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							6.3 KiB
						
					
					
				
			
		
		
	
	
							237 lines
						
					
					
						
							6.3 KiB
						
					
					
				// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package main
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import (
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	"os"
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	"regexp"
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	"strconv"
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	"strings"
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	"code.gitea.io/gitea/modules/log"
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	"code.gitea.io/gitea/modules/setting"
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	"code.gitea.io/gitea/modules/util"
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	"github.com/urfave/cli"
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	ini "gopkg.in/ini.v1"
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)
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// EnvironmentPrefix environment variables prefixed with this represent ini values to write
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const EnvironmentPrefix = "GITEA"
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func main() {
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	app := cli.NewApp()
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	app.Name = "environment-to-ini"
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	app.Usage = "Use provided environment to update configuration ini"
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	app.Description = `As a helper to allow docker users to update the gitea configuration
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	through the environment, this command allows environment variables to
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	be mapped to values in the ini.
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	Environment variables of the form "GITEA__SECTION_NAME__KEY_NAME"
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	will be mapped to the ini section "[section_name]" and the key
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	"KEY_NAME" with the value as provided.
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	Environment variables are usually restricted to a reduced character
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	set "0-9A-Z_" - in order to allow the setting of sections with
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	characters outside of that set, they should be escaped as following:
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	"_0X2E_" for ".". The entire section and key names can be escaped as
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	a UTF8 byte string if necessary. E.g. to configure:
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		"""
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		...
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		[log.console]
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		COLORIZE=false
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		STDERR=true
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		...
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		"""
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	You would set the environment variables: "GITEA__LOG_0x2E_CONSOLE__COLORIZE=false"
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	and "GITEA__LOG_0x2E_CONSOLE__STDERR=false". Other examples can be found
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	on the configuration cheat sheet.`
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	app.Flags = []cli.Flag{
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		cli.StringFlag{
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			Name:  "custom-path, C",
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			Value: setting.CustomPath,
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			Usage: "Custom path file path",
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		},
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		cli.StringFlag{
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			Name:  "config, c",
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			Value: setting.CustomConf,
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			Usage: "Custom configuration file path",
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		},
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		cli.StringFlag{
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			Name:  "work-path, w",
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			Value: setting.AppWorkPath,
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			Usage: "Set the gitea working path",
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		},
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		cli.StringFlag{
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			Name:  "out, o",
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			Value: "",
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			Usage: "Destination file to write to",
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		},
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		cli.BoolFlag{
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			Name:  "clear",
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			Usage: "Clears the matched variables from the environment",
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		},
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		cli.StringFlag{
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			Name:  "prefix, p",
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			Value: EnvironmentPrefix,
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			Usage: "Environment prefix to look for - will be suffixed by __ (2 underscores)",
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		},
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	}
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	app.Action = runEnvironmentToIni
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	setting.SetCustomPathAndConf("", "", "")
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	err := app.Run(os.Args)
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	if err != nil {
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		log.Fatal("Failed to run app with %s: %v", os.Args, err)
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	}
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}
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func runEnvironmentToIni(c *cli.Context) error {
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	providedCustom := c.String("custom-path")
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	providedConf := c.String("config")
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	providedWorkPath := c.String("work-path")
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	setting.SetCustomPathAndConf(providedCustom, providedConf, providedWorkPath)
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	cfg := ini.Empty()
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	isFile, err := util.IsFile(setting.CustomConf)
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	if err != nil {
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		log.Fatal("Unable to check if %s is a file. Error: %v", setting.CustomConf, err)
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	}
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	if isFile {
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		if err := cfg.Append(setting.CustomConf); err != nil {
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			log.Fatal("Failed to load custom conf '%s': %v", setting.CustomConf, err)
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		}
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	} else {
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		log.Warn("Custom config '%s' not found, ignore this if you're running first time", setting.CustomConf)
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	}
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	cfg.NameMapper = ini.SnackCase
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	changed := false
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	prefix := c.String("prefix") + "__"
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	for _, kv := range os.Environ() {
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		idx := strings.IndexByte(kv, '=')
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		if idx < 0 {
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			continue
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		}
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		eKey := kv[:idx]
