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139 lines
5.9 KiB
139 lines
5.9 KiB
<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="weston_debug">
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<copyright>
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Copyright © 2017 Pekka Paalanen pq@iki.fi
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Copyright © 2018 Zodiac Inflight Innovations
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice (including the next
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paragraph) shall be included in all copies or substantial portions of the
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Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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</copyright>
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<interface name="weston_debug_v1" version="1">
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<description summary="weston internal debugging">
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This is a generic debugging interface for Weston internals, the global
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object advertized through wl_registry.
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WARNING: This interface by design allows a denial-of-service attack. It
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should not be offered in production, or proper authorization mechanisms
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must be enforced.
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The idea is for a client to provide a file descriptor that the server
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uses for printing debug information. The server uses the file
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descriptor in blocking writes mode, which exposes the denial-of-service
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risk. The blocking mode is necessary to ensure all debug messages can
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be easily printed in place. It also ensures message ordering if a
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client subscribes to more than one debug stream.
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The available debugging features depend on the server.
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A debug stream can be one-shot where the server prints the requested
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information and then closes it, or continuous where server keeps on
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printing until the client stops it. Or anything in between.
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</description>
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<request name="destroy" type="destructor">
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<description summary="destroy factory object">
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Destroys the factory object, but does not affect any other objects.
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</description>
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</request>
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<event name="available">
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<description summary="advertise available debug scope">
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Advertises an available debug scope which the client may be able to
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bind to. No information is provided by the server about the content
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contained within the debug streams provided by the scope, once a
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client has subscribed.
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</description>
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<arg name="name" type="string" allow-null="false"
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summary="debug stream name"/>
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<arg name="description" type="string" allow-null="true"
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summary="human-readable description of the debug scope"/>
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</event>
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<request name="subscribe">
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<description summary="subscribe to a debug stream">
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Subscribe to a named debug stream. The server will start printing
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to the given file descriptor.
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If the named debug stream is a one-shot dump, the server will send
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weston_debug_stream_v1.complete event once all requested data has
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been printed. Otherwise, the server will continue streaming debug
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prints until the subscription object is destroyed.
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If the debug stream name is unknown to the server, the server will
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immediately respond with weston_debug_stream_v1.failure event.
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</description>
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<arg name="name" type="string" allow-null="false"
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summary="debug stream name"/>
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<arg name="streamfd" type="fd" summary="write stream file descriptor"/>
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<arg name="stream" type="new_id" interface="weston_debug_stream_v1"
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summary="created debug stream object"/>
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</request>
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</interface>
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<interface name="weston_debug_stream_v1" version="1">
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<description summary="A subscribed debug stream">
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Represents one subscribed debug stream, created with
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weston_debug_v1.subscribe. When the object is created, it is associated
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with a given file descriptor. The server will continue writing to the
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file descriptor until the object is destroyed or the server sends an
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event through the object.
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</description>
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<request name="destroy" type="destructor">
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<description summary="close a debug stream">
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Destroys the object, which causes the server to stop writing into
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and closes the associated file descriptor if it was not closed
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already.
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Use a wl_display.sync if the clients needs to guarantee the file
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descriptor is closed before continuing.
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</description>
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</request>
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<event name="complete">
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<description summary="server completed the debug stream">
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The server has successfully finished writing to and has closed the
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associated file descriptor.
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This event is delivered only for one-shot debug streams where the
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server dumps some data and stop. This is never delivered for
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continuous debbug streams because they by definition never complete.
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</description>
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</event>
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<event name="failure">
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<description summary="server cannot continue the debug stream">
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The server has stopped writing to and has closed the
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associated file descriptor. The data already written to the file
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descriptor is correct, but it may be truncated.
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This event may be delivered at any time and for any kind of debug
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stream. It may be due to a failure in or shutdown of the server.
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The message argument may provide a hint of the reason.
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</description>
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<arg name="message" type="string" allow-null="true"
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summary="human readable reason"/>
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</event>
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</interface>
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</protocol>
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