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weston/libweston/pixman-renderer.c

997 lines
28 KiB

/*
* Copyright © 2012 Intel Corporation
* Copyright © 2013 Vasily Khoruzhick <anarsoul@gmail.com>
* Copyright © 2015 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdint.h>
#include <stdlib.h>
#include <assert.h>
#include "pixman-renderer.h"
#include "color.h"
#include "pixel-formats.h"
#include "shared/helpers.h"
#include "shared/signal.h"
#include <linux/input.h>
struct pixman_output_state {
void *shadow_buffer;
pixman_image_t *shadow_image;
pixman_image_t *hw_buffer;
pixman_region32_t *hw_extra_damage;
};
struct pixman_surface_state {
struct weston_surface *surface;
pixman_image_t *image;
struct weston_buffer_reference buffer_ref;
struct weston_buffer_release_reference buffer_release_ref;
struct wl_listener buffer_destroy_listener;
struct wl_listener surface_destroy_listener;
struct wl_listener renderer_destroy_listener;
};
struct pixman_renderer {
struct weston_renderer base;
int repaint_debug;
pixman_image_t *debug_color;
struct weston_binding *debug_binding;
struct wl_signal destroy_signal;
};
static inline struct pixman_output_state *
get_output_state(struct weston_output *output)
{
return (struct pixman_output_state *)output->renderer_state;
}
static int
pixman_renderer_create_surface(struct weston_surface *surface);
static inline struct pixman_surface_state *
get_surface_state(struct weston_surface *surface)
{
if (!surface->renderer_state)
pixman_renderer_create_surface(surface);
return (struct pixman_surface_state *)surface->renderer_state;
}
static inline struct pixman_renderer *
get_renderer(struct weston_compositor *ec)
{
return (struct pixman_renderer *)ec->renderer;
}
static int
pixman_renderer_read_pixels(struct weston_output *output,
pixman_format_code_t format, void *pixels,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height)
{
struct pixman_output_state *po = get_output_state(output);
pixman_image_t *out_buf;
if (!po->hw_buffer) {
errno = ENODEV;
return -1;
}
out_buf = pixman_image_create_bits(format,
width,
height,
pixels,
(PIXMAN_FORMAT_BPP(format) / 8) * width);
pixman_image_composite32(PIXMAN_OP_SRC,
po->hw_buffer, /* src */
NULL /* mask */,
out_buf, /* dest */
x, y, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
pixman_image_get_width (po->hw_buffer), /* width */
pixman_image_get_height (po->hw_buffer) /* height */);
pixman_image_unref(out_buf);
return 0;
}
#define D2F(v) pixman_double_to_fixed((double)v)
static void
weston_matrix_to_pixman_transform(pixman_transform_t *pt,
const struct weston_matrix *wm)
{
/* Pixman supports only 2D transform matrix, but Weston uses 3D, *
* so we're omitting Z coordinate here. */
pt->matrix[0][0] = pixman_double_to_fixed(wm->d[0]);
pt->matrix[0][1] = pixman_double_to_fixed(wm->d[4]);
pt->matrix[0][2] = pixman_double_to_fixed(wm->d[12]);
pt->matrix[1][0] = pixman_double_to_fixed(wm->d[1]);
pt->matrix[1][1] = pixman_double_to_fixed(wm->d[5]);
pt->matrix[1][2] = pixman_double_to_fixed(wm->d[13]);
pt->matrix[2][0] = pixman_double_to_fixed(wm->d[3]);
pt->matrix[2][1] = pixman_double_to_fixed(wm->d[7]);
pt->matrix[2][2] = pixman_double_to_fixed(wm->d[15]);
}
static void
pixman_renderer_compute_transform(pixman_transform_t *transform_out,
struct weston_view *ev,
struct weston_output *output)
{
struct weston_matrix matrix;
/* Set up the source transformation based on the surface
position, the output position/transform/scale and the client
specified buffer transform/scale */
matrix = output->inverse_matrix;
if (ev->transform.enabled) {
weston_matrix_multiply(&matrix, &ev->transform.inverse);
} else {
weston_matrix_translate(&matrix,
-ev->geometry.x, -ev->geometry.y, 0);
}
