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1565 lines
39 KiB
1565 lines
39 KiB
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <termios.h>
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#include <i915_drm.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <signal.h>
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#include <cairo.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include <glib.h>
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#include <sys/poll.h>
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#include <png.h>
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#include <math.h>
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#include <linux/input.h>
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#include <linux/vt.h>
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#include <xf86drmMode.h>
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#include <time.h>
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#include <fnmatch.h>
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#include <dirent.h>
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#define LIBUDEV_I_KNOW_THE_API_IS_SUBJECT_TO_CHANGE
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#include <libudev.h>
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#include <GL/gl.h>
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#include <eagle.h>
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#include "wayland.h"
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#include "wayland-protocol.h"
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#include "cairo-util.h"
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#include "wayland-system-compositor.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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struct wlsc_matrix {
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GLdouble d[16];
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};
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struct wl_visual {
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struct wl_object base;
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};
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struct wlsc_output {
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struct wl_object base;
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struct wl_list link;
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struct wlsc_compositor *compositor;
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struct wlsc_surface *background;
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EGLSurface surface;
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int32_t x, y, width, height, stride;
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drmModeModeInfo *mode;
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uint32_t fb_id;
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uint32_t crtc_id;
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uint32_t connector_id;
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};
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struct wlsc_input_device {
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struct wl_object base;
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int32_t x, y;
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struct wlsc_compositor *ec;
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struct wlsc_surface *sprite;
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struct wl_list link;
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int grab;
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struct wlsc_surface *grab_surface;
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struct wlsc_surface *pointer_focus;
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struct wlsc_surface *keyboard_focus;
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struct wl_array keys;
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};
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struct wlsc_compositor {
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struct wl_compositor base;
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struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual;
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EGLDisplay display;
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EGLContext context;
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EGLConfig config;
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struct wl_display *wl_display;
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struct wl_list output_list;
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struct wl_list input_device_list;
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struct wl_list surface_list;
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struct wl_event_source *term_signal_source;
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/* tty handling state */
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int tty_fd;
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uint32_t vt_active : 1;
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struct termios terminal_attributes;
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struct wl_event_source *tty_input_source;
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struct wl_event_source *enter_vt_source;
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struct wl_event_source *leave_vt_source;
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struct udev *udev;
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/* Repaint state. */
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struct wl_event_source *timer_source;
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int repaint_needed;
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int repaint_on_timeout;
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struct timespec previous_swap;
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uint32_t current_frame;
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uint32_t meta_state;
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struct wl_list animate_list;
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struct wlsc_surface *primary;
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};
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#define META_DOWN 256
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struct wlsc_animate {
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struct wl_list link;
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void (*animate)(struct wlsc_animate *animate,
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struct wlsc_compositor *compositor,
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uint32_t frame, uint32_t msecs);
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};
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struct wlsc_vector {
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GLdouble x, y, z;
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};
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struct wlsc_surface {
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struct wl_surface base;
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struct wlsc_compositor *compositor;
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struct wl_visual *visual;
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GLuint texture;
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struct wl_map map;
