You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
weston/src/evdev.c

615 lines
15 KiB

/*
* Copyright © 2010 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include <linux/input.h>
#include <unistd.h>
#include <fcntl.h>
#include <mtdev.h>
#include "compositor.h"
#include "evdev.h"
#define DEFAULT_AXIS_STEP_DISTANCE wl_fixed_from_int(10)
void
evdev_led_update(struct evdev_device *device, enum weston_led leds)
{
static const struct {
enum weston_led weston;
int evdev;
} map[] = {
{ LED_NUM_LOCK, LED_NUML },
{ LED_CAPS_LOCK, LED_CAPSL },
{ LED_SCROLL_LOCK, LED_SCROLLL },
};
struct input_event ev[ARRAY_LENGTH(map)];
unsigned int i;
if (!device->caps & EVDEV_KEYBOARD)
return;
memset(ev, 0, sizeof(ev));
for (i = 0; i < ARRAY_LENGTH(map); i++) {
ev[i].type = EV_LED;
ev[i].code = map[i].evdev;
ev[i].value = !!(leds & map[i].weston);
}
i = write(device->fd, ev, sizeof ev);
(void)i; /* no, we really don't care about the return value */
}
static inline void
evdev_process_key(struct evdev_device *device, struct input_event *e, int time)
{
if (e->value == 2)
return;
switch (e->code) {
case BTN_LEFT:
case BTN_RIGHT:
case BTN_MIDDLE:
case BTN_SIDE:
case BTN_EXTRA:
case BTN_FORWARD:
case BTN_BACK:
case BTN_TASK:
notify_button(device->seat,
time, e->code,
e->value ? WL_POINTER_BUTTON_STATE_PRESSED :
WL_POINTER_BUTTON_STATE_RELEASED);
break;
default:
notify_key(device->seat,
time, e->code,
e->value ? WL_KEYBOARD_KEY_STATE_PRESSED :
WL_KEYBOARD_KEY_STATE_RELEASED,
STATE_UPDATE_AUTOMATIC);
break;
}
}
static void
evdev_process_touch(struct evdev_device *device, struct input_event *e)
{
const int screen_width = device->output->current->width;
const int screen_height = device->output->current->height;
switch (e->code) {
case ABS_MT_SLOT:
device->mt.slot = e->value;
break;
case ABS_MT_TRACKING_ID:
if (e->value >= 0)
device->pending_events |= EVDEV_ABSOLUTE_MT_DOWN;
else
device->pending_events |= EVDEV_ABSOLUTE_MT_UP;
break;
case ABS_MT_POSITION_X:
device->mt.x[device->mt.slot] =
(e->value - device->abs.min_x) * screen_width /
(device->abs.max_x - device->abs.min_x) +
device->output->x;
device->pending_events |= EVDEV_ABSOLUTE_MT_MOTION;
break;
case ABS_MT_POSITION_Y:
device->mt.y[device->mt.slot] =
(e->value - device->abs.min_y) * screen_height /
(device->abs.max_y - device->abs.min_y) +
device->output->y;
device->pending_events |= EVDEV_ABSOLUTE_MT_MOTION;
break;
}
}
static inline void
evdev_process_absolute_motion(struct evdev_device *device,
struct input_event *e)
{
const int screen_width = device->output->current->width;
const int screen_height = device->output->current->height;
switch (e->code) {
case ABS_X:
device->abs.x =
(e->value - device->abs.min_x) * screen_width /
(device->abs.max_x - device->abs.min_x) +
device->output->x;
device->pending_events |= EVDEV_ABSOLUTE_MOTION;
break;
case ABS_Y:
device->abs.y =
(e->value - device->abs.min_y) * screen_height /
(device->abs.max_y - device->abs.min_y) +
device->output->y;
device->pending_events |= EVDEV_ABSOLUTE_MOTION;
break;
}
}
static inline void
evdev_process_relative(struct evdev_device *device,
struct input_event *e, uint32_t time)
{
switch (e->code) {
case REL_X:
device->rel.dx += wl_fixed_from_int(e->value);
device->pending_events |= EVDEV_RELATIVE_MOTION;
break;
case REL_Y:
device->rel.dy += wl_fixed_from_int(e->value);
device->pending_events |= EVDEV_RELATIVE_MOTION;
