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274 lines
6.2 KiB
274 lines
6.2 KiB
/*
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* Copyright © 2011 Collabora, Ltd.
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include "wscreensaver.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/time.h>
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#include <GL/gl.h>
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#include <EGL/eglext.h>
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#include <wayland-client.h>
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#include "window.h"
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extern struct wscreensaver_plugin glmatrix_screensaver;
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static const struct wscreensaver_plugin * const plugins[] = {
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&glmatrix_screensaver,
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NULL
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};
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const char *progname = NULL;
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struct wscreensaver {
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struct display *display;
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/* per output, if fullscreen mode */
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struct ModeInfo *modeinfo;
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struct {
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EGLDisplay display;
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EGLConfig config;
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} egl;
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const struct wscreensaver_plugin *plugin;
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};
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static void
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draw_instance(struct ModeInfo *mi)
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{
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struct wscreensaver *wscr = mi->priv;
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struct rectangle drawarea;
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struct rectangle winarea;
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int bottom;
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mi->swap_buffers = 0;
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window_draw(mi->window);
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window_get_child_allocation(mi->window, &drawarea);
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window_get_allocation(mi->window, &winarea);
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if (display_acquire_window_surface(wscr->display,
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mi->window,
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mi->eglctx) < 0) {
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fprintf(stderr, "%s: unable to acquire window surface",
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progname);
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return;
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}
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bottom = winarea.height - (drawarea.height + drawarea.y);
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glViewport(drawarea.x, bottom, drawarea.width, drawarea.height);
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glScissor(drawarea.x, bottom, drawarea.width, drawarea.height);
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glEnable(GL_SCISSOR_TEST);
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if (mi->width != drawarea.width || mi->height != drawarea.height) {
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mi->width = drawarea.width;
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mi->height = drawarea.height;
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wscr->plugin->reshape(mi, mi->width, mi->height);
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}
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wscr->plugin->draw(mi);
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if (mi->swap_buffers == 0)
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fprintf(stderr, "%s: swapBuffers not called\n", progname);
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display_release_window_surface(wscr->display, mi->window);
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window_flush(mi->window);
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}
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static void
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frame_callback(void *data, struct wl_callback *callback, uint32_t time)
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{
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struct ModeInfo *mi = data;
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static const struct wl_callback_listener listener = {
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frame_callback
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};
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draw_instance(mi);
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if (callback)
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wl_callback_destroy(callback);
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callback = wl_surface_frame(window_get_wl_surface(mi->window));
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wl_callback_add_listener(callback, &listener, mi);
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}
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static void
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init_frand(void)
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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srandom(tv.tv_sec * 100 + tv.tv_usec / 10000);
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}
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WL_EXPORT EGLContext *
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init_GL(struct ModeInfo *mi)
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{
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struct wscreensaver *wscr = mi->priv;
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EGLContext *pctx;
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pctx = malloc(sizeof *pctx);
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if (!pctx)
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return NULL;
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if (mi->eglctx != EGL_NO_CONTEXT) {
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fprintf(stderr, "%s: multiple GL contexts are not supported",
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progname);
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goto errout;
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}
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mi->eglctx = eglCreateContext(wscr->egl.display, wscr->egl.config,
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EGL_NO_CONTEXT, NULL);
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if (mi->eglctx == EGL_NO_CONTEXT) {
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fprintf(stderr, "%s: init_GL failed to create EGL context\n",
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progname);
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goto errout;
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}
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if (!eglMakeCurrent(wscr->egl.display, NULL, NULL, mi->eglctx)) {
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fprintf(stderr, "%s: init_GL failed on eglMakeCurrent\n",
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progname);
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goto errout;
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}
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glClearColor(0.0, 0.0, 0.0, 1.0);
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*pctx = mi->eglctx;
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return pctx;
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errout:
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free(pctx);
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return NULL;
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}
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static struct ModeInfo *
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create_modeinfo(struct wscreensaver *wscr, struct window *window)
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{
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struct ModeInfo *mi;
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struct rectangle drawarea;
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mi = calloc(1, sizeof *mi);
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if (!mi)
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return NULL;
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window_get_child_allocation(window, &drawarea);
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mi->priv = wscr;
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mi->eglctx = EGL_NO_CONTEXT;
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mi->window = window;
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mi->instance_number = 0; /* XXX */
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mi->width = drawarea.width;
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mi->height = drawarea.height;
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return mi;
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}
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static struct ModeInfo *
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create_wscreensaver_instance(struct wscreensaver *wscr)
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{
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struct ModeInfo *mi;
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struct window *window;
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window = window_create(wscr->display, 400, 300);
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if (!window) {
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fprintf(stderr, "%s: creating a window failed.\n", progname);
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return NULL;
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}
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window_set_transparent(window, 0);
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window_set_title(window, progname);
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mi = create_modeinfo(wscr, window);
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if (!mi)
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return NULL;
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wscr->plugin->init(mi);
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frame_callback(mi, NULL, 0);
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return mi;
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}
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/* returns error message, or NULL if success */
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static const char *
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init_wscreensaver(struct wscreensaver *wscr, struct display *display)
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{
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int size;
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const char prefix[] = "wscreensaver::";
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char *str;
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wscr->display = display;
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wscr->plugin = plugins[0];
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size = sizeof(prefix) + strlen(wscr->plugin->name);
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str = malloc(size);
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if (!str)
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return "out of memory";
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snprintf(str, size, "%s%s", prefix, wscr->plugin->name);
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progname = str;
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wscr->egl.display = display_get_egl_display(wscr->display);
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if (!wscr->egl.display)
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return "no EGL display";
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eglBindAPI(EGL_OPENGL_API);
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wscr->egl.config = display_get_rgb_egl_config(wscr->display);
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wscr->modeinfo = create_wscreensaver_instance(wscr);
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return NULL;
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}
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int main(int argc, char *argv[])
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{
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struct display *d;
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struct wscreensaver wscr = { 0 };
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const char *msg;
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init_frand();
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d = display_create(&argc, &argv, NULL);
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if (d == NULL) {
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fprintf(stderr, "failed to create display: %m\n");
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return EXIT_FAILURE;
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}
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msg = init_wscreensaver(&wscr, d);
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if (msg) {
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fprintf(stderr, "wscreensaver init failed: %s\n", msg);
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return EXIT_FAILURE;
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}
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display_run(d);
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free((void *)progname);
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return EXIT_SUCCESS;
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}
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