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596 lines
13 KiB
596 lines
13 KiB
#include <stdlib.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <ffi.h>
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#include "wayland.h"
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#include "connection.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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struct wl_list {
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struct wl_list *prev;
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struct wl_list *next;
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};
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void wl_list_init(struct wl_list *list)
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{
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list->prev = list;
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list->next = list;
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}
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void
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wl_list_insert(struct wl_list *list, struct wl_list *elm)
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{
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elm->prev = list;
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elm->next = list->next;
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list->next = elm;
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elm->next->prev = elm;
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}
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void
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wl_list_remove(struct wl_list *elm)
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{
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elm->prev->next = elm->next;
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elm->next->prev = elm->prev;
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}
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struct wl_client {
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struct wl_connection *connection;
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struct wl_event_source *source;
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struct wl_display *display;
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};
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struct wl_display {
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struct wl_object base;
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struct wl_event_loop *loop;
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struct wl_hash objects;
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struct wl_compositor *compositor;
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struct wl_compositor_interface *compositor_interface;
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struct wl_list surface_list;
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uint32_t client_id_range;
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};
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struct wl_surface {
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struct wl_object base;
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/* provided by client */
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int width, height;
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int buffer;
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int stride;
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struct wl_map map;
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struct wl_list link;
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/* how to convert buffer contents to pixels in screen format;
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* yuv->rgb, indexed->rgb, svg->rgb, but mostly just rgb->rgb. */
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/* how to transform/render rectangular contents to polygons. */
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void *compositor_data;
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};
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static void
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wl_surface_destroy(struct wl_client *client,
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struct wl_surface *surface)
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{
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struct wl_compositor_interface *interface;
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interface = client->display->compositor->interface;
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interface->notify_surface_destroy(client->display->compositor,
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surface);
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wl_list_remove(&surface->link);
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}
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static void
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wl_surface_attach(struct wl_client *client,
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struct wl_surface *surface, uint32_t name,
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uint32_t width, uint32_t height, uint32_t stride)
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{
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struct wl_compositor_interface *interface;
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interface = client->display->compositor->interface;
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interface->notify_surface_attach(client->display->compositor,
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surface, name, width, height, stride);
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}
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static const struct wl_argument attach_arguments[] = {
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{ WL_ARGUMENT_UINT32 },
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{ WL_ARGUMENT_UINT32 },
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{ WL_ARGUMENT_UINT32 },
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{ WL_ARGUMENT_UINT32 },
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};
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void
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wl_surface_map(struct wl_client *client, struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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struct wl_compositor_interface *interface;
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/* FIXME: This needs to take a tri-mesh argument... - count
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* and a list of tris. 0 tris means unmap. */
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surface->map.x = x;
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surface->map.y = y;
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surface->map.width = width;
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surface->map.height = height;
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interface = client->display->compositor->interface;
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interface->notify_surface_map(client->display->compositor,
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surface, &surface->map);
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}
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static const struct wl_argument map_arguments[] = {
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{ WL_ARGUMENT_UINT32 },
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{ WL_ARGUMENT_UINT32 },
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{ WL_ARGUMENT_UINT32 },
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{ WL_ARGUMENT_UINT32 },
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};
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static const struct wl_method surface_methods[] = {
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{ "destroy", wl_surface_destroy,
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0, NULL },
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{ "attach", wl_surface_attach,
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ARRAY_LENGTH(attach_arguments), attach_arguments },
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{ "map", wl_surface_map,
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ARRAY_LENGTH(map_arguments), map_arguments }
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};
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static const struct wl_interface surface_interface = {
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"surface", 1,
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ARRAY_LENGTH(surface_methods),
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surface_methods,
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};
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struct wl_surface *
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wl_surface_create(struct wl_display *display, uint32_t id)
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{
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struct wl_surface *surface;
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struct wl_compositor_interface *interface;
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surface = malloc(sizeof *surface);
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if (surface == NULL)
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return NULL;
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surface->base.id = id;
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surface->base.interface = &surface_interface;
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wl_list_insert(display->surface_list.prev, &surface->link);
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interface = display->compositor->interface;
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interface->notify_surface_create(display->compositor, surface);
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return surface;
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}
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void
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wl_surface_set_data(struct wl_surface *surface, void *data)
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{
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surface->compositor_data = data;
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}
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void *
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wl_surface_get_data(struct wl_surface *surface)
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{
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return surface->compositor_data;
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}
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void
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wl_client_destroy(struct wl_client *client);
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static void
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wl_client_demarshal(struct wl_client *client, struct wl_object *target,
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const struct wl_method *method, size_t size)
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{
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ffi_type *types[10];
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ffi_cif cif;
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uint32_t *p, result;
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int i;
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union {
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uint32_t uint32;
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const char *string;
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void *object;
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uint32_t new_id;
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} values[10];
