You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
weston/src/rpi-renderer.c

1370 lines
36 KiB

/*
* Copyright © 2012-2013 Raspberry Pi Foundation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "config.h"
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#ifdef HAVE_BCM_HOST
# include <bcm_host.h>
#else
# include "rpi-bcm-stubs.h"
#endif
#include "compositor.h"
#include "rpi-renderer.h"
/*
* Dispmanx API offers alpha-blended overlays for hardware compositing.
* The final composite consists of dispmanx elements, and their contents:
* the dispmanx resource assigned to the element. The elements may be
* scanned out directly, or composited to a temporary surface, depending on
* how the firmware decides to handle the scene. Updates to multiple elements
* may be queued in a single dispmanx update object, resulting in atomic and
* vblank synchronized display updates.
*
* To avoid tearing and display artifacts, the current dispmanx resource in a
* dispmanx element must not be touched. Therefore each element must be
* double-buffered, using two resources, the front and the back. While a
* dispmanx update is running, the both resources must be considered in use.
*
* A resource may be destroyed only, when the update removing the element has
* completed. Otherwise you risk showing an incomplete composition.
*/
#ifndef ELEMENT_CHANGE_LAYER
/* copied from interface/vmcs_host/vc_vchi_dispmanx.h of userland.git */
#define ELEMENT_CHANGE_LAYER (1<<0)
#define ELEMENT_CHANGE_OPACITY (1<<1)
#define ELEMENT_CHANGE_DEST_RECT (1<<2)
#define ELEMENT_CHANGE_SRC_RECT (1<<3)
#define ELEMENT_CHANGE_MASK_RESOURCE (1<<4)
#define ELEMENT_CHANGE_TRANSFORM (1<<5)
#endif
#if 0
#define DBG(...) \
weston_log(__VA_ARGS__)
#else
#define DBG(...) do {} while (0)
#endif
/* If we had a fully featured vc_dispmanx_resource_write_data()... */
/*#define HAVE_RESOURCE_WRITE_DATA_RECT 1*/
struct rpi_resource {
DISPMANX_RESOURCE_HANDLE_T handle;
int width;
int height; /* height of the image (valid pixel data) */
int stride; /* bytes */
int buffer_height; /* height of the buffer */
VC_IMAGE_TYPE_T ifmt;
};
struct rpir_output;
struct rpir_surface {
struct weston_surface *surface;
/* If link is empty, the surface is guaranteed to not be on screen,
* i.e. updates removing Elements have completed.
*/
struct wl_list link;
DISPMANX_ELEMENT_HANDLE_T handle;
int layer;
int need_swap;
int single_buffer;
struct rpi_resource resources[2];
struct rpi_resource *front;
struct rpi_resource *back;
pixman_region32_t prev_damage;
struct weston_buffer_reference buffer_ref;
};
struct rpir_output {
DISPMANX_DISPLAY_HANDLE_T display;
DISPMANX_UPDATE_HANDLE_T update;
struct weston_matrix matrix;
/* all Elements currently on screen */
struct wl_list surface_list; /* struct rpir_surface::link */
/* Elements just removed, waiting for update completion */
struct wl_list surface_cleanup_list; /* struct rpir_surface::link */
struct rpi_resource capture_buffer;
uint8_t *capture_data;
};
struct rpi_renderer {
struct weston_renderer base;
int single_buffer;
};
static inline struct rpir_surface *
to_rpir_surface(struct weston_surface *surface)
{
return surface->renderer_state;
}
static inline struct rpir_output *
to_rpir_output(struct weston_output *output)
{
return output->renderer_state;
}
static inline struct rpi_renderer *
to_rpi_renderer(struct weston_compositor *compositor)
{
return container_of(compositor->renderer, struct rpi_renderer, base);
}
static inline int
int_max(int a, int b)
{
return a > b ? a : b;
}
static inline void
int_swap(int *a, int *b)
{
int tmp = *a;
*a = *b;
*b = tmp;
}
static uint8_t
float2uint8(float f)
{
int v = roundf(f * 255.0f);
return v < 0 ? 0 : (v > 255 ? 255 : v);
}
static void
rpi_resource_init(struct rpi_resource *resource)
{
resource->handle = DISPMANX_NO_HANDLE;
}
static void
rpi_resource_release(struct rpi_resource *resource)
{
if (resource->handle == DISPMANX_NO_HANDLE)
return;
vc_dispmanx_resource_delete(resource->handle);
DBG("resource %p release\n", resource);
resource->handle = DISPMANX_NO_HANDLE;
}
static int
rpi_resource_realloc(struct rpi_resource *resource, VC_IMAGE_TYPE_T ifmt,
int width, int height, int stride, int buffer_height)
{
uint32_t dummy;
if (resource->handle != DISPMANX_NO_HANDLE &&
resource->width == width &&
resource->height == height &&
resource->stride == stride &&
resource->buffer_height == buffer_height &&
resource->ifmt == ifmt)
return 0;
rpi_resource_release(resource);
/* NOTE: if stride is not a multiple of 16 pixels in bytes,
* the vc_image_* functions may break. Dispmanx elements
* should be fine, though. Buffer_height probably has similar
* constraints, too.
