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/*
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* Copyright © 2013 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/**
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* @file dispatch_common.c
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*
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* Implements common code shared by the generated GL/EGL/GLX dispatch code.
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*
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* A collection of some important specs on getting GL function pointers.
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*
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* From the linux GL ABI (http://www.opengl.org/registry/ABI/):
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*
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* "3.4. The libraries must export all OpenGL 1.2, GLU 1.3, GLX 1.3, and
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* ARB_multitexture entry points statically.
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*
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* 3.5. Because non-ARB extensions vary so widely and are constantly
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* increasing in number, it's infeasible to require that they all be
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* supported, and extensions can always be added to hardware drivers
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* after the base link libraries are released. These drivers are
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* dynamically loaded by libGL, so extensions not in the base
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* library must also be obtained dynamically.
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*
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* 3.6. To perform the dynamic query, libGL also must export an entry
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* point called
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*
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* void (*glXGetProcAddressARB(const GLubyte *))();
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*
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* The full specification of this function is available separately. It
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* takes the string name of a GL or GLX entry point and returns a pointer
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* to a function implementing that entry point. It is functionally
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* identical to the wglGetProcAddress query defined by the Windows OpenGL
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* library, except that the function pointers returned are context
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* independent, unlike the WGL query."
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*
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* From the EGL 1.4 spec:
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*
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* "Client API function pointers returned by eglGetProcAddress are
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* independent of the display and the currently bound client API context,
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* and may be used by any client API context which supports the extension.
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*
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* eglGetProcAddress may be queried for all of the following functions:
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*
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* • All EGL and client API extension functions supported by the
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* implementation (whether those extensions are supported by the current
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* client API context or not). This includes any mandatory OpenGL ES
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* extensions.
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*
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* eglGetProcAddress may not be queried for core (non-extension) functions
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* in EGL or client APIs 20 .
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*
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* For functions that are queryable with eglGetProcAddress,
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* implementations may choose to also export those functions statically
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* from the object libraries im- plementing those functions. However,
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* portable clients cannot rely on this behavior.
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*
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* From the GLX 1.4 spec:
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*
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* "glXGetProcAddress may be queried for all of the following functions:
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*
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* • All GL and GLX extension functions supported by the implementation
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* (whether those extensions are supported by the current context or
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* not).
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*
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* • All core (non-extension) functions in GL and GLX from version 1.0 up
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* to and including the versions of those specifications supported by
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* the implementation, as determined by glGetString(GL VERSION) and
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* glXQueryVersion queries."
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*/
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#include <assert.h>
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#include <stdlib.h>
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <dlfcn.h>
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#include <err.h>
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#include <pthread.h>
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#endif
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#include <string.h>
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#include <ctype.h>
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#include <stdio.h>
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#include "dispatch_common.h"
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struct api {
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#ifndef _WIN32
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/**
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* Locking for making sure we don't double-dlopen().
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*/
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pthread_mutex_t mutex;
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#endif
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/** dlopen() return value for libGL.so.1. */
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void *glx_handle;
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/** dlopen() return value for libEGL.so.1 */
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void *egl_handle;
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/** dlopen() return value for libGLESv1_CM.so.1 */
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void *gles1_handle;
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/** dlopen() return value for libGLESv2.so.2 */
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void *gles2_handle;
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/**
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* This value gets incremented when any thread is in
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* glBegin()/glEnd() called through epoxy.
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*
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* We're not guaranteed to be called through our wrapper, so the
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* conservative paths also try to handle the failure cases they'll
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* see if begin_count didn't reflect reality. It's also a bit of
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* a bug that the conservative paths might return success because
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* some other thread was in epoxy glBegin/glEnd while our thread
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* is trying to resolve, but given that it's basically just for
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* informative error messages, we shouldn't need to care.