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EGLSurface surface;
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int width, height;
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struct wl_list link;
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struct wlsc_matrix matrix;
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struct wlsc_vector target, current, previous;
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GLdouble target_angle, current_angle, previous_angle;
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struct wlsc_animate animate;
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};
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static const char *option_background = "background.jpg";
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static const GOptionEntry option_entries[] = {
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{ "background", 'b', 0, G_OPTION_ARG_STRING,
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&option_background, "Background image" },
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{ NULL }
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};
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struct screenshooter {
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struct wl_object base;
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struct wlsc_compositor *ec;
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};
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struct screenshooter_interface {
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void (*shoot)(struct wl_client *client, struct screenshooter *shooter);
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};
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static void
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screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
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{
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struct wlsc_compositor *ec = shooter->ec;
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struct wlsc_output *output;
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char buffer[256];
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GdkPixbuf *pixbuf, *normal;
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GError *error = NULL;
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unsigned char *data;
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int i, j;
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i = 0;
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output = container_of(ec->output_list.next, struct wlsc_output, link);
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while (&output->link != &ec->output_list) {
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snprintf(buffer, sizeof buffer, "wayland-screenshot-%d.png", i++);
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data = malloc(output->width * output->height * 4);
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if (data == NULL) {
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fprintf(stderr, "couldn't allocate image buffer\n");
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continue;
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}
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glReadBuffer(GL_FRONT);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glReadPixels(0, 0, output->width, output->height,
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GL_RGBA, GL_UNSIGNED_BYTE, data);
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/* FIXME: We should just use a RGB visual for the frontbuffer. */
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for (j = 3; j < output->width * output->height * 4; j += 4)
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data[j] = 0xff;
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pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
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8, output->width, output->height, output->width * 4,
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NULL, NULL);
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normal = gdk_pixbuf_flip(pixbuf, FALSE);
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gdk_pixbuf_save(normal, buffer, "png", &error, NULL);
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gdk_pixbuf_unref(normal);
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gdk_pixbuf_unref(pixbuf);
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free(data);
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output = container_of(output->link.next,
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struct wlsc_output, link);
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}
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}
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static const struct wl_message screenshooter_methods[] = {
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{ "shoot", "", NULL }
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};
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static const struct wl_interface screenshooter_interface = {
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"screenshooter", 1,
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ARRAY_LENGTH(screenshooter_methods),
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screenshooter_methods,
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};
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struct screenshooter_interface screenshooter_implementation = {
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screenshooter_shoot
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};
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static struct screenshooter *
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screenshooter_create(struct wlsc_compositor *ec)
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{
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struct screenshooter *shooter;
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shooter = malloc(sizeof *shooter);
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if (shooter == NULL)
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return NULL;
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shooter->base.interface = &screenshooter_interface;
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shooter->base.implementation = (void(**)(void)) &screenshooter_implementation;
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shooter->ec = ec;
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return shooter;
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};
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static void
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wlsc_matrix_init(struct wlsc_matrix *matrix)
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{
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static const struct wlsc_matrix identity = {
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{ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 }
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};
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memcpy(matrix, &identity, sizeof identity);
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}
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static void
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wlsc_matrix_multiply(struct wlsc_matrix *m, const struct wlsc_matrix *n)
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{