*/
resource->handle =
vc_dispmanx_resource_create(ifmt,
width | (stride << 16),
height | (buffer_height << 16),
&dummy);
if (resource->handle == DISPMANX_NO_HANDLE)
return -1;
resource->width = width;
resource->height = height;
resource->stride = stride;
resource->buffer_height = buffer_height;
resource->ifmt = ifmt;
DBG("resource %p alloc\n", resource);
return 1;
}
/* A firmware workaround for broken ALPHA_PREMULT + ALPHA_MIX hardware. */
#define PREMULT_ALPHA_FLAG (1 << 31)
static VC_IMAGE_TYPE_T
shm_buffer_get_vc_format(struct wl_buffer *buffer)
{
switch (wl_shm_buffer_get_format(buffer)) {
case WL_SHM_FORMAT_XRGB8888:
return VC_IMAGE_XRGB8888;
case WL_SHM_FORMAT_ARGB8888:
return VC_IMAGE_ARGB8888 | PREMULT_ALPHA_FLAG;
default:
/* invalid format */
return VC_IMAGE_MIN;
}
}
static int
rpi_resource_update(struct rpi_resource *resource, struct wl_buffer *buffer,
pixman_region32_t *region)
{
pixman_region32_t write_region;
pixman_box32_t *r;
VC_RECT_T rect;
VC_IMAGE_TYPE_T ifmt;
uint32_t *pixels;
int width;
int height;
int stride;
int ret;
#ifdef HAVE_RESOURCE_WRITE_DATA_RECT
int n;
#endif
if (!buffer)
return -1;
ifmt = shm_buffer_get_vc_format(buffer);
width = wl_shm_buffer_get_width(buffer);
height = wl_shm_buffer_get_height(buffer);
stride = wl_shm_buffer_get_stride(buffer);
pixels = wl_shm_buffer_get_data(buffer);
ret = rpi_resource_realloc(resource, ifmt & ~PREMULT_ALPHA_FLAG,
width, height, stride, height);
if (ret < 0)
return -1;
pixman_region32_init_rect(&write_region, 0, 0, width, height);
if (ret == 0)
pixman_region32_intersect(&write_region,
&write_region, region);
#ifdef HAVE_RESOURCE_WRITE_DATA_RECT
/* XXX: Can this do a format conversion, so that scanout does not have to? */
r = pixman_region32_rectangles(&write_region, &n);
while (n--) {
vc_dispmanx_rect_set(&rect, r[n].x1, r[n].y1,
r[n].x2 - r[n].x1, r[n].y2 - r[n].y1);
ret = vc_dispmanx_resource_write_data_rect(resource->handle,
ifmt, stride,
pixels, &rect,
rect.x, rect.y);
DBG("%s: %p %ux%u@%u,%u, ret %d\n", __func__, resource,
rect.width, rect.height, rect.x, rect.y, ret);
if (ret)
break;
}
#else
/* vc_dispmanx_resource_write_data() ignores ifmt,
* rect.x, rect.width, and uses stride only for computing
* the size of the transfer as rect.height * stride.
* Therefore we can only write rows starting at x=0.
* To be able to write more than one scanline at a time,
* the resource must have been created with the same stride
* as used here, and we must write full scanlines.
*/
r = pixman_region32_extents(&write_region);
vc_dispmanx_rect_set(&rect, 0, r->y1, width, r->y2 - r->y1);
ret = vc_dispmanx_resource_write_data(resource->handle,
ifmt, stride, pixels, &rect);
DBG("%s: %p %ux%u@%u,%u, ret %d\n", __func__, resource,
width, r->y2 - r->y1, 0, r->y1, ret);
#endif
pixman_region32_fini(&write_region);
return ret ? -1 : 0;
}
static struct rpir_surface *
rpir_surface_create(struct rpi_renderer *renderer)
{
struct rpir_surface *surface;
surface = calloc(1, sizeof *surface);
if (!surface)
return NULL;
wl_list_init(&surface->link);
surface->single_buffer = renderer->single_buffer;
surface->handle = DISPMANX_NO_HANDLE;
rpi_resource_init(&surface->resources[0]);
rpi_resource_init(&surface->resources[1]);
surface->front = &surface->resources[0];
if (surface->single_buffer)
surface->back = &surface->resources[0];
else
surface->back = &surface->resources[1];
pixman_region32_init(&surface->prev_damage);
return surface;
}
static void
rpir_surface_destroy(struct rpir_surface *surface)
{
wl_list_remove(&surface->link);
if (surface->handle != DISPMANX_NO_HANDLE)
weston_log("ERROR rpi: destroying on-screen element\n");
pixman_region32_fini(&surface->prev_damage);
rpi_resource_release(&surface->resources[0]);
rpi_resource_release(&surface->resources[1]);
DBG("rpir_surface %p destroyed (%u)\n", surface, surface->handle);
free(surface);
}
static int
rpir_surface_damage(struct rpir_surface *surface, struct wl_buffer *buffer,
