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2169 lines
55 KiB
2169 lines
55 KiB
/*
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* Copyright © 2010-2011 Intel Corporation
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* Copyright © 2008-2011 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#define _GNU_SOURCE
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#include "config.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <limits.h>
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#include <stdarg.h>
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#include <assert.h>
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#include <sys/ioctl.h>
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#include <sys/wait.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <math.h>
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#include <linux/input.h>
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#include <dlfcn.h>
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#include <getopt.h>
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#include <signal.h>
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#include <setjmp.h>
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#include <execinfo.h>
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#include <wayland-server.h>
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#include "compositor.h"
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static const char *option_socket_name = NULL;
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static struct wl_list child_process_list;
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static jmp_buf segv_jmp_buf;
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static int
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sigchld_handler(int signal_number, void *data)
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{
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struct weston_process *p;
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int status;
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pid_t pid;
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pid = wait(&status);
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wl_list_for_each(p, &child_process_list, link) {
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if (p->pid == pid)
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break;
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}
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if (&p->link == &child_process_list) {
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fprintf(stderr, "unknown child process exited\n");
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return 1;
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}
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wl_list_remove(&p->link);
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p->cleanup(p, status);
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return 1;
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}
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WL_EXPORT void
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weston_watch_process(struct weston_process *process)
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{
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wl_list_insert(&child_process_list, &process->link);
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}
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static void
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child_client_exec(int sockfd, const char *path)
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{
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int clientfd;
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char s[32];
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sigset_t allsigs;
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/* do not give our signal mask to the new process */
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sigfillset(&allsigs);
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sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
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/* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
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* non-CLOEXEC fd to pass through exec. */
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clientfd = dup(sockfd);
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if (clientfd == -1) {
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fprintf(stderr, "compositor: dup failed: %m\n");
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return;
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}
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snprintf(s, sizeof s, "%d", clientfd);
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setenv("WAYLAND_SOCKET", s, 1);
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if (execl(path, path, NULL) < 0)
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fprintf(stderr, "compositor: executing '%s' failed: %m\n",
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path);
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}
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WL_EXPORT struct wl_client *
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weston_client_launch(struct weston_compositor *compositor,
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struct weston_process *proc,
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const char *path,
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weston_process_cleanup_func_t cleanup)
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{
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int sv[2];
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pid_t pid;
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struct wl_client *client;
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if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) {
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fprintf(stderr, "weston_client_launch: "
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"socketpair failed while launching '%s': %m\n",
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path);
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return NULL;
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}
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pid = fork();
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if (pid == -1) {
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close(sv[0]);
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close(sv[1]);
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fprintf(stderr, "weston_client_launch: "
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"fork failed while launching '%s': %m\n", path);
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return NULL;
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}
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if (pid == 0) {
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child_client_exec(sv[1], path);
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exit(-1);
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}
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close(sv[1]);
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client = wl_client_create(compositor->wl_display, sv[0]);
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if (!client) {
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close(sv[0]);
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fprintf(stderr, "weston_client_launch: "
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"wl_client_create failed while launching '%s'.\n",
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path);
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return NULL;
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}
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proc->pid = pid;
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proc->cleanup = cleanup;
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weston_watch_process(proc);
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return client;
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}
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static void
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surface_handle_buffer_destroy(struct wl_listener *listener,
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struct wl_resource *resource, uint32_t time)
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{
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struct weston_surface *es =
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container_of(listener, struct weston_surface,
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buffer_destroy_listener);
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es->buffer = NULL;
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}
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WL_EXPORT struct weston_surface *
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weston_surface_create(struct weston_compositor *compositor,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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struct weston_surface *surface;
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surface = calloc(1, sizeof *surface);
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if (surface == NULL)
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return NULL;
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wl_list_init(&surface->link);
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wl_list_init(&surface->buffer_link);
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surface->surface.resource.client = NULL;
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surface->compositor = compositor;
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surface->visual = WESTON_NONE_VISUAL;
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surface->image = EGL_NO_IMAGE_KHR;
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surface->x = x;
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surface->y = y;
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surface->width = width;
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surface->height = height;
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surface->alpha = 255;
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surface->fullscreen_output = NULL;
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surface->buffer = NULL;
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surface->output = NULL;
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pixman_region32_init(&surface->damage);
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pixman_region32_init(&surface->opaque);
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wl_list_init(&surface->frame_callback_list);
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surface->buffer_destroy_listener.func = surface_handle_buffer_destroy;
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wl_list_init(&surface->transform.list);
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surface->transform.dirty = 1;
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return surface;
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}
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static void
