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454 lines
11 KiB
454 lines
11 KiB
/*
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* Copyright © 2008-2011 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <linux/input.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/uio.h>
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#include "compositor.h"
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#include "screenshooter-server-protocol.h"
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#include "../wcap/wcap-decode.h"
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struct screenshooter {
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struct wl_object base;
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struct weston_compositor *ec;
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struct wl_global *global;
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struct wl_client *client;
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struct weston_process process;
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struct wl_listener destroy_listener;
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};
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struct screenshooter_frame_listener {
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struct wl_listener listener;
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struct wl_buffer *buffer;
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struct wl_resource *resource;
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};
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static void
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copy_bgra_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
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{
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uint8_t *end;
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end = dst + height * stride;
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while (dst < end) {
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memcpy(dst, src, stride);
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dst += stride;
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src -= stride;
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}
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}
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static void
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copy_row_swap_RB(void *vdst, void *vsrc, int bytes)
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{
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uint32_t *dst = vdst;
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uint32_t *src = vsrc;
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uint32_t *end = dst + bytes / 4;
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while (dst < end) {
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uint32_t v = *src++;
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/* A R G B */
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uint32_t tmp = v & 0xff00ff00;
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tmp |= (v >> 16) & 0x000000ff;
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tmp |= (v << 16) & 0x00ff0000;
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*dst++ = tmp;
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}
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}
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static void
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copy_rgba_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
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{
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uint8_t *end;
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end = dst + height * stride;
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while (dst < end) {
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copy_row_swap_RB(dst, src, stride);
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dst += stride;
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src -= stride;
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}
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}
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static void
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screenshooter_frame_notify(struct wl_listener *listener, void *data)
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{
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struct screenshooter_frame_listener *l =
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container_of(listener,
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struct screenshooter_frame_listener, listener);
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struct weston_output *output = data;
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int32_t stride;
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uint8_t *pixels, *d, *s;
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output->disable_planes--;
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wl_list_remove(&listener->link);
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stride = l->buffer->width * 4;
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pixels = malloc(stride * l->buffer->height);
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if (pixels == NULL) {
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wl_resource_post_no_memory(l->resource);
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free(l);
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return;
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}
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glReadPixels(0, 0, output->current->width, output->current->height,
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output->compositor->read_format,
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GL_UNSIGNED_BYTE, pixels);
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stride = wl_shm_buffer_get_stride(l->buffer);
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d = wl_shm_buffer_get_data(l->buffer);
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s = pixels + stride * (l->buffer->height - 1);
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switch (output->compositor->read_format) {
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case GL_BGRA_EXT:
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copy_bgra_yflip(d, s, output->current->height, stride);
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break;
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case GL_RGBA:
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copy_rgba_yflip(d, s, output->current->height, stride);
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break;
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default:
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break;
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}
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screenshooter_send_done(l->resource);
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free(pixels);
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free(l);
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}
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static void
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screenshooter_shoot(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *output_resource,
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struct wl_resource *buffer_resource)
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{
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struct weston_output *output = output_resource->data;
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struct screenshooter_frame_listener *l;
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struct wl_buffer *buffer = buffer_resource->data;
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if (!wl_buffer_is_shm(buffer))
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return;
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if (buffer->width < output->current->width ||
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buffer->height < output->current->height)
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return;
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l = malloc(sizeof *l);
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if (l == NULL) {
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wl_resource_post_no_memory(resource);
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return;
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}
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l->buffer = buffer;
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l->resource = resource;
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l->listener.notify = screenshooter_frame_notify;
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wl_signal_add(&output->frame_signal, &l->listener);
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output->disable_planes++;
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weston_output_schedule_repaint(output);
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}
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struct screenshooter_interface screenshooter_implementation = {
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screenshooter_shoot
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};