weston_matrix_multiply(&matrix, &ev->surface->surface_to_buffer_matrix);
weston_matrix_to_pixman_transform(transform_out, &matrix);
}
static bool
view_transformation_is_translation(struct weston_view *view)
{
if (!view->transform.enabled)
return true;
if (view->transform.matrix.type <= WESTON_MATRIX_TRANSFORM_TRANSLATE)
return true;
return false;
}
static void
region_intersect_only_translation(pixman_region32_t *result_global,
pixman_region32_t *global,
pixman_region32_t *surf,
struct weston_view *view)
{
float view_x, view_y;
assert(view_transformation_is_translation(view));
/* Convert from surface to global coordinates */
pixman_region32_copy(result_global, surf);
weston_view_to_global_float(view, 0, 0, &view_x, &view_y);
pixman_region32_translate(result_global, (int)view_x, (int)view_y);
pixman_region32_intersect(result_global, result_global, global);
}
static void
composite_whole(pixman_op_t op,
pixman_image_t *src,
pixman_image_t *mask,
pixman_image_t *dest,
const pixman_transform_t *transform,
pixman_filter_t filter)
{
int32_t dest_width;
int32_t dest_height;
dest_width = pixman_image_get_width(dest);
dest_height = pixman_image_get_height(dest);
pixman_image_set_transform(src, transform);
pixman_image_set_filter(src, filter, NULL, 0);
/* bilinear filtering needs the equivalent of OpenGL CLAMP_TO_EDGE */
if (filter == PIXMAN_FILTER_NEAREST)
pixman_image_set_repeat(src, PIXMAN_REPEAT_NONE);
else
pixman_image_set_repeat(src, PIXMAN_REPEAT_PAD);
pixman_image_composite32(op, src, mask, dest,
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
dest_width, dest_height);
}
static void
composite_clipped(pixman_image_t *src,
pixman_image_t *mask,
pixman_image_t *dest,
const pixman_transform_t *transform,
pixman_filter_t filter,
pixman_region32_t *src_clip)
{
int n_box;
pixman_box32_t *boxes;
int32_t dest_width;
int32_t dest_height;
int src_stride;
int bitspp;
pixman_format_code_t src_format;
void *src_data;
int i;
/*
* Hardcoded to use PIXMAN_OP_OVER, because sampling outside of
* a Pixman image produces (0,0,0,0) instead of discarding the
* fragment.
*
* Also repeat mode must be PIXMAN_REPEAT_NONE (the default) to
* actually sample (0,0,0,0). This may cause issues for clients that
* expect OpenGL CLAMP_TO_EDGE sampling behavior on their buffer.
* Using temporary 'boximg' it is not possible to apply CLAMP_TO_EDGE
* correctly with bilinear filter. Maybe trapezoid rendering could be
* the answer instead of source clip?
*/
dest_width = pixman_image_get_width(dest);
dest_height = pixman_image_get_height(dest);
src_format = pixman_image_get_format(src);
src_stride = pixman_image_get_stride(src);
bitspp = PIXMAN_FORMAT_BPP(src_format);
src_data = pixman_image_get_data(src);
assert(src_format);
/* This would be massive overdraw, except when n_box is 1. */
boxes = pixman_region32_rectangles(src_clip, &n_box);
for (i = 0; i < n_box; i++) {
uint8_t *ptr = src_data;
pixman_image_t *boximg;
pixman_transform_t adj = *transform;
ptr += boxes[i].y1 * src_stride;
ptr += boxes[i].x1 * bitspp / 8;
boximg = pixman_image_create_bits_no_clear(src_format,
boxes[i].x2 - boxes[i].x1,
boxes[i].y2 - boxes[i].y1,
(uint32_t *)ptr, src_stride);
pixman_transform_translate(&adj, NULL,
pixman_int_to_fixed(-boxes[i].x1),
pixman_int_to_fixed(-boxes[i].y1));
pixman_image_set_transform(boximg, &adj);
pixman_image_set_filter(boximg, filter, NULL, 0);
pixman_image_composite32(PIXMAN_OP_OVER, boximg, mask, dest,
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
dest_width, dest_height);
pixman_image_unref(boximg);
}
if (n_box > 1) {
static bool warned = false;
if (!warned)
weston_log("Pixman-renderer warning: %dx overdraw\n",
n_box);
warned = true;
}
}
/** Paint an intersected region
*
* \param ev The view to be painted.