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void *args[10];
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struct wl_object *object;
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uint32_t data[64];
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if (method->argument_count > ARRAY_LENGTH(types)) {
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printf("too many args (%d)\n", method->argument_count);
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return;
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}
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if (sizeof data < size) {
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printf("request too big, should malloc tmp buffer here\n");
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return;
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}
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types[0] = &ffi_type_pointer;
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values[0].object = client;
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args[0] = &values[0];
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types[1] = &ffi_type_pointer;
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values[1].object = target;
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args[1] = &values[1];
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wl_connection_copy(client->connection, data, size);
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p = &data[2];
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for (i = 0; i < method->argument_count; i++) {
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switch (method->arguments[i].type) {
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case WL_ARGUMENT_UINT32:
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types[i + 2] = &ffi_type_uint32;
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values[i + 2].uint32 = *p;
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p++;
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break;
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case WL_ARGUMENT_STRING:
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types[i + 2] = &ffi_type_pointer;
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/* FIXME */
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values[i + 2].uint32 = *p++;
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break;
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case WL_ARGUMENT_OBJECT:
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types[i + 2] = &ffi_type_pointer;
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object = wl_hash_lookup(&client->display->objects, *p);
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if (object == NULL)
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printf("unknown object (%d)\n", *p);
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if (object->interface != method->arguments[i].data)
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printf("wrong object type\n");
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values[i + 2].object = object;
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p++;
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break;
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case WL_ARGUMENT_NEW_ID:
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types[i + 2] = &ffi_type_uint32;
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values[i + 2].new_id = *p;
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object = wl_hash_lookup(&client->display->objects, *p);
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if (object != NULL)
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printf("object already exists (%d)\n", *p);
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p++;
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break;
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default:
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printf("unknown type\n");
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break;
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}
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args[i + 2] = &values[i + 2];
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}
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ffi_prep_cif(&cif, FFI_DEFAULT_ABI, method->argument_count + 2,
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&ffi_type_uint32, types);
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ffi_call(&cif, FFI_FN(method->func), &result, args);
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}
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static void
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wl_client_event(struct wl_client *client, struct wl_object *object, uint32_t event)
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{
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uint32_t p[2];
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p[0] = object->id;
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p[1] = event | (8 << 16);
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wl_connection_write(client->connection, p, sizeof p);
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}
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#define WL_DISPLAY_INVALID_OBJECT 0
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#define WL_DISPLAY_INVALID_METHOD 1
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static void
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wl_client_connection_data(int fd, uint32_t mask, void *data)
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{
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struct wl_client *client = data;
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struct wl_connection *connection = client->connection;
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const struct wl_method *method;
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struct wl_object *object;
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uint32_t p[2], opcode, size;
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uint32_t cmask = 0;
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int len;
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if (mask & WL_EVENT_READABLE)
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cmask |= WL_CONNECTION_READABLE;
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if (mask & WL_EVENT_WRITEABLE)
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cmask |= WL_CONNECTION_WRITABLE;
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len = wl_connection_data(connection, cmask);
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if (len < 0) {
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wl_client_destroy(client);
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return;
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}
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while (len > sizeof p) {
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wl_connection_copy(connection, p, sizeof p);
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opcode = p[1] & 0xffff;
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size = p[1] >> 16;
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if (len < size)
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break;
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object = wl_hash_lookup(&client->display->objects,
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p[0]);
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if (object == NULL) {
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wl_client_event(client, &client->display->base,
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WL_DISPLAY_INVALID_OBJECT);
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wl_connection_consume(connection, size);
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len -= size;
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continue;
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}
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if (opcode >= object->interface->method_count) {
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wl_client_event(client, &client->display->base,
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WL_DISPLAY_INVALID_METHOD);
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wl_connection_consume(connection, size);
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len -= size;
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continue;
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}
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method = &object->interface->methods[opcode];
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wl_client_demarshal(client, object, method, size);
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wl_connection_consume(connection, size);
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len -= size;
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}
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}
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static int
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wl_client_connection_update(struct wl_connection *connection,
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uint32_t mask, void *data)
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{
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struct wl_client *client = data;
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uint32_t emask = 0;
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if (mask & WL_CONNECTION_READABLE)
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emask |= WL_EVENT_READABLE;
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if (mask & WL_CONNECTION_WRITABLE)
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emask |= WL_EVENT_WRITEABLE;
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return wl_event_loop_update_source(client->display->loop,
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client->source, mask);
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}
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static void
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advertise_object(struct wl_client *client, struct wl_object *object)
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{
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const struct wl_interface *interface;
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static const char pad[4];
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uint32_t length, p[2];
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interface = object->interface;
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length = strlen(interface->name);
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p[0] = object->id;
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p[1] = length;
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wl_connection_write(client->connection, p, sizeof p);
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wl_connection_write(client->connection, interface->name, length);
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wl_connection_write(client->connection, pad, -length & 3);
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}
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struct wl_client *
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wl_client_create(struct wl_display *display, int fd)
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{
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struct wl_client *client;
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client = malloc(sizeof *client);
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if (client == NULL)
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return NULL;
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memset(client, 0, sizeof *client);
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client->display = display;
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client->source = wl_event_loop_add_fd(display->loop, fd,
