You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
236 lines
7.3 KiB
236 lines
7.3 KiB
/*
|
|
* Copyright © 2020 Collabora, Ltd.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the
|
|
* next paragraph) shall be included in all copies or substantial
|
|
* portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <sys/mman.h>
|
|
|
|
#include "weston-test-client-helper.h"
|
|
#include "weston-test-fixture-compositor.h"
|
|
|
|
#define RENDERERS(s, t) \
|
|
{ \
|
|
.renderer = RENDERER_PIXMAN, \
|
|
.scale = s, \
|
|
.transform = WL_OUTPUT_TRANSFORM_ ## t, \
|
|
.transform_name = #t, \
|
|
.gl_shadow_fb = false, \
|
|
.meta.name = "pixman " #s " " #t, \
|
|
}, \
|
|
{ \
|
|
.renderer = RENDERER_GL, \
|
|
.scale = s, \
|
|
.transform = WL_OUTPUT_TRANSFORM_ ## t, \
|
|
.transform_name = #t, \
|
|
.gl_shadow_fb = false, \
|
|
.meta.name = "GL no-shadow " #s " " #t, \
|
|
}, \
|
|
{ \
|
|
.renderer = RENDERER_GL, \
|
|
.scale = s, \
|
|
.transform = WL_OUTPUT_TRANSFORM_ ## t, \
|
|
.transform_name = #t, \
|
|
.gl_shadow_fb = true, \
|
|
.meta.name = "GL shadow " #s " " #t, \
|
|
}
|
|
|
|
struct setup_args {
|
|
struct fixture_metadata meta;
|
|
enum renderer_type renderer;
|
|
int scale;
|
|
enum wl_output_transform transform;
|
|
const char *transform_name;
|
|
bool gl_shadow_fb;
|
|
};
|
|
|
|
static const struct setup_args my_setup_args[] = {
|
|
RENDERERS(1, NORMAL),
|
|
RENDERERS(1, 90),
|
|
RENDERERS(1, 180),
|
|
RENDERERS(1, 270),
|
|
RENDERERS(1, FLIPPED),
|
|
RENDERERS(1, FLIPPED_90),
|
|
RENDERERS(1, FLIPPED_180),
|
|
RENDERERS(1, FLIPPED_270),
|
|
RENDERERS(2, NORMAL),
|
|
RENDERERS(3, NORMAL),
|
|
RENDERERS(2, 90),
|
|
RENDERERS(2, 180),
|
|
RENDERERS(2, FLIPPED),
|
|
RENDERERS(3, FLIPPED_270),
|
|
};
|
|
|
|
static enum test_result_code
|
|
fixture_setup(struct weston_test_harness *harness, const struct setup_args *arg)
|
|
{
|
|
struct compositor_setup setup;
|
|
|
|
/*
|
|
* The width and height are chosen to produce 324x240 framebuffer, to
|
|
* emulate keeping the video mode constant.
|
|
* This resolution is divisible by 2 and 3.
|
|
* Headless multiplies the given size by scale.
|
|
*/
|
|
|
|
compositor_setup_defaults(&setup);
|
|
setup.renderer = arg->renderer;
|
|
setup.width = 324 / arg->scale;
|
|
setup.height = 240 / arg->scale;
|
|
setup.scale = arg->scale;
|
|
setup.transform = arg->transform;
|
|
setup.shell = SHELL_TEST_DESKTOP;
|
|
|
|
/*
|
|
* The test here works by swapping the whole wl_surface into a
|
|
* different color but lying that there is only a small damage area.
|
|
* Then the test checks that only the damage area gets the new color
|
|
* on screen.
|
|
*
|
|
* The following quirk forces GL-renderer to update the whole texture
|
|
* even for partial damage. Otherwise, GL-renderer would only copy the
|
|
* damaged area from the wl_shm buffer into a GL texture.
|
|
*
|
|
* Those output_damage tests where the surface is scaled up by the
|
|
* compositor will use bilinear texture sampling due to the policy
|
|
* in the renderers.
|
|
*
|
|
* Pixman renderer never makes copies of wl_shm buffers, so bilinear
|
|
* sampling there will always produce the expected result. However,
|
|
* with GL-renderer if the texture is not updated beyond the strict
|
|
* damage region, bilinear sampling will result in a blend of the old
|
|
* and new colors at the edges of the damage rectangles. This blend
|
|
* would be detrimental to testing the damage regions and would cause
|
|
* test failures due to reference image mismatch. What we actually
|
|
* want to see is the crisp outline of the damage rectangles.
