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weston/compositor/compositor.h

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/*
* Copyright © 2008 Kristian Høgsberg
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_
#define _WAYLAND_SYSTEM_COMPOSITOR_H_
#include <libudev.h>
#include <pixman.h>
#include "wayland-server.h"
#include "wayland-util.h"
#define GL_GLEXT_PROTOTYPES
#define EGL_EGLEXT_PROTOTYPES
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
struct wlsc_matrix {
GLfloat d[16];
};
struct wlsc_surface;
struct wlsc_output {
struct wl_object object;
struct wl_list link;
struct wlsc_compositor *compositor;
struct wlsc_surface *background;
struct wlsc_matrix matrix;
int32_t x, y, width, height;
pixman_region32_t previous_damage_region;
uint32_t flags;
int repaint_needed;
int finished;
int (*prepare_render)(struct wlsc_output *output);
int (*present)(struct wlsc_output *output);
};
enum wlsc_pointer_type {
WLSC_POINTER_BOTTOM_LEFT,
WLSC_POINTER_BOTTOM_RIGHT,
WLSC_POINTER_BOTTOM,
WLSC_POINTER_DRAGGING,
WLSC_POINTER_LEFT_PTR,
WLSC_POINTER_LEFT,
WLSC_POINTER_RIGHT,
WLSC_POINTER_TOP_LEFT,
WLSC_POINTER_TOP_RIGHT,
WLSC_POINTER_TOP,
WLSC_POINTER_IBEAM,
};
struct wlsc_input_device {
struct wl_input_device input_device;
struct wlsc_surface *sprite;
int32_t hotspot_x, hotspot_y;
struct wl_list link;
uint32_t modifier_state;
struct wl_selection *selection;
};
struct wlsc_shm {
struct wl_object object;
};
struct wlsc_compositor {
struct wl_compositor compositor;
struct wlsc_shm shm;
EGLDisplay display;
EGLContext context;
EGLConfig config;
GLuint fbo;
GLuint proj_uniform, tex_uniform;
struct wl_buffer **pointer_buffers;
struct wl_display *wl_display;
/* We implement the shell interface. */
struct wl_shell shell;
/* There can be more than one, but not right now... */
struct wl_input_device *input_device;
struct wl_list output_list;
struct wl_list input_device_list;
struct wl_list surface_list;
struct wl_list binding_list;
/* Repaint state. */
struct wl_event_source *timer_source;
int repaint_on_timeout;
struct timespec previous_swap;
pixman_region32_t damage_region;
struct wl_array vertices, indices;
struct wlsc_surface *overlay;
struct wlsc_switcher *switcher;
uint32_t focus;
void (*destroy)(struct wlsc_compositor *ec);
int (*authenticate)(struct wlsc_compositor *c, uint32_t id);
struct wl_buffer *(*create_buffer)(struct wlsc_compositor *c,
int32_t width, int32_t height,
int32_t stride, struct wl_visual *visual,
void *data);
};
#define MODIFIER_CTRL (1 << 8)
#define MODIFIER_ALT (1 << 9)
#define MODIFIER_SUPER (1 << 10)
enum wlsc_output_flags {
WL_OUTPUT_FLIPPED = 0x01
};
struct wlsc_vector {
GLfloat f[4];
};
enum wlsc_surface_map_type {
WLSC_SURFACE_MAP_UNMAPPED,
WLSC_SURFACE_MAP_TOPLEVEL,
WLSC_SURFACE_MAP_TRANSIENT,
WLSC_SURFACE_MAP_FULLSCREEN
};
struct wlsc_surface {
struct wl_surface surface;
struct wlsc_compositor *compositor;
GLuint texture;
int32_t x, y, width, height;
int32_t saved_x, saved_y;
struct wl_list link;
struct wlsc_matrix matrix;
struct wlsc_matrix matrix_inv;
struct wl_visual *visual;
struct wl_buffer *buffer;
struct wlsc_output *output;
enum wlsc_surface_map_type map_type;
struct wlsc_output *fullscreen_output;
};
void
wlsc_surface_update_matrix(struct wlsc_surface *es);
void
wlsc_surface_activate(struct wlsc_surface *surface,
struct wlsc_input_device *device, uint32_t time);
void
notify_motion(struct wl_input_device *device,
uint32_t time, int x, int y);
void
notify_button(struct wl_input_device *device,
uint32_t time, int32_t button, int32_t state);
void
notify_key(struct wl_input_device *device,
uint32_t time, uint32_t key, uint32_t state);
void
notify_pointer_focus(struct wl_input_device *device,
uint32_t time,
struct wlsc_output *output,
int32_t x, int32_t y);
void
notify_keyboard_focus(struct wl_input_device *device,
uint32_t time, struct wlsc_output *output,
struct wl_array *keys);
void
wlsc_output_finish_frame(struct wlsc_output *output, int msecs);
void
wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor);
struct wlsc_binding;
typedef void (*wlsc_binding_handler_t)(struct wl_input_device *device,
uint32_t time, uint32_t key,
uint32_t button,
uint32_t state, void *data);
struct wlsc_binding *
wlsc_compositor_add_binding(struct wlsc_compositor *compositor,
uint32_t key, uint32_t button, uint32_t modifier,
wlsc_binding_handler_t binding, void *data);
void
wlsc_binding_destroy(struct wlsc_binding *binding);
void
wlsc_surface_assign_output(struct wlsc_surface *surface);
void
wlsc_surface_damage(struct wlsc_surface *surface);
void
wlsc_surface_damage_rectangle(struct wlsc_surface *surface,
int32_t x, int32_t y,
int32_t width, int32_t height);
void
wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
enum wlsc_pointer_type type);
struct wlsc_surface *
pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy);
void
wlsc_selection_set_focus(struct wl_selection *selection,
struct wl_surface *surface, uint32_t time);
uint32_t
get_time(void);
struct wl_buffer *
wlsc_shm_buffer_create(struct wlsc_compositor *ec,
int32_t width, int32_t height,
int32_t stride, struct wl_visual *visual,
void *data);
int
wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display);
void
wlsc_output_move(struct wlsc_output *output, int x, int y);
void
wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
int x, int y, int width, int height, uint32_t flags);
void
wlsc_output_destroy(struct wlsc_output *output);
void
wlsc_input_device_init(struct wlsc_input_device *device,
struct wlsc_compositor *ec);
int
wlsc_shm_init(struct wlsc_compositor *ec);
int
wlsc_shell_init(struct wlsc_compositor *ec);
void
wlsc_switcher_init(struct wlsc_compositor *compositor);
struct wlsc_compositor *
x11_compositor_create(struct wl_display *display, int width, int height);
struct wlsc_compositor *
drm_compositor_create(struct wl_display *display, int connector);
struct wlsc_compositor *
wayland_compositor_create(struct wl_display *display, int width, int height);
void
evdev_input_add_devices(struct wlsc_compositor *c, struct udev *udev);
struct tty *
tty_create(struct wlsc_compositor *compositor);
void
tty_destroy(struct tty *tty);
void
screenshooter_create(struct wlsc_compositor *ec);
uint32_t *
wlsc_load_image(const char *filename, int width, int height);
#endif