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WL_EVENT_READABLE,
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wl_client_connection_data, client);
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client->connection = wl_connection_create(fd,
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wl_client_connection_update,
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client);
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wl_connection_write(client->connection,
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&display->client_id_range,
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sizeof display->client_id_range);
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display->client_id_range += 256;
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advertise_object(client, &display->base);
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return client;
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}
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void
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wl_client_destroy(struct wl_client *client)
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{
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printf("disconnect from client %p\n", client);
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wl_event_loop_remove_source(client->display->loop, client->source);
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wl_connection_destroy(client->connection);
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free(client);
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}
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static int
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wl_display_create_surface(struct wl_client *client,
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struct wl_display *display, uint32_t id)
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{
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struct wl_surface *surface;
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surface = wl_surface_create(display, id);
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wl_hash_insert(&display->objects, &surface->base);
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/* FIXME: garbage collect client resources when client exits. */
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return 0;
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}
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static const struct wl_argument create_surface_arguments[] = {
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{ WL_ARGUMENT_NEW_ID }
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};
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static const struct wl_method display_methods[] = {
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{ "create_surface", wl_display_create_surface,
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ARRAY_LENGTH(create_surface_arguments), create_surface_arguments },
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};
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static const struct wl_event display_events[] = {
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{ "invalid_object" },
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{ "invalid_method" },
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};
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static const struct wl_interface display_interface = {
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"display", 1,
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ARRAY_LENGTH(display_methods), display_methods,
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ARRAY_LENGTH(display_events), display_events,
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};
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struct wl_display *
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wl_display_create(void)
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{
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struct wl_display *display;
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display = malloc(sizeof *display);
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if (display == NULL)
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return NULL;
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display->loop = wl_event_loop_create();
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if (display->loop == NULL) {
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free(display);
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return NULL;
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}
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display->base.id = 0;
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display->base.interface = &display_interface;
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wl_hash_insert(&display->objects, &display->base);
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wl_list_init(&display->surface_list);
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display->client_id_range = 256; /* Gah, arbitrary... */
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return display;
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}
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void
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wl_display_set_compositor(struct wl_display *display,
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struct wl_compositor *compositor)
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{
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display->compositor = compositor;
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}
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void
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wl_display_run(struct wl_display *display)
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{
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while (1)
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wl_event_loop_wait(display->loop);
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}
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/* The plan here is to generate a random anonymous socket name and
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* advertise that through a service on the session dbus.
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*/
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static const char socket_name[] = "\0wayland";
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static void
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socket_data(int fd, uint32_t mask, void *data)
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{
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struct wl_display *display = data;
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struct sockaddr_un name;
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socklen_t length;
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int client_fd;
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length = sizeof name;
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client_fd = accept (fd, (struct sockaddr *) &name, &length);
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if (client_fd < 0)
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fprintf(stderr, "failed to accept\n");
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wl_client_create(display, client_fd);
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}
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int
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wl_display_add_socket(struct wl_display *display)
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{
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struct sockaddr_un name;
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int sock;
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socklen_t size;
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sock = socket(PF_LOCAL, SOCK_STREAM, 0);
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if (sock < 0)
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return -1;
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name.sun_family = AF_LOCAL;
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memcpy(name.sun_path, socket_name, sizeof socket_name);
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size = offsetof (struct sockaddr_un, sun_path) + sizeof socket_name;
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if (bind(sock, (struct sockaddr *) &name, size) < 0)
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return -1;
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if (listen(sock, 1) < 0)
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return -1;
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wl_event_loop_add_fd(display->loop, sock,
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WL_EVENT_READABLE,
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socket_data, display);
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return 0;
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}
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#define container_of(ptr, type, member) ({ \
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const typeof( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - offsetof(type,member) );})
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struct wl_surface_iterator {
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struct wl_list *head;
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struct wl_surface *surface;
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uint32_t mask;
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};
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struct wl_surface_iterator *
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wl_surface_iterator_create(struct wl_display *display, uint32_t mask)
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{
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struct wl_surface_iterator *iterator;
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iterator = malloc(sizeof *iterator);
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if (iterator == NULL)
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return NULL;
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iterator->head = &display->surface_list;
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iterator->surface = container_of(display->surface_list.next,
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struct wl_surface, link);
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iterator->mask = mask;
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return iterator;
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}
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int
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wl_surface_iterator_next(struct wl_surface_iterator *iterator,
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struct wl_surface **surface)
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{
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if (&iterator->surface->link == iterator->head)
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return 0;
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*surface = iterator->surface;
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iterator->surface = container_of(iterator->surface->link.next,
|
|
struct wl_surface, link);
|
|
|
|
return 1;
|
|
}
|
|
|
|
void
|
|
wl_surface_iterator_destroy(struct wl_surface_iterator *iterator)
|
|
{
|
|
free(iterator);
|
|
}
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
struct wl_display *display;
|
|
struct wl_compositor *compositor;
|
|
|
|
display = wl_display_create();
|
|
|
|
if (wl_display_add_socket(display)) {
|
|
fprintf(stderr, "failed to add socket: %m\n");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
compositor = wl_compositor_create(display);
|
|
wl_display_set_compositor(display, compositor);
|
|
|
|
printf("wayland online, display is %p\n", display);
|
|
|
|
wl_display_run(display);
|
|
|
|
return 0;
|
|
}
|
|
|