* \param output The output being painted.
* \param repaint_output The region to be painted in output coordinates.
* \param source_clip The region of the source image to use, in source image
* coordinates. If NULL, use the whole source image.
* \param pixman_op Compositing operator, either SRC or OVER.
*/
static void
repaint_region(struct weston_view *ev, struct weston_output *output,
pixman_region32_t *repaint_output,
pixman_region32_t *source_clip,
pixman_op_t pixman_op)
{
struct pixman_renderer *pr =
(struct pixman_renderer *) output->compositor->renderer;
struct pixman_surface_state *ps = get_surface_state(ev->surface);
struct pixman_output_state *po = get_output_state(output);
struct weston_buffer_viewport *vp = &ev->surface->buffer_viewport;
pixman_image_t *target_image;
pixman_transform_t transform;
pixman_filter_t filter;
pixman_image_t *mask_image;
pixman_color_t mask = { 0, };
if (po->shadow_image)
target_image = po->shadow_image;
else
target_image = po->hw_buffer;
/* Clip rendering to the damaged output region */
pixman_image_set_clip_region32(target_image, repaint_output);
pixman_renderer_compute_transform(&transform, ev, output);
if (ev->transform.enabled || output->current_scale != vp->buffer.scale)
filter = PIXMAN_FILTER_BILINEAR;
else
filter = PIXMAN_FILTER_NEAREST;
if (ps->buffer_ref.buffer)
wl_shm_buffer_begin_access(ps->buffer_ref.buffer->shm_buffer);
if (ev->alpha < 1.0) {
mask.alpha = 0xffff * ev->alpha;
mask_image = pixman_image_create_solid_fill(&mask);
} else {
mask_image = NULL;
}
if (source_clip)
composite_clipped(ps->image, mask_image, target_image,
&transform, filter, source_clip);
else
composite_whole(pixman_op, ps->image, mask_image,
target_image, &transform, filter);
if (mask_image)
pixman_image_unref(mask_image);
if (ps->buffer_ref.buffer)
wl_shm_buffer_end_access(ps->buffer_ref.buffer->shm_buffer);
if (pr->repaint_debug)
pixman_image_composite32(PIXMAN_OP_OVER,
pr->debug_color, /* src */
NULL /* mask */,
target_image, /* dest */
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
pixman_image_get_width (target_image), /* width */
pixman_image_get_height (target_image) /* height */);
pixman_image_set_clip_region32(target_image, NULL);
}
static void
draw_view_translated(struct weston_view *view, struct weston_output *output,
pixman_region32_t *repaint_global)
{
struct weston_surface *surface = view->surface;
/* non-opaque region in surface coordinates: */
pixman_region32_t surface_blend;
/* region to be painted in output coordinates: */
pixman_region32_t repaint_output;
pixman_region32_init(&repaint_output);
/* Blended region is whole surface minus opaque region,
* unless surface alpha forces us to blend all.
*/
pixman_region32_init_rect(&surface_blend, 0, 0,
surface->width, surface->height);
if (!(view->alpha < 1.0)) {
pixman_region32_subtract(&surface_blend, &surface_blend,
&surface->opaque);
if (pixman_region32_not_empty(&surface->opaque)) {
region_intersect_only_translation(&repaint_output,
repaint_global,
&surface->opaque,
view);
weston_output_region_from_global(output,
&repaint_output);
repaint_region(view, output, &repaint_output, NULL,
PIXMAN_OP_SRC);
}
}
if (pixman_region32_not_empty(&surface_blend)) {
region_intersect_only_translation(&repaint_output,
repaint_global,
&surface_blend, view);
weston_output_region_from_global(output, &repaint_output);
repaint_region(view, output, &repaint_output, NULL,
PIXMAN_OP_OVER);
}
pixman_region32_fini(&surface_blend);
pixman_region32_fini(&repaint_output);
}
static void
draw_view_source_clipped(struct weston_view *view,
struct weston_output *output,
pixman_region32_t *repaint_global)
{
struct weston_surface *surface = view->surface;
pixman_region32_t surf_region;
pixman_region32_t buffer_region;
pixman_region32_t repaint_output;
/* Do not bother separating the opaque region from non-opaque.
