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virglrenderer/server/render_socket.h

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1.4 KiB

/*
* Copyright 2021 Google LLC
* SPDX-License-Identifier: MIT
*/
#ifndef RENDER_SOCKET_H
#define RENDER_SOCKET_H
#include "render_common.h"
struct render_socket {
int fd;
};
bool
render_socket_pair(int out_fds[static 2]);
bool
render_socket_is_seqpacket(int fd);
void
render_socket_init(struct render_socket *socket, int fd);
void
render_socket_fini(struct render_socket *socket);
bool
render_socket_receive_request(struct render_socket *socket,
void *data,
size_t max_size,
size_t *out_size);
bool
render_socket_receive_request_with_fds(struct render_socket *socket,
void *data,
size_t max_size,
size_t *out_size,
int *fds,
int max_fd_count,
int *out_fd_count);
bool
render_socket_receive_data(struct render_socket *socket, void *data, size_t size);
bool
render_socket_send_reply(struct render_socket *socket, const void *data, size_t size);
bool
render_socket_send_reply_with_fds(struct render_socket *socket,
const void *data,
size_t size,
const int *fds,
int fd_count);
#endif /* RENDER_SOCKET_H */