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virglrenderer/server/main.c

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1.3 KiB

/*
* Copyright 2021 Google LLC
* SPDX-License-Identifier: MIT
*/
#include "render_context.h"
#include "render_server.h"
/* The main process is the server process. It enters render_server_main and
* never returns except on fatal errors.
*
* The server process supports only one connection currently. It creates a
* render_client to manage the connection. There is a client process at the
* other end of the connection. When the client process requests a new
* context to be created, the server process creates a worker. It also sets
* up a socket pair, with one end owned by the worker and the other end sent
* to and owned by the client process.
*
* A worker can be a subprocess forked from the server process, or a thread
* created by the server process. When a worker is a subprocess, the
* subprocess returns from render_server_main and enters render_context_main.
*
* When a worker is a thread, the thread enters render_context_main directly
* from its start function. In this case, render_context_main must be
* thread-safe.
*/
int
main(int argc, char **argv)
{
render_log_init();
struct render_context_args ctx_args;
bool ok = render_server_main(argc, argv, &ctx_args);
/* this is a subprocess */
if (ok && ctx_args.valid)
ok = render_context_main(&ctx_args);
return ok ? 0 : -1;
}