* Source clipping requires PIXMAN_OP_OVER in all cases, so painting
* opaque separately has no benefit.
*/
pixman_region32_init_rect(&surf_region, 0, 0,
surface->width, surface->height);
if (view->geometry.scissor_enabled)
pixman_region32_intersect(&surf_region, &surf_region,
&view->geometry.scissor);
pixman_region32_init(&buffer_region);
weston_surface_to_buffer_region(surface, &surf_region, &buffer_region);
pixman_region32_init(&repaint_output);
pixman_region32_copy(&repaint_output, repaint_global);
weston_output_region_from_global(output, &repaint_output);
repaint_region(view, output, &repaint_output, &buffer_region,
PIXMAN_OP_OVER);
pixman_region32_fini(&repaint_output);
pixman_region32_fini(&buffer_region);
pixman_region32_fini(&surf_region);
}
static void
draw_paint_node(struct weston_paint_node *pnode,
pixman_region32_t *damage /* in global coordinates */)
{
struct pixman_surface_state *ps = get_surface_state(pnode->surface);
/* repaint bounding region in global coordinates: */
pixman_region32_t repaint;
if (!pnode->surf_xform_valid)
return;
assert(pnode->surf_xform.transform == NULL);
/* No buffer attached */
if (!ps->image)
return;
/* if we still have a reference, but the underlying buffer is no longer
* available signal that we should unref image_t as well. This happens
* when using close animations, with the reference surviving the
* animation while the underlying buffer went away as the client was
* terminated. This is a particular use-case and should probably be
* refactored to provide some analogue with the GL-renderer (as in, to
* still maintain the buffer and let the compositor dispose of it). */
if (ps->buffer_ref.buffer && !ps->buffer_ref.buffer->shm_buffer) {
pixman_image_unref(ps->image);
ps->image = NULL;
return;
}
pixman_region32_init(&repaint);
pixman_region32_intersect(&repaint,
&pnode->view->transform.boundingbox, damage);
pixman_region32_subtract(&repaint, &repaint, &pnode->view->clip);
if (!pixman_region32_not_empty(&repaint))
goto out;
if (view_transformation_is_translation(pnode->view)) {
/* The simple case: The surface regions opaque, non-opaque,
* etc. are convertible to global coordinate space.
* There is no need to use a source clip region.
* It is possible to paint opaque region as PIXMAN_OP_SRC.
* Also the boundingbox is accurate rather than an
* approximation.
*/
draw_view_translated(pnode->view, pnode->output, &repaint);
} else {
/* The complex case: the view transformation does not allow
* converting opaque etc. regions into global coordinate space.
* Therefore we need source clipping to avoid sampling from
* unwanted source image areas, unless the source image is
* to be used whole. Source clipping does not work with
* PIXMAN_OP_SRC.
