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/*
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* Copyright © 2013 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <err.h>
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#include <epoxy/egl.h>
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#include "egl_common.h"
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/**
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* Do whatever it takes to get us an EGL display for the system.
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*
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* This needs to be ported to other window systems.
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*/
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EGLDisplay *
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get_egl_display_or_skip(void)
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{
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Display *dpy = XOpenDisplay(NULL);
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EGLint major, minor;
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EGLDisplay *edpy;
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bool ok;
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if (!dpy)
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errx(77, "couldn't open display\n");
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edpy = eglGetDisplay(dpy);
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if (!edpy)
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errx(1, "Couldn't get EGL display for X11 Display.\n");
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ok = eglInitialize(edpy, &major, &minor);
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if (!ok)
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errx(1, "eglInitialize() failed\n");
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return edpy;
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}
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