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weston_surface_set_color(struct weston_surface *surface,
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GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
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{
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if (alpha == 1)
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surface->visual = WESTON_RGB_VISUAL;
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else
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surface->visual = WESTON_ARGB_VISUAL;
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surface->color[0] = red;
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surface->color[1] = green;
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surface->color[2] = blue;
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surface->color[3] = alpha;
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surface->shader = &surface->compositor->solid_shader;
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}
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WL_EXPORT void
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weston_surface_damage_rectangle(struct weston_surface *surface,
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int32_t x, int32_t y,
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int32_t width, int32_t height)
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{
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struct weston_compositor *compositor = surface->compositor;
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pixman_region32_union_rect(&surface->damage,
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&surface->damage,
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surface->x + x, surface->y + y,
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width, height);
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weston_compositor_schedule_repaint(compositor);
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}
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WL_EXPORT void
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weston_surface_damage(struct weston_surface *surface)
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{
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weston_surface_damage_rectangle(surface, 0, 0,
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surface->width, surface->height);
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}
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WL_EXPORT void
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weston_surface_damage_below(struct weston_surface *surface)
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{
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struct weston_surface *below;
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if (surface->output == NULL)
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return;
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if (surface->link.next == &surface->compositor->surface_list)
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return;
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below = container_of(surface->link.next, struct weston_surface, link);
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pixman_region32_union_rect(&below->damage,
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&below->damage,
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surface->x, surface->y,
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surface->width, surface->height);
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weston_compositor_schedule_repaint(surface->compositor);
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}
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static void
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weston_surface_flush_damage(struct weston_surface *surface)
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{
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struct weston_surface *below;
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if (surface->output &&
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surface->link.next != &surface->compositor->surface_list) {
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below = container_of(surface->link.next,
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struct weston_surface, link);
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pixman_region32_union(&below->damage,
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&below->damage, &surface->damage);
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}
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}
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WL_EXPORT void
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weston_surface_configure(struct weston_surface *surface,
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int x, int y, int width, int height)
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{
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weston_surface_damage_below(surface);
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surface->x = x;
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surface->y = y;
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surface->width = width;
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surface->height = height;
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weston_surface_assign_output(surface);
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weston_surface_damage(surface);
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pixman_region32_fini(&surface->opaque);
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if (surface->visual == WESTON_RGB_VISUAL)
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pixman_region32_init_rect(&surface->opaque,
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surface->x, surface->y,
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surface->width, surface->height);
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else
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pixman_region32_init(&surface->opaque);
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}
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static void
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weston_surface_transform(struct weston_surface *surface,
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int32_t x, int32_t y, int32_t *sx, int32_t *sy)
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{
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*sx = x - surface->x;
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*sy = y - surface->y;
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}
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WL_EXPORT uint32_t
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weston_compositor_get_time(void)
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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}
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WL_EXPORT void
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weston_device_repick(struct wl_input_device *device, uint32_t time)
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{
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struct weston_input_device *wd = (struct weston_input_device *) device;
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const struct wl_grab_interface *interface;
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struct weston_surface *surface, *focus;
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surface = weston_compositor_pick_surface(wd->compositor,
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device->x, device->y,
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&device->current_x,
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&device->current_y);
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if (&surface->surface != device->current) {
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interface = device->grab->interface;
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interface->focus(device->grab, time, &surface->surface,
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device->current_x, device->current_y);
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device->current = &surface->surface;
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}
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focus = (struct weston_surface *) device->grab->focus;
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if (focus)
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weston_surface_transform(focus, device->x, device->y,
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&device->grab->x, &device->grab->y);
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}
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WL_EXPORT void
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weston_compositor_repick(struct weston_compositor *compositor)
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{
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struct weston_input_device *device;
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uint32_t time;
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if (!compositor->focus)
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return;
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time = weston_compositor_get_time();
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wl_list_for_each(device, &compositor->input_device_list, link)
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weston_device_repick(&device->input_device, time);
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}
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static void
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destroy_surface(struct wl_resource *resource)
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{
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struct weston_surface *surface =
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container_of(resource,
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struct weston_surface, surface.resource);
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struct weston_compositor *compositor = surface->compositor;
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weston_surface_damage_below(surface);
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weston_surface_flush_damage(surface);
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wl_list_remove(&surface->link);
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weston_compositor_repick(compositor);
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glDeleteTextures(1, &surface->texture);
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if (surface->buffer)
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wl_list_remove(&surface->buffer_destroy_listener.link);
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if (surface->image != EGL_NO_IMAGE_KHR)
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compositor->destroy_image(compositor->display,
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surface->image);
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wl_list_remove(&surface->buffer_link);
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pixman_region32_fini(&surface->damage);
