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/**************************************************************************
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*
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* Copyright (C) 2014 Red Hat Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "vrend_winsys.h"
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#include <stddef.h>
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int use_context = CONTEXT_NONE;
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#ifdef HAVE_EPOXY_EGL_H
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struct virgl_egl *egl = NULL;
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struct virgl_gbm *gbm = NULL;
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#endif
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#ifdef HAVE_EPOXY_GLX_H
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struct virgl_glx *glx_info = NULL;
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#endif
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virgl_renderer_gl_context vrend_winsys_create_context(struct virgl_gl_ctx_param *param)
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{
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#ifdef HAVE_EPOXY_EGL_H
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if (use_context == CONTEXT_EGL)
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return virgl_egl_create_context(egl, param);
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#endif
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#ifdef HAVE_EPOXY_GLX_H
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if (use_context == CONTEXT_GLX)
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return virgl_glx_create_context(glx_info, param);
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#endif
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return NULL;
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}
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void vrend_winsys_destroy_context(virgl_renderer_gl_context ctx)
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{
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#ifdef HAVE_EPOXY_EGL_H
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if (use_context == CONTEXT_EGL) {
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virgl_egl_destroy_context(egl, ctx);
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return;
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}
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#endif
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#ifdef HAVE_EPOXY_GLX_H
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if (use_context == CONTEXT_GLX) {
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virgl_glx_destroy_context(glx_info, ctx);
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return;
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}
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#endif
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}
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int vrend_winsys_make_context_current(virgl_renderer_gl_context ctx)
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{
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#ifdef HAVE_EPOXY_EGL_H
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if (use_context == CONTEXT_EGL)
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return virgl_egl_make_context_current(egl, ctx);
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#endif
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#ifdef HAVE_EPOXY_GLX_H
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if (use_context == CONTEXT_GLX)
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return virgl_glx_make_context_current(glx_info, ctx);
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#endif
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return -1;
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}
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int vrend_winsys_has_gl_colorspace(void)
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{
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bool egl_colorspace = false;
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#ifdef HAVE_EPOXY_EGL_H
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if (egl)
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egl_colorspace = virgl_has_egl_khr_gl_colorspace(egl);
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#endif
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return use_context == CONTEXT_NONE ||
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use_context == CONTEXT_GLX ||
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(use_context == CONTEXT_EGL && egl_colorspace);
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}
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