18 Commits (8dcd1512db65a66d5693bfa802e9323d26e12b2e)

Author SHA1 Message Date
Eric Anholt 9a7be0784f win32: Use thread local storage to get us a dispatch table per thread. 12 years ago
Eric Anholt 8022cda75d Don't forget to tell our users that the epoxy GL functions are __dllimport. 12 years ago
Eric Anholt 8f42fd3fe4 Fix declaration of glBegin/End_unwrapped. 12 years ago
Eric Anholt 3d2a2b3c80 Abandon ifuncs and go with the traditional global function pointers. 12 years ago
Eric Anholt 708c31a406 Disable EGL on OS X. 12 years ago
Eric Anholt 1d746bfeb2 Add dispatch generation for wgl. 12 years ago
Eric Anholt b128dd9b25 Move the check for whether to dlsym or GPA on linux to the common C code. 12 years ago
Eric Anholt 259136845d Start porting the GL dispatch code to win32. 12 years ago
Eric Anholt 60ea7c38a2 Move GLX/EGL dispatch code using those API types to separate files. 12 years ago
Eric Anholt 906d5b6e3a Conditionalize building the EGL and GLX dispatch code. 12 years ago
Eric Anholt 0983996e49 Fix calling new entrypoints from within glBegin()/glEnd(). 12 years ago
Eric Anholt 0270c80008 Add support for EGL. 12 years ago
Eric Anholt 111c54992b Drop the installed _common.h headers. 12 years ago
Eric Anholt de70a2a0ab Fix a similar bug to HEAD~2, this time in epoxy_has_glx_extension(). 12 years ago
Eric Anholt 0f67bf3f11 Fix bug in public entrypoint for epoxy_glx_version() 12 years ago
Eric Anholt a82e54aafa Make a table full of strings describing our providers. 12 years ago
Eric Anholt ed938dc4c5 Make a few more public functions actually public. 12 years ago
Eric Anholt a909eb4a22 Add the generator and build infrastructure. 12 years ago