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struct wlsc_matrix tmp;
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const GLdouble *row, *column;
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div_t d;
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int i, j;
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for (i = 0; i < 16; i++) {
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tmp.d[i] = 0;
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d = div(i, 4);
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row = m->d + d.quot * 4;
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column = n->d + d.rem;
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for (j = 0; j < 4; j++)
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tmp.d[i] += row[j] * column[j * 4];
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}
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memcpy(m, &tmp, sizeof tmp);
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}
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static void
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wlsc_matrix_translate(struct wlsc_matrix *matrix, GLdouble x, GLdouble y, GLdouble z)
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{
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struct wlsc_matrix translate = {
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{ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, x, y, z, 1 }
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};
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wlsc_matrix_multiply(matrix, &translate);
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}
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static void
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wlsc_matrix_scale(struct wlsc_matrix *matrix, GLdouble x, GLdouble y, GLdouble z)
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{
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struct wlsc_matrix scale = {
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{ x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 }
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};
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wlsc_matrix_multiply(matrix, &scale);
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}
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static void
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wlsc_matrix_rotate(struct wlsc_matrix *matrix,
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GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
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{
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GLdouble c = cos(angle);
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GLdouble s = sin(angle);
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struct wlsc_matrix rotate = {
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{ x * x * (1 - c) + c, y * x * (1 - c) + z * s, x * z * (1 - c) - y * s, 0,
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x * y * (1 - c) - z * s, y * y * (1 - c) + c, y * z * (1 - c) - x * s, 0,
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x * z * (1 - c) + y * x, y * z * (1 - c) - x * s, z * z * (1 - c) + c, 0,
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0, 0, 0, 1 }
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};
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wlsc_matrix_multiply(matrix, &rotate);
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}
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static void
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wlsc_surface_update_matrix(struct wlsc_surface *es)
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{
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GLdouble tx, ty;
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tx = es->map.x + es->map.width / 2;
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ty = es->map.y + es->map.height / 2;
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wlsc_matrix_init(&es->matrix);
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wlsc_matrix_translate(&es->matrix, -tx, -ty, 0);
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wlsc_matrix_rotate(&es->matrix, es->current_angle, 0, 1, 0);
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wlsc_matrix_translate(&es->matrix, tx + es->current.x,
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ty + es->current.y, es->current.z);
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}
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static void
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wlsc_surface_init(struct wlsc_surface *surface,
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struct wlsc_compositor *compositor, struct wl_visual *visual,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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glGenTextures(1, &surface->texture);
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surface->compositor = compositor;
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surface->map.x = x;
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surface->map.y = y;
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surface->map.width = width;
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surface->map.height = height;
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surface->surface = EGL_NO_SURFACE;
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surface->visual = visual;
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surface->current.x = 0;
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surface->current.y = 0;
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surface->current.z = 0;
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surface->current_angle = 0;
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surface->target.x = 0;
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surface->target.y = 0;
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surface->target.z = 0;
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surface->target_angle = 0;
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surface->previous_angle = 0;
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wlsc_surface_update_matrix(surface);
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}
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static struct wlsc_surface *
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wlsc_surface_create_from_cairo_surface(struct wlsc_compositor *ec,
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cairo_surface_t *surface,
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int x, int y, int width, int height)
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{
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struct wlsc_surface *es;
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int stride;
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void *data;
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stride = cairo_image_surface_get_stride(surface);
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data = cairo_image_surface_get_data(surface);
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es = malloc(sizeof *es);
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if (es == NULL)
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return NULL;
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wlsc_surface_init(es, ec, &ec->premultiplied_argb_visual,
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x, y, width, height);