|
|
*/
|
|
setup.test_quirks.gl_force_full_upload = true;
|
|
|
|
if (arg->gl_shadow_fb) {
|
|
/*
|
|
* A second case for GL-renderer: the shadow framebuffer
|
|
*
|
|
* This tests blit_shadow_to_output() specifically. The quirk
|
|
* forces the shadow framebuffer to be redrawn completely, which
|
|
* means the test surface will be completely filled with a new
|
|
* color regardless of damage. The blit uses damage too, and
|
|
* the damage pattern that is tested for needs to appear in
|
|
* that step.
|
|
*
|
|
* The quirk also ensures the shadow framebuffer is created
|
|
* even if not needed.
|
|
*/
|
|
setup.test_quirks.gl_force_full_redraw_of_shadow_fb = true;
|
|
|
|
/* To skip instead of fail the test if shadow not available */
|
|
setup.test_quirks.required_capabilities = WESTON_CAP_COLOR_OPS;
|
|
}
|
|
|
|
return weston_test_harness_execute_as_client(harness, &setup);
|
|
}
|
|
DECLARE_FIXTURE_SETUP_WITH_ARG(fixture_setup, my_setup_args, meta);
|
|
|
|
static void
|
|
commit_buffer_with_damage(struct surface *surface,
|
|
struct buffer *buffer,
|
|
struct rectangle damage)
|
|
{
|
|
wl_surface_attach(surface->wl_surface, buffer->proxy, 0, 0);
|
|
wl_surface_damage(surface->wl_surface, damage.x, damage.y,
|
|
damage.width, damage.height);
|
|
wl_surface_commit(surface->wl_surface);
|
|
}
|
|
|
|
/*
|
|
* Test that Weston repaints exactly the damage a client sends to it.
|
|
*
|
|
* NOTE: This relies on the Weston implementation detail that Weston actually
|
|
* will repaint exactly the client's damage and nothing more. This is not
|
|
* generally true of Wayland compositors.
|
|
*/
|
|
TEST(output_damage)
|
|
{
|
|
#define COUNT_BUFS 3
|
|
const struct setup_args *oargs;
|
|
struct client *client;
|
|
bool match = true;
|
|
char *refname;
|
|
int ret;
|
|
struct buffer *buf[COUNT_BUFS];
|
|
pixman_color_t colors[COUNT_BUFS];
|
|
static const struct rectangle damages[COUNT_BUFS] = {
|
|
{ 0 /* full damage */ },
|
|
{ .x = 10, .y = 10, .width = 20, .height = 10 },
|
|
{ .x = 43, .y = 47, .width = 5, .height = 50 },
|
|
};
|
|
int i;
|
|
const int width = 140;
|
|
const int height = 110;
|
|
|
|
color_rgb888(&colors[0], 100, 100, 100); /* grey */
|
|
color_rgb888(&colors[1], 0, 255, 255); /* cyan */
|
|
color_rgb888(&colors[2], 0, 255, 0); /* green */
|
|
|
|
oargs = &my_setup_args[get_test_fixture_index()];
|
|
|
|
ret = asprintf(&refname, "output-damage_%d-%s",
|
|
oargs->scale, oargs->transform_name);
|
|
assert(ret);
|
|
|
|
testlog("%s: %s\n", get_test_name(), refname);
|
|
|
|
client = create_client();
|
|
client->surface = create_test_surface(client);
|
|
client->surface->width = width;
|
|
client->surface->height = height;
|
|
|
|
for (i = 0; i < COUNT_BUFS; i++) {
|
|
buf[i] = create_shm_buffer_a8r8g8b8(client, width, height);
|
|
fill_image_with_color(buf[i]->image, &colors[i]);
|
|
}
|
|
|
|
client->surface->buffer = buf[0];
|
|
move_client(client, 19, 19);
|
|
|
|
/*
|
|
* Each time we commit a buffer with a different color, the damage box
|
|
* should color just the box on the output.
|
|
*/
|
|
for (i = 1; i < COUNT_BUFS; i++) {
|
|
commit_buffer_with_damage(client->surface, buf[i], damages[i]);
|
|
if (!verify_screen_content(client, refname, i, NULL, i))
|
|
match = false;
|
|
}
|
|
|
|
assert(match);
|
|
|
|
for (i = 0; i < COUNT_BUFS; i++)
|
|
buffer_destroy(buf[i]);
|
|
|
|
client->surface->buffer = NULL;
|
|
client_destroy(client);
|
|
free(refname);
|
|
}
|
|
|