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/**************************************************************************
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*
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* Copyright (C) 2014 Red Hat Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef VIRGL_EGL_H
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#define VIRGL_EGL_H
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#include "virglrenderer.h"
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#include "vrend_renderer.h"
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struct virgl_egl;
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struct virgl_gbm;
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struct gbm_bo;
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struct virgl_egl *virgl_egl_init(struct virgl_gbm *gbm, bool surfaceless, bool gles);
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void virgl_egl_destroy(struct virgl_egl *egl);
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virgl_renderer_gl_context virgl_egl_create_context(struct virgl_egl *egl,
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struct virgl_gl_ctx_param *vparams);
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void virgl_egl_destroy_context(struct virgl_egl *egl, virgl_renderer_gl_context virglctx);
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int virgl_egl_make_context_current(struct virgl_egl *egl, virgl_renderer_gl_context virglctx);
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virgl_renderer_gl_context virgl_egl_get_current_context(struct virgl_egl *egl);
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bool virgl_has_egl_khr_gl_colorspace(struct virgl_egl *egl);
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int virgl_egl_get_fourcc_for_texture(struct virgl_egl *egl, uint32_t tex_id, uint32_t format,
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int *fourcc);
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int virgl_egl_get_fd_for_texture(struct virgl_egl *egl, uint32_t tex_id, int *fd);
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int virgl_egl_get_fd_for_texture2(struct virgl_egl *egl, uint32_t tex_id, int *fd, int *stride,
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int *offset);
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void *virgl_egl_image_from_dmabuf(struct virgl_egl *egl, struct gbm_bo *bo);
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#endif
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