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glBindTexture(GL_TEXTURE_2D, es->texture);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
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GL_BGRA, GL_UNSIGNED_BYTE, data);
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return es;
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}
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static void
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wlsc_surface_destroy(struct wlsc_surface *es, struct wlsc_compositor *ec)
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{
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glDeleteTextures(1, &es->texture);
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if (es->surface != EGL_NO_SURFACE)
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eglDestroySurface(ec->display, es->surface);
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free(es);
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}
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static void
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pointer_path(cairo_t *cr, int x, int y)
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{
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const int end = 3, tx = 4, ty = 12, dx = 5, dy = 10;
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const int width = 16, height = 16;
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cairo_move_to(cr, x, y);
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cairo_line_to(cr, x + tx, y + ty);
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cairo_line_to(cr, x + dx, y + dy);
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cairo_line_to(cr, x + width - end, y + height);
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cairo_line_to(cr, x + width, y + height - end);
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cairo_line_to(cr, x + dy, y + dx);
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cairo_line_to(cr, x + ty, y + tx);
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cairo_close_path(cr);
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}
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static struct wlsc_surface *
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pointer_create(struct wlsc_compositor *ec, int x, int y, int width, int height)
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{
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struct wlsc_surface *es;
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const int hotspot_x = 16, hotspot_y = 16;
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cairo_surface_t *surface;
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cairo_t *cr;
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surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
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width, height);
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cr = cairo_create(surface);
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pointer_path(cr, hotspot_x + 5, hotspot_y + 4);
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cairo_set_line_width(cr, 2);
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cairo_set_source_rgb(cr, 0, 0, 0);
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cairo_stroke_preserve(cr);
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cairo_fill(cr);
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blur_surface(surface, width);
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pointer_path(cr, hotspot_x, hotspot_y);
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cairo_stroke_preserve(cr);
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cairo_set_source_rgb(cr, 1, 1, 1);
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cairo_fill(cr);
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cairo_destroy(cr);
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es = wlsc_surface_create_from_cairo_surface(ec,
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surface,
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x - hotspot_x,
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y - hotspot_y,
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width, height);
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cairo_surface_destroy(surface);
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return es;
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}
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static struct wlsc_surface *
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background_create(struct wlsc_output *output, const char *filename)
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{
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struct wlsc_surface *background;
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GdkPixbuf *pixbuf;
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GError *error = NULL;
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void *data;
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GLenum format;
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background = malloc(sizeof *background);
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if (background == NULL)
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return NULL;
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g_type_init();
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pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
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output->width,
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output->height,
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FALSE, &error);
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if (error != NULL) {
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free(background);
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return NULL;
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}
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data = gdk_pixbuf_get_pixels(pixbuf);
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wlsc_surface_init(background, output->compositor,
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&output->compositor->rgb_visual,
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output->x, output->y, output->width, output->height);
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glBindTexture(GL_TEXTURE_2D, background->texture);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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if (gdk_pixbuf_get_has_alpha(pixbuf))
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format = GL_RGBA;
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else
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format = GL_RGB;
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
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output->width, output->height, 0,
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format, GL_UNSIGNED_BYTE, data);
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return background;
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}
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|
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static void
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wlsc_surface_draw(struct wlsc_surface *es)
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{
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struct wlsc_compositor *ec = es->compositor;
