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weston/src/compositor-wayland.c

755 lines
19 KiB

/*
* Copyright © 2010-2011 Benjamin Franzke
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stddef.h>
#define _GNU_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <wayland-client.h>
#include <wayland-egl.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "compositor.h"
struct wayland_compositor {
struct weston_compositor base;
struct {
struct wl_display *display;
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_output *output;
struct {
int32_t x, y, width, height;
} screen_allocation;
struct wl_event_source *wl_source;
uint32_t event_mask;
} parent;
struct {
int32_t top, bottom, left, right;
GLuint texture;
int32_t width, height;
} border;
struct wl_list input_list;
};
struct wayland_output {
struct weston_output base;
struct {
struct wl_surface *surface;
struct wl_shell_surface *shell_surface;
struct wl_egl_window *egl_window;
} parent;
EGLSurface egl_surface;
struct weston_mode mode;
};
struct wayland_input {
struct wayland_compositor *compositor;
struct wl_input_device *input_device;
struct wl_list link;
};
static int
texture_border(struct wayland_output *output)
{
struct wayland_compositor *c =
(struct wayland_compositor *) output->base.compositor;
GLfloat *d;
unsigned int *p;
int i, j, k, n;
GLfloat x[4], y[4], u[4], v[4];
x[0] = -c->border.left;
x[1] = 0;
x[2] = output->base.current->width;
x[3] = output->base.current->width + c->border.right;
y[0] = -c->border.top;
y[1] = 0;
y[2] = output->base.current->height;
y[3] = output->base.current->height + c->border.bottom;
u[0] = 0.0;
u[1] = (GLfloat) c->border.left / c->border.width;
u[2] = (GLfloat) (c->border.width - c->border.right) / c->border.width;
u[3] = 1.0;
v[0] = 0.0;
v[1] = (GLfloat) c->border.top / c->border.height;
v[2] = (GLfloat) (c->border.height - c->border.bottom) / c->border.height;
v[3] = 1.0;
n = 8;
d = wl_array_add(&c->base.vertices, n * 16 * sizeof *d);
p = wl_array_add(&c->base.indices, n * 6 * sizeof *p);
k = 0;
for (i = 0; i < 3; i++)
for (j = 0; j < 3; j++) {
if (i == 1 && j == 1)
continue;
d[ 0] = x[i];
d[ 1] = y[j];
d[ 2] = u[i];
d[ 3] = v[j];
d[ 4] = x[i];
d[ 5] = y[j + 1];
d[ 6] = u[i];
d[ 7] = v[j + 1];
d[ 8] = x[i + 1];
d[ 9] = y[j];
d[10] = u[i + 1];
d[11] = v[j];
d[12] = x[i + 1];
d[13] = y[j + 1];
d[14] = u[i + 1];
d[15] = v[j + 1];
p[0] = k + 0;
p[1] = k + 1;
p[2] = k + 2;
p[3] = k + 2;
p[4] = k + 1;
p[5] = k + 3;
d += 16;
p += 6;
k += 4;
}
return k / 4;
}
static void
draw_border(struct wayland_output *output)
{
struct wayland_compositor *c =
(struct wayland_compositor *) output->base.compositor;
struct weston_shader *shader = &c->base.texture_shader;
GLfloat *v;
int n;
glDisable(GL_BLEND);
glUseProgram(shader->program);
c->base.current_shader = shader;
glUniformMatrix4fv(shader->proj_uniform,
1, GL_FALSE, output->base.matrix.d);
glUniform1i(shader->tex_uniform, 0);
glUniform1f(shader->alpha_uniform, 1);
glUniform1f(shader->texwidth_uniform, 1);
n = texture_border(output);
glBindTexture(GL_TEXTURE_2D, c->border.texture);
v = c->base.vertices.data;
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
glDrawElements(GL_TRIANGLES, n * 6,
GL_UNSIGNED_INT, c->base.indices.data);
glDisableVertexAttribArray(1);
glDisableVertexAttribArray(0);
c->base.vertices.size = 0;
c->base.indices.size = 0;
}
static void
create_border(struct wayland_compositor *c)
{
uint32_t *pixels, stride;
pixels = weston_load_image(DATADIR "/weston/border.png",
&c->border.width,
&c->border.height, &stride);
if (!pixels) {
fprintf(stderr, "could'nt load border image\n");
return;
}
glGenTextures(1, &c->border.texture);
glBindTexture(GL_TEXTURE_2D, c->border.texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
c->border.width,
c->border.height,
0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
c->border.top = 25;
c->border.bottom = 50;
c->border.left = 25;
c->border.right = 25;
}
static int
wayland_input_create(struct wayland_compositor *c)
{
struct weston_input_device *input;
input = malloc(sizeof *input);
