12 Commits (58610268fe41cb92a12700c1094a7cdf57c5b092)

Author SHA1 Message Date
Bryan Kadzban 58610268fe nVidia glx.h uses __glx_h__; define that too. 8 years ago
Yaron Cohen-Tal 06fd4a271a Add support for CMake (no support for building/running the tests yet). Fix support for Android. Add built-in support for building with EGL support (using "khrplatform.h" and "eglplatform.h" which are distributed together with Epoxy, and should work with any platform). 9 years ago
Yaron Cohen-Tal 90c6158d61 Unite defenitions "PUBLIC" and "EPOXY_IMPORTEXPORT" and add it where appropriate. Fix tests build errors. 9 years ago
Eric Anholt f10bff9bc0 Avoid polluting the compiler's namespace with our own stuff. 11 years ago
Eric Anholt 21f4346af0 Update header comments about how the implementation works. 11 years ago
Eric Anholt fa7aa87bc0 Drop the inconsistent use of #pragma once. 11 years ago
Eric Anholt 982e39f188 Move the #defines into the main generated header. 11 years ago
Eric Anholt 46e036419c Include epoxy/gl.h from epoxy/glx.h. 11 years ago
Eric Anholt 111c54992b Drop the installed _common.h headers. 11 years ago
Eric Anholt 725b8cfc81 Add C++ guards. 11 years ago
Eric Anholt 689abf4d4d Fix including system glx.h after our glx.h 11 years ago
Eric Anholt a909eb4a22 Add the generator and build infrastructure. 11 years ago