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pixman_region32_fini(&surface->opaque);
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free(surface);
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}
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static void
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weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
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{
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struct weston_surface *es = (struct weston_surface *) surface;
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struct weston_compositor *ec = es->compositor;
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struct wl_list *surfaces_attached_to;
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if (!es->texture) {
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glGenTextures(1, &es->texture);
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glBindTexture(GL_TEXTURE_2D, es->texture);
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glTexParameteri(GL_TEXTURE_2D,
|
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GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D,
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GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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es->shader = &ec->texture_shader;
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} else {
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glBindTexture(GL_TEXTURE_2D, es->texture);
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}
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if (wl_buffer_is_shm(buffer)) {
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es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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es->pitch, buffer->height, 0,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE,
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wl_shm_buffer_get_data(buffer));
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switch (wl_shm_buffer_get_format(buffer)) {
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case WL_SHM_FORMAT_ARGB8888:
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es->visual = WESTON_ARGB_VISUAL;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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es->visual = WESTON_RGB_VISUAL;
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break;
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}
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surfaces_attached_to = buffer->user_data;
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wl_list_remove(&es->buffer_link);
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wl_list_insert(surfaces_attached_to, &es->buffer_link);
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} else {
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if (es->image != EGL_NO_IMAGE_KHR)
|
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ec->destroy_image(ec->display, es->image);
|
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es->image = ec->create_image(ec->display, NULL,
|
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EGL_WAYLAND_BUFFER_WL,
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buffer, NULL);
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ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
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es->visual = WESTON_ARGB_VISUAL;
|
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es->pitch = es->width;
|
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}
|
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}
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|
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static int
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texture_region(struct weston_surface *es, pixman_region32_t *region)
|
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{
|
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struct weston_compositor *ec = es->compositor;
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GLfloat *v, inv_width, inv_height;
|
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pixman_box32_t *rectangles;
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unsigned int *p;
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int i, n;
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rectangles = pixman_region32_rectangles(region, &n);
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v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
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p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
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inv_width = 1.0 / es->pitch;
|
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inv_height = 1.0 / es->height;
|
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for (i = 0; i < n; i++, v += 16, p += 6) {
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v[ 0] = rectangles[i].x1;
|
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v[ 1] = rectangles[i].y1;
|
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v[ 2] = (GLfloat) (rectangles[i].x1 - es->x) * inv_width;
|
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v[ 3] = (GLfloat) (rectangles[i].y1 - es->y) * inv_height;
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|
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v[ 4] = rectangles[i].x1;
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v[ 5] = rectangles[i].y2;
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v[ 6] = v[ 2];
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v[ 7] = (GLfloat) (rectangles[i].y2 - es->y) * inv_height;
|
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|
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v[ 8] = rectangles[i].x2;
|
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v[ 9] = rectangles[i].y1;
|
|
v[10] = (GLfloat) (rectangles[i].x2 - es->x) * inv_width;
|
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v[11] = v[ 3];
|
|
|
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v[12] = rectangles[i].x2;
|
|
v[13] = rectangles[i].y2;
|
|
v[14] = v[10];
|
|
v[15] = v[ 7];
|
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|
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p[0] = i * 4 + 0;
|
|
p[1] = i * 4 + 1;
|
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p[2] = i * 4 + 2;
|
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p[3] = i * 4 + 2;
|
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p[4] = i * 4 + 1;
|
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p[5] = i * 4 + 3;
|
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}
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|
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return n;
|
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}
|
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|
|
static void
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|
transform_vertex(struct weston_surface *surface,
|
|
GLfloat x, GLfloat y, GLfloat u, GLfloat v, GLfloat *r)
|
|
{
|
|
struct weston_vector t;
|
|
|
|
t.f[0] = x;
|
|
t.f[1] = y;
|
|
t.f[2] = 0.0;
|
|
t.f[3] = 1.0;
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|
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weston_matrix_transform(&surface->transform.cached.matrix, &t);
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|
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/* XXX: assumes last row of matrix is [0 0 * 1] */
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|
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r[ 0] = t.f[0];
|
|
r[ 1] = t.f[1];
|
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r[ 2] = u;
|
|
r[ 3] = v;
|
|
}
|
|
|
|
static int
|
|
texture_transformed_surface(struct weston_surface *es)
|
|
{
|
|
struct weston_compositor *ec = es->compositor;
|
|
GLfloat *v;
|
|
unsigned int *p;
|
|
|
|
v = wl_array_add(&ec->vertices, 16 * sizeof *v);
|
|
p = wl_array_add(&ec->indices, 6 * sizeof *p);
|
|
|
|
transform_vertex(es, es->x, es->y, 0.0, 0.0, &v[0]);
|
|
transform_vertex(es, es->x, es->y + es->height, 0.0, 1.0, &v[4]);
|
|
transform_vertex(es, es->x + es->width, es->y, 1.0, 0.0, &v[8]);
|
|
transform_vertex(es, es->x + es->width, es->y + es->height,
|
|
1.0, 1.0, &v[12]);
|
|
|
|
p[0] = 0;
|
|
p[1] = 1;
|
|
p[2] = 2;
|
|
p[3] = 2;
|
|
p[4] = 1;
|
|
p[5] = 3;
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
weston_surface_update_transform(struct weston_surface *surface)
|
|
{
|
|
struct weston_matrix *matrix = &surface->transform.cached.matrix;
|
|
struct weston_matrix *inverse = &surface->transform.cached.inverse;
|
|
struct weston_transform *tform;
|
|
|
|
if (!surface->transform.dirty)
|
|
return;
|
|
|
|
surface->transform.dirty = 0;
|
|
|
|
if (wl_list_empty(&surface->transform.list)) {
|
|
surface->transform.enabled = 0;
|
|
return;
|
|
}
|
|
|
|
surface->transform.enabled = 1;
|
|
|
|
weston_matrix_init(matrix);
|
|
wl_list_for_each(tform, &surface->transform.list, link)
|
|
weston_matrix_multiply(matrix, &tform->matrix);
|
|
|
|
weston_matrix_init(inverse);
|
|
wl_list_for_each_reverse(tform, &surface->transform.list, link)
|
|
weston_matrix_multiply(inverse, &tform->inverse);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_surface_draw(struct weston_surface *es, struct weston_output *output)
|
|
{
|
|
struct weston_compositor *ec = es->compositor;
|
|
GLfloat *v;
|
|
pixman_region32_t repaint;
|
|
GLint filter;
|
|
int n;
|
|
|
|
pixman_region32_init_rect(&repaint,
|
|
es->x, es->y, es->width, es->height);
|
|
pixman_region32_intersect(&repaint, &repaint, &output->region);
|
|
pixman_region32_intersect(&repaint, &repaint, &es->damage);
|
|
|
|
if (!pixman_region32_not_empty(&repaint))
|
|
return;
|
|
|
|
switch (es->visual) {
|
|
case WESTON_ARGB_VISUAL:
|
|
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_BLEND);
|
|
break;
|
|
case WESTON_RGB_VISUAL:
|
|
glDisable(GL_BLEND);
|
|
break;
|
|
default:
|
|
fprintf(stderr, "bogus visual\n");
|
|
break;
|
|
}
|
|
|
|
if (ec->current_shader != es->shader) {
|
|
glUseProgram(es->shader->program);
|
|
glUniformMatrix4fv(es->shader->proj_uniform,
|
|
1, GL_FALSE, output->matrix.d);
|
|
if (es->shader->tex_uniform != GL_NONE)
|
|
glUniform1i(es->shader->tex_uniform, 0);
|
|
if (es->shader->color_uniform != GL_NONE)
|
|
glUniform4fv(es->shader->color_uniform,1, es->color);
|
|
ec->current_shader = es->shader;
|
|
}
|
|
|
|
if (es->shader->alpha_uniform && es->alpha != ec->current_alpha) {
|
|
glUniform1f(es->shader->alpha_uniform, es->alpha / 255.0);
|
|
ec->current_alpha = es->alpha;
|
|
}
|
|
|
|
weston_surface_update_transform(es);
|
|
if (es->transform.enabled) {
|
|
filter = GL_LINEAR;
|
|
n = texture_transformed_surface(es);
|
|
} else {
|
|
filter = GL_NEAREST;
|
|
n = texture_region(es, &repaint);
|
|
}
|
|
|
|
glBindTexture(GL_TEXTURE_2D, es->texture);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
|
|
|
|
v = ec->vertices.data;
|
|
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
|
|
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
|
|
glEnableVertexAttribArray(0);
|
|
glEnableVertexAttribArray(1);
|
|
glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
|
|
|
|
ec->vertices.size = 0;
|
|
ec->indices.size = 0;
|
|
pixman_region32_fini(&repaint);
|
|
}
|
|
|
|