if (input == NULL)
return -1;
memset(input, 0, sizeof *input);
weston_input_device_init(input, &c->base);
c->base.input_device = &input->input_device;
return 0;
}
static int
wayland_compositor_init_egl(struct wayland_compositor *c)
{
EGLint major, minor;
EGLint n;
const char *extensions;
EGLint config_attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_ALPHA_SIZE, 1,
EGL_DEPTH_SIZE, 1,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
static const EGLint context_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
c->base.display = eglGetDisplay(c->parent.display);
if (c->base.display == NULL) {
fprintf(stderr, "failed to create display\n");
return -1;
}
if (!eglInitialize(c->base.display, &major, &minor)) {
fprintf(stderr, "failed to initialize display\n");
return -1;
}
extensions = eglQueryString(c->base.display, EGL_EXTENSIONS);
if (!strstr(extensions, "EGL_KHR_surfaceless_gles2")) {
fprintf(stderr, "EGL_KHR_surfaceless_gles2 not available\n");
return -1;
}
if (!eglBindAPI(EGL_OPENGL_ES_API)) {
fprintf(stderr, "failed to bind EGL_OPENGL_ES_API\n");
return -1;
}
if (!eglChooseConfig(c->base.display, config_attribs,
&c->base.config, 1, &n) || n == 0) {
fprintf(stderr, "failed to choose config: %d\n", n);
return -1;
}
c->base.context = eglCreateContext(c->base.display, c->base.config,
EGL_NO_CONTEXT, context_attribs);
if (c->base.context == NULL) {
fprintf(stderr, "failed to create context\n");
return -1;
}
if (!eglMakeCurrent(c->base.display, EGL_NO_SURFACE,
EGL_NO_SURFACE, c->base.context)) {
fprintf(stderr, "failed to make context current\n");
return -1;
}
return 0;
}
static void
frame_done(void *data, struct wl_callback *callback, uint32_t time)
{
struct weston_output *output = data;
wl_callback_destroy(callback);
weston_output_finish_frame(output, time);
}
static const struct wl_callback_listener frame_listener = {
frame_done
};
static void
wayland_output_repaint(struct weston_output *output_base)
{
struct wayland_output *output = (struct wayland_output *) output_base;
struct wayland_compositor *compositor =
(struct wayland_compositor *) output->base.compositor;
struct wl_callback *callback;
struct weston_surface *surface;
if (!eglMakeCurrent(compositor->base.display, output->egl_surface,
output->egl_surface, compositor->base.context)) {
fprintf(stderr, "failed to make current\n");
return;
}
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base);
draw_border(output);
eglSwapBuffers(compositor->base.display, output->egl_surface);
callback = wl_surface_frame(output->parent.surface);
wl_callback_add_listener(callback, &frame_listener, output);
return;
}
static int
wayland_output_set_cursor(struct weston_output *output_base,
struct weston_input_device *input)
{
return -1;
}
static void
wayland_output_destroy(struct weston_output *output_base)
{
struct wayland_output *output = (struct wayland_output *) output_base;
struct weston_compositor *ec = output->base.compositor;
eglDestroySurface(ec->display, output->egl_surface);
wl_egl_window_destroy(output->parent.egl_window);
free(output);
return;
}
static int
wayland_compositor_create_output(struct wayland_compositor *c,
int width, int height)
{
struct wayland_output *output;
output = malloc(sizeof *output);
if (output == NULL)
return -1;
memset(output, 0, sizeof *output);
output->mode.flags =
WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
output->mode.width = width;
output->mode.height = height;
output->mode.refresh = 60;
wl_list_init(&output->base.mode_list);
wl_list_insert(&output->base.mode_list, &output->mode.link);
output->base.current = &output->mode;
weston_output_init(&output->base, &c->base, 0, 0, width, height,
WL_OUTPUT_FLIPPED);
output->base.border.top = c->border.top;
output->base.border.bottom = c->border.bottom;
output->base.border.left = c->border.left;
output->base.border.right = c->border.right;
weston_output_move(&output->base, 0, 0);
output->parent.surface =
wl_compositor_create_surface(c->parent.compositor);
wl_surface_set_user_data(output->parent.surface, output);
output->parent.egl_window =
