struct weston_seat *seat);
void
weston_seat_send_selection(struct weston_seat *seat, struct wl_client *client);
void
weston_seat_init_pointer(struct weston_seat *seat);
int
weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap);
void
weston_seat_init_touch(struct weston_seat *seat);
void
weston_seat_release_keyboard(struct weston_seat *seat);
void
weston_seat_release_pointer(struct weston_seat *seat);
void
weston_seat_release_touch(struct weston_seat *seat);
void
weston_seat_update_keymap(struct weston_seat *seat, struct xkb_keymap *keymap);
void
wl_data_device_set_keyboard_focus(struct weston_seat *seat);
#endif