*/
draw_view_source_clipped(pnode->view, pnode->output, &repaint);
}
out:
pixman_region32_fini(&repaint);
}
static void
repaint_surfaces(struct weston_output *output, pixman_region32_t *damage)
{
struct weston_compositor *compositor = output->compositor;
struct weston_paint_node *pnode;
wl_list_for_each_reverse(pnode, &output->paint_node_z_order_list,
z_order_link) {
if (pnode->view->plane == &compositor->primary_plane)
draw_paint_node(pnode, damage);
}
}
static void
copy_to_hw_buffer(struct weston_output *output, pixman_region32_t *region)
{
struct pixman_output_state *po = get_output_state(output);
pixman_region32_t output_region;
pixman_region32_init(&output_region);
pixman_region32_copy(&output_region, region);
weston_output_region_from_global(output, &output_region);
pixman_image_set_clip_region32 (po->hw_buffer, &output_region);
pixman_region32_fini(&output_region);
pixman_image_composite32(PIXMAN_OP_SRC,
po->shadow_image, /* src */
NULL /* mask */,
po->hw_buffer, /* dest */
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
pixman_image_get_width (po->hw_buffer), /* width */
pixman_image_get_height (po->hw_buffer) /* height */);
pixman_image_set_clip_region32 (po->hw_buffer, NULL);
}
static void
pixman_renderer_repaint_output(struct weston_output *output,
pixman_region32_t *output_damage)
{
struct pixman_output_state *po = get_output_state(output);
pixman_region32_t hw_damage;
assert(output->from_blend_to_output_by_backend ||
output->color_outcome->from_blend_to_output == NULL);
if (!po->hw_buffer) {
po->hw_extra_damage = NULL;
return;
}
pixman_region32_init(&hw_damage);
if (po->hw_extra_damage) {
pixman_region32_union(&hw_damage,
po->hw_extra_damage, output_damage);
po->hw_extra_damage = NULL;
} else {
pixman_region32_copy(&hw_damage, output_damage);
}
if (po->shadow_image) {
repaint_surfaces(output, output_damage);
copy_to_hw_buffer(output, &hw_damage);
} else {
repaint_surfaces(output, &hw_damage);
}
pixman_region32_fini(&hw_damage);
wl_signal_emit(&output->frame_signal, output_damage);
/* Actual flip should be done by caller */
}
static void
pixman_renderer_flush_damage(struct weston_surface *surface,
struct weston_buffer *buffer)
{
/* No-op for pixman renderer */
}
static void
buffer_state_handle_buffer_destroy(struct wl_listener *listener, void *data)
{
struct pixman_surface_state *ps;
ps = container_of(listener, struct pixman_surface_state,
buffer_destroy_listener);
if (ps->image) {
pixman_image_unref(ps->image);
ps->image = NULL;
}
ps->buffer_destroy_listener.notify = NULL;
}
static void
pixman_renderer_surface_set_color(struct weston_surface *es,
float red, float green, float blue, float alpha)
{
struct pixman_surface_state *ps = get_surface_state(es);
pixman_color_t color;
color.red = red * 0xffff;
color.green = green * 0xffff;
color.blue = blue * 0xffff;
color.alpha = alpha * 0xffff;
if (ps->image) {
pixman_image_unref(ps->image);
ps->image = NULL;
}
ps->image = pixman_image_create_solid_fill(&color);
}
static void
pixman_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer)
{
struct pixman_surface_state *ps = get_surface_state(es);
struct wl_shm_buffer *shm_buffer;
const struct pixel_format_info *pixel_info;
weston_buffer_reference(&ps->buffer_ref, buffer,
buffer ? BUFFER_MAY_BE_ACCESSED :
BUFFER_WILL_NOT_BE_ACCESSED);
weston_buffer_release_reference(&ps->buffer_release_ref,
es->buffer_release_ref.buffer_release);
if (ps->buffer_destroy_listener.notify) {
wl_list_remove(&ps->buffer_destroy_listener.link);
ps->buffer_destroy_listener.notify = NULL;
}
if (ps->image) {
pixman_image_unref(ps->image);
ps->image = NULL;
}
if (!buffer)
return;
if (buffer->type == WESTON_BUFFER_SOLID) {
pixman_renderer_surface_set_color(es,
buffer->solid.r,
buffer->solid.g,
buffer->solid.b,
