Christopher Meng
b7e921da13
Update the homepage URL
10 years ago
Eric Anholt
d56f21c494
Use the EGL pkgconfig for finding eglplatform.h.
...
We don't ever explicity link against libEGL, so no need to make use of
EGL_LIBS.
Fixes #30 .
11 years ago
Ryan Houdek
e3051481cc
Adds support for OS X without X11.
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OS X support shouldn't depend on X11 being installed on the host.
Removes the X11 dependency.
11 years ago
Eric Anholt
7422de5b4b
Bump version to 1.2 for release.
11 years ago
Eric Anholt
756dcaf6a5
Disable the dlwrap-based tests on apple.
...
We'd need a dlvsym() equivalent.
11 years ago
Eric Anholt
e1e13a51b4
Bump version to 1.1 for release.
11 years ago
Eric Anholt
e4f5da9539
Add a test that khrplatform.h (if present) agrees with us.
11 years ago
Eric Anholt
f6e91a7e86
Declare a private dependency on libdl.
...
The new linker requires that the consumers of a library link against
the libraries that that library depends on, which is supported by
Libs.private.
Fixes #16
11 years ago
Eric Anholt
c92fcc852f
Fix testsuite build on OS X.
...
There's no linker flag of this name in the normal clang, presumably
beause the linker feature doesn't exist.
11 years ago
Eric Anholt
0cfb0a044b
Fix most GLhandleARB warnings on OS X with a big comment in our code.
11 years ago
Eric Anholt
708c31a406
Disable EGL on OS X.
...
It doesn't exist. There's EAGL, but that's not something we're
covering.
11 years ago
Eric Anholt
847ba1acdf
Add an appropriate error message if libX11 is missing.
11 years ago
Eric Anholt
1d746bfeb2
Add dispatch generation for wgl.
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This is very poorly tested at this point, but survives a simple testcase.
11 years ago
Eric Anholt
bfd687da89
Port tests directory to win32.
11 years ago
Eric Anholt
259136845d
Start porting the GL dispatch code to win32.
...
It now builds successfully builds a .dll file. Not that it's usable
or anything yet.
11 years ago
Eric Anholt
906d5b6e3a
Conditionalize building the EGL and GLX dispatch code.
11 years ago
Eric Anholt
0d7d26537d
Conditionalize building GLX and EGL tests and headers.
...
Note that the generated code is still generated, they just aren't
built and installed. The goal with that is that someone could take
the built .c and .h files and drop it into their own project, if they
want to avoid shared libs.
11 years ago
Eric Anholt
43acf7b021
Fix make distcheck.
...
Well, not quite. One of the regression tests is failing with
GLXBadFBConfig in that build. Not sure why.
11 years ago
Eric Anholt
9ffa5d25c4
Add a test for a bug when called during glBegin()/glEnd().
11 years ago
Eric Anholt
04cf940e1b
Add an initial testsuite for GLX API.
11 years ago
Eric Anholt
a909eb4a22
Add the generator and build infrastructure.
...
Not actually working yet, but it's a snapshot to start from.
11 years ago