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GLint vertices[12];
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GLint tex_coords[12] = { 0, 0, 0, 1, 1, 0, 1, 1 };
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GLuint indices[4] = { 0, 1, 2, 3 };
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vertices[0] = es->map.x;
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vertices[1] = es->map.y;
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vertices[2] = 0;
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vertices[3] = es->map.x;
|
|
vertices[4] = es->map.y + es->map.height;
|
|
vertices[5] = 0;
|
|
|
|
vertices[6] = es->map.x + es->map.width;
|
|
vertices[7] = es->map.y;
|
|
vertices[8] = 0;
|
|
|
|
vertices[9] = es->map.x + es->map.width;
|
|
vertices[10] = es->map.y + es->map.height;
|
|
vertices[11] = 0;
|
|
|
|
if (es->visual == &ec->argb_visual) {
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_BLEND);
|
|
} else if (es->visual == &ec->premultiplied_argb_visual) {
|
|
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_BLEND);
|
|
} else {
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
glPushMatrix();
|
|
glMultMatrixd(es->matrix.d);
|
|
glBindTexture(GL_TEXTURE_2D, es->texture);
|
|
glEnable(GL_TEXTURE_2D);
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
glVertexPointer(3, GL_INT, 0, vertices);
|
|
glTexCoordPointer(2, GL_INT, 0, tex_coords);
|
|
glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, indices);
|
|
glPopMatrix();
|
|
}
|
|
|
|
static void
|
|
wlsc_vector_add(struct wlsc_vector *v1, struct wlsc_vector *v2)
|
|
{
|
|
v1->x += v2->x;
|
|
v1->y += v2->y;
|
|
v1->z += v2->z;
|
|
}
|
|
|
|
static void
|
|
wlsc_vector_subtract(struct wlsc_vector *v1, struct wlsc_vector *v2)
|
|
{
|
|
v1->x -= v2->x;
|
|
v1->y -= v2->y;
|
|
v1->z -= v2->z;
|
|
}
|
|
|
|
static void
|
|
wlsc_vector_scalar(struct wlsc_vector *v1, GLdouble s)
|
|
{
|
|
v1->x *= s;
|
|
v1->y *= s;
|
|
v1->z *= s;
|
|
}
|
|
|
|
static void
|
|
repaint_output(struct wlsc_output *output)
|
|
{
|
|
struct wlsc_compositor *ec = output->compositor;
|
|
struct wlsc_surface *es;
|
|
struct wlsc_input_device *eid;
|
|
double s = 3000;
|
|
|
|
if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
|
|
fprintf(stderr, "failed to make context current\n");
|
|
return;
|
|
}
|
|
|
|
glViewport(0, 0, output->width, output->height);
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
glFrustum(-output->width / s, output->width / s,
|
|
output->height / s, -output->height / s, 1, 2 * s);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
glClearColor(0, 0, 0.2, 1);
|
|
|
|
glTranslatef(-output->width / 2, -output->height / 2, -s / 2);
|
|
|
|
if (output->background)
|
|
wlsc_surface_draw(output->background);
|
|
else
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
es = container_of(ec->surface_list.next,
|
|
struct wlsc_surface, link);
|
|
while (&es->link != &ec->surface_list) {
|
|
wlsc_surface_draw(es);
|
|
es = container_of(es->link.next,
|
|
struct wlsc_surface, link);
|
|
}
|
|
|
|
eid = container_of(ec->input_device_list.next,
|
|
struct wlsc_input_device, link);
|
|
while (&eid->link != &ec->input_device_list) {
|
|
wlsc_surface_draw(eid->sprite);
|
|
|
|
eid = container_of(eid->link.next,
|
|
struct wlsc_input_device, link);
|
|
}
|
|
|
|
eglSwapBuffers(ec->display, output->surface);
|
|
}
|
|
|
|
static void
|
|
repaint(void *data)
|
|
{
|
|
struct wlsc_compositor *ec = data;
|
|
struct wlsc_output *output;
|
|
struct wlsc_animate *animate, *next;
|
|
struct timespec ts;
|
|
uint32_t msecs;
|
|
|
|
if (!ec->repaint_needed) {
|
|
ec->repaint_on_timeout = 0;
|
|
return;
|
|
}
|
|
|
|
output = container_of(ec->output_list.next, struct wlsc_output, link);
|
|
while (&output->link != &ec->output_list) {
|
|
repaint_output(output);
|
|
output = container_of(output->link.next,
|
|
struct wlsc_output, link);
|
|
}
|
|
|
|
ec->repaint_needed = 0;
|
|
|
|
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
msecs = ts.tv_sec * 1000 + ts.tv_nsec / (1000 * 1000);
|
|
wl_display_post_frame(ec->wl_display, &ec->base,
|
|
ec->current_frame, msecs);
|
|
|
|
wl_event_source_timer_update(ec->timer_source, 10);
|
|
ec->repaint_on_timeout = 1;
|
|
|
|
animate = container_of(ec->animate_list.next, struct wlsc_animate, link);
|
|
while (&animate->link != &ec->animate_list) {
|
|
next = container_of(animate->link.next,
|
|
struct wlsc_animate, link);
|
|
animate->animate(animate, ec, ec->current_frame, msecs);
|
|
animate = next;
|
|
}
|
|
|
|
ec->current_frame++;
|
|
}
|
|
|
|
static void
|
|
schedule_repaint(struct wlsc_compositor *ec)
|
|
{
|
|
struct wl_event_loop *loop;
|
|
|
|
ec->repaint_needed = 1;
|
|
if (!ec->repaint_on_timeout) {
|
|
loop = wl_display_get_event_loop(ec->wl_display);
|
|
wl_event_loop_add_idle(loop, repaint, ec);
|
|
}
|
|
}
|
|
|
|
static void
|
|
surface_destroy(struct wl_client *client,
|
|
struct wl_surface *surface)
|
|
{
|
|
struct wlsc_surface *es = (struct wlsc_surface *) surface;
|
|
struct wlsc_compositor *ec = es->compositor;
|
|
|
|
wl_list_remove(&es->link);
|
|
wl_list_remove(&es->animate.link);
|
|
wlsc_surface_destroy(es, ec);
|
|
|
|
schedule_repaint(ec);
|
|
}
|
|
|
|
static void
|
|
surface_attach(struct wl_client *client,
|
|
struct wl_surface *surface, uint32_t name,
|
|
uint32_t width, uint32_t height, uint32_t stride,
|
|
struct wl_object *visual)
|
|
{
|
|
struct wlsc_surface *es = (struct wlsc_surface *) surface;
|
|
struct wlsc_compositor *ec = es->compositor;
|
|
|
|
if (es->surface != EGL_NO_SURFACE)
|
|
eglDestroySurface(ec->display, es->surface);
|
|
|
|
es->width = width;
|
|
es->height = height;
|
|
es->surface = eglCreateSurfaceForName(ec->display, ec->config,
|
|
name, width, height, stride, NULL);
|
|
if (visual == &ec->argb_visual.base)
|
|
es->visual = &ec->argb_visual;
|
|
else if (visual == &ec->premultiplied_argb_visual.base)
|
|
es->visual = &ec->premultiplied_argb_visual;
|
|
else if (visual == &ec->rgb_visual.base)
|
|
es->visual = &ec->rgb_visual;
|
|
else
|
|
/* FIXME: Smack client with an exception event */;
|
|
|
|
glBindTexture(GL_TEXTURE_2D, es->texture);
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
eglBindTexImage(ec->display, es->surface, GL_TEXTURE_2D);
|
|
}
|
|
|
|
static void
|
|
surface_map(struct wl_client *client,
|
|
struct wl_surface *surface,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
struct wlsc_surface *es = (struct wlsc_surface *) surface;
|
|
|
|
es->map.x = x;
|
|
es->map.y = y;
|
|
es->map.width = width;
|
|
es->map.height = height;
|
|
wlsc_surface_update_matrix(es);
|
|
}
|
|
|
|
static void
|
|
surface_copy(struct wl_client *client,
|
|
struct wl_surface *surface,
|
|
int32_t dst_x, int32_t dst_y,
|
|
uint32_t name, uint32_t stride,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
struct wlsc_surface *es = (struct wlsc_surface *) surface;
|
|
struct wlsc_compositor *ec = es->compositor;
|
|
EGLSurface src;
|
|
|
|
/* FIXME: glCopyPixels should work, but then we'll have to
|
|
* call eglMakeCurrent to set up the src and dest surfaces
|
|
* first. This seems cheaper, but maybe there's a better way
|
|
* to accomplish this. */
|
|
|
|
src = eglCreateSurfaceForName(ec->display, ec->config,
|
|
name, x + width, y + height, stride, NULL);
|
|
|
|
eglCopyNativeBuffers(ec->display, es->surface, GL_FRONT_LEFT, dst_x, dst_y,
|
|
src, GL_FRONT_LEFT, x, y, width, height);
|
|
eglDestroySurface(ec->display, src);
|
|
}
|
|
|
|
static void
|
|
surface_damage(struct wl_client *client,
|
|
struct wl_surface *surface,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
