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82 lines
2.4 KiB
82 lines
2.4 KiB
11 years ago
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/*
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* Copyright © 2013 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <config.h>
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#include <stdio.h>
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#include "wgl_common.h"
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#include <epoxy/gl.h>
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static int
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test_function(HDC hdc)
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{
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bool pass = true;
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int val;
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HGLRC ctx;
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ctx = wglCreateContext(hdc);
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if (!ctx) {
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fprintf(stderr, "Failed to create wgl context\n");
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return 1;
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}
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if (!wglMakeCurrent(hdc, ctx)) {
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fprintf(stderr, "Failed to make context current\n");
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return 1;
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}
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/* GL 1.0 APIs are available as symbols in opengl32.dll. */
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glEnable(GL_LIGHTING);
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val = 0;
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glGetIntegerv(GL_LIGHTING, &val);
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if (!val) {
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fprintf(stderr, "Enabling GL_LIGHTING didn't stick.\n");
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pass = false;
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}
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if (epoxy_gl_version() >= 15 ||
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epoxy_has_gl_extension("GL_ARB_vertex_buffer_object")) {
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 1234);
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val = 0;
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glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &val);
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if (val != 1234) {
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printf("GL_ELEMENT_ARRAY_BUFFER_BINDING didn't stick: %d\n", val);
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pass = false;
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}
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}
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(ctx);
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return !pass;
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}
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int
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main(int argc, char **argv)
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{
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make_window_and_test(test_function);
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/* UNREACHED */
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return 1;
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}
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