WL_EXPORT struct wl_list *
|
|
weston_compositor_top(struct weston_compositor *compositor)
|
|
{
|
|
struct weston_input_device *input_device;
|
|
struct wl_list *list;
|
|
|
|
input_device = (struct weston_input_device *) compositor->input_device;
|
|
|
|
/* Insert below pointer */
|
|
list = &compositor->surface_list;
|
|
if (compositor->fade.surface &&
|
|
list->next == &compositor->fade.surface->link)
|
|
list = list->next;
|
|
if (list->next == &input_device->sprite->link)
|
|
list = list->next;
|
|
|
|
return list;
|
|
}
|
|
|
|
static void
|
|
weston_surface_raise(struct weston_surface *surface)
|
|
{
|
|
struct weston_compositor *compositor = surface->compositor;
|
|
struct wl_list *list = weston_compositor_top(compositor);
|
|
|
|
wl_list_remove(&surface->link);
|
|
wl_list_insert(list, &surface->link);
|
|
weston_compositor_repick(compositor);
|
|
weston_surface_damage(surface);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_compositor_damage_all(struct weston_compositor *compositor)
|
|
{
|
|
struct weston_output *output;
|
|
|
|
wl_list_for_each(output, &compositor->output_list, link)
|
|
weston_output_damage(output);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_buffer_post_release(struct wl_buffer *buffer)
|
|
{
|
|
if (--buffer->busy_count > 0)
|
|
return;
|
|
|
|
assert(buffer->resource.client != NULL);
|
|
wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_output_damage(struct weston_output *output)
|
|
{
|
|
struct weston_compositor *compositor = output->compositor;
|
|
struct weston_surface *es;
|
|
|
|
if (wl_list_empty(&compositor->surface_list))
|
|
return;
|
|
|
|
es = container_of(compositor->surface_list.next,
|
|
struct weston_surface, link);
|
|
pixman_region32_union(&es->damage, &es->damage, &output->region);
|
|
weston_compositor_schedule_repaint(compositor);
|
|
}
|
|
|
|
static void
|
|
fade_frame(struct weston_animation *animation,
|
|
struct weston_output *output, uint32_t msecs)
|
|
{
|
|
struct weston_compositor *compositor =
|
|
container_of(animation,
|
|
struct weston_compositor, fade.animation);
|
|
struct weston_surface *surface;
|
|
|
|
surface = compositor->fade.surface;
|
|
weston_spring_update(&compositor->fade.spring, msecs);
|
|
weston_surface_set_color(surface, 0.0, 0.0, 0.0,
|
|
compositor->fade.spring.current);
|
|
weston_surface_damage(surface);
|
|
|
|
if (weston_spring_done(&compositor->fade.spring)) {
|
|
compositor->fade.spring.current =
|
|
compositor->fade.spring.target;
|
|
wl_list_remove(&animation->link);
|
|
wl_list_init(&animation->link);
|
|
|
|
if (compositor->fade.spring.current < 0.001) {
|
|
destroy_surface(&surface->surface.resource);
|
|
compositor->fade.surface = NULL;
|
|
} else if (compositor->fade.spring.current > 0.999) {
|
|
compositor->state = WESTON_COMPOSITOR_SLEEPING;
|
|
compositor->shell->lock(compositor->shell);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
weston_output_set_cursor(struct weston_output *output,
|
|
struct wl_input_device *dev)
|
|
{
|
|
struct weston_input_device *device =
|
|
(struct weston_input_device *) dev;
|
|
pixman_region32_t cursor_region;
|
|
int prior_was_hardware;
|
|
|
|
if (device->sprite == NULL)
|
|
return;
|
|
|
|
pixman_region32_init_rect(&cursor_region,
|
|
device->sprite->x, device->sprite->y,
|
|
device->sprite->width,
|
|
device->sprite->height);
|
|
|
|
pixman_region32_intersect(&cursor_region, &cursor_region, &output->region);
|
|
|
|
if (!pixman_region32_not_empty(&cursor_region)) {
|
|
output->set_hardware_cursor(output, NULL);
|
|
goto out;
|
|
}
|
|
|
|
prior_was_hardware = device->hw_cursor;
|
|
if (device->sprite->overlapped ||
|
|
output->set_hardware_cursor(output, device) < 0) {
|
|
if (prior_was_hardware) {
|
|
weston_surface_damage(device->sprite);
|
|
output->set_hardware_cursor(output, NULL);
|
|
}
|
|
device->hw_cursor = 0;
|
|
} else {
|
|
if (!prior_was_hardware)
|
|
weston_surface_damage_below(device->sprite);
|
|
pixman_region32_fini(&device->sprite->damage);
|
|
pixman_region32_init(&device->sprite->damage);
|
|
device->hw_cursor = 1;
|
|
}
|
|
|
|
out:
|
|
pixman_region32_fini(&cursor_region);
|
|
}
|
|
|
|
struct weston_frame_callback {
|
|
struct wl_resource resource;
|
|
struct wl_list link;
|
|
};
|
|
|
|
static void
|
|
weston_output_repaint(struct weston_output *output, int msecs)
|
|
{
|
|
struct weston_compositor *ec = output->compositor;
|
|
struct weston_surface *es;
|
|
struct weston_animation *animation, *next;
|
|
struct weston_frame_callback *cb, *cnext;
|
|
pixman_region32_t opaque, new_damage, total_damage,
|
|
overlap, surface_overlap;
|
|
|
|
glViewport(0, 0, output->current->width, output->current->height);
|
|
|
|
pixman_region32_init(&new_damage);
|
|
pixman_region32_init(&opaque);
|
|
pixman_region32_init(&overlap);
|
|
|
|
wl_list_for_each(es, &ec->surface_list, link) {
|
|
pixman_region32_init(&surface_overlap);
|
|
pixman_region32_intersect_rect(&surface_overlap,
|
|
&overlap, es->x, es->y,
|
|
es->width, es->height);
|
|
es->overlapped = pixman_region32_not_empty(&surface_overlap);
|
|
pixman_region32_fini(&surface_overlap);
|
|
pixman_region32_union_rect(&overlap, &overlap, es->x, es->y,
|
|
es->width, es->height);
|
|
}
|
|
|
|
weston_output_set_cursor(output, ec->input_device);
|
|
|
|
wl_list_for_each(es, &ec->surface_list, link) {
|
|
pixman_region32_subtract(&es->damage, &es->damage, &opaque);
|
|
pixman_region32_union(&new_damage, &new_damage, &es->damage);
|
|
pixman_region32_union(&opaque, &opaque, &es->opaque);
|
|
}
|
|
|
|
pixman_region32_init(&total_damage);
|
|
pixman_region32_union(&total_damage, &new_damage,
|
|
&output->previous_damage);
|
|
pixman_region32_intersect(&output->previous_damage,
|
|
&new_damage, &output->region);
|
|
|
|
pixman_region32_fini(&opaque);
|
|
pixman_region32_fini(&overlap);
|
|
pixman_region32_fini(&new_damage);
|
|
|
|
wl_list_for_each(es, &ec->surface_list, link) {
|
|
pixman_region32_copy(&es->damage, &total_damage);
|
|
pixman_region32_subtract(&total_damage,
|
|
&total_damage, &es->opaque);
|
|
}
|
|
|
|
output->repaint(output);
|
|
|
|
pixman_region32_fini(&total_damage);
|
|
|
|
output->repaint_needed = 0;
|
|
|
|
wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
|
|
wl_resource_post_event(&cb->resource, WL_CALLBACK_DONE, msecs);
|
|
wl_resource_destroy(&cb->resource, 0);
|
|
}
|
|
|
|
wl_list_for_each_safe(animation, next, &ec->animation_list, link)
|
|
animation->frame(animation, output, msecs);
|
|
}
|
|
|
|
static void
|
|
idle_repaint(void *data)
|
|
{
|
|
struct weston_output *output = data;
|
|
|
|
/* An idle repaint may have been cancelled by vt switching away. */
|
|
if (output->repaint_needed)
|
|
weston_output_repaint(output, weston_compositor_get_time());
|
|
else
|
|
output->repaint_scheduled = 0;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_output_finish_frame(struct weston_output *output, int msecs)
|
|
{
|
|
if (output->repaint_needed)
|
|
weston_output_repaint(output, msecs);
|
|
else
|
|
output->repaint_scheduled = 0;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_compositor_schedule_repaint(struct weston_compositor *compositor)
|
|
{
|
|
struct weston_output *output;
|
|
struct wl_event_loop *loop;
|
|
|
|
if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
|
|
return;
|
|
|
|
loop = wl_display_get_event_loop(compositor->wl_display);
|
|
wl_list_for_each(output, &compositor->output_list, link) {
|
|
output->repaint_needed = 1;
|
|
if (output->repaint_scheduled)
|
|
continue;
|
|
|
|
wl_event_loop_add_idle(loop, idle_repaint, output);
|
|
output->repaint_scheduled = 1;
|
|
}
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_compositor_fade(struct weston_compositor *compositor, float tint)
|
|
{
|
|
struct weston_surface *surface;
|
|
int done;
|
|
|
|
done = weston_spring_done(&compositor->fade.spring);
|
|
compositor->fade.spring.target = tint;
|
|
if (weston_spring_done(&compositor->fade.spring))
|
|
return;
|
|
|
|
if (done)
|
|
compositor->fade.spring.timestamp =
|
|
weston_compositor_get_time();
|
|
|
|
if (compositor->fade.surface == NULL) {
|
|
surface = weston_surface_create(compositor, 0, 0, 8192, 8192);
|
|
weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
|
|
wl_list_insert(&compositor->surface_list, &surface->link);
|
|
compositor->fade.surface = surface;
|
|
}
|
|
|
|
weston_surface_damage(compositor->fade.surface);
|
|
if (wl_list_empty(&compositor->fade.animation.link))
|
|
wl_list_insert(compositor->animation_list.prev,
|
|
&compositor->fade.animation.link);
|
|
}
|
|
|
|
static void
|
|
surface_destroy(struct wl_client *client, struct wl_resource *resource)
|
|
{
|
|
wl_resource_destroy(resource, weston_compositor_get_time());
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_surface_assign_output(struct weston_surface *es)
|
|
{
|
|
struct weston_compositor *ec = es->compositor;
|
|
struct weston_output *output, *new_output;
|
|
pixman_region32_t region;
|
|
uint32_t max, area;
|
|
pixman_box32_t *e;
|
|
|
|
new_output = NULL;
|
|
max = 0;
|
|
wl_list_for_each(output, &ec->output_list, link) {
|
|
pixman_region32_init_rect(®ion,
|
|
es->x, es->y, es->width, es->height);
|
|
pixman_region32_intersect(®ion, ®ion, &output->region);
|
|
|
|
e = pixman_region32_extents(®ion);
|
|
area = (e->x2 - e->x1) * (e->y2 - e->y1);
|
|
|
|
if (area >= max) {
|
|
new_output = output;
|
|
max = area;
|
|
}
|
|
}
|
|
|
|
es->output = new_output;
|
|
if (!wl_list_empty(&es->frame_callback_list)) {
|
|
wl_list_insert_list(new_output->frame_callback_list.prev,
|
|
&es->frame_callback_list);
|
|
wl_list_init(&es->frame_callback_list);
|
|
}
|
|
}
|
|
|
|
static void
|
|
surface_attach(struct wl_client *client,
|
|
struct wl_resource *resource,
|
|
struct wl_resource *buffer_resource, int32_t x, int32_t y)
|
|
{
|
|
struct weston_surface *es = resource->data;
|
|
struct weston_shell *shell = es->compositor->shell;
|
|
struct wl_buffer *buffer = buffer_resource->data;
|
|
|
|
weston_surface_damage_below(es);
|
|
|
|
if (es->buffer) {
|
|
weston_buffer_post_release(es->buffer);
|
|
wl_list_remove(&es->buffer_destroy_listener.link);
|
|
}
|
|
|
|
buffer->busy_count++;
|
|
es->buffer = buffer;
|
|
wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
|
|
&es->buffer_destroy_listener.link);
|
|
|
|
if (es->visual == WESTON_NONE_VISUAL) {
|
|
shell->map(shell, es, buffer->width, buffer->height);
|
|
} else if (x != 0 || y != 0 ||
|
|
es->width != buffer->width ||
|
|
es->height != buffer->height) {
|
|
shell->configure(shell, es, es->x + x, es->y + y,
|
|
buffer->width, buffer->height);
|
|
}
|
|
|
|
weston_buffer_attach(buffer, &es->surface);
|
|
}
|
|
|
|
static void
|
|
surface_damage(struct wl_client *client,
|
|
struct wl_resource *resource,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
struct weston_surface *es = resource->data;
|
|
|
|
weston_surface_damage_rectangle(es, x, y, width, height);
|
|
}
|
|
|
|
static void
|
|
destroy_frame_callback(struct wl_resource *resource)
|
|
{
|
|
struct weston_frame_callback *cb = resource->data;
|
|
|
|
wl_list_remove(&cb->link);
|
|
free(cb);
|
|
}
|
|
|
|
static void
|
|
surface_frame(struct wl_client *client,
|
|
struct wl_resource *resource, uint32_t callback)
|
|
{
|
|
struct weston_frame_callback *cb;
|
|
struct weston_surface *es = resource->data;
|
|
|
|
cb = malloc(sizeof *cb);
|
|
if (cb == NULL) {
|
|
wl_resource_post_no_memory(resource);
|
|
return;
|
|
}
|
|
|
|
cb->resource.object.interface = &wl_callback_interface;
|
|
cb->resource.object.id = callback;
|
|
