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/**************************************************************************
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*
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* Copyright (C) 2020 Chromium.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef VIRGL_CONTEXT_H
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#define VIRGL_CONTEXT_H
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "virgl_resource.h"
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struct vrend_transfer_info;
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struct pipe_resource;
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struct virgl_context_blob {
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/* valid fd or pipe resource */
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enum virgl_resource_fd_type type;
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union {
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int fd;
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struct pipe_resource *pipe_resource;
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} u;
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void *renderer_data;
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};
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/**
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* Base class for renderer contexts. For example, vrend_decode_ctx is a
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* subclass of virgl_context.
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*/
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struct virgl_context {
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uint32_t ctx_id;
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void (*destroy)(struct virgl_context *ctx);
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void (*attach_resource)(struct virgl_context *ctx,
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struct virgl_resource *res);
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void (*detach_resource)(struct virgl_context *ctx,
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struct virgl_resource *res);
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int (*transfer_3d)(struct virgl_context *ctx,
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struct virgl_resource *res,
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const struct vrend_transfer_info *info,
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int transfer_mode);
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/* These are used to create a virgl_resource from a context object.
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*
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* get_blob returns a virgl_context_blob from which a virgl_resource can be
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* created. get_blob_done is optional and allows the context to associate
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* the newly created resource with the context object.
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*
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* Note that get_blob is a one-time thing. The context object might be
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* destroyed or reject subsequent get_blob calls.
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*/
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int (*get_blob)(struct virgl_context *ctx,
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uint64_t blob_id,
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uint32_t blob_flags,
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struct virgl_context_blob *blob);
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void (*get_blob_done)(struct virgl_context *ctx,
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uint32_t res_id,
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struct virgl_context_blob *blob);
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int (*submit_cmd)(struct virgl_context *ctx,
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const void *buffer,
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size_t size);
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};
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struct virgl_context_foreach_args {
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bool (*callback)(struct virgl_context *ctx, void *data);
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void *data;
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};
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int
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virgl_context_table_init(void);
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void
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virgl_context_table_cleanup(void);
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void
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virgl_context_table_reset(void);
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int
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virgl_context_add(struct virgl_context *ctx);
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void
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virgl_context_remove(uint32_t ctx_id);
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struct virgl_context *
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virgl_context_lookup(uint32_t ctx_id);
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void
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virgl_context_foreach(const struct virgl_context_foreach_args *args);
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#endif /* VIRGL_CONTEXT_H */
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