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							138 lines
						
					
					
						
							4.6 KiB
						
					
					
				
			
		
		
	
	
							138 lines
						
					
					
						
							4.6 KiB
						
					
					
				<protocol name="desktop">
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  <interface name="desktop_shell" version="3">
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    <description summary="create desktop widgets and helpers">
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      Traditional user interfaces can rely on this interface to define the
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      foundations of typical desktops. Currently it's possible to set up
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      background, panels and locking surfaces.
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    </description>
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    <request name="set_background">
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      <arg name="output" type="object" interface="wl_output"/>
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      <arg name="surface" type="object" interface="wl_surface"/>
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    </request>
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    <request name="set_panel">
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      <arg name="output" type="object" interface="wl_output"/>
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      <arg name="surface" type="object" interface="wl_surface"/>
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    </request>
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    <request name="set_lock_surface">
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      <arg name="surface" type="object" interface="wl_surface"/>
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    </request>
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    <request name="unlock"/>
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    <request name="set_grab_surface">
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      <description summary="set grab surface">
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	The surface set by this request will receive a fake
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	pointer.enter event during grabs at position 0, 0 and is
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	expected to set an appropriate cursor image as described by
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	the grab_cursor event sent just before the enter event.
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      </description>
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      <arg name="surface" type="object" interface="wl_surface"/>
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    </request>
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    <!-- We'll fold most of wl_shell into this interface and then
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         they'll share the configure event.  -->
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    <event name="configure">
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      <arg name="edges" type="uint"/>
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      <arg name="surface" type="object" interface="wl_surface"/>
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      <arg name="width" type="int"/>
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      <arg name="height" type="int"/>
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    </event>
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    <event name="prepare_lock_surface">
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      <description summary="tell the client to create, set the lock surface">
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	Tell the client we want it to create and set the lock surface, which is
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	a GUI asking the user to unlock the screen. The lock surface is
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	announced with 'set_lock_surface'. Whether or not the client actually
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	implements locking, it MUST send 'unlock' request to let the normal
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        desktop resume.
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      </description>
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    </event>
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    <event name="grab_cursor">
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      <description summary="tell client what cursor to show during a grab">
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	This event will be sent immediately before a fake enter event on the
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	grab surface.
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      </description>
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      <arg name="cursor" type="uint"/>
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    </event>
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    <enum name="cursor">
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      <entry name="none" value="0"/>
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      <entry name="resize_top" value="1"/>
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      <entry name="resize_bottom" value="2"/>
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      <entry name="arrow" value="3"/>
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      <entry name="resize_left" value="4"/>
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      <entry name="resize_top_left" value="5"/>
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      <entry name="resize_bottom_left" value="6"/>
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      <entry name="move" value="7"/>
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      <entry name="resize_right" value="8"/>
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      <entry name="resize_top_right" value="9"/>
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      <entry name="resize_bottom_right" value="10"/>
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      <entry name="busy" value="11"/>
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    </enum>
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    <!-- Version 2 additions -->
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    <request name="desktop_ready" since="2">
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      <description summary="desktop is ready to be shown">
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	Tell the server, that enough desktop elements have been drawn
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	to make the desktop look ready for use. During start-up, the
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	server can wait for this request with a black screen before
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	starting to fade in the desktop, for instance. If the client
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	parts of a desktop take a long time to initialize, we avoid
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	showing temporary garbage.
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      </description>
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    </request>
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    <!-- Version 3 additions -->
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    <enum name="panel_position">
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      <entry name="top" value="0"/>
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      <entry name="bottom" value="1"/>
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      <entry name="left" value="2"/>
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      <entry name="right" value="3"/>
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    </enum>
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    <enum name="error">
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      <entry name="invalid_argument" value="0"
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        summary="an invalid argument was provided in a request"/>
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    </enum>
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    <request name="set_panel_position" since="3">
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      <arg name="position" type="uint"/>
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      <description summary="set panel position">
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        Tell the shell which side of the screen the panel is
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        located. This is so that new windows do not overlap the panel
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        and maximized windows maximize properly.
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      </description>
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    </request>
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  </interface>
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  <interface name="screensaver" version="1">
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    <description summary="interface for implementing screensavers">
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      Only one client can bind this interface at a time.
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    </description>
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    <request name="set_surface">
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      <description summary="set the surface type as a screensaver">
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	A screensaver surface is normally hidden, and only visible after an
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        idle timeout.
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      </description>
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      <arg name="surface" type="object" interface="wl_surface"/>
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      <arg name="output" type="object" interface="wl_output"/>
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    </request>
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  </interface>
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</protocol>
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