/* FIXME: This need to take a damage region, of course. */
|
|
}
|
|
|
|
const static struct wl_surface_interface surface_interface = {
|
|
surface_destroy,
|
|
surface_attach,
|
|
surface_map,
|
|
surface_copy,
|
|
surface_damage
|
|
};
|
|
|
|
static void
|
|
animate_surface(struct wlsc_animate *animate,
|
|
struct wlsc_compositor *compositor,
|
|
uint32_t frame, uint32_t msecs)
|
|
{
|
|
struct wlsc_surface *s;
|
|
double angle_force, angle;
|
|
struct wlsc_vector force, tmp;
|
|
double step = 0.3;
|
|
double friction = 1;
|
|
double spring = 0.2;
|
|
|
|
s = container_of(animate, struct wlsc_surface, animate);
|
|
|
|
angle = s->current_angle;
|
|
angle_force = (s->target_angle - angle) * spring +
|
|
(s->previous_angle - angle) * friction;
|
|
|
|
s->current_angle = angle + (angle - s->previous_angle) + angle_force * step;
|
|
s->previous_angle = angle;
|
|
|
|
force = s->target;
|
|
wlsc_vector_subtract(&force, &s->current);
|
|
wlsc_vector_scalar(&force, spring);
|
|
tmp = s->previous;
|
|
wlsc_vector_subtract(&tmp, &s->current);
|
|
wlsc_vector_scalar(&tmp, friction);
|
|
wlsc_vector_add(&force, &tmp);
|
|
|
|
wlsc_vector_scalar(&force, step);
|
|
wlsc_vector_add(&force, &s->current);
|
|
wlsc_vector_subtract(&force, &s->previous);
|
|
s->previous = s->current;
|
|
wlsc_vector_add(&s->current, &force);
|
|
|
|
wlsc_surface_update_matrix(s);
|
|
|
|
tmp = s->current;
|
|
wlsc_vector_subtract(&tmp, &s->target);
|
|
if (tmp.x * tmp.x + tmp.y * tmp.y + tmp.z * tmp.z > 0.001) {
|
|
schedule_repaint(compositor);
|
|
} else {
|
|
wl_list_remove(&s->animate.link);
|
|
wl_list_init(&s->animate.link);
|
|
}
|
|
}
|
|
|
|
static void
|
|
compositor_create_surface(struct wl_client *client,
|
|
struct wl_compositor *compositor, uint32_t id)
|
|
{
|
|
struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
|
|
struct wlsc_surface *es;
|
|
|
|
es = malloc(sizeof *es);
|
|
if (es == NULL)
|
|
/* FIXME: Send OOM event. */
|
|
return;
|
|
|
|
wlsc_surface_init(es, ec, NULL, 0, 0, 0, 0);
|
|
es->animate.animate = animate_surface;
|
|
wl_list_init(&es->animate.link);
|
|
|
|
wl_list_insert(ec->surface_list.prev, &es->link);
|
|
wl_client_add_surface(client, &es->base,
|
|
&surface_interface, id);
|
|
}
|
|
|
|
static void
|
|
compositor_commit(struct wl_client *client,
|
|
struct wl_compositor *compositor, uint32_t key)
|
|
{
|
|
struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
|
|
|
|
schedule_repaint(ec);
|
|
wl_client_send_acknowledge(client, compositor, key, ec->current_frame);
|
|
}
|
|
|
|
const static struct wl_compositor_interface compositor_interface = {
|
|
compositor_create_surface,
|
|
compositor_commit
|
|
};
|
|
|
|
static void
|
|
wlsc_surface_transform(struct wlsc_surface *surface,
|
|
int32_t x, int32_t y, int32_t *sx, int32_t *sy)
|
|
{
|
|
/* Transform to surface coordinates. */
|
|
*sx = (x - surface->map.x) * surface->width / surface->map.width;
|
|
*sy = (y - surface->map.y) * surface->height / surface->map.height;
|
|
}
|
|
|
|
static void
|
|
wlsc_input_device_set_keyboard_focus(struct wlsc_input_device *device,
|
|
struct wlsc_surface *surface)
|
|
{
|
|
if (device->keyboard_focus == surface)
|
|
return;
|
|
|
|
if (device->keyboard_focus &&
|
|
(!surface || device->keyboard_focus->base.client != surface->base.client))
|
|
wl_surface_post_event(&device->keyboard_focus->base,
|
|
&device->base,
|
|
WL_INPUT_KEYBOARD_FOCUS, NULL, &device->keys);
|
|
|
|
if (surface)
|
|
wl_surface_post_event(&surface->base,
|
|
&device->base,
|
|
WL_INPUT_KEYBOARD_FOCUS,
|
|
&surface->base, &device->keys);
|
|
|
|
device->keyboard_focus = surface;
|
|
}
|
|
|
|
static void
|
|
wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device,
|
|
struct wlsc_surface *surface)
|
|
{
|
|
if (device->pointer_focus == surface)
|
|
return;
|
|
|
|
if (device->pointer_focus &&
|
|
(!surface || device->pointer_focus->base.client != surface->base.client))
|
|
wl_surface_post_event(&device->pointer_focus->base,
|
|
&device->base,
|
|
WL_INPUT_POINTER_FOCUS, NULL);
|
|
if (surface)
|
|
wl_surface_post_event(&surface->base,
|
|
&device->base,
|
|
WL_INPUT_POINTER_FOCUS, &surface->base);
|
|
|
|
device->pointer_focus = surface;
|
|
}
|
|
|
|
static struct wlsc_surface *
|
|
pick_surface(struct wlsc_input_device *device, int32_t *sx, int32_t *sy)
|
|
{
|
|
struct wlsc_compositor *ec = device->ec;
|
|
struct wlsc_surface *es;
|
|
|
|
if (device->grab > 0) {
|
|
wlsc_surface_transform(device->grab_surface,
|
|
device->x, device->y, sx, sy);
|
|
return device->grab_surface;
|
|
}
|
|
|
|
es = container_of(ec->surface_list.prev,
|
|
struct wlsc_surface, link);
|
|
while (&es->link != &ec->surface_list) {
|
|
if (es->map.x <= device->x &&
|
|
device->x < es->map.x + es->map.width &&
|
|
es->map.y <= device->y &&
|
|
device->y < es->map.y + es->map.height) {
|
|
wlsc_surface_transform(es, device->x, device->y, sx, sy);
|
|
return es;
|
|
}
|
|
|
|
es = container_of(es->link.prev,
|
|
struct wlsc_surface, link);
|
|
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
notify_motion(struct wlsc_input_device *device, int x, int y)
|
|
{
|
|
struct wlsc_surface *es;
|
|
struct wlsc_compositor *ec = device->ec;
|
|
struct wlsc_output *output;
|
|
const int hotspot_x = 16, hotspot_y = 16;
|
|
int32_t sx, sy;
|
|
|
|
if (!ec->vt_active)
|
|
return;
|
|
|
|
/* FIXME: We need some multi head love here. */
|
|
output = container_of(ec->output_list.next, struct wlsc_output, link);
|
|
if (x < output->x)
|
|
x = 0;
|
|
if (y < output->y)
|
|
y = 0;
|
|
if (x >= output->x + output->width)
|
|
x = output->x + output->width - 1;
|
|
if (y >= output->y + output->height)
|
|
y = output->y + output->height - 1;
|
|
|
|
device->x = x;
|
|
device->y = y;
|
|
es = pick_surface(device, &sx, &sy);
|
|
|
|
wlsc_input_device_set_pointer_focus(device, es);
|
|
|
|
if (es)
|
|
wl_surface_post_event(&es->base, &device->base,
|
|
WL_INPUT_MOTION, x, y, sx, sy);
|
|
|
|
device->sprite->map.x = x - hotspot_x;
|
|
device->sprite->map.y = y - hotspot_y;
|
|
|
|
schedule_repaint(device->ec);
|
|
}
|
|
|
|
void
|
|
notify_button(struct wlsc_input_device *device,
|
|
int32_t button, int32_t state)
|
|
{
|
|
struct wlsc_surface *es;
|
|
struct wlsc_compositor *ec = device->ec;
|
|
int32_t sx, sy;
|
|
|
|
if (!ec->vt_active)
|
|
return;
|
|
|
|
es = pick_surface(device, &sx, &sy);
|
|
if (es) {
|
|
wl_list_remove(&es->link);
|
|
wl_list_insert(device->ec->surface_list.prev, &es->link);
|
|
|
|
if (state) {
|
|
/* FIXME: We need callbacks when the surfaces
|
|
* we reference here go away. */
|
|
device->grab++;
|
|
device->grab_surface = es;
|
|
wlsc_input_device_set_keyboard_focus(device, es);
|
|
} else {
|
|
device->grab--;
|
|
}
|
|
|
|
/* FIXME: Swallow click on raise? */
|
|
wl_surface_post_event(&es->base, &device->base,
|
|
WL_INPUT_BUTTON, button, state,
|
|
device->x, device->y, sx, sy);
|
|
|
|
schedule_repaint(device->ec);
|
|
}
|
|
}
|
|
|
|
static void on_term_signal(int signal_number, void *data);
|
|
|
|
static void
|
|
update_surface_targets(struct wlsc_compositor *compositor, int primary)
|
|
{
|
|
struct wlsc_surface *s;
|
|
int i;
|
|
|
|
i = 0;
|
|
s = container_of(compositor->surface_list.next,
|
|
struct wlsc_surface, link);
|
|
while (&s->link != &compositor->surface_list) {
|
|
if (i < primary) {
|
|
s->target.x = -400 + 500 * (i - primary);
|
|
s->target.y = 0;
|
|
s->target.z = -1500;
|
|
s->target_angle = M_PI / 4;
|
|
} else if (i == primary) {
|
|
s->target.x = 0;
|
|
s->target.y = 0;
|
|
s->target.z = -1000;
|
|
s->target_angle = 0;
|
|
compositor->primary = s;
|
|
} else {
|
|
