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/**************************************************************************
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*
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* Copyright (C) 2018 Collabora Ltd
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef vrend_debug_h
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#define vrend_debug_h
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#include "virgl_protocol.h"
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struct vrend_context;
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void vrend_print_context_name(struct vrend_context *ctx);
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enum virgl_debug_flags {
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dbg_shader_tgsi = 1 << 0,
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dbg_shader_glsl = 1 << 1,
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dbg_shader_streamout = 1 << 2,
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dbg_shader = dbg_shader_tgsi | dbg_shader_glsl | dbg_shader_streamout,
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dbg_cmd = 1 << 3,
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dbg_object = 1 << 4,
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dbg_blit = 1 << 5,
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dbg_copy_resource = 1 << 6,
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};
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const char *vrend_get_comand_name(enum virgl_context_cmd cmd);
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const char *vrend_get_object_type_name(enum virgl_object_type cmd);
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void vrend_init_debug_flags(void);
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unsigned vrend_debug(struct vrend_context *ctx, enum virgl_debug_flags flag);
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#ifndef NDEBUG
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#define VREND_DEBUG(flag, ctx, ...) \
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if (vrend_debug(ctx, flag)) \
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do { \
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vrend_print_context_name(ctx); \
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fprintf(stderr, __VA_ARGS__); \
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} while (0)
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#define VREND_DEBUG_EXT(flag, ctx, X) \
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if (vrend_debug(ctx, flag)) \
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do { \
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vrend_print_context_name(ctx); \
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X; \
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} while (0)
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#else
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#define VREND_DEBUG(flag, ctx, fmt, ...)
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#define VREND_DEBUG_EXT(flag, ctx, X)
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#endif
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#endif
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