pixman_region32_t *damage)
{
pixman_region32_t upload;
int ret;
if (!pixman_region32_not_empty(damage))
return 0;
DBG("rpir_surface %p update resource %p\n", surface, surface->back);
/* XXX: todo: if no surface->handle, update front buffer directly
* to avoid creating a new back buffer */
if (surface->single_buffer) {
ret = rpi_resource_update(surface->front, buffer, damage);
} else {
pixman_region32_init(&upload);
pixman_region32_union(&upload, &surface->prev_damage, damage);
ret = rpi_resource_update(surface->back, buffer, &upload);
pixman_region32_fini(&upload);
}
pixman_region32_copy(&surface->prev_damage, damage);
surface->need_swap = 1;
return ret;
}
static void
matrix_type_str(struct weston_matrix *matrix, char *buf, int len)
{
static const char types[33] = "TSRO";
unsigned mask = matrix->type;
int i = 0;
while (mask && i < len - 1) {
if (mask & (1u << i))
*buf++ = types[i];
mask &= ~(1u << i);
i++;
}
*buf = '\0';
}
static void
log_print_matrix(struct weston_matrix *matrix)
{
char typestr[6];
float *d = matrix->d;
matrix_type_str(matrix, typestr, sizeof typestr);
weston_log_continue("%14.6e %14.6e %14.6e %14.6e\n",
d[0], d[4], d[8], d[12]);
weston_log_continue("%14.6e %14.6e %14.6e %14.6e\n",
d[1], d[5], d[9], d[13]);
weston_log_continue("%14.6e %14.6e %14.6e %14.6e\n",
d[2], d[6], d[10], d[14]);
weston_log_continue("%14.6e %14.6e %14.6e %14.6e type: %s\n",
d[3], d[7], d[11], d[15], typestr);
}
static void
warn_bad_matrix(struct weston_matrix *total, struct weston_matrix *output,
struct weston_matrix *surface)
{
static int n_warn;
char typestr[6];
if (n_warn++ == 10)
weston_log("%s: not showing more warnings\n", __func__);
if (n_warn > 10)
return;
weston_log("%s: warning: total transformation is not renderable:\n",
__func__);
log_print_matrix(total);
matrix_type_str(surface, typestr, sizeof typestr);
weston_log_continue("surface matrix type: %s\n", typestr);
matrix_type_str(output, typestr, sizeof typestr);
weston_log_continue("output matrix type: %s\n", typestr);
}
/*#define SURFACE_TRANSFORM */
static int
rpir_surface_compute_rects(struct rpir_surface *surface,
VC_RECT_T *src_rect, VC_RECT_T *dst_rect,
VC_IMAGE_TRANSFORM_T *flipmask)
{
struct weston_output *output_base = surface->surface->output;
struct rpir_output *output = to_rpir_output(output_base);
struct weston_matrix matrix = surface->surface->transform.matrix;
VC_IMAGE_TRANSFORM_T flipt = 0;
int src_x, src_y;
int dst_x, dst_y;
int src_width, src_height;
int dst_width, dst_height;
struct weston_vector p1 = {{ 0.0f, 0.0f, 0.0f, 1.0f }};
struct weston_vector p2 = {{ 0.0f, 0.0f, 0.0f, 1.0f }};
int t;
int over;
/* XXX: take buffer transform into account */
/* src is in 16.16, dst is in 32.0 fixed point.
* Negative values are not allowed in VC_RECT_T.
* Clip size to output boundaries, firmware ignores
* huge elements like 8192x8192.
*/
src_x = 0 << 16;
src_y = 0 << 16;
src_width = surface->front->width << 16;
src_height = surface->front->height << 16;
weston_matrix_multiply(&matrix, &output->matrix);
#ifdef SURFACE_TRANSFORM
if (matrix.type >= WESTON_MATRIX_TRANSFORM_OTHER) {
#else
if (matrix.type >= WESTON_MATRIX_TRANSFORM_ROTATE) {
#endif
warn_bad_matrix(&matrix, &output->matrix,
&surface->surface->transform.matrix);
} else {
if (matrix.type & WESTON_MATRIX_TRANSFORM_ROTATE) {
if (fabsf(matrix.d[0]) < 1e-4f &&
fabsf(matrix.d[5]) < 1e-4f) {
flipt |= TRANSFORM_TRANSPOSE;
} else if (fabsf(matrix.d[1]) < 1e-4 &&
fabsf(matrix.d[4]) < 1e-4) {
/* no transpose */
} else {
warn_bad_matrix(&matrix, &output->matrix,
&surface->surface->transform.matrix);
}
}
}
p2.f[0] = surface->surface->geometry.width;
p2.f[1] = surface->surface->geometry.height;
/* transform top-left and bot-right corner into screen coordinates */
weston_matrix_transform(&matrix, &p1);
weston_matrix_transform(&matrix, &p2);
/* Compute the destination rectangle on screen, converting
* negative dimensions to flips.
