From eb92953ae4341a79bc5eceef32437a6a92e032c9 Mon Sep 17 00:00:00 2001 From: Nigel Stewart Date: Sat, 26 Aug 2017 11:40:26 +1000 Subject: [PATCH] GLEW supports EGL as of version 2.0.0 onwards --- README.md | 1 - 1 file changed, 1 deletion(-) diff --git a/README.md b/README.md index dc6d6d9..0385df4 100644 --- a/README.md +++ b/README.md @@ -91,7 +91,6 @@ GLEW has several issues: `glPointParameterfv()`, for example, and you don't want to have to choose which one to call when they're all the same). * Doesn't support OpenGL ES. - * Doesn't support EGL. * Has a hard-to-maintain parser of extension specification text instead of using the old .spec file or the new .xml. * Has significant startup time overhead when `glewInit()`