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static void
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bind_shooter(struct wl_client *client,
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void *data, uint32_t version, uint32_t id)
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{
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struct screenshooter *shooter = data;
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struct wl_resource *resource;
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resource = wl_client_add_object(client, &screenshooter_interface,
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&screenshooter_implementation, id, data);
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if (client != shooter->client) {
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wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
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"screenshooter failed: permission denied");
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wl_resource_destroy(resource);
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}
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}
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static void
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screenshooter_sigchld(struct weston_process *process, int status)
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{
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struct screenshooter *shooter =
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container_of(process, struct screenshooter, process);
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shooter->client = NULL;
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}
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static void
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screenshooter_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
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void *data)
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{
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struct screenshooter *shooter = data;
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const char *screenshooter_exe = LIBEXECDIR "/weston-screenshooter";
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if (!shooter->client)
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shooter->client = weston_client_launch(shooter->ec,
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&shooter->process,
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screenshooter_exe, screenshooter_sigchld);
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}
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struct weston_recorder {
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struct weston_output *output;
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uint32_t *frame, *rect;
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uint32_t total;
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int fd;
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struct wl_listener frame_listener;
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int count;
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};
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static uint32_t *
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output_run(uint32_t *p, uint32_t delta, int run)
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{
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int i;
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while (run > 0) {
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if (run <= 0xe0) {
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*p++ = delta | ((run - 1) << 24);
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break;
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}
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i = 24 - __builtin_clz(run);
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*p++ = delta | ((i + 0xe0) << 24);
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run -= 1 << (7 + i);
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}
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return p;
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}
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static uint32_t
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component_delta(uint32_t next, uint32_t prev)
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{
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unsigned char dr, dg, db;
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dr = (next >> 16) - (prev >> 16);
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dg = (next >> 8) - (prev >> 8);
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db = (next >> 0) - (prev >> 0);
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return (dr << 16) | (dg << 8) | (db << 0);
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}
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static void
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weston_recorder_frame_notify(struct wl_listener *listener, void *data)
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{
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struct weston_recorder *recorder =
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container_of(listener, struct weston_recorder, frame_listener);
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struct weston_output *output = data;
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uint32_t msecs = output->frame_time;
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pixman_box32_t *r;
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pixman_region32_t damage;
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int i, j, k, n, width, height, run, stride;
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uint32_t delta, prev, *d, *s, *p, next;
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struct {
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uint32_t msecs;
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uint32_t nrects;
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} header;
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struct iovec v[2];
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pixman_region32_init(&damage);
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pixman_region32_intersect(&damage, &output->region,
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&output->previous_damage);
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r = pixman_region32_rectangles(&damage, &n);
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if (n == 0)
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return;
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header.msecs = msecs;
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header.nrects = n;
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v[0].iov_base = &header;
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v[0].iov_len = sizeof header;
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v[1].iov_base = r;
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v[1].iov_len = n * sizeof *r;
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recorder->total += writev(recorder->fd, v, 2);
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stride = output->current->width;
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for (i = 0; i < n; i++) {
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width = r[i].x2 - r[i].x1;
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height = r[i].y2 - r[i].y1;
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glReadPixels(r[i].x1, output->current->height - r[i].y2,
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width, height,
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output->compositor->read_format,
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GL_UNSIGNED_BYTE, recorder->rect);
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s = recorder->rect;
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p = recorder->rect;
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run = prev = 0; /* quiet gcc */
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for (j = 0; j < height; j++) {
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d = recorder->frame +
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stride * (r[i].y2 - j - 1) + r[i].x1;
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for (k = 0; k < width; k++) {
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next = *s++;
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delta = component_delta(next, *d);
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*d++ = next;
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if (run == 0 || delta == prev) {
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run++;
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} else {
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p = output_run(p, prev, run);
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run = 1;
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}
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prev = delta;
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}
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}
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p = output_run(p, prev, run);
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recorder->total += write(recorder->fd,