buffer->solid.a);
weston_buffer_reference(&ps->buffer_ref, NULL,
BUFFER_WILL_NOT_BE_ACCESSED);
weston_buffer_release_reference(&ps->buffer_release_ref, NULL);
return;
}
if (buffer->type != WESTON_BUFFER_SHM) {
weston_log("Pixman renderer supports only SHM buffers\n");
weston_buffer_reference(&ps->buffer_ref, NULL,
BUFFER_WILL_NOT_BE_ACCESSED);
weston_buffer_release_reference(&ps->buffer_release_ref, NULL);
return;
}
shm_buffer = buffer->shm_buffer;
pixel_info = pixel_format_get_info_shm(wl_shm_buffer_get_format(shm_buffer));
if (!pixel_info || !pixman_format_supported_source(pixel_info->pixman_format)) {
weston_log("Unsupported SHM buffer format 0x%x\n",
wl_shm_buffer_get_format(shm_buffer));
weston_buffer_reference(&ps->buffer_ref, NULL,
BUFFER_WILL_NOT_BE_ACCESSED);
weston_buffer_release_reference(&ps->buffer_release_ref, NULL);
weston_buffer_send_server_error(buffer,
"disconnecting due to unhandled buffer type");
return;
}
es->is_opaque = pixel_format_is_opaque(pixel_info);
ps->image = pixman_image_create_bits(pixel_info->pixman_format,
buffer->width, buffer->height,
wl_shm_buffer_get_data(shm_buffer),
wl_shm_buffer_get_stride(shm_buffer));
ps->buffer_destroy_listener.notify =
buffer_state_handle_buffer_destroy;
wl_signal_add(&buffer->destroy_signal,
&ps->buffer_destroy_listener);
}
static void
pixman_renderer_surface_state_destroy(struct pixman_surface_state *ps)
{
wl_list_remove(&ps->surface_destroy_listener.link);
wl_list_remove(&ps->renderer_destroy_listener.link);
if (ps->buffer_destroy_listener.notify) {
wl_list_remove(&ps->buffer_destroy_listener.link);
ps->buffer_destroy_listener.notify = NULL;
}
ps->surface->renderer_state = NULL;
if (ps->image) {
pixman_image_unref(ps->image);
ps->image = NULL;
}
weston_buffer_reference(&ps->buffer_ref, NULL,
BUFFER_WILL_NOT_BE_ACCESSED);
weston_buffer_release_reference(&ps->buffer_release_ref, NULL);
free(ps);
}
static void
surface_state_handle_surface_destroy(struct wl_listener *listener, void *data)
{
struct pixman_surface_state *ps;
ps = container_of(listener, struct pixman_surface_state,
surface_destroy_listener);
pixman_renderer_surface_state_destroy(ps);
}
static void
surface_state_handle_renderer_destroy(struct wl_listener *listener, void *data)
{
struct pixman_surface_state *ps;
ps = container_of(listener, struct pixman_surface_state,
renderer_destroy_listener);
pixman_renderer_surface_state_destroy(ps);
}
static int
pixman_renderer_create_surface(struct weston_surface *surface)
{
struct pixman_surface_state *ps;
struct pixman_renderer *pr = get_renderer(surface->compositor);
ps = zalloc(sizeof *ps);
if (ps == NULL)
return -1;
surface->renderer_state = ps;
ps->surface = surface;
ps->surface_destroy_listener.notify =
surface_state_handle_surface_destroy;
wl_signal_add(&surface->destroy_signal,
&ps->surface_destroy_listener);
ps->renderer_destroy_listener.notify =
surface_state_handle_renderer_destroy;
wl_signal_add(&pr->destroy_signal,
&ps->renderer_destroy_listener);
return 0;
}
static void
pixman_renderer_destroy(struct weston_compositor *ec)
{
struct pixman_renderer *pr = get_renderer(ec);
wl_signal_emit(&pr->destroy_signal, pr);
weston_binding_destroy(pr->debug_binding);
free(pr);
ec->renderer = NULL;
}
static int
pixman_renderer_surface_copy_content(struct weston_surface *surface,
void *target, size_t size,
int src_x, int src_y,
int width, int height)
{
const pixman_format_code_t format = PIXMAN_a8b8g8r8;
const size_t bytespp = 4; /* PIXMAN_a8b8g8r8 */
struct pixman_surface_state *ps = get_surface_state(surface);
pixman_image_t *out_buf;
if (!ps->image)
return -1;
out_buf = pixman_image_create_bits(format, width, height,
target, width * bytespp);
pixman_image_set_transform(ps->image, NULL);
pixman_image_composite32(PIXMAN_OP_SRC,