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		value := kv[idx+1:]
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		if !strings.HasPrefix(eKey, prefix) {
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			continue
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		}
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		eKey = eKey[len(prefix):]
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		sectionName, keyName := DecodeSectionKey(eKey)
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		if len(keyName) == 0 {
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			continue
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		}
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		section, err := cfg.GetSection(sectionName)
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		if err != nil {
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			section, err = cfg.NewSection(sectionName)
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			if err != nil {
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				log.Error("Error creating section: %s : %v", sectionName, err)
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				continue
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			}
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		}
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		key := section.Key(keyName)
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		if key == nil {
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			key, err = section.NewKey(keyName, value)
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			if err != nil {
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				log.Error("Error creating key: %s in section: %s with value: %s : %v", keyName, sectionName, value, err)
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				continue
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			}
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		}
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		oldValue := key.Value()
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		if !changed && oldValue != value {
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			changed = true
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		}
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		key.SetValue(value)
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	}
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	destination := c.String("out")
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	if len(destination) == 0 {
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		destination = setting.CustomConf
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	}
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	if destination != setting.CustomConf || changed {
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		err = cfg.SaveTo(destination)
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		if err != nil {
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			return err
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		}
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	}
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	if c.Bool("clear") {
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		for _, kv := range os.Environ() {
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			idx := strings.IndexByte(kv, '=')
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			if idx < 0 {
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				continue
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			}
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			eKey := kv[:idx]
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			if strings.HasPrefix(eKey, prefix) {
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				_ = os.Unsetenv(eKey)
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			}
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		}
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	}
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	return nil
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}
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const escapeRegexpString = "_0[xX](([0-9a-fA-F][0-9a-fA-F])+)_"
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var escapeRegex = regexp.MustCompile(escapeRegexpString)
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// DecodeSectionKey will decode a portable string encoded Section__Key pair
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// Portable strings are considered to be of the form [A-Z0-9_]*
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// We will encode a disallowed value as the UTF8 byte string preceded by _0X and
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// followed by _. E.g. _0X2C_ for a '-' and _0X2E_ for '.'
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// Section and Key are separated by a plain '__'.
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// The entire section can be encoded as a UTF8 byte string
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func DecodeSectionKey(encoded string) (string, string) {
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	section := ""
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	key := ""
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	inKey := false
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	last := 0
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	escapeStringIndices := escapeRegex.FindAllStringIndex(encoded, -1)
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	for _, unescapeIdx := range escapeStringIndices {
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		preceding := encoded[last:unescapeIdx[0]]
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		if !inKey {
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			if splitter := strings.Index(preceding, "__"); splitter > -1 {
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				section += preceding[:splitter]
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				inKey = true
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				key += preceding[splitter+2:]
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			} else {
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				section += preceding
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			}
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		} else {
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			key += preceding
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		}
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		toDecode := encoded[unescapeIdx[0]+3 : unescapeIdx[1]-1]
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		decodedBytes := make([]byte, len(toDecode)/2)
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		for i := 0; i < len(toDecode)/2; i++ {
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			// Can ignore error here as we know these should be hexadecimal from the regexp
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			byteInt, _ := strconv.ParseInt(toDecode[2*i:2*i+2], 16, 0)
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			decodedBytes[i] = byte(byteInt)
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		}
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		if inKey {
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			key += string(decodedBytes)
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		} else {
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			section += string(decodedBytes)
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		}
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		last = unescapeIdx[1]
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	}
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	remaining := encoded[last:]
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	if !inKey {
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		if splitter := strings.Index(remaining, "__"); splitter > -1 {
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			section += remaining[:splitter]
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			inKey = true
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			key += remaining[splitter+2:]
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		} else {
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			section += remaining
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		}
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	} else {
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		key += remaining
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	}
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	section = strings.ToLower(section)
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	return section, key
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}
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