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recorder->rect,
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(p - recorder->rect) * 4);
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#if 0
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fprintf(stderr,
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"%dx%d at %d,%d rle from %d to %d bytes (%f) total %dM\n",
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width, height, r[i].x1, r[i].y1,
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width * height * 4, (int) (p - recorder->rect) * 4,
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(float) (p - recorder->rect) / (width * height),
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recorder->total / 1024 / 1024);
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#endif
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}
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pixman_region32_fini(&damage);
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}
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static void
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weston_recorder_create(struct weston_output *output, const char *filename)
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{
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struct weston_recorder *recorder;
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int stride, size;
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struct { uint32_t magic, format, width, height; } header;
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recorder = malloc(sizeof *recorder);
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stride = output->current->width;
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size = stride * 4 * output->current->height;
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recorder->frame = malloc(size);
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recorder->rect = malloc(size);
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recorder->total = 0;
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recorder->count = 0;
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recorder->output = output;
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memset(recorder->frame, 0, size);
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recorder->fd = open(filename,
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O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC, 0644);
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header.magic = WCAP_HEADER_MAGIC;
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switch (output->compositor->read_format) {
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case GL_BGRA_EXT:
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header.format = WCAP_FORMAT_XRGB8888;
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break;
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case GL_RGBA:
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header.format = WCAP_FORMAT_XBGR8888;
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break;
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}
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header.width = output->current->width;
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header.height = output->current->height;
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recorder->total += write(recorder->fd, &header, sizeof header);
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recorder->frame_listener.notify = weston_recorder_frame_notify;
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wl_signal_add(&output->frame_signal, &recorder->frame_listener);
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output->disable_planes++;
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weston_output_damage(output);
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}
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static void
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weston_recorder_destroy(struct weston_recorder *recorder)
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{
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wl_list_remove(&recorder->frame_listener.link);
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close(recorder->fd);
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free(recorder->frame);
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free(recorder->rect);
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recorder->output->disable_planes--;
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free(recorder);
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}
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static void
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recorder_binding(struct wl_seat *seat, uint32_t time, uint32_t key, void *data)
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{
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struct weston_seat *ws = (struct weston_seat *) seat;
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struct weston_compositor *ec = ws->compositor;
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struct weston_output *output =
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container_of(ec->output_list.next,
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struct weston_output, link);
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struct wl_listener *listener;
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struct weston_recorder *recorder;
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static const char filename[] = "capture.wcap";
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listener = wl_signal_get(&output->frame_signal,
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weston_recorder_frame_notify);
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if (listener) {
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recorder = container_of(listener, struct weston_recorder,
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frame_listener);
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fprintf(stderr,
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"stopping recorder, total file size %dM, %d frames\n",
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recorder->total / (1024 * 1024), recorder->count);
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weston_recorder_destroy(recorder);
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} else {
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fprintf(stderr, "starting recorder, file %s\n", filename);
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weston_recorder_create(output, filename);
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}
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}
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static void
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screenshooter_destroy(struct wl_listener *listener, void *data)
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{
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struct screenshooter *shooter =
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container_of(listener, struct screenshooter, destroy_listener);
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wl_display_remove_global(shooter->ec->wl_display, shooter->global);
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free(shooter);
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}
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void
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screenshooter_create(struct weston_compositor *ec)
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{
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struct screenshooter *shooter;
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shooter = malloc(sizeof *shooter);
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if (shooter == NULL)
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return;
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shooter->base.interface = &screenshooter_interface;
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shooter->base.implementation =
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(void(**)(void)) &screenshooter_implementation;
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shooter->ec = ec;
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shooter->client = NULL;
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shooter->global = wl_display_add_global(ec->wl_display,
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&screenshooter_interface,
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shooter, bind_shooter);
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weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER,
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screenshooter_binding, shooter);
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weston_compositor_add_key_binding(ec, KEY_R, MODIFIER_SUPER,
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recorder_binding, shooter);
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shooter->destroy_listener.notify = screenshooter_destroy;
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wl_signal_add(&ec->destroy_signal, &shooter->destroy_listener);
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}
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