break;
case REL_WHEEL:
switch (e->value) {
case -1:
/* Scroll down */
case 1:
/* Scroll up */
notify_axis(device->seat,
time,
WL_POINTER_AXIS_VERTICAL_SCROLL,
-1 * e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
default:
break;
}
break;
case REL_HWHEEL:
switch (e->value) {
case -1:
/* Scroll left */
case 1:
/* Scroll right */
notify_axis(device->seat,
time,
WL_POINTER_AXIS_HORIZONTAL_SCROLL,
e->value * DEFAULT_AXIS_STEP_DISTANCE);
break;
default:
break;
}
}
}
static inline void
evdev_process_absolute(struct evdev_device *device, struct input_event *e)
{
if (device->is_mt) {
evdev_process_touch(device, e);
} else {
evdev_process_absolute_motion(device, e);
}
}
static int
is_motion_event(struct input_event *e)
{
switch (e->type) {
case EV_REL:
switch (e->code) {
case REL_X:
case REL_Y:
return 1;
}
break;
case EV_ABS:
switch (e->code) {
case ABS_X:
case ABS_Y:
case ABS_MT_POSITION_X:
case ABS_MT_POSITION_Y:
return 1;
}
}
return 0;
}
static void
evdev_flush_motion(struct evdev_device *device, uint32_t time)
{
struct weston_seat *master = device->seat;
if (!device->pending_events)
return;
if (device->pending_events & EVDEV_RELATIVE_MOTION) {
notify_motion(master, time,
master->seat.pointer->x + device->rel.dx,
master->seat.pointer->y + device->rel.dy);
device->pending_events &= ~EVDEV_RELATIVE_MOTION;
device->rel.dx = 0;
device->rel.dy = 0;
}
if (device->pending_events & EVDEV_ABSOLUTE_MT_DOWN) {
notify_touch(master, time,
device->mt.slot,
wl_fixed_from_int(device->mt.x[device->mt.slot]),
wl_fixed_from_int(device->mt.y[device->mt.slot]),
WL_TOUCH_DOWN);
device->pending_events &= ~EVDEV_ABSOLUTE_MT_DOWN;
device->pending_events &= ~EVDEV_ABSOLUTE_MT_MOTION;
}
if (device->pending_events & EVDEV_ABSOLUTE_MT_MOTION) {
notify_touch(master, time,
device->mt.slot,
wl_fixed_from_int(device->mt.x[device->mt.slot]),
wl_fixed_from_int(device->mt.y[device->mt.slot]),
WL_TOUCH_MOTION);
device->pending_events &= ~EVDEV_ABSOLUTE_MT_DOWN;
device->pending_events &= ~EVDEV_ABSOLUTE_MT_MOTION;
}
if (device->pending_events & EVDEV_ABSOLUTE_MT_UP) {
notify_touch(master, time, device->mt.slot, 0, 0,
WL_TOUCH_UP);
device->pending_events &= ~EVDEV_ABSOLUTE_MT_UP;
}
if (device->pending_events & EVDEV_ABSOLUTE_MOTION) {
notify_motion(master, time,
wl_fixed_from_int(device->abs.x),
wl_fixed_from_int(device->abs.y));
device->pending_events &= ~EVDEV_ABSOLUTE_MOTION;
}
}
static void
fallback_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint32_t time)
{
switch (event->type) {
case EV_REL:
evdev_process_relative(device, event, time);
break;
case EV_ABS:
evdev_process_absolute(device, event);
break;
case EV_KEY:
evdev_process_key(device, event, time);
break;
}
}
static void
fallback_destroy(struct evdev_dispatch *dispatch)
{
free(dispatch);
}
struct evdev_dispatch_interface fallback_interface = {
fallback_process,
fallback_destroy
};
static struct evdev_dispatch *
fallback_dispatch_create(void)
{
struct evdev_dispatch *dispatch = malloc(sizeof *dispatch);
if (dispatch == NULL)
return NULL;
dispatch->interface = &fallback_interface;
return dispatch;
}
static void
evdev_process_events(struct evdev_device *device,
struct input_event *ev, int count)
{
struct evdev_dispatch *dispatch = device->dispatch;
struct input_event *e, *end;
uint32_t time = 0;
device->pending_events = 0;
e = ev;
end = e + count;
for (e = ev; e < end; e++) {
