Files
weston/libweston
Pekka Paalanen 9f428a633c gl-renderer: move functions into gl-shaders.c
These functions are related to shaders, so they are more at home in
gl-shaders.c. gl-renderer.c is too long already.

This allows making a couple functions static while the moved functions
become non-static. Future changes turn some of these functions into
static again, with the ultimate goal of making struct gl_shader opaque.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-04-07 11:45:10 +00:00
..
2021-02-25 14:35:03 +02:00
2021-02-25 14:35:03 +02:00
2021-02-25 14:35:03 +02:00
2020-01-29 09:49:41 +00:00
2020-01-29 09:49:41 +00:00
2020-01-29 09:49:41 +00:00
2021-02-24 10:01:17 -05:00
2018-12-09 14:50:54 +02:00
2021-02-25 14:35:03 +02:00
2020-01-29 09:49:41 +00:00
2020-01-29 09:49:41 +00:00
2021-02-24 10:01:17 -05:00
2016-06-23 17:44:54 +03:00
2016-06-23 17:44:54 +03:00
2021-02-24 10:01:17 -05:00