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weston/shared/matrix.c

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6.3 KiB

/*
* Copyright © 2011 Intel Corporation
* Copyright © 2012 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <float.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#ifdef UNIT_TEST
#define WL_EXPORT
#else
#include <wayland-server.h>
#endif
#include <libweston/matrix.h>
/*
* Matrices are stored in column-major order, that is the array indices are:
* 0 4 8 12
* 1 5 9 13
* 2 6 10 14
* 3 7 11 15
*/
WL_EXPORT void
weston_matrix_init(struct weston_matrix *matrix)
{
static const struct weston_matrix identity = {
.d = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 },
.type = 0,
};
memcpy(matrix, &identity, sizeof identity);
}
/* m <- n * m, that is, m is multiplied on the LEFT. */
WL_EXPORT void
weston_matrix_multiply(struct weston_matrix *m, const struct weston_matrix *n)
{
struct weston_matrix tmp;
const float *row, *column;
div_t d;
int i, j;
for (i = 0; i < 16; i++) {
tmp.d[i] = 0;
d = div(i, 4);
row = m->d + d.quot * 4;
column = n->d + d.rem;
for (j = 0; j < 4; j++)
tmp.d[i] += row[j] * column[j * 4];
}
tmp.type = m->type | n->type;
memcpy(m, &tmp, sizeof tmp);
}
WL_EXPORT void
weston_matrix_translate(struct weston_matrix *matrix, float x, float y, float z)
{
struct weston_matrix translate = {
.d = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, x, y, z, 1 },
.type = WESTON_MATRIX_TRANSFORM_TRANSLATE,
};
weston_matrix_multiply(matrix, &translate);
}
WL_EXPORT void
weston_matrix_scale(struct weston_matrix *matrix, float x, float y,float z)
{
struct weston_matrix scale = {
.d = { x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 },
.type = WESTON_MATRIX_TRANSFORM_SCALE,
};
weston_matrix_multiply(matrix, &scale);
}
WL_EXPORT void
weston_matrix_rotate_xy(struct weston_matrix *matrix, float cos, float sin)
{
struct weston_matrix translate = {
.d = { cos, sin, 0, 0, -sin, cos, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 },
.type = WESTON_MATRIX_TRANSFORM_ROTATE,
};
weston_matrix_multiply(matrix, &translate);
}
/* v <- m * v */
WL_EXPORT void
weston_matrix_transform(struct weston_matrix *matrix, struct weston_vector *v)
{
int i, j;
struct weston_vector t;
for (i = 0; i < 4; i++) {
t.f[i] = 0;
for (j = 0; j < 4; j++)
t.f[i] += v->f[j] * matrix->d[i + j * 4];
}
*v = t;
}
static inline void
swap_rows(double *a, double *b)
{
unsigned k;
double tmp;
for (k = 0; k < 13; k += 4) {
tmp = a[k];
a[k] = b[k];
b[k] = tmp;
}
}
static inline void
swap_unsigned(unsigned *a, unsigned *b)
{
unsigned tmp;
tmp = *a;
*a = *b;
*b = tmp;
}
static inline unsigned
find_pivot(double *column, unsigned k)
{
unsigned p = k;
for (++k; k < 4; ++k)
if (fabs(column[p]) < fabs(column[k]))
p = k;
return p;
}
/*
* reference: Gene H. Golub and Charles F. van Loan. Matrix computations.
* 3rd ed. The Johns Hopkins University Press. 1996.
* LU decomposition, forward and back substitution: Chapter 3.
*/
MATRIX_TEST_EXPORT inline int
matrix_invert(double *A, unsigned *p, const struct weston_matrix *matrix)
{
unsigned i, j, k;
unsigned pivot;
double pv;
for (i = 0; i < 4; ++i)
p[i] = i;
for (i = 16; i--; )
A[i] = matrix->d[i];
/* LU decomposition with partial pivoting */
for (k = 0; k < 4; ++k) {
pivot = find_pivot(&A[k * 4], k);
if (pivot != k) {
swap_unsigned(&p[k], &p[pivot]);
swap_rows(&A[k], &A[pivot]);
}
pv = A[k * 4 + k];
if (fabs(pv) < 1e-9)
return -1; /* zero pivot, not invertible */
for (i = k + 1; i < 4; ++i) {
A[i + k * 4] /= pv;
for (j = k + 1; j < 4; ++j)
A[i + j * 4] -= A[i + k * 4] * A[k + j * 4];
}
}
return 0;
}
MATRIX_TEST_EXPORT inline void
inverse_transform(const double *LU, const unsigned *p, float *v)
{
/* Solve A * x = v, when we have P * A = L * U.
* P * A * x = P * v => L * U * x = P * v
* Let U * x = b, then L * b = P * v.
*/
double b[4];
unsigned j;
/* Forward substitution, column version, solves L * b = P * v */
/* The diagonal of L is all ones, and not explicitly stored. */
b[0] = v[p[0]];
b[1] = (double)v[p[1]] - b[0] * LU[1 + 0 * 4];
b[2] = (double)v[p[2]] - b[0] * LU[2 + 0 * 4];
b[3] = (double)v[p[3]] - b[0] * LU[3 + 0 * 4];
b[2] -= b[1] * LU[2 + 1 * 4];
b[3] -= b[1] * LU[3 + 1 * 4];
b[3] -= b[2] * LU[3 + 2 * 4];
/* backward substitution, column version, solves U * y = b */
#if 1
/* hand-unrolled, 25% faster for whole function */
b[3] /= LU[3 + 3 * 4];
b[0] -= b[3] * LU[0 + 3 * 4];
b[1] -= b[3] * LU[1 + 3 * 4];
b[2] -= b[3] * LU[2 + 3 * 4];
b[2] /= LU[2 + 2 * 4];
b[0] -= b[2] * LU[0 + 2 * 4];
b[1] -= b[2] * LU[1 + 2 * 4];
b[1] /= LU[1 + 1 * 4];
b[0] -= b[1] * LU[0 + 1 * 4];
b[0] /= LU[0 + 0 * 4];
#else
for (j = 3; j > 0; --j) {
unsigned k;
b[j] /= LU[j + j * 4];
for (k = 0; k < j; ++k)
b[k] -= b[j] * LU[k + j * 4];
}
b[0] /= LU[0 + 0 * 4];
#endif
/* the result */
for (j = 0; j < 4; ++j)
v[j] = b[j];
}
WL_EXPORT int
weston_matrix_invert(struct weston_matrix *inverse,
const struct weston_matrix *matrix)
{
double LU[16]; /* column-major */
unsigned perm[4]; /* permutation */
unsigned c;
if (matrix_invert(LU, perm, matrix) < 0)
return -1;
weston_matrix_init(inverse);
for (c = 0; c < 4; ++c)
inverse_transform(LU, perm, &inverse->d[c * 4]);
inverse->type = matrix->type;
return 0;
}