*/
dst_width = round(p2.f[0] - p1.f[0]);
if (dst_width < 0) {
dst_x = round(p2.f[0]);
dst_width = -dst_width;
if (!(flipt & TRANSFORM_TRANSPOSE))
flipt |= TRANSFORM_HFLIP;
else
flipt |= TRANSFORM_VFLIP;
} else {
dst_x = round(p1.f[0]);
}
dst_height = round(p2.f[1] - p1.f[1]);
if (dst_height < 0) {
dst_y = round(p2.f[1]);
dst_height = -dst_height;
if (!(flipt & TRANSFORM_TRANSPOSE))
flipt |= TRANSFORM_VFLIP;
else
flipt |= TRANSFORM_HFLIP;
} else {
dst_y = round(p1.f[1]);
}
if (dst_width == 0 || dst_height == 0) {
DBG("ignored, zero surface area before clipping\n");
return -1;
}
#ifdef SURFACE_TRANSFORM
/* Dispmanx works as if you flipped the whole screen, when
* you flip an element. But, we want to flip an element in place.
* XXX: fixme
*/
if (flipt & TRANSFORM_HFLIP)
dst_x = output_base->width - dst_x;
if (flipt & TRANSFORM_VFLIP)
dst_y = output_base->height - dst_y;
if (flipt & TRANSFORM_TRANSPOSE) {
int_swap(&dst_x, &dst_y);
int_swap(&dst_width, &dst_height);
}
#else
switch (output_base->transform) {
case WL_OUTPUT_TRANSFORM_FLIPPED:
flipt = TRANSFORM_HFLIP;
break;
case WL_OUTPUT_TRANSFORM_NORMAL:
flipt = 0;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
flipt = TRANSFORM_HFLIP | TRANSFORM_VFLIP | TRANSFORM_TRANSPOSE;
break;
case WL_OUTPUT_TRANSFORM_90:
flipt = TRANSFORM_VFLIP | TRANSFORM_TRANSPOSE;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
flipt = TRANSFORM_VFLIP;
break;
case WL_OUTPUT_TRANSFORM_180:
flipt = TRANSFORM_HFLIP | TRANSFORM_VFLIP;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
flipt = TRANSFORM_TRANSPOSE;
break;
case WL_OUTPUT_TRANSFORM_270:
flipt = TRANSFORM_HFLIP | TRANSFORM_TRANSPOSE;
break;
default:
break;
}
#endif
/* clip destination rectangle to screen dimensions */
if (dst_x < 0) {
t = (int64_t)dst_x * src_width / dst_width;
src_width += t;
dst_width += dst_x;
src_x -= t;
dst_x = 0;
}
if (dst_y < 0) {
t = (int64_t)dst_y * src_height / dst_height;
src_height += t;
dst_height += dst_y;
src_y -= t;
dst_y = 0;
}
over = dst_x + dst_width - output_base->width;
if (over > 0) {
t = (int64_t)over * src_width / dst_width;
src_width -= t;
dst_width -= over;
}
over = dst_y + dst_height - output_base->height;
if (over > 0) {
t = (int64_t)over * src_height / dst_height;
src_height -= t;
dst_height -= over;
}
src_width = int_max(src_width, 0);
src_height = int_max(src_height, 0);
DBG("rpir_surface %p %dx%d: p1 %f, %f; p2 %f, %f\n", surface,
surface->surface->geometry.width,
surface->surface->geometry.height,
p1.f[0], p1.f[1], p2.f[0], p2.f[1]);
DBG("src rect %d;%d, %d;%d, %d;%dx%d;%d\n",
src_x >> 16, src_x & 0xffff,
src_y >> 16, src_y & 0xffff,
src_width >> 16, src_width & 0xffff,
src_height >> 16, src_height & 0xffff);
DBG("dest rect %d, %d, %dx%d%s%s%s\n",
dst_x, dst_y, dst_width, dst_height,
(flipt & TRANSFORM_HFLIP) ? " hflip" : "",
(flipt & TRANSFORM_VFLIP) ? " vflip" : "",
(flipt & TRANSFORM_TRANSPOSE) ? " transp" : "");
assert(src_x >= 0);
assert(src_y >= 0);
assert(dst_x >= 0);
assert(dst_y >= 0);
if (dst_width < 1 || dst_height < 1) {
DBG("ignored, zero surface area after clipping\n");
return -1;
}
vc_dispmanx_rect_set(src_rect, src_x, src_y, src_width, src_height);
vc_dispmanx_rect_set(dst_rect, dst_x, dst_y, dst_width, dst_height);
*flipmask = flipt;
return 0;
}
static DISPMANX_TRANSFORM_T
vc_image2dispmanx_transform(VC_IMAGE_TRANSFORM_T t)
{
/* XXX: uhh, are these right? */
switch (t) {
case VC_IMAGE_ROT0:
return DISPMANX_NO_ROTATE;
case VC_IMAGE_MIRROR_ROT0:
return DISPMANX_FLIP_HRIZ;
case VC_IMAGE_MIRROR_ROT180:
return DISPMANX_FLIP_VERT;
case VC_IMAGE_ROT180:
return DISPMANX_ROTATE_180;
case VC_IMAGE_MIRROR_ROT90:
return DISPMANX_ROTATE_90 | DISPMANX_FLIP_HRIZ;
case VC_IMAGE_ROT270:
return DISPMANX_ROTATE_270;
case VC_IMAGE_ROT90:
return DISPMANX_ROTATE_90;
case VC_IMAGE_MIRROR_ROT270:
return DISPMANX_ROTATE_270 | DISPMANX_FLIP_VERT;
default:
assert(0 && "bad VC_IMAGE_TRANSFORM_T");
return DISPMANX_NO_ROTATE;
}
}
static int
rpir_surface_dmx_add(struct rpir_surface *surface, struct rpir_output *output,
DISPMANX_UPDATE_HANDLE_T update, int layer)
{
/* Do not use DISPMANX_FLAGS_ALPHA_PREMULT here.