s->target.x = 400 + 500 * (i - primary);
|
|
s->target.y = 0;
|
|
s->target.z = -1500;
|
|
s->target_angle = -M_PI / 4;
|
|
}
|
|
wl_list_remove(&s->animate.link);
|
|
wl_list_insert(compositor->animate_list.prev, &s->animate.link);
|
|
s = container_of(s->link.next,
|
|
struct wlsc_surface, link);
|
|
i++;
|
|
}
|
|
|
|
schedule_repaint(compositor);
|
|
}
|
|
|
|
void
|
|
notify_key(struct wlsc_input_device *device,
|
|
uint32_t key, uint32_t state)
|
|
{
|
|
struct wlsc_compositor *ec = device->ec;
|
|
uint32_t *k, *end;
|
|
|
|
if (!ec->vt_active)
|
|
return;
|
|
|
|
switch (key | ec->meta_state) {
|
|
case KEY_EJECTCD | META_DOWN:
|
|
on_term_signal(SIGTERM, ec);
|
|
return;
|
|
|
|
case KEY_1 | META_DOWN:
|
|
case KEY_2 | META_DOWN:
|
|
case KEY_3 | META_DOWN:
|
|
case KEY_4 | META_DOWN:
|
|
case KEY_5 | META_DOWN:
|
|
update_surface_targets(ec, key - KEY_1);
|
|
if (device->grab == 0)
|
|
wlsc_input_device_set_keyboard_focus(device, ec->primary);
|
|
device->keyboard_focus = ec->primary;
|
|
return;
|
|
|
|
case KEY_LEFTMETA:
|
|
case KEY_RIGHTMETA:
|
|
case KEY_LEFTMETA | META_DOWN:
|
|
case KEY_RIGHTMETA | META_DOWN:
|
|
ec->meta_state = state ? META_DOWN : 0;
|
|
if (state == 0 && ec->primary != NULL) {
|
|
ec->primary->target.z = 0;
|
|
wl_list_remove(&ec->primary->animate.link);
|
|
wl_list_insert(&ec->animate_list,
|
|
&ec->primary->animate.link);
|
|
schedule_repaint(ec);
|
|
}
|
|
return;
|
|
}
|
|
|
|
end = device->keys.data + device->keys.size;
|
|
for (k = device->keys.data; k < end; k++) {
|
|
if (*k == key)
|
|
*k = *--end;
|
|
}
|
|
device->keys.size = (void *) end - device->keys.data;
|
|
if (state) {
|
|
k = wl_array_add(&device->keys, sizeof *k);
|
|
*k = key;
|
|
}
|
|
|
|
if (device->keyboard_focus != NULL)
|
|
wl_surface_post_event(&device->keyboard_focus->base,
|
|
&device->base,
|
|
WL_INPUT_KEY, key, state);
|
|
}
|
|
|
|
struct evdev_input_device *
|
|
evdev_input_device_create(struct wlsc_input_device *device,
|
|
struct wl_display *display, const char *path);
|
|
|
|
static struct wlsc_input_device *
|
|
create_input_device(struct wlsc_compositor *ec)
|
|
{
|
|
struct wlsc_input_device *device;
|
|
|
|
device = malloc(sizeof *device);
|
|
if (device == NULL)
|
|
return NULL;
|
|
|
|
memset(device, 0, sizeof *device);
|
|
device->base.interface = &wl_input_device_interface;
|
|
device->base.implementation = NULL;
|
|
wl_display_add_object(ec->wl_display, &device->base);
|
|
wl_display_add_global(ec->wl_display, &device->base, NULL);
|
|
device->x = 100;
|
|
device->y = 100;
|
|
device->ec = ec;
|
|
|
|
wl_list_insert(ec->input_device_list.prev, &device->link);
|
|
|
|
return device;
|
|
}
|
|
|
|
void
|
|
wlsc_device_get_position(struct wlsc_input_device *device, int32_t *x, int32_t *y)
|
|
{
|
|
*x = device->x;
|
|
*y = device->y;
|
|
}
|
|
|
|
static void
|
|
post_output_geometry(struct wl_client *client, struct wl_object *global)
|
|
{
|
|
struct wlsc_output *output =
|
|
container_of(global, struct wlsc_output, base);
|
|
|
|
wl_client_post_event(client, global,
|
|
WL_OUTPUT_GEOMETRY,
|
|
output->width, output->height);
|
|
}
|
|
|
|
static int
|
|
init_egl(struct wlsc_compositor *ec, struct udev_device *device)
|
|
{
|
|
static const EGLint config_attribs[] = {
|
|
EGL_DEPTH_SIZE, 0,
|
|
EGL_STENCIL_SIZE, 0,
|
|
EGL_CONFIG_CAVEAT, EGL_NONE,
|
|
EGL_RED_SIZE, 8,
|
|
EGL_NONE
|
|
};
|
|
|
|
EGLint major, minor;
|
|
|
|
ec->display = eglCreateDisplayNative(device);
|
|
if (ec->display == NULL) {
|
|
fprintf(stderr, "failed to create display\n");
|
|
return -1;
|
|
}
|
|
|
|
if (!eglInitialize(ec->display, &major, &minor)) {
|
|
fprintf(stderr, "failed to initialize display\n");
|
|
return -1;
|
|
}
|
|
|
|
if (!eglChooseConfig(ec->display, config_attribs, &ec->config, 1, NULL))
|
|
return -1;
|
|
|
|
ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
|
|
if (ec->context == NULL) {
|
|
fprintf(stderr, "failed to create context\n");
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
create_output(struct wlsc_compositor *ec, struct udev_device *device)
|
|
{
|
|
const static EGLint surface_attribs[] = {
|
|
EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
|
|
EGL_NONE
|
|
};
|
|
|
|
drmModeConnector *connector;
|
|
drmModeRes *resources;
|
|
drmModeEncoder *encoder;
|
|
drmModeModeInfo *mode;
|
|
struct drm_i915_gem_create create;
|
|
struct drm_gem_flink flink;
|
|
struct wlsc_output *output;
|
|
int i, ret, fd;
|
|
|
|
if (ec->display == NULL && init_egl(ec, device) < 0) {
|
|
fprintf(stderr, "failed to initialize egl\n");
|
|
return -1;
|
|
}
|
|
|
|
output = malloc(sizeof *output);
|
|
if (output == NULL)
|
|
return -1;
|
|
|
|
fd = eglGetDisplayFD(ec->display);
|
|
resources = drmModeGetResources(fd);
|
|
if (!resources) {
|
|
fprintf(stderr, "drmModeGetResources failed\n");
|
|
return -1;
|
|
}
|
|
|
|
for (i = 0; i < resources->count_connectors; i++) {
|
|
connector = drmModeGetConnector(fd, resources->connectors[i]);
|
|
if (connector == NULL)
|
|
continue;
|
|
|
|
if (connector->connection == DRM_MODE_CONNECTED &&
|
|
connector->count_modes > 0)
|
|
break;
|
|
|
|
drmModeFreeConnector(connector);
|
|
}
|
|
|
|
if (i == resources->count_connectors) {
|
|
fprintf(stderr, "No currently active connector found.\n");
|
|
return -1;
|
|
}
|
|
|
|
mode = &connector->modes[0];
|
|
|
|
for (i = 0; i < resources->count_encoders; i++) {
|
|
encoder = drmModeGetEncoder(fd, resources->encoders[i]);
|
|
|
|
if (encoder == NULL)
|
|
continue;
|
|
|
|
if (encoder->encoder_id == connector->encoder_id)
|
|
break;
|
|
|
|
drmModeFreeEncoder(encoder);
|
|
}
|
|
|
|
/* Mode size at 32 bpp */
|
|
create.size = mode->hdisplay * mode->vdisplay * 4;
|
|
if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) {
|
|
fprintf(stderr, "gem create failed: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
ret = drmModeAddFB(fd, mode->hdisplay, mode->vdisplay,
|
|
32, 32, mode->hdisplay * 4, create.handle, &output->fb_id);
|
|
if (ret) {
|
|
fprintf(stderr, "failed to add fb: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
ret = drmModeSetCrtc(fd, encoder->crtc_id, output->fb_id, 0, 0,
|
|
&connector->connector_id, 1, mode);
|
|
if (ret) {
|
|
fprintf(stderr, "failed to set mode: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
flink.handle = create.handle;
|
|
if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) {
|
|
fprintf(stderr, "gem flink failed: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
output->compositor = ec;
|
|
output->crtc_id = encoder->crtc_id;
|
|
output->connector_id = connector->connector_id;
|
|
output->mode = mode;
|
|
output->x = 0;
|
|
output->y = 0;
|
|
output->width = mode->hdisplay;
|
|
output->height = mode->vdisplay;
|
|
output->stride = mode->hdisplay * 4;
|
|
|
|
output->surface = eglCreateSurfaceForName(ec->display, ec->config,
|
|
flink.name,
|
|
output->width, output->height,
|
|
output->stride,
|
|
surface_attribs);
|
|
if (output->surface == NULL) {
|
|
fprintf(stderr, "failed to create surface\n");
|
|
return -1;
|
|
}
|
|
|
|
output->base.interface = &wl_output_interface;
|
|
wl_display_add_object(ec->wl_display, &output->base);
|
|
wl_display_add_global(ec->wl_display, &output->base, post_output_geometry);
|
|
wl_list_insert(ec->output_list.prev, &output->link);
|
|
|
|
if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
|
|
fprintf(stderr, "failed to make context current\n");
|
|
return -1;
|
|
}
|
|
|
|
output->background = background_create(output, option_background);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const struct wl_interface visual_interface = {
|
|
"visual", 1,
|
|
};