wl_egl_window_create(output->parent.surface,
width + c->border.left + c->border.right,
height + c->border.top + c->border.bottom);
if (!output->parent.egl_window) {
fprintf(stderr, "failure to create wl_egl_window\n");
goto cleanup_output;
}
output->egl_surface =
eglCreateWindowSurface(c->base.display, c->base.config,
output->parent.egl_window, NULL);
if (!output->egl_surface) {
fprintf(stderr, "failed to create window surface\n");
goto cleanup_window;
}
if (!eglMakeCurrent(c->base.display, output->egl_surface,
output->egl_surface, c->base.context)) {
fprintf(stderr, "failed to make surface current\n");
goto cleanup_surface;
return -1;
}
output->parent.shell_surface =
wl_shell_get_shell_surface(c->parent.shell,
output->parent.surface);
/* FIXME: add shell_surface listener for resizing */
wl_shell_surface_set_toplevel(output->parent.shell_surface);
output->base.repaint = wayland_output_repaint;
output->base.set_hardware_cursor = wayland_output_set_cursor;
output->base.destroy = wayland_output_destroy;
wl_list_insert(c->base.output_list.prev, &output->base.link);
return 0;
cleanup_surface:
eglDestroySurface(c->base.display, output->egl_surface);
cleanup_window:
wl_egl_window_destroy(output->parent.egl_window);
cleanup_output:
/* FIXME: cleanup weston_output */
free(output);
return -1;
}
/* Events received from the wayland-server this compositor is client of: */
/* parent output interface */
static void
display_handle_geometry(void *data,
struct wl_output *wl_output,
int x,
int y,
int physical_width,
int physical_height,
int subpixel,
const char *make,
const char *model)
{
struct wayland_compositor *c = data;
c->parent.screen_allocation.x = x;
c->parent.screen_allocation.y = y;
}
static void
display_handle_mode(void *data,
struct wl_output *wl_output,
uint32_t flags,
int width,
int height,
int refresh)
{
struct wayland_compositor *c = data;
c->parent.screen_allocation.width = width;
c->parent.screen_allocation.height = height;
}
static const struct wl_output_listener output_listener = {
display_handle_geometry,
display_handle_mode
};
/* parent input interface */
static void
input_handle_motion(void *data, struct wl_input_device *input_device,
uint32_t time, int32_t sx, int32_t sy)
{
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
notify_motion(c->base.input_device, time,
sx - c->border.left, sy - c->border.top);
}
static void
input_handle_button(void *data,
struct wl_input_device *input_device,
uint32_t time, uint32_t button, uint32_t state)
{
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
notify_button(c->base.input_device, time, button, state);
}
static void
input_handle_key(void *data, struct wl_input_device *input_device,
uint32_t time, uint32_t key, uint32_t state)
{
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
notify_key(c->base.input_device, time, key, state);
}
static void
input_handle_pointer_enter(void *data,
struct wl_input_device *input_device,
uint32_t time, struct wl_surface *surface,
int32_t sx, int32_t sy)
{
struct wayland_input *input = data;
struct wayland_output *output;
struct wayland_compositor *c = input->compositor;
output = wl_surface_get_user_data(surface);
notify_pointer_focus(c->base.input_device,
time, &output->base, sx, sy);
wl_input_device_attach(input->input_device, time, NULL, 0, 0);
}
static void
input_handle_pointer_leave(void *data,
struct wl_input_device *input_device,
uint32_t time, struct wl_surface *surface)
{
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
notify_pointer_focus(c->base.input_device, time, NULL, 0, 0);
}
static void
input_handle_keyboard_enter(void *data,
struct wl_input_device *input_device,
uint32_t time,
struct wl_surface *surface,
struct wl_array *keys)
{
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
struct wayland_output *output;
output = wl_surface_get_user_data(surface);
notify_keyboard_focus(c->base.input_device, time, &output->base, keys);
}
static void
input_handle_keyboard_leave(void *data,
struct wl_input_device *input_device,
uint32_t time,
struct wl_surface *surface)
{