* If you define PREMULT and ALPHA_MIX, the hardware will not
* multiply the source color with the element alpha, leading to
* bad colors. Instead, we define PREMULT during pixel data upload.
*/
VC_DISPMANX_ALPHA_T alphasetup = {
DISPMANX_FLAGS_ALPHA_FROM_SOURCE |
DISPMANX_FLAGS_ALPHA_MIX,
float2uint8(surface->surface->alpha), /* opacity 0-255 */
0 /* mask resource handle */
};
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
VC_IMAGE_TRANSFORM_T flipmask;
int ret;
ret = rpir_surface_compute_rects(surface, &src_rect, &dst_rect,
&flipmask);
if (ret < 0)
return 0;
surface->handle = vc_dispmanx_element_add(
update,
output->display,
layer,
&dst_rect,
surface->front->handle,
&src_rect,
DISPMANX_PROTECTION_NONE,
&alphasetup,
NULL /* clamp */,
vc_image2dispmanx_transform(flipmask));
DBG("rpir_surface %p add %u, alpha %f\n", surface, surface->handle,
surface->surface->alpha);
if (surface->handle == DISPMANX_NO_HANDLE)
return -1;
return 1;
}
static void
rpir_surface_dmx_swap(struct rpir_surface *surface,
DISPMANX_UPDATE_HANDLE_T update)
{
VC_RECT_T rect;
pixman_box32_t *r;
/* XXX: skip, iff resource was not reallocated, and single-buffering */
vc_dispmanx_element_change_source(update, surface->handle,
surface->front->handle);
/* This is current damage now, after rpir_surface_damage() */
r = pixman_region32_extents(&surface->prev_damage);
vc_dispmanx_rect_set(&rect, r->x1, r->y1,
r->x2 - r->x1, r->y2 - r->y1);
vc_dispmanx_element_modified(update, surface->handle, &rect);
DBG("rpir_surface %p swap\n", surface);
}
static int
rpir_surface_dmx_move(struct rpir_surface *surface,
DISPMANX_UPDATE_HANDLE_T update, int layer)
{
uint8_t alpha = float2uint8(surface->surface->alpha);
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
VC_IMAGE_TRANSFORM_T flipmask;
int ret;
/* XXX: return early, if all attributes stay the same */
ret = rpir_surface_compute_rects(surface, &src_rect, &dst_rect,
&flipmask);
if (ret < 0)
return 0;
ret = vc_dispmanx_element_change_attributes(
update,
surface->handle,
ELEMENT_CHANGE_LAYER |
ELEMENT_CHANGE_OPACITY |
ELEMENT_CHANGE_TRANSFORM |
ELEMENT_CHANGE_DEST_RECT |
ELEMENT_CHANGE_SRC_RECT,
layer,
alpha,
&dst_rect,
&src_rect,
DISPMANX_NO_HANDLE,
/* This really is DISPMANX_TRANSFORM_T, no matter
* what the header says. */
vc_image2dispmanx_transform(flipmask));
DBG("rpir_surface %p move\n", surface);
if (ret)
return -1;
return 1;
}
static void
rpir_surface_dmx_remove(struct rpir_surface *surface,
DISPMANX_UPDATE_HANDLE_T update)
{
if (surface->handle == DISPMANX_NO_HANDLE)
return;
vc_dispmanx_element_remove(update, surface->handle);
DBG("rpir_surface %p remove %u\n", surface, surface->handle);
surface->handle = DISPMANX_NO_HANDLE;
}
static void
rpir_surface_swap_pointers(struct rpir_surface *surface)
{
struct rpi_resource *tmp;
tmp = surface->front;
surface->front = surface->back;
surface->back = tmp;
surface->need_swap = 0;
DBG("new back %p, new front %p\n", surface->back, surface->front);
}
static int
is_surface_not_visible(struct weston_surface *surface)
{
/* Return true, if surface is guaranteed to be totally obscured. */
int ret;
pixman_region32_t unocc;
pixman_region32_init(&unocc);
pixman_region32_subtract(&unocc, &surface->transform.boundingbox,
&surface->clip);
ret = !pixman_region32_not_empty(&unocc);
pixman_region32_fini(&unocc);
return ret;
}
static void
rpir_surface_update(struct rpir_surface *surface, struct rpir_output *output,
DISPMANX_UPDATE_HANDLE_T update, int layer)
{
int need_swap = surface->need_swap;
int ret;
int obscured;
if (need_swap)
rpir_surface_swap_pointers(surface);
obscured = is_surface_not_visible(surface->surface);
if (obscured) {
DBG("rpir_surface %p totally obscured.\n", surface);
wl_list_remove(&surface->link);
if (surface->handle == DISPMANX_NO_HANDLE) {
wl_list_init(&surface->link);
} else {
rpir_surface_dmx_remove(surface, update);
wl_list_insert(&output->surface_cleanup_list,
&surface->link);
}
goto out;
}
if (surface->handle == DISPMANX_NO_HANDLE) {
ret = rpir_surface_dmx_add(surface, output, update, layer);
if (ret == 0) {
wl_list_remove(&surface->link);
wl_list_init(&surface->link);
} else if (ret < 0) {
weston_log("ERROR rpir_surface_dmx_add() failed.\n");
}
} else {
if (need_swap)
rpir_surface_dmx_swap(surface, update);
ret = rpir_surface_dmx_move(surface, update, layer);
if (ret == 0) {
rpir_surface_dmx_remove(surface, update);
wl_list_remove(&surface->link);
wl_list_insert(&output->surface_cleanup_list,
&surface->link);
} else if (ret < 0) {
weston_log("ERROR rpir_surface_dmx_move() failed.\n");
}
}
out:
surface->layer = layer;
}
static int
rpi_renderer_read_pixels(struct weston_output *base,