cb->resource.destroy = destroy_frame_callback;
|
|
cb->resource.client = client;
|
|
cb->resource.data = cb;
|
|
|
|
wl_client_add_resource(client, &cb->resource);
|
|
|
|
if (es->output) {
|
|
wl_list_insert(es->output->frame_callback_list.prev,
|
|
&cb->link);
|
|
} else {
|
|
wl_list_insert(es->frame_callback_list.prev, &cb->link);
|
|
}
|
|
}
|
|
|
|
const static struct wl_surface_interface surface_interface = {
|
|
surface_destroy,
|
|
surface_attach,
|
|
surface_damage,
|
|
surface_frame
|
|
};
|
|
|
|
static void
|
|
compositor_create_surface(struct wl_client *client,
|
|
struct wl_resource *resource, uint32_t id)
|
|
{
|
|
struct weston_compositor *ec = resource->data;
|
|
struct weston_surface *surface;
|
|
|
|
surface = weston_surface_create(ec, 0, 0, 0, 0);
|
|
if (surface == NULL) {
|
|
wl_resource_post_no_memory(resource);
|
|
return;
|
|
}
|
|
|
|
surface->surface.resource.destroy = destroy_surface;
|
|
|
|
surface->surface.resource.object.id = id;
|
|
surface->surface.resource.object.interface = &wl_surface_interface;
|
|
surface->surface.resource.object.implementation =
|
|
(void (**)(void)) &surface_interface;
|
|
surface->surface.resource.data = surface;
|
|
|
|
wl_client_add_resource(client, &surface->surface.resource);
|
|
}
|
|
|
|
const static struct wl_compositor_interface compositor_interface = {
|
|
compositor_create_surface,
|
|
};
|
|
|
|
WL_EXPORT struct weston_surface *
|
|
weston_compositor_pick_surface(struct weston_compositor *compositor,
|
|
int32_t x, int32_t y, int32_t *sx, int32_t *sy)
|
|
{
|
|
struct weston_surface *surface;
|
|
|
|
wl_list_for_each(surface, &compositor->surface_list, link) {
|
|
if (surface->surface.resource.client == NULL)
|
|
continue;
|
|
weston_surface_transform(surface, x, y, sx, sy);
|
|
if (0 <= *sx && *sx < surface->width &&
|
|
0 <= *sy && *sy < surface->height)
|
|
return surface;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_compositor_wake(struct weston_compositor *compositor)
|
|
{
|
|
compositor->state = WESTON_COMPOSITOR_ACTIVE;
|
|
weston_compositor_fade(compositor, 0.0);
|
|
|
|
wl_event_source_timer_update(compositor->idle_source,
|
|
compositor->idle_time * 1000);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_compositor_activity(struct weston_compositor *compositor)
|
|
{
|
|
if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
|
|
weston_compositor_wake(compositor);
|
|
} else {
|
|
compositor->shell->unlock(compositor->shell);
|
|
}
|
|
}
|
|
|
|
static void
|
|
weston_compositor_idle_inhibit(struct weston_compositor *compositor)
|
|
{
|
|
weston_compositor_activity(compositor);
|
|
compositor->idle_inhibit++;
|
|
}
|
|
|
|
static void
|
|
weston_compositor_idle_release(struct weston_compositor *compositor)
|
|
{
|
|
compositor->idle_inhibit--;
|
|
weston_compositor_activity(compositor);
|
|
}
|
|
|
|
static int
|
|
idle_handler(void *data)
|
|
{
|
|
struct weston_compositor *compositor = data;
|
|
|
|
if (compositor->idle_inhibit)
|
|
return 1;
|
|
|
|
weston_compositor_fade(compositor, 1.0);
|
|
|
|
return 1;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
|
|
{
|
|
struct weston_output *output;
|
|
const struct wl_grab_interface *interface;
|
|
struct weston_input_device *wd = (struct weston_input_device *) device;
|
|
struct weston_compositor *ec = wd->compositor;
|
|
int x_valid = 0, y_valid = 0;
|
|
int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
|
|
|
|
weston_compositor_activity(ec);
|
|
|
|
wl_list_for_each(output, &ec->output_list, link) {
|
|
if (output->x <= x && x <= output->x + output->current->width)
|
|
x_valid = 1;
|
|
|
|
if (output->y <= y && y <= output->y + output->current->height)
|
|
y_valid = 1;
|
|
|
|
/* FIXME: calculate this only on output addition/deletion */
|
|
if (output->x < min_x)
|
|
min_x = output->x;
|
|
if (output->y < min_y)
|
|
min_y = output->y;
|
|
|
|
if (output->x + output->current->width > max_x)
|
|
max_x = output->x + output->current->width;
|
|
if (output->y + output->current->height > max_y)
|
|
max_y = output->y + output->current->height;
|
|
}
|
|
|
|
if (!x_valid) {
|
|
if (x < min_x)
|
|
x = min_x;
|
|
else if (x >= max_x)
|
|
x = max_x;
|
|
}
|
|
if (!y_valid) {
|
|
if (y < min_y)
|
|
y = min_y;
|
|
else if (y >= max_y)
|
|
y = max_y;
|
|
}
|
|
|
|
device->x = x;
|
|
device->y = y;
|
|
|
|
weston_device_repick(device, time);
|
|
interface = device->grab->interface;
|
|
interface->motion(device->grab, time,
|
|
device->grab->x, device->grab->y);
|
|
|
|
if (wd->sprite) {
|
|
weston_surface_damage_below(wd->sprite);
|
|
|
|
wd->sprite->x = device->x - wd->hotspot_x;
|
|
wd->sprite->y = device->y - wd->hotspot_y;
|
|
|
|
weston_surface_damage(wd->sprite);
|
|
}
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_surface_activate(struct weston_surface *surface,
|
|
struct weston_input_device *device, uint32_t time)
|
|
{
|
|
weston_surface_raise(surface);
|
|
wl_input_device_set_keyboard_focus(&device->input_device,
|
|
&surface->surface, time);
|
|
wl_data_device_set_keyboard_focus(&device->input_device);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
notify_button(struct wl_input_device *device,
|
|
uint32_t time, int32_t button, int32_t state)
|
|
{
|
|
struct weston_input_device *wd = (struct weston_input_device *) device;
|
|
struct weston_compositor *compositor = wd->compositor;
|
|
|
|
if (state) {
|
|
weston_compositor_idle_inhibit(compositor);
|
|
if (device->button_count == 0) {
|
|
device->grab_button = button;
|
|
device->grab_time = time;
|
|
device->grab_x = device->x;
|
|
device->grab_y = device->y;
|
|
}
|
|
device->button_count++;
|
|
} else {
|
|
weston_compositor_idle_release(compositor);
|
|
device->button_count--;
|
|
}
|
|
|
|
weston_compositor_run_binding(compositor, wd, time, 0, button, state);
|
|
|
|
device->grab->interface->button(device->grab, time, button, state);
|
|
|
|
}
|
|
|
|
static void
|
|
update_modifier_state(struct weston_input_device *device,
|
|
uint32_t key, uint32_t state)
|
|
{
|
|
uint32_t modifier;
|
|
|
|
switch (key) {
|
|
case KEY_LEFTCTRL:
|
|
case KEY_RIGHTCTRL:
|
|
modifier = MODIFIER_CTRL;
|
|
break;
|
|
|
|
case KEY_LEFTALT:
|
|
case KEY_RIGHTALT:
|
|
modifier = MODIFIER_ALT;
|
|
break;
|
|
|
|
case KEY_LEFTMETA:
|
|
case KEY_RIGHTMETA:
|
|
modifier = MODIFIER_SUPER;
|
|
break;
|
|
|
|
default:
|
|
modifier = 0;
|
|
break;
|
|
}
|
|
|
|
if (state)
|
|
device->modifier_state |= modifier;
|
|
else
|
|
device->modifier_state &= ~modifier;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
notify_key(struct wl_input_device *device,
|
|
uint32_t time, uint32_t key, uint32_t state)
|
|
{
|
|
struct weston_input_device *wd = (struct weston_input_device *) device;
|
|
struct weston_compositor *compositor = wd->compositor;
|
|
uint32_t *k, *end;
|
|
|
|
if (state)
|
|
weston_compositor_idle_inhibit(compositor);
|
|
else
|
|
weston_compositor_idle_release(compositor);
|
|
|
|
weston_compositor_run_binding(compositor, wd, time, key, 0, state);
|
|
|
|
update_modifier_state(wd, key, state);
|
|
end = device->keys.data + device->keys.size;
|
|
for (k = device->keys.data; k < end; k++) {
|
|
if (*k == key)
|
|
*k = *--end;
|
|
}
|
|
device->keys.size = (void *) end - device->keys.data;
|
|
if (state) {
|
|
k = wl_array_add(&device->keys, sizeof *k);
|
|
*k = key;
|
|
}
|
|
|
|
if (device->keyboard_focus_resource)
|
|
wl_resource_post_event(device->keyboard_focus_resource,
|
|
WL_INPUT_DEVICE_KEY, time, key, state);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
notify_pointer_focus(struct wl_input_device *device,
|
|
uint32_t time, struct weston_output *output,
|
|
int32_t x, int32_t y)
|
|
{
|
|
struct weston_input_device *wd = (struct weston_input_device *) device;
|
|
struct weston_compositor *compositor = wd->compositor;
|
|
|
|
if (output) {
|
|
device->x = x;
|
|
device->y = y;
|
|
compositor->focus = 1;
|
|
weston_compositor_repick(compositor);
|
|
} else {
|
|
compositor->focus = 0;
|
|
weston_compositor_repick(compositor);
|
|
}
|
|
}
|
|
|
|
WL_EXPORT void
|
|
notify_keyboard_focus(struct wl_input_device *device,
|
|
uint32_t time, struct weston_output *output,
|
|
struct wl_array *keys)
|
|
{
|
|
struct weston_input_device *wd =
|
|
(struct weston_input_device *) device;
|
|
struct weston_compositor *compositor = wd->compositor;
|
|
struct weston_surface *es;
|
|
uint32_t *k, *end;
|
|
|
|
if (!wl_list_empty(&compositor->surface_list))
|
|
es = container_of(compositor->surface_list.next,
|
|
struct weston_surface, link);
|
|
else
|
|
es = NULL;
|
|
|
|
if (output) {
|
|
wl_array_copy(&wd->input_device.keys, keys);
|
|
wd->modifier_state = 0;
|
|
end = device->keys.data + device->keys.size;
|
|
for (k = device->keys.data; k < end; k++) {
|
|
weston_compositor_idle_inhibit(compositor);
|
|
update_modifier_state(wd, *k, 1);
|
|
}
|
|
|
|
if (es && es->surface.resource.client)
|
|
wl_input_device_set_keyboard_focus(&wd->input_device,
|
|
&es->surface, time);
|
|
} else {
|
|
end = device->keys.data + device->keys.size;
|
|
for (k = device->keys.data; k < end; k++)
|
|
weston_compositor_idle_release(compositor);
|
|
|
|
wd->modifier_state = 0;
|
|
wl_input_device_set_keyboard_focus(&wd->input_device,
|
|
NULL, time);
|
|
}
|
|
}
|
|
|
|
/* TODO: share this function with wayland-server.c */
|
|
static struct wl_resource *
|
|
find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
|
|
{
|
|
struct wl_resource *r;
|
|
|
|
if (!surface)
|
|
return NULL;
|
|
|
|
wl_list_for_each(r, list, link) {
|
|
if (r->client == surface->resource.client)
|
|
return r;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
lose_touch_focus_resource(struct wl_listener *listener,
|
|
struct wl_resource *resource, uint32_t time)
|
|
{
|
|
struct weston_input_device *device =
|
|
container_of(listener, struct weston_input_device,
|
|
touch_focus_resource_listener);
|
|
|
|
device->touch_focus_resource = NULL;
|
|
}
|
|
|
|
static void
|
|
lose_touch_focus(struct wl_listener *listener,
|
|
struct wl_resource *resource, uint32_t time)
|
|
{
|
|
struct weston_input_device *device =
|
|
container_of(listener, struct weston_input_device,
|
|
touch_focus_listener);
|
|
|
|
device->touch_focus = NULL;
|
|
}
|
|
|
|
static void
|
|
touch_set_focus(struct weston_input_device *device,
|
|
struct wl_surface *surface, uint32_t time)
|
|
{
|
|
struct wl_input_device *input_device = &device->input_device;
|
|
struct wl_resource *resource;
|
|
|
|
if (device->touch_focus == surface)
|
|
return;
|
|
|
|
if (surface) {
|
|
resource =
|
|
find_resource_for_surface(&input_device->resource_list,
|
|
surface);
|
|
if (!resource) {
|
|
fprintf(stderr, "couldn't find resource\n");
|
|
return;
|
|
}
|
|
|
|
device->touch_focus_resource_listener.func =
|
|
lose_touch_focus_resource;
|
|
wl_list_insert(resource->destroy_listener_list.prev,
|
|
&device->touch_focus_resource_listener.link);
|
|
device->touch_focus_listener.func = lose_touch_focus;
|
|
wl_list_insert(surface->resource.destroy_listener_list.prev,
|
|
&device->touch_focus_listener.link);
|
|
|
|
device->touch_focus = surface;
|
|
device->touch_focus_resource = resource;
|
|
} else {
|
|
if (device->touch_focus)
|
|
wl_list_remove(&device->touch_focus_listener.link);
|
|
if (device->touch_focus_resource)
|
|
wl_list_remove(&device->touch_focus_resource_listener.link);
|
|
device->touch_focus = NULL;
|
|
device->touch_focus_resource = NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* notify_touch - emulates button touches and notifies surfaces accordingly.
