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85 lines
2.5 KiB
85 lines
2.5 KiB
11 years ago
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# Copyright 2005 Adam Jackson.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# on the rights to use, copy, modify, merge, publish, distribute, sub
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# license, and/or sell copies of the Software, and to permit persons to whom
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# the Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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# ADAM JACKSON BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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AM_CPPFLAGS = \
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-I$(top_srcdir)/include \
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-I$(top_builddir)/include \
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$()
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AM_CFLAGS = $(CWARNFLAGS) $(VISIBILITY_CFLAGS)
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epoxyincludedir = $(includedir)/epoxy
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lib_LTLIBRARIES = libepoxy.la
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epoxyinclude_DATA = \
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$(GL_INCLUDES) \
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$(GLX_INCLUDES) \
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$()
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GL_INCLUDES = \
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../include/epoxy/gl.h \
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../include/epoxy/gl_common.h \
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$(GENERATED_GL_INCLUDES) \
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$()
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GLX_INCLUDES = \
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../include/epoxy/glx.h \
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../include/epoxy/glx_common.h \
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$(GENERATED_GLX_INCLUDES) \
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$()
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GENERATED_GL_INCLUDES = \
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$(builddir)/../include/epoxy/gl_generated.h \
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$(builddir)/../include/epoxy/gl_generated_vtable_defines.h \
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$()
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GENERATED_GLX_INCLUDES = \
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$(builddir)/../include/epoxy/glx_generated.h \
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$(builddir)/../include/epoxy/glx_generated_vtable_defines.h \
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$()
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GENERATED_GL = \
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$(builddir)/gl_generated_dispatch.c \
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$(GENERATED_GL_INCLUDES) \
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$()
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GENERATED_GLX = \
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$(builddir)/glx_generated_dispatch.c \
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$(GENERATED_GLX_INCLUDES) \
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$()
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BUILT_SOURCES = \
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$(GENERATED_GL) \
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$(GENERATED_GLX) \
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$()
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CLEANFILES = $(BUILT_SOURCES)
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libepoxy_la_SOURCES = \
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dispatch_common.c \
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dispatch_common.h \
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$(BUILT_SOURCES)
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$()
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$(GENERATED_GL): gen_dispatch.py ../registry/gl.xml
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$(AM_V_GEN)$(PYTHON) gen_dispatch.py --dir $(top_builddir) ../registry/gl.xml
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$(GENERATED_GLX): gen_dispatch.py ../registry/glx.xml
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$(AM_V_GEN)$(PYTHON) gen_dispatch.py --dir $(top_builddir) ../registry/glx.xml
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