pixman_format_code_t format, void *pixels,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height)
{
struct rpir_output *output = to_rpir_output(base);
struct rpi_resource *buffer = &output->capture_buffer;
VC_RECT_T rect;
uint32_t fb_width, fb_height;
uint32_t dst_pitch;
uint32_t i;
int ret;
fb_width = base->current->width;
fb_height = base->current->height;
DBG("%s(%u, %u, %u, %u), resource %p\n", __func__,
x, y, width, height, buffer);
if (format != PIXMAN_a8r8g8b8) {
weston_log("rpi-renderer error: bad read_format\n");
return -1;
}
dst_pitch = fb_width * 4;
if (buffer->handle == DISPMANX_NO_HANDLE) {
free(output->capture_data);
output->capture_data = NULL;
ret = rpi_resource_realloc(buffer, VC_IMAGE_ARGB8888,
fb_width, fb_height,
dst_pitch, fb_height);
if (ret < 0) {
weston_log("rpi-renderer error: "
"allocating read buffer failed\n");
return -1;
}
ret = vc_dispmanx_snapshot(output->display, buffer->handle,
VC_IMAGE_ROT0);
if (ret) {
weston_log("rpi-renderer error: "
"vc_dispmanx_snapshot returned %d\n", ret);
return -1;
}
DBG("%s: snapshot done.\n", __func__);
}
/*
* If vc_dispmanx_resource_read_data was able to read sub-rectangles,
* we could read directly into 'pixels'. But it cannot, it does not
* use rect.x or rect.width, and does this:
* host_start = (uint8_t *)dst_address + (dst_pitch * p_rect->y);
* In other words, it is only good for reading the full buffer in
* one go.
*/
vc_dispmanx_rect_set(&rect, 0, 0, fb_width, fb_height);
if (x == 0 && y == 0 && width == fb_width && height == fb_height) {
ret = vc_dispmanx_resource_read_data(buffer->handle, &rect,
pixels, dst_pitch);
if (ret) {
weston_log("rpi-renderer error: "
"resource_read_data returned %d\n", ret);
return -1;
}
DBG("%s: full frame done.\n", __func__);
return 0;
}
if (!output->capture_data) {
output->capture_data = malloc(fb_height * dst_pitch);
if (!output->capture_data) {
weston_log("rpi-renderer error: "
"out of memory\n");
return -1;
}
ret = vc_dispmanx_resource_read_data(buffer->handle, &rect,
output->capture_data,
dst_pitch);
if (ret) {
weston_log("rpi-renderer error: "
"resource_read_data returned %d\n", ret);
return -1;
}
}
for (i = 0; i < height; i++) {
uint8_t *src = output->capture_data +
(y + i) * dst_pitch + x * 4;
uint8_t *dst = (uint8_t *)pixels + i * width * 4;
memcpy(dst, src, width * 4);
}
return 0;
}
static void
rpir_output_dmx_remove_all(struct rpir_output *output,
DISPMANX_UPDATE_HANDLE_T update)
{
struct rpir_surface *surface;
while (!wl_list_empty(&output->surface_list)) {
surface = container_of(output->surface_list.next,
struct rpir_surface, link);
rpir_surface_dmx_remove(surface, update);
wl_list_remove(&surface->link);
wl_list_insert(&output->surface_cleanup_list, &surface->link);
}
}
static void
output_compute_matrix(struct weston_output *base)
{
struct rpir_output *output = to_rpir_output(base);
struct weston_matrix *matrix = &output->matrix;
const float half_w = 0.5f * base->width;
const float half_h = 0.5f * base->height;
float mag;
float dx, dy;
weston_matrix_init(matrix);
weston_matrix_translate(matrix, -base->x, -base->y, 0.0f);
#ifdef SURFACE_TRANSFORM
weston_matrix_translate(matrix, -half_w, -half_h, 0.0f);
switch (base->transform) {
case WL_OUTPUT_TRANSFORM_FLIPPED:
weston_matrix_scale(matrix, -1.0f, 1.0f, 1.0f);
case WL_OUTPUT_TRANSFORM_NORMAL:
/* weston_matrix_rotate_xy(matrix, 1.0f, 0.0f); no-op */
weston_matrix_translate(matrix, half_w, half_h, 0.0f);
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
weston_matrix_scale(matrix, -1.0f, 1.0f, 1.0f);
case WL_OUTPUT_TRANSFORM_90:
weston_matrix_rotate_xy(matrix, 0.0f, 1.0f);
weston_matrix_translate(matrix, half_h, half_w, 0.0f);
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
weston_matrix_scale(matrix, -1.0f, 1.0f, 1.0f);
case WL_OUTPUT_TRANSFORM_180:
weston_matrix_rotate_xy(matrix, -1.0f, 0.0f);
weston_matrix_translate(matrix, half_w, half_h, 0.0f);
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
weston_matrix_scale(matrix, -1.0f, 1.0f, 1.0f);
case WL_OUTPUT_TRANSFORM_270:
weston_matrix_rotate_xy(matrix, 0.0f, -1.0f);
weston_matrix_translate(matrix, half_h, half_w, 0.0f);
break;
default:
break;
}
#endif
if (base->zoom.active) {
/* The base->zoom stuff is in GL coordinate system */
mag = 1.0f / (1.0f - base->zoom.spring_z.current);
dx = -(base->zoom.trans_x + 1.0f) * half_w;
dy = -(base->zoom.trans_y + 1.0f) * half_h;
weston_matrix_translate(matrix, dx, dy, 0.0f);
weston_matrix_scale(matrix, mag, mag, 1.0f);
weston_matrix_translate(matrix, half_w, half_h, 0.0f);
}
}
/* Note: this won't work right for multiple outputs. A DispmanX Element
* is tied to one DispmanX Display, i.e. output.