ps->image, /* src */
NULL, /* mask */
out_buf, /* dest */
src_x, src_y, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
width, height);
pixman_image_unref(out_buf);
return 0;
}
static void
debug_binding(struct weston_keyboard *keyboard, const struct timespec *time,
uint32_t key, void *data)
{
struct weston_compositor *ec = data;
struct pixman_renderer *pr = (struct pixman_renderer *) ec->renderer;
pr->repaint_debug ^= 1;
if (pr->repaint_debug) {
pixman_color_t red = {
0x3fff, 0x0000, 0x0000, 0x3fff
};
pr->debug_color = pixman_image_create_solid_fill(&red);
} else {
pixman_image_unref(pr->debug_color);
weston_compositor_damage_all(ec);
}
}
WL_EXPORT int
pixman_renderer_init(struct weston_compositor *ec)
{
struct pixman_renderer *renderer;
const struct pixel_format_info *pixel_info, *info_argb8888, *info_xrgb8888;
unsigned int i, num_formats;
renderer = zalloc(sizeof *renderer);
if (renderer == NULL)
return -1;
renderer->repaint_debug = 0;
renderer->debug_color = NULL;
renderer->base.read_pixels = pixman_renderer_read_pixels;
renderer->base.repaint_output = pixman_renderer_repaint_output;
renderer->base.flush_damage = pixman_renderer_flush_damage;
renderer->base.attach = pixman_renderer_attach;
renderer->base.destroy = pixman_renderer_destroy;
renderer->base.surface_copy_content =
pixman_renderer_surface_copy_content;
ec->renderer = &renderer->base;
ec->capabilities |= WESTON_CAP_ROTATION_ANY;
ec->capabilities |= WESTON_CAP_VIEW_CLIP_MASK;
renderer->debug_binding =
weston_compositor_add_debug_binding(ec, KEY_R,
debug_binding, ec);
info_argb8888 = pixel_format_get_info_shm(WL_SHM_FORMAT_ARGB8888);
info_xrgb8888 = pixel_format_get_info_shm(WL_SHM_FORMAT_XRGB8888);
num_formats = pixel_format_get_info_count();
for (i = 0; i < num_formats; i++) {
pixel_info = pixel_format_get_info_by_index(i);
if (!pixman_format_supported_source(pixel_info->pixman_format))
continue;
/* skip formats which libwayland registers by default */
if (pixel_info == info_argb8888 || pixel_info == info_xrgb8888)
continue;
wl_display_add_shm_format(ec->wl_display, pixel_info->format);
}
wl_signal_init(&renderer->destroy_signal);
return 0;
}
WL_EXPORT void
pixman_renderer_output_set_buffer(struct weston_output *output,
pixman_image_t *buffer)
{
struct pixman_output_state *po = get_output_state(output);
if (po->hw_buffer)
pixman_image_unref(po->hw_buffer);
po->hw_buffer = buffer;
if (po->hw_buffer) {
output->compositor->read_format = pixman_image_get_format(po->hw_buffer);
pixman_image_ref(po->hw_buffer);
}
}
WL_EXPORT void
pixman_renderer_output_set_hw_extra_damage(struct weston_output *output,
pixman_region32_t *extra_damage)
{
struct pixman_output_state *po = get_output_state(output);
po->hw_extra_damage = extra_damage;
}
WL_EXPORT int
pixman_renderer_output_create(struct weston_output *output,
const struct pixman_renderer_output_options *options)
{
struct pixman_output_state *po;
int w, h;
po = zalloc(sizeof *po);
if (po == NULL)
return -1;
if (options->use_shadow) {
/* set shadow image transformation */
w = output->current_mode->width;
h = output->current_mode->height;
po->shadow_buffer = malloc(w * h * 4);
if (!po->shadow_buffer) {
free(po);
return -1;
}
po->shadow_image =
pixman_image_create_bits(PIXMAN_x8r8g8b8, w, h,
po->shadow_buffer, w * 4);
if (!po->shadow_image) {
free(po->shadow_buffer);
free(po);
return -1;
}
}
output->renderer_state = po;
return 0;
}
WL_EXPORT void
pixman_renderer_output_destroy(struct weston_output *output)
{
struct pixman_output_state *po = get_output_state(output);
if (po->shadow_image)
pixman_image_unref(po->shadow_image);
if (po->hw_buffer)
pixman_image_unref(po->hw_buffer);
free(po->shadow_buffer);
po->shadow_buffer = NULL;
po->shadow_image = NULL;
po->hw_buffer = NULL;
free(po);
}