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53 lines
2.0 KiB
53 lines
2.0 KiB
11 years ago
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/*
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* Copyright © 2013 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/** @file gl.h
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*
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* Provides an implementation of a GL dispatch layer using a hidden
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* vtable.
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*
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* This is a lower performance path than ifuncs when they are
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* available, but it is required if you might have multiple return
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* values for GetProcAddress/dlsym()ed functions. That is the case if
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* you're using WGL (which can return different function pointers per
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* context), or if you dlclose() and re-dlopen() libGL (which means
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* you'll get different dynamically allocated dispatch stubs).
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*/
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#ifndef __EPOXY_GL_H
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#define __EPOXY_GL_H
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#if defined(__gl_h_) || defined(__glext_h_)
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#error epoxy/gl.h must be included before (or in place of) GL/gl.h
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#else
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#define __gl_h_
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#define __glext_h_
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#endif
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#include "epoxy/gl_common.h"
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#include "epoxy/gl_generated.h"
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#include "epoxy/gl_generated_vtable_defines.h"
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#endif /* __EPOXY_GL_H */
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