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*/
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int begin_count;
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};
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static struct api api = {
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#ifndef _WIN32
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.mutex = PTHREAD_MUTEX_INITIALIZER,
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#endif
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};
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#ifndef _WIN32
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static void
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get_dlopen_handle(void **handle, const char *lib_name, bool exit_on_fail)
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{
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if (*handle)
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return;
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pthread_mutex_lock(&api.mutex);
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if (!*handle) {
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*handle = dlopen(lib_name, RTLD_LAZY | RTLD_LOCAL);
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if (!*handle && exit_on_fail) {
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fprintf(stderr, "Couldn't open %s: %s", lib_name, dlerror());
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exit(1);
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}
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}
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pthread_mutex_unlock(&api.mutex);
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}
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static void *
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do_dlsym(void **handle, const char *lib_name, const char *name,
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bool exit_on_fail)
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{
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void *result;
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get_dlopen_handle(handle, lib_name, exit_on_fail);
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result = dlsym(*handle, name);
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if (!result)
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errx(1, "%s() not found in %s", name, lib_name);
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return result;
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}
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#else
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static void *
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do_dlsym(void **handle, const char *lib_name, const char *name,
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bool exit_on_fail)
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{
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return NULL;
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}
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#endif
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PUBLIC bool
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epoxy_is_desktop_gl(void)
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{
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const char *es_prefix = "OpenGL ES ";
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const char *version;
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if (api.begin_count)
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return true;
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version = (const char *)glGetString(GL_VERSION);
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/* If we didn't get a version back, there are only two things that
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* could have happened: either malloc failure (which basically
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* doesn't exist), or we were called within a glBegin()/glEnd().
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* Assume the second, which only exists for desktop GL.
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*/
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if (!version)
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return true;
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return strncmp(es_prefix, version, strlen(es_prefix));
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}
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static int
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epoxy_internal_gl_version(int error_version)
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{
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const char *version = (const char *)glGetString(GL_VERSION);
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GLint major, minor;
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int scanf_count;
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if (!version)
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return error_version;
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/* skip to version number */
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while (!isdigit(*version) && *version != '\0')
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version++;
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/* Interpret version number */
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scanf_count = sscanf(version, "%i.%i", &major, &minor);
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if (scanf_count != 2) {
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fprintf(stderr, "Unable to interpret GL_VERSION string: %s\n",
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version);
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exit(1);
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}
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return 10 * major + minor;
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}
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PUBLIC int
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epoxy_gl_version(void)
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{
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return epoxy_internal_gl_version(0);
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}
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PUBLIC int
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epoxy_conservative_gl_version(void)
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{
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if (api.begin_count)
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return 100;
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return epoxy_internal_gl_version(100);
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}
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bool
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epoxy_extension_in_string(const char *extension_list, const char *ext)
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{
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const char *ptr = extension_list;
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int len = strlen(ext);
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/* Make sure that don't just find an extension with our name as a prefix. */
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do {
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ptr = strstr(ptr, ext);
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} while (ptr && (ptr[len] != ' ' && ptr[len] != 0));
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return ptr != NULL;
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}
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static bool
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epoxy_internal_has_gl_extension(const char *ext, bool invalid_op_mode)
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{
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if (epoxy_gl_version() < 30) {
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const char *exts = (const char *)glGetString(GL_EXTENSIONS);
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if (!exts)
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return invalid_op_mode;
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return epoxy_extension_in_string(exts, ext);
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} else {
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int num_extensions;
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glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
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if (num_extensions == 0)
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return invalid_op_mode;
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for (int i = 0; i < num_extensions; i++) {
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const char *gl_ext = (const char *)glGetStringi(GL_EXTENSIONS, i);
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if (strcmp(ext, gl_ext) == 0)
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return true;
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}
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return false;
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}
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}
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|
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/**
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|
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* Returns true if the given GL extension is supported in the current context.
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*
|
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|
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* Note that this function can't be called from within glBegin()/glEnd().
