Upgrade levelqueue 0.4.1 (#16696)

tokarchuk/v1.17
Lunny Xiao 3 years ago committed by GitHub
parent f5158b4304
commit f7a302ca6f
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  1. 2
      go.mod
  2. 4
      go.sum
  3. 8
      vendor/gitea.com/lunny/levelqueue/queue.go
  4. 2
      vendor/modules.txt

@ -10,7 +10,7 @@ require (
gitea.com/go-chi/cache v0.0.0-20210110083709-82c4c9ce2d5e
gitea.com/go-chi/captcha v0.0.0-20210110083842-e7696c336a1e
gitea.com/go-chi/session v0.0.0-20210108030337-0cb48c5ba8ee
gitea.com/lunny/levelqueue v0.4.0
gitea.com/lunny/levelqueue v0.4.1
github.com/Microsoft/go-winio v0.5.0 // indirect
github.com/NYTimes/gziphandler v1.1.1
github.com/ProtonMail/go-crypto v0.0.0-20210705153151-cc34b1f6908b // indirect

@ -49,8 +49,8 @@ gitea.com/go-chi/captcha v0.0.0-20210110083842-e7696c336a1e h1:YjaQU6XFicdhPN+Ml
gitea.com/go-chi/captcha v0.0.0-20210110083842-e7696c336a1e/go.mod h1:nfA7JaGv3hbGQ1ktdhAsZhdS84qKffI8NMlHr+Opsog=
gitea.com/go-chi/session v0.0.0-20210108030337-0cb48c5ba8ee h1:9U6HuKUBt/cGK6T/64dEuz0r7Yp97WAAEJvXHDlY3ws=
gitea.com/go-chi/session v0.0.0-20210108030337-0cb48c5ba8ee/go.mod h1:Ozg8IchVNb/Udg+ui39iHRYqVHSvf3C99ixdpLR8Vu0=
gitea.com/lunny/levelqueue v0.4.0 h1:v+bCR1lwLTBpZMshguWNhGIFLkUj+R04pgaU3TcJFS8=
gitea.com/lunny/levelqueue v0.4.0/go.mod h1:HBqmLbz56JWpfEGG0prskAV97ATNRoj5LDmPicD22hU=
gitea.com/lunny/levelqueue v0.4.1 h1:RZ+AFx5gBsZuyqCvofhAkPQ9uaVDPJnsULoJZIYaJNw=
gitea.com/lunny/levelqueue v0.4.1/go.mod h1:HBqmLbz56JWpfEGG0prskAV97ATNRoj5LDmPicD22hU=
gitea.com/xorm/sqlfiddle v0.0.0-20180821085327-62ce714f951a h1:lSA0F4e9A2NcQSqGqTOXqu2aRi/XEQxDCBwM8yJtE6s=
gitea.com/xorm/sqlfiddle v0.0.0-20180821085327-62ce714f951a/go.mod h1:EXuID2Zs0pAQhH8yz+DNjUbjppKQzKFAn28TMYPB6IU=
github.com/6543/go-version v1.3.1 h1:HvOp+Telns7HWJ2Xo/05YXQSB2bE0WmVgbHqwMPZT4U=

@ -21,8 +21,8 @@ const (
// Queue defines a queue struct
type Queue struct {
db *leveldb.DB
highLock sync.Mutex
lowLock sync.Mutex
lowLock sync.Mutex // If you are locking both high and low locks, lock the low lock before the high lock
highLock sync.Mutex // If you are locking both high and low locks, lock the low lock before the high lock
low int64
high int64
lowKey []byte
@ -295,10 +295,10 @@ func (queue *Queue) LHandle(h func([]byte) error) error {
// Close closes the queue (and the underlying db is set to closeUnderlyingDB)
func (queue *Queue) Close() error {
queue.highLock.Lock()
queue.lowLock.Lock()
defer queue.highLock.Unlock()
queue.highLock.Lock()
defer queue.lowLock.Unlock()
defer queue.highLock.Unlock()
if !queue.closeUnderlyingDB {
queue.db = nil

@ -25,7 +25,7 @@ gitea.com/go-chi/session/couchbase
gitea.com/go-chi/session/memcache
gitea.com/go-chi/session/mysql
gitea.com/go-chi/session/postgres
# gitea.com/lunny/levelqueue v0.4.0
# gitea.com/lunny/levelqueue v0.4.1
## explicit
gitea.com/lunny/levelqueue
# github.com/Azure/go-ntlmssp v0.0.0-20200615164410-66371956d46c

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