742a0232b0
These formats will be eventually be useful for color managed clients using wl_shm that wish to submit buffers encoding high dynamic range images. While the minimum requirement for linearly filterable half float textures is GL ES 2.0 + GL_OES_texture_half_float_linear, to keep the code simple, this commit only enables the new formats when the requirements for color management (notably including GL ES 3.0 and GL_EXT_color_buffer_half_float) are available. Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>