*/
static void
rpi_renderer_repaint_output(struct weston_output *base,
pixman_region32_t *output_damage)
{
struct weston_compositor *compositor = base->compositor;
struct rpir_output *output = to_rpir_output(base);
struct weston_surface *ws;
struct rpir_surface *surface;
struct wl_list done_list;
int layer = 1;
assert(output->update != DISPMANX_NO_HANDLE);
output_compute_matrix(base);
rpi_resource_release(&output->capture_buffer);
free(output->capture_data);
output->capture_data = NULL;
/* update all renderable surfaces */
wl_list_init(&done_list);
wl_list_for_each_reverse(ws, &compositor->surface_list, link) {
if (ws->plane != &compositor->primary_plane)
continue;
surface = to_rpir_surface(ws);
assert(!wl_list_empty(&surface->link) ||
surface->handle == DISPMANX_NO_HANDLE);
wl_list_remove(&surface->link);
wl_list_insert(&done_list, &surface->link);
rpir_surface_update(surface, output, output->update, layer++);
}
/* Remove all surfaces that are still on screen, but were
* not rendered this time.
*/
rpir_output_dmx_remove_all(output, output->update);
wl_list_insert_list(&output->surface_list, &done_list);
output->update = DISPMANX_NO_HANDLE;
/* The frame_signal is emitted in rpi_renderer_finish_frame(),
* so that the firmware can capture the up-to-date contents.
*/
}
static void
rpi_renderer_flush_damage(struct weston_surface *base)
{
/* Called for every surface just before repainting it, if
* having an shm buffer.
*/
struct rpir_surface *surface = to_rpir_surface(base);
struct wl_buffer *buffer = surface->buffer_ref.buffer;
int ret;
assert(buffer);
assert(wl_buffer_is_shm(buffer));
ret = rpir_surface_damage(surface, buffer, &base->damage);
if (ret)
weston_log("%s error: updating Dispmanx resource failed.\n",
__func__);
weston_buffer_reference(&surface->buffer_ref, NULL);
}
static void
rpi_renderer_attach(struct weston_surface *base, struct wl_buffer *buffer)
{
/* Called every time a client commits an attach. */
static int warned;
struct rpir_surface *surface = to_rpir_surface(base);
assert(surface);
if (!surface)
return;
if (buffer && !wl_buffer_is_shm(buffer) && !warned) {
weston_log("Error: non-wl_shm buffers not supported.\n");
warned = 1;
return;
}
weston_buffer_reference(&surface->buffer_ref, buffer);
/* XXX: need to check if in middle of update
if (!buffer && !surface->single_buffer)
rpi_resource_release(surface->back); */
/* XXX: cannot do this, if middle of an update
if (surface->handle == DISPMANX_NO_HANDLE)
rpi_resource_release(surface->front); */
/* If buffer is NULL, Weston core unmaps the surface, the surface
* will not appear in repaint list, and so rpi_renderer_repaint_output
* will remove the DispmanX element. Later, also the front buffer
* will be released in the cleanup_list processing.
