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virglrenderer/src/vrend_winsys.c

93 lines
2.8 KiB

/**************************************************************************
*
* Copyright (C) 2014 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "vrend_winsys.h"
#include <stddef.h>
int use_context = CONTEXT_NONE;
#ifdef HAVE_EPOXY_EGL_H
struct virgl_egl *egl = NULL;
struct virgl_gbm *gbm = NULL;
#endif
#ifdef HAVE_EPOXY_GLX_H
struct virgl_glx *glx_info = NULL;
#endif
virgl_renderer_gl_context vrend_winsys_create_context(struct virgl_gl_ctx_param *param)
{
#ifdef HAVE_EPOXY_EGL_H
if (use_context == CONTEXT_EGL)
return virgl_egl_create_context(egl, param);
#endif
#ifdef HAVE_EPOXY_GLX_H
if (use_context == CONTEXT_GLX)
return virgl_glx_create_context(glx_info, param);
#endif
return NULL;
}
void vrend_winsys_destroy_context(virgl_renderer_gl_context ctx)
{
#ifdef HAVE_EPOXY_EGL_H
if (use_context == CONTEXT_EGL) {
virgl_egl_destroy_context(egl, ctx);
return;
}
#endif
#ifdef HAVE_EPOXY_GLX_H
if (use_context == CONTEXT_GLX) {
virgl_glx_destroy_context(glx_info, ctx);
return;
}
#endif
}
int vrend_winsys_make_context_current(virgl_renderer_gl_context ctx)
{
#ifdef HAVE_EPOXY_EGL_H
if (use_context == CONTEXT_EGL)
return virgl_egl_make_context_current(egl, ctx);
#endif
#ifdef HAVE_EPOXY_GLX_H
if (use_context == CONTEXT_GLX)
return virgl_glx_make_context_current(glx_info, ctx);
#endif
return -1;
}
int vrend_winsys_has_gl_colorspace(void)
{
bool egl_colorspace = false;
#ifdef HAVE_EPOXY_EGL_H
if (egl)
egl_colorspace = virgl_has_egl_khr_gl_colorspace(egl);
#endif
return use_context == CONTEXT_NONE ||
use_context == CONTEXT_GLX ||
(use_context == CONTEXT_EGL && egl_colorspace);
}