|
|
*
|
|
* It assumes always the correct cycle sequence until it gets here: touch_down
|
|
* → touch_update → ... → touch_update → touch_end. The driver is responsible
|
|
* for sending along such order.
|
|
*
|
|
*/
|
|
WL_EXPORT void
|
|
notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
|
|
int x, int y, int touch_type)
|
|
{
|
|
struct weston_input_device *wd = (struct weston_input_device *) device;
|
|
struct weston_compositor *ec = wd->compositor;
|
|
struct weston_surface *es;
|
|
int32_t sx, sy;
|
|
|
|
switch (touch_type) {
|
|
case WL_INPUT_DEVICE_TOUCH_DOWN:
|
|
weston_compositor_idle_inhibit(ec);
|
|
|
|
wd->num_tp++;
|
|
|
|
/* the first finger down picks the surface, and all further go
|
|
* to that surface for the remainder of the touch session i.e.
|
|
* until all touch points are up again. */
|
|
if (wd->num_tp == 1) {
|
|
es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
|
|
touch_set_focus(wd, &es->surface, time);
|
|
} else if (wd->touch_focus) {
|
|
es = (struct weston_surface *) wd->touch_focus;
|
|
weston_surface_transform(es, x, y, &sx, &sy);
|
|
}
|
|
|
|
if (wd->touch_focus_resource && wd->touch_focus)
|
|
wl_resource_post_event(wd->touch_focus_resource,
|
|
touch_type, time,
|
|
wd->touch_focus,
|
|
touch_id, sx, sy);
|
|
break;
|
|
case WL_INPUT_DEVICE_TOUCH_MOTION:
|
|
es = (struct weston_surface *) wd->touch_focus;
|
|
if (!es)
|
|
break;
|
|
|
|
weston_surface_transform(es, x, y, &sx, &sy);
|
|
if (wd->touch_focus_resource)
|
|
wl_resource_post_event(wd->touch_focus_resource,
|
|
touch_type, time,
|
|
touch_id, sx, sy);
|
|
break;
|
|
case WL_INPUT_DEVICE_TOUCH_UP:
|
|
weston_compositor_idle_release(ec);
|
|
wd->num_tp--;
|
|
|
|
if (wd->touch_focus_resource)
|
|
wl_resource_post_event(wd->touch_focus_resource,
|
|
touch_type, time, touch_id);
|
|
if (wd->num_tp == 0)
|
|
touch_set_focus(wd, NULL, time);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
input_device_attach(struct wl_client *client,
|
|
struct wl_resource *resource,
|
|
uint32_t time,
|
|
struct wl_resource *buffer_resource, int32_t x, int32_t y)
|
|
{
|
|
struct weston_input_device *device = resource->data;
|
|
struct weston_compositor *compositor = device->compositor;
|
|
struct wl_buffer *buffer;
|
|
|
|
if (time < device->input_device.pointer_focus_time)
|
|
return;
|
|
if (device->input_device.pointer_focus == NULL)
|
|
return;
|
|
if (device->input_device.pointer_focus->resource.client != client)
|
|
return;
|
|
|
|
if (device->sprite)
|
|
weston_surface_damage_below(device->sprite);
|
|
|
|
if (!buffer_resource) {
|
|
if (device->sprite) {
|
|
destroy_surface(&device->sprite->surface.resource);
|
|
device->sprite = NULL;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (!device->sprite) {
|
|
device->sprite =
|
|
weston_surface_create(compositor,
|
|
device->input_device.x,
|
|
device->input_device.y, 32, 32);
|
|
wl_list_insert(&compositor->surface_list,
|
|
&device->sprite->link);
|
|
}
|
|
|
|
buffer = buffer_resource->data;
|
|
weston_buffer_attach(buffer, &device->sprite->surface);
|
|
|
|
device->hotspot_x = x;
|
|
device->hotspot_y = y;
|
|
device->sprite->width = buffer->width;
|
|
device->sprite->height = buffer->height;
|
|
device->sprite->x = device->input_device.x - device->hotspot_x;
|
|
device->sprite->y = device->input_device.y - device->hotspot_y;
|
|
|
|
weston_surface_damage(device->sprite);
|
|
}
|
|
|
|
const static struct wl_input_device_interface input_device_interface = {
|
|
input_device_attach,
|
|
};
|
|
|
|
static void unbind_input_device(struct wl_resource *resource)
|
|
{
|
|
wl_list_remove(&resource->link);
|
|
free(resource);
|
|
}
|
|
|
|
static void
|
|
bind_input_device(struct wl_client *client,
|
|
void *data, uint32_t version, uint32_t id)
|
|
{
|
|
struct wl_input_device *device = data;
|
|
struct wl_resource *resource;
|
|
|
|
resource = wl_client_add_object(client, &wl_input_device_interface,
|
|
&input_device_interface, id, data);
|
|
wl_list_insert(&device->resource_list, &resource->link);
|
|
resource->destroy = unbind_input_device;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_input_device_init(struct weston_input_device *device,
|
|
struct weston_compositor *ec)
|
|
{
|
|
wl_input_device_init(&device->input_device);
|
|
|
|
wl_display_add_global(ec->wl_display, &wl_input_device_interface,
|
|
device, bind_input_device);
|
|
|
|
device->sprite = NULL;
|
|
|
|
device->compositor = ec;
|
|
device->hotspot_x = 16;
|
|
device->hotspot_y = 16;
|
|
device->modifier_state = 0;
|
|
device->num_tp = 0;
|
|
|
|
wl_list_insert(ec->input_device_list.prev, &device->link);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_input_device_release(struct weston_input_device *device)
|
|
{
|
|
wl_list_remove(&device->link);
|
|
/* The global object is destroyed at wl_display_destroy() time. */
|
|
|
|
if (device->sprite)
|
|
destroy_surface(&device->sprite->surface.resource);
|
|
|
|
wl_input_device_release(&device->input_device);
|
|
}
|
|
|
|
static void
|
|
bind_output(struct wl_client *client,
|
|
void *data, uint32_t version, uint32_t id)
|
|
{
|
|
struct weston_output *output = data;
|
|
struct weston_mode *mode;
|
|
struct wl_resource *resource;
|
|
|
|
resource = wl_client_add_object(client,
|
|
&wl_output_interface, NULL, id, data);
|
|
|
|
wl_resource_post_event(resource,
|
|
WL_OUTPUT_GEOMETRY,
|
|
output->x,
|
|
output->y,
|
|
output->mm_width,
|
|
output->mm_height,
|
|
output->subpixel,
|
|
output->make, output->model);
|
|
|
|
wl_list_for_each (mode, &output->mode_list, link) {
|
|
wl_resource_post_event(resource,
|
|
WL_OUTPUT_MODE,
|
|
mode->flags,
|
|
mode->width,
|
|
mode->height,
|
|
mode->refresh);
|
|
}
|
|
}
|
|
|
|
static const char vertex_shader[] =
|
|
"uniform mat4 proj;\n"
|
|
"attribute vec2 position;\n"
|
|
"attribute vec2 texcoord;\n"
|
|
"varying vec2 v_texcoord;\n"
|
|
"void main()\n"
|
|
"{\n"
|
|
" gl_Position = proj * vec4(position, 0.0, 1.0);\n"
|
|
" v_texcoord = texcoord;\n"
|
|
"}\n";
|
|
|
|
static const char texture_fragment_shader[] =
|
|
"precision mediump float;\n"
|
|
"varying vec2 v_texcoord;\n"
|
|
"uniform sampler2D tex;\n"
|
|
"uniform float alpha;\n"
|
|
"void main()\n"
|
|
"{\n"
|
|
" gl_FragColor = texture2D(tex, v_texcoord)\n;"
|
|
" gl_FragColor = alpha * gl_FragColor;\n"
|
|
"}\n";
|
|
|
|
static const char solid_fragment_shader[] =
|
|
"precision mediump float;\n"
|
|
"uniform vec4 color;\n"
|
|
"void main()\n"
|
|
"{\n"
|
|
" gl_FragColor = color\n;"
|
|
"}\n";
|
|
|
|
static int
|
|
compile_shader(GLenum type, const char *source)
|
|
{
|
|
GLuint s;
|
|
char msg[512];
|
|
GLint status;
|
|
|
|
s = glCreateShader(type);
|
|
glShaderSource(s, 1, &source, NULL);
|
|
glCompileShader(s);
|
|
glGetShaderiv(s, GL_COMPILE_STATUS, &status);
|
|