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
notify_keyboard_focus(c->base.input_device, time, NULL, NULL);
}
static const struct wl_input_device_listener input_device_listener = {
input_handle_motion,
input_handle_button,
input_handle_key,
input_handle_pointer_enter,
input_handle_pointer_leave,
input_handle_keyboard_enter,
input_handle_keyboard_leave,
};
static void
display_add_input(struct wayland_compositor *c, uint32_t id)
{
struct wayland_input *input;
input = malloc(sizeof *input);
if (input == NULL)
return;
memset(input, 0, sizeof *input);
input->compositor = c;
input->input_device = wl_display_bind(c->parent.display,
id, &wl_input_device_interface);
wl_list_insert(c->input_list.prev, &input->link);
wl_input_device_add_listener(input->input_device,
&input_device_listener, input);
wl_input_device_set_user_data(input->input_device, input);
}
static void
display_handle_global(struct wl_display *display, uint32_t id,
const char *interface, uint32_t version, void *data)
{
struct wayland_compositor *c = data;
if (strcmp(interface, "wl_compositor") == 0) {
c->parent.compositor =
wl_display_bind(display, id, &wl_compositor_interface);
} else if (strcmp(interface, "wl_output") == 0) {
c->parent.output =
wl_display_bind(display, id, &wl_output_interface);
wl_output_add_listener(c->parent.output, &output_listener, c);
} else if (strcmp(interface, "wl_input_device") == 0) {
display_add_input(c, id);
} else if (strcmp(interface, "wl_shell") == 0) {
c->parent.shell =
wl_display_bind(display, id, &wl_shell_interface);
}
}
static int
update_event_mask(uint32_t mask, void *data)
{
struct wayland_compositor *c = data;
c->parent.event_mask = mask;
if (c->parent.wl_source)
wl_event_source_fd_update(c->parent.wl_source, mask);
return 0;
}
static int
wayland_compositor_handle_event(int fd, uint32_t mask, void *data)
{
struct wayland_compositor *c = data;
if (mask & WL_EVENT_READABLE)
wl_display_iterate(c->parent.display, WL_DISPLAY_READABLE);
if (mask & WL_EVENT_WRITABLE)
wl_display_iterate(c->parent.display, WL_DISPLAY_WRITABLE);
return 1;
}
static void
wayland_destroy(struct weston_compositor *ec)
{
weston_compositor_shutdown(ec);
free(ec);
}
static struct weston_compositor *
wayland_compositor_create(struct wl_display *display,
int width, int height, const char *display_name)
{
struct wayland_compositor *c;
struct wl_event_loop *loop;
int fd;
c = malloc(sizeof *c);
if (c == NULL)
return NULL;
memset(c, 0, sizeof *c);
c->parent.display = wl_display_connect(display_name);
if (c->parent.display == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return NULL;
}
wl_list_init(&c->input_list);
wl_display_add_global_listener(c->parent.display,
display_handle_global, c);
wl_display_iterate(c->parent.display, WL_DISPLAY_READABLE);
c->base.wl_display = display;
if (wayland_compositor_init_egl(c) < 0)
return NULL;
c->base.destroy = wayland_destroy;
/* Can't init base class until we have a current egl context */
if (weston_compositor_init(&c->base, display) < 0)
return NULL;
create_border(c);
if (wayland_compositor_create_output(c, width, height) < 0)
return NULL;
if (wayland_input_create(c) < 0)
return NULL;
loop = wl_display_get_event_loop(c->base.wl_display);
fd = wl_display_get_fd(c->parent.display, update_event_mask, c);
c->parent.wl_source =
wl_event_loop_add_fd(loop, fd, c->parent.event_mask,
wayland_compositor_handle_event, c);
if (c->parent.wl_source == NULL)
return NULL;
return &c->base;
}
struct weston_compositor *
backend_init(struct wl_display *display, char *options);
WL_EXPORT struct weston_compositor *
backend_init(struct wl_display *display, char *options)
{
int width = 1024, height = 640, i;
char *p, *value, *display_name = NULL;
static char * const tokens[] = { "width", "height", "display", NULL };
p = options;
while (i = getsubopt(&p, tokens, &value), i != -1) {
switch (i) {
case 0:
width = strtol(value, NULL, 0);
break;
case 1:
height = strtol(value, NULL, 0);
break;
case 2:
display_name = strdup(value);
break;
}
}
return wayland_compositor_create(display, width, height, display_name);
}