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/**************************************************************************
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*
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* Copyright (C) 2020 Chromium
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef VIRGL_RESOURCE_H
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#define VIRGL_RESOURCE_H
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#include <stdint.h>
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struct iovec;
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struct pipe_resource;
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/**
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* A global cross-context resource. A virgl_resource is not directly usable
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* by renderer contexts, but must be attached and imported into renderer
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* contexts to create context objects first. For example, it can be attached
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* and imported into a vrend_decode_ctx to create a vrend_resource.
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*
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* It is also possible to create a virgl_resource from a context object.
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*/
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struct virgl_resource {
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uint32_t res_id;
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const struct iovec *iov;
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int iov_count;
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void *private_data;
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struct pipe_resource *pipe_resource;
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};
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struct virgl_resource_pipe_callbacks {
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void *data;
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void (*unref)(struct pipe_resource *pres, void *data);
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void (*attach_iov)(struct pipe_resource *pres,
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const struct iovec *iov,
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int iov_count,
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void *data);
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void (*detach_iov)(struct pipe_resource *pres, void *data);
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};
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int
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virgl_resource_table_init(const struct virgl_resource_pipe_callbacks *callbacks);
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void
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virgl_resource_table_cleanup(void);
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void
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virgl_resource_table_reset(void);
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int
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virgl_resource_create_from_pipe(uint32_t res_id, struct pipe_resource *pres);
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void
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virgl_resource_remove(uint32_t res_id);
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struct virgl_resource *
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virgl_resource_lookup(uint32_t res_id);
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int
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virgl_resource_attach_iov(struct virgl_resource *res,
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const struct iovec *iov,
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int iov_count);
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void
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virgl_resource_detach_iov(struct virgl_resource *res);
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#endif /* VIRGL_RESOURCE_H */
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