if (!status) {
|
|
glGetShaderInfoLog(s, sizeof msg, NULL, msg);
|
|
fprintf(stderr, "shader info: %s\n", msg);
|
|
return GL_NONE;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
static int
|
|
weston_shader_init(struct weston_shader *shader,
|
|
const char *vertex_source, const char *fragment_source)
|
|
{
|
|
char msg[512];
|
|
GLint status;
|
|
|
|
shader->vertex_shader =
|
|
compile_shader(GL_VERTEX_SHADER, vertex_source);
|
|
shader->fragment_shader =
|
|
compile_shader(GL_FRAGMENT_SHADER, fragment_source);
|
|
|
|
shader->program = glCreateProgram();
|
|
glAttachShader(shader->program, shader->vertex_shader);
|
|
glAttachShader(shader->program, shader->fragment_shader);
|
|
glBindAttribLocation(shader->program, 0, "position");
|
|
glBindAttribLocation(shader->program, 1, "texcoord");
|
|
|
|
glLinkProgram(shader->program);
|
|
glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
|
|
if (!status) {
|
|
glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
|
|
fprintf(stderr, "link info: %s\n", msg);
|
|
return -1;
|
|
}
|
|
|
|
shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
|
|
shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
|
|
shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
init_solid_shader(struct weston_shader *shader,
|
|
GLuint vertex_shader, const char *fragment_source)
|
|
{
|
|
GLint status;
|
|
char msg[512];
|
|
|
|
shader->vertex_shader = vertex_shader;
|
|
shader->fragment_shader =
|
|
compile_shader(GL_FRAGMENT_SHADER, fragment_source);
|
|
|
|
shader->program = glCreateProgram();
|
|
glAttachShader(shader->program, shader->vertex_shader);
|
|
glAttachShader(shader->program, shader->fragment_shader);
|
|
glBindAttribLocation(shader->program, 0, "position");
|
|
glBindAttribLocation(shader->program, 1, "texcoord");
|
|
|
|
glLinkProgram(shader->program);
|
|
glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
|
|
if (!status) {
|
|
glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
|
|
fprintf(stderr, "link info: %s\n", msg);
|
|
return -1;
|
|
}
|
|
|
|
shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
|
|
shader->color_uniform = glGetUniformLocation(shader->program, "color");
|
|
|
|
return 0;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_output_destroy(struct weston_output *output)
|
|
{
|
|
pixman_region32_fini(&output->region);
|
|
pixman_region32_fini(&output->previous_damage);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_output_move(struct weston_output *output, int x, int y)
|
|
{
|
|
int flip;
|
|
|
|
output->x = x;
|
|
output->y = y;
|
|
|
|
pixman_region32_init(&output->previous_damage);
|
|
pixman_region32_init_rect(&output->region, x, y,
|
|
output->current->width,
|
|
output->current->height);
|
|
|
|
weston_matrix_init(&output->matrix);
|
|
weston_matrix_translate(&output->matrix,
|
|
-output->x - output->current->width / 2.0,
|
|
-output->y - output->current->height / 2.0, 0);
|
|
|
|
flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
|
|
weston_matrix_scale(&output->matrix,
|
|
2.0 / output->current->width,
|
|
flip * 2.0 / output->current->height, 1);
|
|
|
|
weston_output_damage(output);
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_output_init(struct weston_output *output, struct weston_compositor *c,
|
|
int x, int y, int width, int height, uint32_t flags)
|
|
{
|
|
output->compositor = c;
|
|
output->x = x;
|
|
output->y = y;
|
|
output->mm_width = width;
|
|
output->mm_height = height;
|
|
|
|
output->flags = flags;
|
|
weston_output_move(output, x, y);
|
|
|
|
wl_list_init(&output->frame_callback_list);
|
|
|
|
wl_display_add_global(c->wl_display,
|
|
&wl_output_interface, output, bind_output);
|
|
}
|
|
|
|
static void
|
|
shm_buffer_created(struct wl_buffer *buffer)
|
|
{
|
|
struct wl_list *surfaces_attached_to;
|
|
|
|
surfaces_attached_to = malloc(sizeof *surfaces_attached_to);
|
|
if (!surfaces_attached_to) {
|
|
buffer->user_data = NULL;
|
|
return;
|
|
}
|
|
|
|
wl_list_init(surfaces_attached_to);
|
|
|
|
buffer->user_data = surfaces_attached_to;
|
|
}
|
|
|
|
static void
|
|
shm_buffer_damaged(struct wl_buffer *buffer,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
struct wl_list *surfaces_attached_to = buffer->user_data;
|
|
struct weston_surface *es;
|
|
GLsizei tex_width = wl_shm_buffer_get_stride(buffer) / 4;
|
|
|
|
wl_list_for_each(es, surfaces_attached_to, buffer_link) {
|
|
glBindTexture(GL_TEXTURE_2D, es->texture);
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
|
|
tex_width, buffer->height, 0,
|
|
GL_BGRA_EXT, GL_UNSIGNED_BYTE,
|
|
wl_shm_buffer_get_data(buffer));
|
|
/* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
|
|
* support any unpack attributes except GL_UNPACK_ALIGNMENT. */
|
|
}
|
|
}
|
|
|
|
static void
|
|
shm_buffer_destroyed(struct wl_buffer *buffer)
|
|
{
|
|
struct wl_list *surfaces_attached_to = buffer->user_data;
|
|
struct weston_surface *es, *next;
|
|
|
|
wl_list_for_each_safe(es, next, surfaces_attached_to, buffer_link) {
|
|
wl_list_remove(&es->buffer_link);
|
|
wl_list_init(&es->buffer_link);
|
|
}
|
|
|
|
free(surfaces_attached_to);
|
|
}
|
|
|
|
const static struct wl_shm_callbacks shm_callbacks = {
|
|
shm_buffer_created,
|
|
shm_buffer_damaged,
|
|
shm_buffer_destroyed
|
|
};
|
|
|
|
static void
|
|
compositor_bind(struct wl_client *client,
|
|
void *data, uint32_t version, uint32_t id)
|
|
{
|
|
struct weston_compositor *compositor = data;
|
|
|
|
wl_client_add_object(client, &wl_compositor_interface,
|
|
&compositor_interface, id, compositor);
|
|
}
|
|
|
|
WL_EXPORT int
|
|
weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
|
|
{
|
|
struct wl_event_loop *loop;
|
|
const char *extensions;
|
|
|
|
ec->wl_display = display;
|
|
|
|
if (!wl_display_add_global(display, &wl_compositor_interface,
|
|
ec, compositor_bind))
|
|
return -1;
|
|
|
|
ec->shm = wl_shm_init(display, &shm_callbacks);
|
|
|
|
ec->image_target_texture_2d =
|
|
(void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
|
|
ec->image_target_renderbuffer_storage = (void *)
|
|
eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
|
|
ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
|
|
ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
|
|
ec->bind_display =
|
|
(void *) eglGetProcAddress("eglBindWaylandDisplayWL");
|
|
ec->unbind_display =
|
|
(void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
|
|
|
|
extensions = (const char *) glGetString(GL_EXTENSIONS);
|
|
if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
|
|
fprintf(stderr,
|
|
"GL_EXT_texture_format_BGRA8888 not available\n");
|
|
return -1;
|
|
}
|
|
|
|
extensions =
|
|
(const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
|
|
if (strstr(extensions, "EGL_WL_bind_wayland_display"))
|
|
ec->has_bind_display = 1;