time = e->time.tv_sec * 1000 + e->time.tv_usec / 1000;
/* we try to minimize the amount of notifications to be
* forwarded to the compositor, so we accumulate motion
* events and send as a bunch */
if (!is_motion_event(e))
evdev_flush_motion(device, time);
dispatch->interface->process(dispatch, device, e, time);
}
evdev_flush_motion(device, time);
}
static int
evdev_device_data(int fd, uint32_t mask, void *data)
{
struct weston_compositor *ec;
struct evdev_device *device = data;
struct input_event ev[32];
int len;
ec = device->seat->compositor;
if (!ec->focus)
return 1;
/* If the compositor is repainting, this function is called only once
* per frame and we have to process all the events available on the
* fd, otherwise there will be input lag. */
do {
if (device->mtdev)
len = mtdev_get(device->mtdev, fd, ev,
ARRAY_LENGTH(ev)) *
sizeof (struct input_event);
else
len = read(fd, &ev, sizeof ev);
if (len < 0 || len % sizeof ev[0] != 0) {
/* FIXME: call evdev_device_destroy when errno is ENODEV. */
return 1;
}
evdev_process_events(device, ev, len / sizeof ev[0]);
} while (len > 0);
return 1;
}
static int
evdev_configure_device(struct evdev_device *device)
{
struct input_absinfo absinfo;
unsigned long ev_bits[NBITS(EV_MAX)];
unsigned long abs_bits[NBITS(ABS_MAX)];
unsigned long rel_bits[NBITS(REL_MAX)];
unsigned long key_bits[NBITS(KEY_MAX)];
int has_key, has_abs;
unsigned int i;
has_key = 0;
has_abs = 0;
device->caps = 0;
ioctl(device->fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits);
if (TEST_BIT(ev_bits, EV_ABS)) {
has_abs = 1;
ioctl(device->fd, EVIOCGBIT(EV_ABS, sizeof(abs_bits)),
abs_bits);
if (TEST_BIT(abs_bits, ABS_X)) {
ioctl(device->fd, EVIOCGABS(ABS_X), &absinfo);
device->abs.min_x = absinfo.minimum;
device->abs.max_x = absinfo.maximum;
device->caps |= EVDEV_MOTION_ABS;
}
if (TEST_BIT(abs_bits, ABS_Y)) {
ioctl(device->fd, EVIOCGABS(ABS_Y), &absinfo);
device->abs.min_y = absinfo.minimum;
device->abs.max_y = absinfo.maximum;
device->caps |= EVDEV_MOTION_ABS;
}
if (TEST_BIT(abs_bits, ABS_MT_SLOT)) {
ioctl(device->fd, EVIOCGABS(ABS_MT_POSITION_X),
&absinfo);
device->abs.min_x = absinfo.minimum;
device->abs.max_x = absinfo.maximum;
ioctl(device->fd, EVIOCGABS(ABS_MT_POSITION_Y),
&absinfo);
device->abs.min_y = absinfo.minimum;
device->abs.max_y = absinfo.maximum;
device->is_mt = 1;
device->mt.slot = 0;
device->caps |= EVDEV_TOUCH;
}
}
if (TEST_BIT(ev_bits, EV_REL)) {
ioctl(device->fd, EVIOCGBIT(EV_REL, sizeof(rel_bits)),
rel_bits);
if (TEST_BIT(rel_bits, REL_X) || TEST_BIT(rel_bits, REL_Y))
device->caps |= EVDEV_MOTION_REL;
}
if (TEST_BIT(ev_bits, EV_KEY)) {
has_key = 1;
ioctl(device->fd, EVIOCGBIT(EV_KEY, sizeof(key_bits)),
key_bits);
if (TEST_BIT(key_bits, BTN_TOOL_FINGER) &&
!TEST_BIT(key_bits, BTN_TOOL_PEN) &&
has_abs)
device->dispatch = evdev_touchpad_create(device);
for (i = KEY_ESC; i < KEY_MAX; i++) {
if (i >= BTN_MISC && i < KEY_OK)
continue;
if (TEST_BIT(key_bits, i)) {
device->caps |= EVDEV_KEYBOARD;
break;
}
}
for (i = BTN_MISC; i < KEY_OK; i++) {
if (TEST_BIT(key_bits, i)) {
device->caps |= EVDEV_BUTTON;
break;
}
}
}
if (TEST_BIT(ev_bits, EV_LED)) {
device->caps |= EVDEV_KEYBOARD;
}
/* This rule tries to catch accelerometer devices and opt out. We may
* want to adjust the protocol later adding a proper event for dealing
* with accelerometers and implement here accordingly */
