33 Commits (c84bc9459357a40e46e2fec0408d04fbdde2c973)

Author SHA1 Message Date
Emmanuele Bassi 1878042c03 Add a badge for the project license 4 years ago
Emmanuele Bassi c37b42432b Update the CI status badges 4 years ago
Emmanuele Bassi c794dce0a0 docs: Update the supported GL version to 4.6 7 years ago
Nigel Stewart eb92953ae4 GLEW supports EGL as of version 2.0.0 onwards 7 years ago
Emmanuele Bassi f1c038a54d Update the "why not GLEW" section 8 years ago
Emmanuele Bassi 176db4b655 Add the Appveyor build badge 8 years ago
Emmanuele Bassi 87371e9005 Add TravisCI build badge to the README 8 years ago
Emmanuele Bassi 061cc48f40 Update README 8 years ago
Emmanuele Bassi 7c902e3e2b docs: Update the README file 8 years ago
Emmanuele Bassi 8dead45cb3 Revert all changes since 8bbc0d40 8 years ago
Caleb Anderson c8fb7dd27d Update README.md 8 years ago
Caleb Anderson 1814f06490 Update README.md 8 years ago
Yaron Cohen-Tal 4b6d637ae0 Update "README.md". 9 years ago
Yaron Cohen-Tal 44d51f2844 Fix support for a static build of Epoxy. Add support building and running tests with CMake. Add support for linking with the static run-time library with MSVC. 9 years ago
Yaron Cohen-Tal ec2f42f01a Add support for building static libs with CMake. Fix file permissions. Update documentation about building static libs and about using OpenGL ES / EGL. 9 years ago
Yaron Cohen-Tal 06fd4a271a Add support for CMake (no support for building/running the tests yet). Fix support for Android. Add built-in support for building with EGL support (using "khrplatform.h" and "eglplatform.h" which are distributed together with Epoxy, and should work with any platform). 9 years ago
Yaron Cohen-Tal 540952010b Fix tests to work with some OpenGL ES / EGL implementations. 9 years ago
Yaron Cohen-Tal 90c6158d61 Unite defenitions "PUBLIC" and "EPOXY_IMPORTEXPORT" and add it where appropriate. Fix tests build errors. 10 years ago
Yaron Cohen-Tal 773dd02f59 Added makefiles to build with MSVC 2013, and fixed errors and warnings. 10 years ago
Eric Anholt 8ce3e5f14f Update README for the dropping of X11 on OSX. 10 years ago
Eric Anholt 3e09de7550 win32: Delay using dispatch tables until the second MakeCurrent. 11 years ago
Eric Anholt e6ec61b737 Work around README.md rendering on github. 11 years ago
Eric Anholt 9bc909f5a7 win32: Convert the API to being based on function pointers, like Linux. 11 years ago
Eric Anholt 3ae4726cdb win32: Expose the dispatch table reset funtion in the public API. 11 years ago
Eric Anholt 3d2a2b3c80 Abandon ifuncs and go with the traditional global function pointers. 11 years ago
Eric Anholt 6c0e0423f6 Add build instructions to the readme. 11 years ago
Eric Anholt 57280133e6 Update the README for WGL support. 11 years ago
Eric Anholt 1e443b2daf Use ifuncs on Linux to avoid dispatch table overhead. 11 years ago
Eric Anholt d73f06fb45 Use ``` on a bunch of code in the README. 11 years ago
Eric Anholt edf5aedb6f Rewrite a lot of the README. 11 years ago
Carl Worth 880b6b39a5 Convert list of items to an actual list 11 years ago
Carl Worth eb5f6ac74e Fix "include" examples to use Github-flavored code block 11 years ago
Eric Anholt a909eb4a22 Add the generator and build infrastructure. 11 years ago