*/
}
static int
rpi_renderer_create_surface(struct weston_surface *base)
{
struct rpi_renderer *renderer = to_rpi_renderer(base->compositor);
struct rpir_surface *surface;
assert(base->renderer_state == NULL);
surface = rpir_surface_create(renderer);
if (!surface)
return -1;
surface->surface = base;
base->renderer_state = surface;
return 0;
}
static void
rpi_renderer_surface_set_color(struct weston_surface *base,
float red, float green, float blue, float alpha)
{
struct rpir_surface *surface = to_rpir_surface(base);
uint8_t color[4];
VC_RECT_T rect;
int ret;
assert(surface);
ret = rpi_resource_realloc(surface->back, VC_IMAGE_ARGB8888,
1, 1, 4, 1);
if (ret < 0) {
weston_log("Error: %s: rpi_resource_realloc failed.\n",
__func__);
return;
}
color[0] = float2uint8(blue);
color[1] = float2uint8(green);
color[2] = float2uint8(red);
color[3] = float2uint8(alpha);
vc_dispmanx_rect_set(&rect, 0, 0, 1, 1);
ret = vc_dispmanx_resource_write_data(surface->back->handle,
VC_IMAGE_ARGB8888,
4, color, &rect);
if (ret) {
weston_log("Error: %s: resource_write_data failed.\n",
__func__);
return;
}
DBG("%s: resource %p solid color BGRA %u,%u,%u,%u\n", __func__,
surface->back, color[0], color[1], color[2], color[3]);
/*pixman_region32_copy(&surface->prev_damage, damage);*/
surface->need_swap = 1;
}
static void
rpi_renderer_destroy_surface(struct weston_surface *base)
{
struct rpir_surface *surface = to_rpir_surface(base);
assert(surface);
assert(surface->surface == base);
if (!surface)
return;
surface->surface = NULL;
base->renderer_state = NULL;
/* If guaranteed to not be on screen, just detroy it. */
if (wl_list_empty(&surface->link))
rpir_surface_destroy(surface);
/* Otherwise, the surface is either on screen and needs
* to be removed by a repaint update, or it is in the
* surface_cleanup_list, and will be destroyed by
* rpi_renderer_finish_frame().
*/
}
static void
rpi_renderer_destroy(struct weston_compositor *compositor)
{
struct rpi_renderer *renderer = to_rpi_renderer(compositor);
free(renderer);
compositor->renderer = NULL;
}
WL_EXPORT int
rpi_renderer_create(struct weston_compositor *compositor,
const struct rpi_renderer_parameters *params)
{
struct rpi_renderer *renderer;
weston_log("Initializing the DispmanX compositing renderer\n");
renderer = calloc(1, sizeof *renderer);
if (renderer == NULL)
return -1;
renderer->single_buffer = params->single_buffer;
renderer->base.read_pixels = rpi_renderer_read_pixels;
renderer->base.repaint_output = rpi_renderer_repaint_output;
renderer->base.flush_damage = rpi_renderer_flush_damage;
renderer->base.attach = rpi_renderer_attach;
renderer->base.create_surface = rpi_renderer_create_surface;
renderer->base.surface_set_color = rpi_renderer_surface_set_color;
renderer->base.destroy_surface = rpi_renderer_destroy_surface;
renderer->base.destroy = rpi_renderer_destroy;
compositor->renderer = &renderer->base;
compositor->read_format = PIXMAN_a8r8g8b8;
/* WESTON_CAP_ROTATION_ANY not supported */
return 0;
}
WL_EXPORT int
rpi_renderer_output_create(struct weston_output *base,
DISPMANX_DISPLAY_HANDLE_T display)
{
struct rpir_output *output;
assert(base->renderer_state == NULL);
output = calloc(1, sizeof *output);
if (!output)
return -1;
output->display = display;
output->update = DISPMANX_NO_HANDLE;
wl_list_init(&output->surface_list);
wl_list_init(&output->surface_cleanup_list);
rpi_resource_init(&output->capture_buffer);
base->renderer_state = output;
return 0;
}
WL_EXPORT void
rpi_renderer_output_destroy(struct weston_output *base)
{
struct rpir_output *output = to_rpir_output(base);
struct rpir_surface *surface;
DISPMANX_UPDATE_HANDLE_T update;
rpi_resource_release(&output->capture_buffer);
free(output->capture_data);
output->capture_data = NULL;
update = vc_dispmanx_update_start(0);
rpir_output_dmx_remove_all(output, update);
vc_dispmanx_update_submit_sync(update);
while (!wl_list_empty(&output->surface_cleanup_list)) {
surface = container_of(output->surface_cleanup_list.next,
struct rpir_surface, link);
if (surface->surface)
surface->surface->renderer_state = NULL;
rpir_surface_destroy(surface);
}
free(output);
base->renderer_state = NULL;
}
WL_EXPORT void
rpi_renderer_set_update_handle(struct weston_output *base,
DISPMANX_UPDATE_HANDLE_T handle)
{
struct rpir_output *output = to_rpir_output(base);
output->update = handle;
}
WL_EXPORT void
rpi_renderer_finish_frame(struct weston_output *base)
{
struct rpir_output *output = to_rpir_output(base);
struct rpir_surface *surface;
while (!wl_list_empty(&output->surface_cleanup_list)) {
surface = container_of(output->surface_cleanup_list.next,
struct rpir_surface, link);
if (surface->surface) {
/* The weston_surface still exists, but is
* temporarily not visible, and hence its Element
* was removed. The current front buffer contents
* must be preserved.
*/
if (!surface->single_buffer)
rpi_resource_release(surface->back);
wl_list_remove(&surface->link);
wl_list_init(&surface->link);
} else {
rpir_surface_destroy(surface);
}
}
wl_signal_emit(&base->frame_signal, base);
}