if (has_abs && !has_key && !device->is_mt) {
weston_log("input device %s, %s "
"ignored: unsupported device type\n",
device->devname, device->devnode);
return -1;
}
if ((device->caps &
(EVDEV_MOTION_ABS | EVDEV_MOTION_REL | EVDEV_BUTTON))) {
weston_seat_init_pointer(device->seat);
weston_log("input device %s, %s is a pointer\n",
device->devname, device->devnode);
}
if ((device->caps & EVDEV_KEYBOARD)) {
weston_seat_init_keyboard(device->seat, NULL);
weston_log("input device %s, %s is a keyboard\n",
device->devname, device->devnode);
}
if ((device->caps & EVDEV_TOUCH)) {
weston_seat_init_touch(device->seat);
weston_log("input device %s, %s is a touch device\n",
device->devname, device->devnode);
}
return 0;
}
struct evdev_device *
evdev_device_create(struct weston_seat *seat, const char *path, int device_fd)
{
struct evdev_device *device;
struct weston_compositor *ec;
char devname[256] = "unknown";
device = malloc(sizeof *device);
if (device == NULL)
return NULL;
memset(device, 0, sizeof *device);
ec = seat->compositor;
device->output =
container_of(ec->output_list.next, struct weston_output, link);
device->seat = seat;
device->is_mt = 0;
device->mtdev = NULL;
device->devnode = strdup(path);
device->mt.slot = -1;
device->rel.dx = 0;
device->rel.dy = 0;
device->dispatch = NULL;
device->fd = device_fd;
ioctl(device->fd, EVIOCGNAME(sizeof(devname)), devname);
device->devname = strdup(devname);
if (evdev_configure_device(device) == -1)
goto err1;
/* If the dispatch was not set up use the fallback. */
if (device->dispatch == NULL)
device->dispatch = fallback_dispatch_create();
if (device->dispatch == NULL)
goto err1;
if (device->is_mt) {
device->mtdev = mtdev_new_open(device->fd);
if (!device->mtdev)
weston_log("mtdev failed to open for %s\n", path);
}
device->source = wl_event_loop_add_fd(ec->input_loop, device->fd,
WL_EVENT_READABLE,
evdev_device_data, device);
if (device->source == NULL)
goto err2;
return device;
err2:
device->dispatch->interface->destroy(device->dispatch);
err1:
free(device->devname);
free(device->devnode);
free(device);
return NULL;
}
void
evdev_device_destroy(struct evdev_device *device)
{
struct evdev_dispatch *dispatch;
dispatch = device->dispatch;
if (dispatch)
dispatch->interface->destroy(dispatch);
wl_event_source_remove(device->source);
wl_list_remove(&device->link);
if (device->mtdev)
mtdev_close_delete(device->mtdev);
close(device->fd);
free(device->devname);
free(device->devnode);
free(device);
}
void
evdev_notify_keyboard_focus(struct weston_seat *seat,
struct wl_list *evdev_devices)
{
struct evdev_device *device;
struct wl_array keys;
unsigned int i, set;
char evdev_keys[(KEY_CNT + 7) / 8];
char all_keys[(KEY_CNT + 7) / 8];
uint32_t *k;
int ret;
if (!seat->seat.keyboard)
return;
memset(all_keys, 0, sizeof all_keys);
wl_list_for_each(device, evdev_devices, link) {
memset(evdev_keys, 0, sizeof evdev_keys);
ret = ioctl(device->fd,
EVIOCGKEY(sizeof evdev_keys), evdev_keys);
if (ret < 0) {
weston_log("failed to get keys for device %s\n",
device->devnode);
continue;
}
for (i = 0; i < ARRAY_LENGTH(evdev_keys); i++)
all_keys[i] |= evdev_keys[i];
}
wl_array_init(&keys);
for (i = 0; i < KEY_CNT; i++) {
set = all_keys[i >> 3] & (1 << (i & 7));
if (set) {
k = wl_array_add(&keys, sizeof *k);
*k = i;
}
}
notify_keyboard_focus_in(seat, &keys, STATE_UPDATE_AUTOMATIC);
wl_array_release(&keys);
}