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*
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* \sa epoxy_has_egl_extension()
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* \sa epoxy_has_glx_extension()
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*/
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PUBLIC bool
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epoxy_has_gl_extension(const char *ext)
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|
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{
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return epoxy_internal_has_gl_extension(ext, false);
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}
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bool
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epoxy_conservative_has_gl_extension(const char *ext)
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|
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{
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|
|
if (api.begin_count)
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|
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return true;
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|
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return epoxy_internal_has_gl_extension(ext, true);
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}
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void *
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epoxy_egl_dlsym(const char *name)
|
|
|
|
{
|
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|
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return do_dlsym(&api.egl_handle, "libEGL.so.1", name, true);
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}
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|
|
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void *
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|
epoxy_glx_dlsym(const char *name)
|
|
|
|
{
|
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|
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return do_dlsym(&api.glx_handle, "libGL.so.1", name, true);
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}
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|
|
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void *
|
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|
|
epoxy_gl_dlsym(const char *name)
|
|
|
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{
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|
|
/* There's no library for desktop GL support independent of GLX. */
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return epoxy_glx_dlsym(name);
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}
|
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|
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|
void *
|
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|
|
epoxy_gles1_dlsym(const char *name)
|
|
|
|
{
|
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|
|
return do_dlsym(&api.gles1_handle, "libGLESv1_CM.so.1", name, true);
|
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|
|
}
|
|
|
|
|
|
|
|
void *
|
|
|
|
epoxy_gles2_dlsym(const char *name)
|
|
|
|
{
|
|
|
|
return do_dlsym(&api.gles1_handle, "libGLESv2.so.2", name, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *
|
|
|
|
epoxy_get_proc_address(const char *name)
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
return wglGetProcAddress(name);
|
|
|
|
#else
|
|
|
|
if (api.egl_handle) {
|
|
|
|
return eglGetProcAddress(name);
|
|
|
|
} else if (api.glx_handle) {
|
|
|
|
return glXGetProcAddressARB((const GLubyte *)name);
|
|
|
|
} else {
|
|
|
|
/* If the application hasn't explicitly called some of our GLX
|
|
|
|
* or EGL code but has presumably set up a context on its own,
|
|
|
|
* then we need to figure out how to getprocaddress anyway.
|
|
|
|
*
|
|
|
|
* If there's a public GetProcAddress loaded in the
|
|
|
|
* application's namespace, then use that.
|
|
|
|
*/
|
|
|
|
PFNGLXGETPROCADDRESSARBPROC glx_gpa;
|
|
|
|
PFNEGLGETPROCADDRESSPROC egl_gpa;
|
|
|
|
|
|
|
|
egl_gpa = dlsym(NULL, "eglGetProcAddress");
|
|
|
|
if (egl_gpa)
|
|
|
|
return egl_gpa(name);
|
|
|
|
|
|
|
|
glx_gpa = dlsym(NULL, "glXGetProcAddressARB");
|
|
|
|
if (glx_gpa)
|
|
|
|
return glx_gpa((const GLubyte *)name);
|
|
|
|
|
|
|
|
/* OK, couldn't find anything in the app's address space.
|
|
|
|
* Presumably they dlopened with RTLD_LOCAL, which hides it
|
|
|
|
* from us. Just go dlopen()ing likely libraries and try them.
|
|
|
|
*/
|
|
|
|
egl_gpa = do_dlsym(&api.egl_handle, "libEGL.so.1", "eglGetProcAddress",
|
|
|
|
false);
|
|
|
|
if (egl_gpa)
|
|
|
|
return egl_gpa(name);
|
|
|
|
|
|
|
|
return do_dlsym(&api.glx_handle, "libGL.so.1", "glXGetProcAddressARB",
|
|
|
|
false);
|
|
|
|
if (glx_gpa)
|
|
|
|
return glx_gpa((const GLubyte *)name);
|
|
|
|
|
|
|
|
errx(1, "Couldn't find GLX or EGL libraries.\n");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
epoxy_print_failure_reasons(const char *name,
|
|
|
|
const char **provider_names,
|
|
|
|
const int *providers)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
fprintf(stderr, "No provider of %s found. "
|
|
|
|
"Requires one of:\n", name);
|
|
|
|
|
|
|
|
for (i = 0; providers[i] != 0; i++)
|
|
|
|
fprintf(stderr, " %s",
|
|
|
|
provider_names[providers[i]]);
|
|
|
|
|
|
|
|
if (providers[0] == 0) {
|
|
|
|
fprintf(stderr, " No known providers. This is likely a bug "
|
|
|
|
"in libepoxy code generation\n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
PUBLIC void
|
|
|
|
epoxy_glBegin(GLenum primtype)
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
#warning missing locking
|
|
|
|
#else
|
|
|
|
pthread_mutex_lock(&api.mutex);
|
|
|
|
api.begin_count++;
|
|
|
|
pthread_mutex_unlock(&api.mutex);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
epoxy_glBegin_unwrapped(primtype);
|
|
|
|
}
|
|
|
|
|
|
|
|
PUBLIC void
|
|
|
|
epoxy_glEnd(void)
|
|
|
|
{
|
|
|
|
epoxy_glEnd_unwrapped();
|
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
#warning missing locking
|
|
|
|
#else
|
|
|
|
pthread_mutex_lock(&api.mutex);
|
|
|
|
api.begin_count--;
|
|
|
|
pthread_mutex_unlock(&api.mutex);
|
|
|
|
#endif
|
|
|
|
}
|