|
|
|
|
static void
|
|
add_visuals(struct wlsc_compositor *ec)
|
|
{
|
|
ec->argb_visual.base.interface = &visual_interface;
|
|
ec->argb_visual.base.implementation = NULL;
|
|
wl_display_add_object(ec->wl_display, &ec->argb_visual.base);
|
|
wl_display_add_global(ec->wl_display, &ec->argb_visual.base, NULL);
|
|
|
|
ec->premultiplied_argb_visual.base.interface = &visual_interface;
|
|
ec->premultiplied_argb_visual.base.implementation = NULL;
|
|
wl_display_add_object(ec->wl_display,
|
|
&ec->premultiplied_argb_visual.base);
|
|
wl_display_add_global(ec->wl_display,
|
|
&ec->premultiplied_argb_visual.base, NULL);
|
|
|
|
ec->rgb_visual.base.interface = &visual_interface;
|
|
ec->rgb_visual.base.implementation = NULL;
|
|
wl_display_add_object(ec->wl_display, &ec->rgb_visual.base);
|
|
wl_display_add_global(ec->wl_display, &ec->rgb_visual.base, NULL);
|
|
}
|
|
|
|
static void on_enter_vt(int signal_number, void *data)
|
|
{
|
|
struct wlsc_compositor *ec = data;
|
|
struct wlsc_output *output;
|
|
int ret, fd;
|
|
|
|
ioctl(ec->tty_fd, VT_RELDISP, VT_ACKACQ);
|
|
ec->vt_active = TRUE;
|
|
|
|
fd = eglGetDisplayFD(ec->display);
|
|
output = container_of(ec->output_list.next, struct wlsc_output, link);
|
|
while (&output->link != &ec->output_list) {
|
|
ret = drmModeSetCrtc(fd, output->crtc_id, output->fb_id, 0, 0,
|
|
&output->connector_id, 1, output->mode);
|
|
if (ret)
|
|
fprintf(stderr, "failed to set mode for connector %d: %m\n",
|
|
output->connector_id);
|
|
|
|
output = container_of(output->link.next,
|
|
struct wlsc_output, link);
|
|
}
|
|
}
|
|
|
|
static void on_leave_vt(int signal_number, void *data)
|
|
{
|
|
struct wlsc_compositor *ec = data;
|
|
|
|
ioctl (ec->tty_fd, VT_RELDISP, 1);
|
|
ec->vt_active = FALSE;
|
|
}
|
|
|
|
static void
|
|
on_tty_input(int fd, uint32_t mask, void *data)
|
|
{
|
|
struct wlsc_compositor *ec = data;
|
|
|
|
/* Ignore input to tty. We get keyboard events from evdev
|
|
*/
|
|
tcflush(ec->tty_fd, TCIFLUSH);
|
|
}
|
|
|
|
static void on_term_signal(int signal_number, void *data)
|
|
{
|
|
struct wlsc_compositor *ec = data;
|
|
|
|
if (tcsetattr(ec->tty_fd, TCSANOW, &ec->terminal_attributes) < 0)
|
|
fprintf(stderr, "could not restore terminal to canonical mode\n");
|
|
|
|
exit(0);
|
|
}
|
|
|
|
static int setup_tty(struct wlsc_compositor *ec, struct wl_event_loop *loop)
|
|
{
|
|
struct termios raw_attributes;
|
|
struct vt_mode mode = { 0 };
|
|
|
|
ec->tty_fd = open("/dev/tty0", O_RDWR | O_NOCTTY);
|
|
if (ec->tty_fd <= 0) {
|
|
fprintf(stderr, "failed to open active tty: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
if (tcgetattr(ec->tty_fd, &ec->terminal_attributes) < 0) {
|
|
fprintf(stderr, "could not get terminal attributes: %m\n");
|
|
return -1;
|
|
}
|
|
|
|
/* Ignore control characters and disable echo */
|
|
raw_attributes = ec->terminal_attributes;
|
|
cfmakeraw(&raw_attributes);
|
|
|
|
/* Fix up line endings to be normal (cfmakeraw hoses them) */
|
|
raw_attributes.c_oflag |= OPOST | OCRNL;
|
|
|
|
if (tcsetattr(ec->tty_fd, TCSANOW, &raw_attributes) < 0)
|
|
fprintf(stderr, "could not put terminal into raw mode: %m\n");
|
|
|
|
ec->term_signal_source =
|
|
wl_event_loop_add_signal(loop, SIGTERM, on_term_signal, ec);
|
|
|
|
ec->tty_input_source =
|
|
wl_event_loop_add_fd(loop, ec->tty_fd,
|
|
WL_EVENT_READABLE, on_tty_input, ec);
|
|
|
|
ec->vt_active = TRUE;
|
|
mode.mode = VT_PROCESS;
|
|
mode.relsig = SIGUSR1;
|
|
mode.acqsig = SIGUSR2;
|
|
if (!ioctl(ec->tty_fd, VT_SETMODE, &mode) < 0) {
|
|
fprintf(stderr, "failed to take control of vt handling\n");
|
|
}
|
|
|
|
ec->leave_vt_source =
|
|
wl_event_loop_add_signal(loop, SIGUSR1, on_leave_vt, ec);
|
|
ec->enter_vt_source =
|
|
wl_event_loop_add_signal(loop, SIGUSR2, on_enter_vt, ec);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
init_libudev(struct wlsc_compositor *ec)
|
|
{
|
|
struct udev_enumerate *e;
|
|
struct udev_list_entry *entry;
|
|
struct udev_device *device;
|
|
const char *path;
|
|
struct wlsc_input_device *input_device;
|
|
|
|
ec->udev = udev_new();
|
|
if (ec->udev == NULL) {
|
|
fprintf(stderr, "failed to initialize udev context\n");
|
|
return -1;
|
|
}
|
|
|
|
input_device = create_input_device(ec);
|
|
|
|
e = udev_enumerate_new(ec->udev);
|
|
udev_enumerate_add_match_subsystem(e, "input");
|
|
udev_enumerate_add_match_property(e, "WAYLAND_SEAT", "1");
|
|
udev_enumerate_scan_devices(e);
|
|
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
|
|
path = udev_list_entry_get_name(entry);
|
|
device = udev_device_new_from_syspath(ec->udev, path);
|
|
evdev_input_device_create(input_device, ec->wl_display,
|
|
udev_device_get_devnode(device));
|
|
}
|
|
udev_enumerate_unref(e);
|
|
|
|
e = udev_enumerate_new(ec->udev);
|
|
udev_enumerate_add_match_subsystem(e, "drm");
|
|
udev_enumerate_add_match_property(e, "WAYLAND_SEAT", "1");
|
|
udev_enumerate_scan_devices(e);
|
|
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
|
|
path = udev_list_entry_get_name(entry);
|
|
device = udev_device_new_from_syspath(ec->udev, path);
|
|
if (create_output(ec, device) < 0) {
|
|
fprintf(stderr, "failed to create output for %s\n", path);
|
|
return -1;
|
|
}
|
|
}
|
|
udev_enumerate_unref(e);
|
|
|
|
/* Create the pointer surface now that we have a current EGL context. */
|
|
input_device->sprite =
|
|
pointer_create(ec, input_device->x, input_device->y, 64, 64);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static struct wlsc_compositor *
|
|
wlsc_compositor_create(struct wl_display *display)
|
|
{
|
|
struct wlsc_compositor *ec;
|
|
struct screenshooter *shooter;
|
|
struct wl_event_loop *loop;
|
|
|
|
ec = malloc(sizeof *ec);
|
|
if (ec == NULL)
|
|
return NULL;
|
|
|
|
memset(ec, 0, sizeof *ec);
|
|
ec->wl_display = display;
|
|
|
|
wl_display_set_compositor(display, &ec->base, &compositor_interface);
|
|
|
|
add_visuals(ec);
|
|
|
|
wl_list_init(&ec->surface_list);
|
|
wl_list_init(&ec->input_device_list);
|
|
wl_list_init(&ec->output_list);
|
|
if (init_libudev(ec) < 0) {
|
|
fprintf(stderr, "failed to initialize devices\n");
|
|
return NULL;
|
|
}
|
|
|
|
shooter = screenshooter_create(ec);
|
|
wl_display_add_object(display, &shooter->base);
|
|
wl_display_add_global(display, &shooter->base, NULL);
|
|
|
|
loop = wl_display_get_event_loop(ec->wl_display);
|
|
|
|
setup_tty(ec, loop);
|
|
|
|
ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
|
|
schedule_repaint(ec);
|
|
|
|
wl_list_init(&ec->animate_list);
|
|
|
|
return ec;
|
|
}
|
|
|
|
/* The plan here is to generate a random anonymous socket name and
|
|
* advertise that through a service on the session dbus.
|
|
*/
|
|
static const char socket_name[] = "\0wayland";
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
struct wl_display *display;
|
|
struct wlsc_compositor *ec;
|
|
GError *error = NULL;
|
|
GOptionContext *context;
|
|
|
|
context = g_option_context_new(NULL);
|
|
g_option_context_add_main_entries(context, option_entries, "Wayland");
|
|
if (!g_option_context_parse(context, &argc, &argv, &error)) {
|
|
fprintf(stderr, "option parsing failed: %s\n", error->message);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
display = wl_display_create();
|
|
|
|
ec = wlsc_compositor_create(display);
|
|
if (ec == NULL) {
|
|
fprintf(stderr, "failed to create compositor\n");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
if (wl_display_add_socket(display, socket_name, sizeof socket_name)) {
|
|
fprintf(stderr, "failed to add socket: %m\n");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
wl_display_run(display);
|
|
|
|
return 0;
|
|
}
|
|
|