|
|
if (ec->has_bind_display)
|
|
ec->bind_display(ec->display, ec->wl_display);
|
|
|
|
wl_list_init(&ec->surface_list);
|
|
wl_list_init(&ec->input_device_list);
|
|
wl_list_init(&ec->output_list);
|
|
wl_list_init(&ec->binding_list);
|
|
wl_list_init(&ec->animation_list);
|
|
weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
|
|
ec->fade.animation.frame = fade_frame;
|
|
wl_list_init(&ec->fade.animation.link);
|
|
|
|
ec->screenshooter = screenshooter_create(ec);
|
|
|
|
wl_data_device_manager_init(ec->wl_display);
|
|
|
|
glActiveTexture(GL_TEXTURE0);
|
|
|
|
if (weston_shader_init(&ec->texture_shader,
|
|
vertex_shader, texture_fragment_shader) < 0)
|
|
return -1;
|
|
if (init_solid_shader(&ec->solid_shader,
|
|
ec->texture_shader.vertex_shader,
|
|
solid_fragment_shader) < 0)
|
|
return -1;
|
|
|
|
loop = wl_display_get_event_loop(ec->wl_display);
|
|
ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
|
|
wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
|
|
|
|
weston_compositor_schedule_repaint(ec);
|
|
|
|
return 0;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
weston_compositor_shutdown(struct weston_compositor *ec)
|
|
{
|
|
struct weston_output *output, *next;
|
|
|
|
wl_event_source_remove(ec->idle_source);
|
|
|
|
if (ec->screenshooter)
|
|
screenshooter_destroy(ec->screenshooter);
|
|
|
|
/* Destroy all outputs associated with this compositor */
|
|
wl_list_for_each_safe(output, next, &ec->output_list, link)
|
|
output->destroy(output);
|
|
|
|
weston_binding_list_destroy_all(&ec->binding_list);
|
|
|
|
wl_shm_finish(ec->shm);
|
|
|
|
wl_array_release(&ec->vertices);
|
|
wl_array_release(&ec->indices);
|
|
}
|
|
|
|
static int on_term_signal(int signal_number, void *data)
|
|
{
|
|
struct wl_display *display = data;
|
|
|
|
fprintf(stderr, "caught signal %d\n", signal_number);
|
|
wl_display_terminate(display);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
on_segv_signal(int s, siginfo_t *siginfo, void *context)
|
|
{
|
|
void *buffer[32];
|
|
int i, count;
|
|
Dl_info info;
|
|
|
|
fprintf(stderr, "caught segv\n");
|
|
|
|
count = backtrace(buffer, ARRAY_LENGTH(buffer));
|
|
for (i = 0; i < count; i++) {
|
|
dladdr(buffer[i], &info);
|
|
fprintf(stderr, " [%016lx] %s (%s)\n",
|
|
(long) buffer[i],
|
|
info.dli_sname ? info.dli_sname : "--",
|
|
info.dli_fname);
|
|
}
|
|
|
|
longjmp(segv_jmp_buf, 1);
|
|
}
|
|
|
|
|
|
static void *
|
|
load_module(const char *name, const char *entrypoint, void **handle)
|
|
{
|
|
char path[PATH_MAX];
|
|
void *module, *init;
|
|
|
|
if (name[0] != '/')
|
|
snprintf(path, sizeof path, MODULEDIR "/%s", name);
|
|
else
|
|
snprintf(path, sizeof path, "%s", name);
|
|
|
|
module = dlopen(path, RTLD_LAZY);
|
|
if (!module) {
|
|
fprintf(stderr,
|
|
"failed to load module: %s\n", dlerror());
|
|
return NULL;
|
|
}
|
|
|
|
init = dlsym(module, entrypoint);
|
|
if (!init) {
|
|
fprintf(stderr,
|
|
"failed to lookup init function: %s\n", dlerror());
|
|
return NULL;
|
|
}
|
|
|
|
return init;
|
|
}
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
struct wl_display *display;
|
|
struct weston_compositor *ec;
|
|
struct wl_event_source *signals[4];
|
|
struct wl_event_loop *loop;
|
|
struct sigaction segv_action;
|
|
int o, xserver = 0;
|
|
void *shell_module, *backend_module;
|
|
int (*shell_init)(struct weston_compositor *ec);
|
|
struct weston_compositor
|
|
*(*backend_init)(struct wl_display *display, char *options);
|
|
char *backend = NULL;
|
|
char *backend_options = "";
|
|
char *shell = NULL;
|
|
char *p;
|
|
int option_idle_time = 300;
|
|
int i;
|
|
|
|
static const char opts[] = "B:b:o:S:i:s:x";
|
|
static const struct option longopts[ ] = {
|
|
{ "backend", 1, NULL, 'B' },
|
|
{ "backend-options", 1, NULL, 'o' },
|
|
{ "socket", 1, NULL, 'S' },
|
|
{ "idle-time", 1, NULL, 'i' },
|
|
{ "shell", 1, NULL, 's' },
|
|
{ "xserver", 0, NULL, 'x' },
|
|
{ NULL, }
|
|
};
|
|
|
|
while (o = getopt_long(argc, argv, opts, longopts, &o), o > 0) {
|
|
switch (o) {
|
|
case 'B':
|
|
backend = optarg;
|
|
break;
|
|
case 'o':
|
|
backend_options = optarg;
|
|
break;
|
|
case 'S':
|
|
option_socket_name = optarg;
|
|
break;
|
|
case 'i':
|
|
option_idle_time = strtol(optarg, &p, 0);
|
|
if (*p != '\0') {
|
|
fprintf(stderr,
|
|
"invalid idle time option: %s\n",
|
|
optarg);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
break;
|
|
case 's':
|
|
shell = optarg;
|
|
break;
|
|
case 'x':
|
|
xserver = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
display = wl_display_create();
|
|
|
|
loop = wl_display_get_event_loop(display);
|
|
signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
|
|
display);
|
|
signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
|
|
display);
|
|
signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
|
|
display);
|
|
|
|
wl_list_init(&child_process_list);
|
|
signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
|
|
NULL);
|
|
|
|
segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
|
|
segv_action.sa_sigaction = on_segv_signal;
|
|
sigemptyset(&segv_action.sa_mask);
|
|
sigaction(SIGSEGV, &segv_action, NULL);
|
|
|
|
if (!backend) {
|
|
if (getenv("WAYLAND_DISPLAY"))
|
|
backend = "wayland-backend.so";
|
|
else if (getenv("DISPLAY"))
|
|
backend = "x11-backend.so";
|
|
else if (getenv("OPENWFD"))
|
|
backend = "openwfd-backend.so";
|
|
else
|
|
backend = "drm-backend.so";
|
|
}
|
|
|
|
if (!shell)
|
|
shell = "desktop-shell.so";
|
|
|
|
backend_init = load_module(backend, "backend_init", &backend_module);
|
|
if (!backend_init)
|
|
exit(EXIT_FAILURE);
|
|
|
|
shell_init = load_module(shell, "shell_init", &shell_module);
|
|
if (!shell_init)
|
|
exit(EXIT_FAILURE);
|
|
|
|
ec = backend_init(display, backend_options);
|
|
if (ec == NULL) {
|
|
fprintf(stderr, "failed to create compositor\n");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
ec->option_idle_time = option_idle_time;
|
|
ec->idle_time = option_idle_time;
|
|
|
|
if (xserver)
|
|
weston_xserver_init(ec);
|
|
|
|
if (shell_init(ec) < 0)
|
|
exit(EXIT_FAILURE);
|
|
|
|
if (wl_display_add_socket(display, option_socket_name)) {
|
|
fprintf(stderr, "failed to add socket: %m\n");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
weston_compositor_wake(ec);
|
|
if (setjmp(segv_jmp_buf) == 0)
|
|
wl_display_run(display);
|
|
|
|
/* prevent further rendering while shutting down */
|
|
ec->state = WESTON_COMPOSITOR_SLEEPING;
|
|
|
|
if (xserver)
|
|
weston_xserver_destroy(ec);
|
|
|
|
ec->shell->destroy(ec->shell);
|
|
|
|
if (ec->has_bind_display)
|
|
ec->unbind_display(ec->display, display);
|
|
|
|
for (i = ARRAY_LENGTH(signals); i;)
|
|
wl_event_source_remove(signals[--i]);
|
|
|
|
ec->destroy(ec);
|
|
wl_display_destroy(display);
|
|
|
|
return 0;
|
|
}
|
|
|